/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ /* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef ENGINE_SHARED_CONFIG_H #define ENGINE_SHARED_CONFIG_H #define CONFIG_FILE "settings_ddnet.cfg" #define AUTOEXEC_FILE "autoexec.cfg" #define AUTOEXEC_CLIENT_FILE "autoexec_client.cfg" #define AUTOEXEC_SERVER_FILE "autoexec_server.cfg" struct CConfiguration { #define MACRO_CONFIG_INT(Name,ScriptName,Def,Min,Max,Save,Desc) int m_##Name; #define MACRO_CONFIG_COL(Name,ScriptName,Def,Save,Desc) unsigned m_##Name; #define MACRO_CONFIG_STR(Name,ScriptName,Len,Def,Save,Desc) char m_##Name[Len]; // Flawfinder: ignore #include "config_variables.h" #undef MACRO_CONFIG_INT #undef MACRO_CONFIG_COL #undef MACRO_CONFIG_STR }; extern CConfiguration g_Config; enum { CFGFLAG_SAVE=1<<0, CFGFLAG_CLIENT=1<<1, CFGFLAG_SERVER=1<<2, CFGFLAG_STORE=1<<3, CFGFLAG_MASTER=1<<4, CFGFLAG_ECON=1<<5, // DDRace CMDFLAG_TEST=1<<6, CFGFLAG_CHAT=1<<7, CFGFLAG_GAME=1<<8, CFGFLAG_NONTEEHISTORIC=1<<9, CFGFLAG_COLLIGHT=1<<10, CFGFLAG_COLALPHA=1<<11, }; #endif