components
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Fix weapon muzzle texture cutoff
|
2020-10-25 15:40:22 +01:00 |
prediction
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Make closest_point_on_line safer
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2020-10-17 20:22:13 +02:00 |
animstate.h
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Manual preparation for cleaner clang-format
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2020-09-26 21:41:01 +02:00 |
component.h
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Run clang-format
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2020-09-26 21:50:15 +02:00 |
gameclient.cpp
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Remove one particle component
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2020-10-23 14:57:20 +02:00 |
gameclient.h
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Use NUM_DUMMIES for dummy array length
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2020-10-18 23:15:25 +02:00 |
lineinput.cpp
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Run clang-format
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2020-09-26 21:50:15 +02:00 |
lineinput.h
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Run clang-format
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2020-09-26 21:50:15 +02:00 |
race.cpp
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Run clang-format
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2020-09-26 21:50:15 +02:00 |
render.cpp
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Fix weapon muzzle texture cutoff
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2020-10-25 15:40:22 +01:00 |
render.h
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Fix weapon muzzle texture cutoff
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2020-10-25 15:40:22 +01:00 |
render_map.cpp
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Make gfx_quad_as_triangle 0 default
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2020-10-20 19:11:19 +02:00 |
skin.h
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Modulize skins, particles, emoticons and game
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2020-10-09 09:07:19 +02:00 |
ui.cpp
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Text alignment
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2020-10-07 04:44:35 +02:00 |
ui.h
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Text alignment
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2020-10-07 04:44:35 +02:00 |