ddnet/src/game/client/components
Alexander Akulich 9a5b7339cf Client: Fix projectiles rendering for demo playback
The playback timing leads to always negative client time for projectiles
fired on the current game tick.
2022-02-07 02:41:21 +03:00
..
background.cpp Move InitTilemapSkip to CLayers 2022-01-19 22:22:31 +01:00
background.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
binds.cpp Support saving any size binds (fixes #4660) 2022-02-06 12:01:46 +01:00
binds.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
broadcast.cpp Remove components pointers 2021-07-12 12:14:02 +02:00
broadcast.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
camera.cpp Don't clamp "zoom" command, we already clamp in ChangeZoom 2022-01-26 12:54:19 +01:00
camera.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
chat.cpp Refactor: Distinguish between two concepts previously called "Dummy" 2022-01-21 01:54:14 +01:00
chat.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
console.cpp Fix console line bug when resizing 2022-01-14 22:36:41 +01:00
console.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
controls.cpp Revert "Add new mouse state" 2021-10-23 13:48:21 +02:00
controls.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
countryflags.cpp Skip the UTF-8 BOM on all read text files 2021-12-17 22:07:01 +01:00
countryflags.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
damageind.cpp Small graphic refactoring 2021-09-14 00:21:17 +02:00
damageind.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
debughud.cpp Add more readability checks 2022-01-22 17:45:25 +01:00
debughud.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
effects.cpp math: Rename frandom() to random_float() to match with random_int() 2021-08-03 14:29:52 +02:00
effects.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
emoticon.cpp Emote -> Emoticon 2022-01-23 19:16:23 +01:00
emoticon.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
flow.cpp Fix all Multiplication type alerts by CodeQL 2020-10-05 19:03:54 +02:00
flow.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
ghost.cpp Shutdown components 2022-01-20 12:20:29 +01:00
ghost.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
hud.cpp Add more readability checks 2022-01-22 17:45:25 +01:00
hud.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
items.cpp Client: Fix projectiles rendering for demo playback 2022-02-07 02:41:21 +03:00
items.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
killmessages.cpp Reset text color after kill messages are created 2021-10-29 00:11:21 +02:00
killmessages.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
mapimages.cpp invalidate texture when unloading a texture. 2021-09-13 13:23:00 +02:00
mapimages.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
maplayers.cpp Add more readability checks 2022-01-22 17:45:25 +01:00
maplayers.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
mapsounds.cpp Some char array naming convention 2021-09-13 12:21:56 +02:00
mapsounds.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
menu_background.cpp Add some further readability checks, mostly redundancy 2022-01-22 17:22:01 +01:00
menu_background.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
menus.cpp Merge #4625 2022-01-21 15:39:36 +00:00
menus.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
menus_browser.cpp Use ETextAlignment enum for UI 2022-01-21 16:26:19 +01:00
menus_demo.cpp Use ETextAlignment enum for UI 2022-01-21 16:26:19 +01:00
menus_ingame.cpp Add some further readability checks, mostly redundancy 2022-01-22 17:22:01 +01:00
menus_settings.cpp client/menus_settings: Replace hardcoded config name with a macro 2022-02-06 22:44:21 +03:00
menus_settings_assets.cpp Use ETextAlignment enum for UI 2022-01-21 16:26:19 +01:00
menus_start.cpp Use ETextAlignment enum for UI 2022-01-21 16:26:19 +01:00
motd.cpp More colors from chat in console 2021-03-08 01:20:28 +01:00
motd.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
nameplates.cpp Merge #4121 #4124 2021-08-30 09:10:53 +00:00
nameplates.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
particles.cpp Small graphic refactoring 2021-09-14 00:21:17 +02:00
particles.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
players.cpp CPlayers::RenderPlayer: Consistently use Alpha variable 2022-02-06 22:29:27 +03:00
players.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
race_demo.cpp Shutdown components 2022-01-20 12:20:29 +01:00
race_demo.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
scoreboard.cpp Fix string functions not to truncate in the middle of a UTF-8 character 2021-12-20 02:34:02 +01:00
scoreboard.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
skins.cpp Fix any_of 2022-01-23 18:56:37 +01:00
skins.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
sounds.cpp Enable readability-inconsistent-declaration-parameter-name 2022-01-22 14:12:59 +01:00
sounds.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
spectator.cpp Refactor: Distinguish between two concepts previously called "Dummy" 2022-01-21 01:54:14 +01:00
spectator.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
statboard.cpp Make use of IO_MAX_PATH_LENGTH 2021-09-13 12:14:50 +02:00
statboard.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
voting.cpp Merge #4623 2022-01-21 21:26:21 +00:00
voting.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00