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17 lines
341 B
C
17 lines
341 B
C
#ifndef GAME_EDITOR_EDITOR_UI_H
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#define GAME_EDITOR_EDITOR_UI_H
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#include <game/client/ui_listbox.h>
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struct SEditBoxDropdownContext
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{
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bool m_Visible = false;
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int m_Selected = -1;
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CListBox m_ListBox;
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bool m_ShortcutUsed = false;
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bool m_DidBecomeVisible = false;
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bool m_MousePressedInside = false;
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bool m_ShouldHide = false;
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};
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#endif |