ddnet/src/game/client
2008-10-17 21:16:23 +00:00
..
components fixed fetching of server info and corrected some spelling errors 2008-10-17 21:16:23 +00:00
animstate.cpp major commit. game client restructure. not complete, loads of stuff not working, but the structure is there 2008-08-27 15:48:50 +00:00
animstate.hpp major commit. game client restructure. not complete, loads of stuff not working, but the structure is there 2008-08-27 15:48:50 +00:00
clienthooks.cpp fixed #490 (insert the player info in the sv_setinfo message into the snapshot instead) 2008-10-08 20:47:56 +00:00
component.hpp major update. continued on ban support. added demo recording (client and server side). added demo player. added demo menu. demos have some quirks and file size optimizations havn't been done yet. some interface tweaks 2008-10-06 18:05:01 +00:00
gameclient.cpp added hammer hit effect. added reset of all systems on state change. solves a lot of possible memory errors 2008-10-17 11:23:21 +00:00
gameclient.hpp fixed #490 (insert the player info in the sv_setinfo message into the snapshot instead) 2008-10-08 20:47:56 +00:00
gc_render.cpp compile fixes for windows 2008-09-01 17:30:20 +00:00
gc_render.hpp added mapimages component 2008-09-01 05:54:00 +00:00
gc_render_map.cpp removed gc_client.hpp 2008-08-30 21:09:13 +00:00
lineinput.cpp major commit. game client restructure. not complete, loads of stuff not working, but the structure is there 2008-08-27 15:48:50 +00:00
lineinput.hpp fixed the remote console 2008-08-30 08:01:29 +00:00
ui.cpp renamed gc_ui.* to ui.* 2008-08-30 21:31:01 +00:00
ui.hpp renamed gc_ui.* to ui.* 2008-08-30 21:31:01 +00:00