ddnet/src/game/client
bors[bot] 7fff049471
Merge #6575
6575: Replace usages of `atan2f` and `atan2` with `std::atan2` r=def- a=Robyt3

Another leftover from #6372.

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Robert Müller <robytemueller@gmail.com>
2023-05-09 22:26:22 +00:00
..
components Replace usages of atan2f and atan2 with std::atan2 2023-05-09 22:38:44 +02:00
prediction Remove magic number 20.0f from pickup handling 2023-05-07 11:02:50 +02:00
animstate.cpp Organize game-client includes 2022-05-29 21:24:43 +02:00
animstate.h Remove unnecessary trailing semicolons after method declarations 2022-03-08 20:01:26 +01:00
component.cpp Allow multiple addresses per server in the serverbrowser 2022-07-10 16:52:07 +02:00
component.h Use const reference to pass CEvent objects 2023-04-21 18:44:48 +02:00
gameclient.cpp Port line input and IME support from 0.7 2023-04-23 15:00:29 +02:00
gameclient.h Only call onresize events if actual size changed 2023-02-25 16:02:38 +01:00
laser_data.cpp Add DDNetLaser to have more info about a laser shot 2022-09-15 01:01:32 +02:00
laser_data.h Add DDNetLaser to have more info about a laser shot 2022-09-15 01:01:32 +02:00
lineinput.cpp Port line input and IME support from 0.7 2023-04-23 15:00:29 +02:00
lineinput.h Always move cursor to end when selecting all text 2023-05-05 16:20:54 +02:00
projectile_data.cpp Replace usages of C math functions 2023-03-01 19:26:53 +01:00
projectile_data.h force tunezone 2021-04-23 11:01:38 +08:00
race.cpp Move index check before usage, use std::size 2022-11-29 23:32:31 +01:00
race.h Organize game-client includes 2022-05-29 21:24:43 +02:00
render.cpp Replace usages of C math functions 2023-03-01 19:26:53 +01:00
render.h Running and AFK anim. states 2022-09-16 12:30:05 +02:00
render_map.cpp Don't render switch number and delay for tiles where they are unused 2023-04-26 19:04:56 +02:00
skin.h Get away from vector for skins 2022-10-12 22:32:36 +02:00
ui.cpp Fix Y Alignment by respecting cursor height independent of character height 2023-05-08 17:49:05 +02:00
ui.h Fix Y Alignment by respecting cursor height independent of character height 2023-05-08 17:49:05 +02:00
ui_listbox.cpp Remove unused CListBox::FilterMatches 2023-04-15 13:07:40 +02:00
ui_listbox.h Remove unused CListBox::FilterMatches 2023-04-15 13:07:40 +02:00
ui_rect.cpp Move CRenderTools::DrawUIRect/4 to CUIRect::Draw/4 2022-08-12 19:37:08 +02:00
ui_rect.h Move CRenderTools::DrawUIRect/4 to CUIRect::Draw/4 2022-08-12 19:37:08 +02:00
ui_scrollregion.cpp Extend CScrollRegion to support scrolling when mouse at edge 2023-03-16 13:07:04 +01:00
ui_scrollregion.h Extend CScrollRegion to support scrolling when mouse at edge 2023-03-16 13:07:04 +01:00