ddnet/src/game/client
heinrich5991 8996d152ab Allow multiple connect addresses
This allows the client to connect to servers that have both an IPv4 and
an IPv6 address, even if the client is only connected to one of the two.
The one faster to answer will be picked.

Timeout codes are now generated based on *all* of the server's
addresses.

Fixes #5158.
2022-07-10 16:57:10 +02:00
..
components Allow multiple connect addresses 2022-07-10 16:57:10 +02:00
prediction Merge #5545 2022-07-08 23:08:02 +00:00
animstate.cpp Organize game-client includes 2022-05-29 21:24:43 +02:00
animstate.h Remove unnecessary trailing semicolons after method declarations 2022-03-08 20:01:26 +01:00
component.cpp Allow multiple addresses per server in the serverbrowser 2022-07-10 16:52:07 +02:00
component.h Allow multiple addresses per server in the serverbrowser 2022-07-10 16:52:07 +02:00
gameclient.cpp Allow multiple addresses per server in the serverbrowser 2022-07-10 16:52:07 +02:00
gameclient.h Allow multiple addresses per server in the serverbrowser 2022-07-10 16:52:07 +02:00
lineinput.cpp Port some code to str_copy() template 2022-07-09 19:40:58 +03:00
lineinput.h m_DisplayStr -> m_aDisplayStr 2022-03-31 12:52:24 +02:00
projectile_data.cpp Organize game-shared includes 2022-06-17 17:39:25 +02:00
projectile_data.h force tunezone 2021-04-23 11:01:38 +08:00
race.cpp Organize game-client includes 2022-05-29 21:24:43 +02:00
race.h Organize game-client includes 2022-05-29 21:24:43 +02:00
render.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
render.h Huge variable naming format 2022-07-08 18:01:29 +02:00
render_map.cpp Replace 3.14159265f with 'pi' from math.h 2022-07-09 19:19:21 +03:00
skin.h Huge variable naming format 2022-07-08 18:01:29 +02:00
ui.cpp (A bit) safer interface for text containers 2022-07-08 19:19:37 +02:00
ui.h Reworked color system 2022-07-06 11:39:51 +02:00
ui_ex.cpp Port some code to str_copy() template 2022-07-09 19:40:58 +03:00
ui_ex.h Organize game-client and editor includes 2022-06-17 20:32:56 +02:00