ddnet/src/game
2014-10-21 14:57:58 +02:00
..
client Merge pull request #60 from Wohoo-GC/DDRace64 2014-10-21 12:18:19 +02:00
editor Merge pull request #71 from cinaera/pr_speaker 2014-10-21 12:15:18 +02:00
server Another try at the fix 2014-10-21 14:57:58 +02:00
collision.cpp Fix: Render SwitchTimedOpen and Unsolo on seprate tiles 2014-09-17 20:22:42 +02:00
collision.h Fix: Render SwitchTimedOpen and Unsolo on seprate tiles 2014-09-17 20:22:42 +02:00
ddracecommands.h Add freezehammer/unfreezehammer for blocker 2014-07-16 02:59:39 +02:00
gamecore.cpp Revert "Hopefully fix speedup prediction" 2014-08-28 16:20:11 +02:00
gamecore.h Fix walljump after holding a key 2014-06-23 14:46:27 +02:00
layers.cpp added TuneLayer 2014-03-23 17:10:48 +01:00
layers.h added TuneLayer 2014-03-23 17:10:48 +01:00
localization.cpp added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
localization.h added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
mapitems.h Fix parallax scrolling for audio sources and remove global property 2014-10-18 18:41:58 +02:00
teamscore.cpp Timeout code for dummy, timeout code working on solo servers 2014-08-17 19:10:08 +02:00
teamscore.h Timeout code for dummy, timeout code working on solo servers 2014-08-17 19:10:08 +02:00
tuning.h Set default laser_bounce_num to 1000 2014-05-05 19:18:50 +02:00
variables.h Set ed_zoom_target to 0 on default 2014-10-12 02:06:44 +02:00
version.h Version 5.3 2014-10-11 01:13:51 +02:00
voting.h Fix: team 0 doesn't count players 2013-08-01 22:27:19 +02:00