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31ae4c4d5a
to prevent race conditions with multiple clients running when saving maps, config on quit, during upgrade
43 lines
1.1 KiB
C
43 lines
1.1 KiB
C
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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#ifndef ENGINE_SHARED_CONFIG_H
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#define ENGINE_SHARED_CONFIG_H
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#define CONFIG_FILE "settings_ddnet.cfg"
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#define AUTOEXEC_FILE "autoexec.cfg"
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#define AUTOEXEC_CLIENT_FILE "autoexec_client.cfg"
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#define AUTOEXEC_SERVER_FILE "autoexec_server.cfg"
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struct CConfiguration
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{
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#define MACRO_CONFIG_INT(Name,ScriptName,Def,Min,Max,Save,Desc) int m_##Name;
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#define MACRO_CONFIG_COL(Name,ScriptName,Def,Save,Desc) unsigned m_##Name;
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#define MACRO_CONFIG_STR(Name,ScriptName,Len,Def,Save,Desc) char m_##Name[Len]; // Flawfinder: ignore
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#include "config_variables.h"
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#undef MACRO_CONFIG_INT
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#undef MACRO_CONFIG_COL
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#undef MACRO_CONFIG_STR
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};
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extern CConfiguration g_Config;
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enum
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{
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CFGFLAG_SAVE=1<<0,
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CFGFLAG_CLIENT=1<<1,
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CFGFLAG_SERVER=1<<2,
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CFGFLAG_STORE=1<<3,
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CFGFLAG_MASTER=1<<4,
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CFGFLAG_ECON=1<<5,
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// DDRace
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CMDFLAG_TEST=1<<6,
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CFGFLAG_CHAT=1<<7,
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CFGFLAG_GAME=1<<8,
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CFGFLAG_NONTEEHISTORIC=1<<9,
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CFGFLAG_COLLIGHT=1<<10,
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CFGFLAG_COLALPHA=1<<11,
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};
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#endif
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