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Specify `android:installLocation="auto"` so the app can be installed on and move to the external storage.
Specify optional features which the app may use (touchscreen, game controller, external mouse).
Specify `android:preferMinimalPostProcessing="true"` so lower latency HDMI mode is enabled when available. Specify `android:hardwareAccelerated="true"` for consistency (it is already the default setting).
Specify same `android:configChanges` and `android:alwaysRetainTaskState` values as SDL to avoid potential bugs due to inconsistency with what the `SDLActivity` expects.
See
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.. | ||
android | ||
compile_libs | ||
languages | ||
check_config_variables.py | ||
check_dilate.sh | ||
check_header_guards.py | ||
check_identifiers.py | ||
check_standard_headers.sh | ||
check_unused_header_files.py | ||
checksum.py | ||
darwin_strip_rpath.py | ||
extract_identifiers.py | ||
fix_style.py | ||
gen_keys.py | ||
generate_fake_curl.py | ||
generate_unicode_confusables_data.py | ||
generate_unicode_tolower.py | ||
git_revision.py | ||
hash_passwords.py | ||
import_file_score.py | ||
integration_test.sh | ||
move_sqlite.py | ||
parse_drmingw.sh | ||
SDL_scancode.h | ||
send_named_pipe.ps1 | ||
tw_api.py | ||
unicode.py | ||
wordlist.py |