ddnet/src/game/client
2015-02-18 14:26:47 +01:00
..
components Emoticons for both with cl_dummy_copy_moves 2015-02-18 14:26:47 +01:00
animstate.cpp fixed data struct names 2011-06-02 17:42:30 +02:00
animstate.h fixed data struct names 2011-06-02 17:42:30 +02:00
component.h Split up demo recording into 3 separate recorders 2014-10-16 17:42:13 +02:00
gameclient.cpp Kill for both with cl_dummy_copy_moves 2015-02-18 14:23:25 +01:00
gameclient.h detect and predict weak/strong hook 2015-01-19 22:14:50 +01:00
lineinput.cpp Alternative fix for console input (doesn't break other things at least) 2014-03-30 22:58:59 +02:00
lineinput.h Allow longer messages 2013-12-27 04:09:45 +01:00
render.cpp Remove distance from envelopes, add falloff distance to source properties and render it in the editor 2014-10-18 18:41:55 +02:00
render.h Remove distance from envelopes, add falloff distance to source properties and render it in the editor 2014-10-18 18:41:55 +02:00
render_map.cpp Don't render evil cp-tele-in numbers either 2014-11-16 21:51:44 +01:00
ui.cpp Better on screen keys for Android 2014-06-16 14:44:00 +02:00
ui.h Android support (by Pelya) 2014-06-16 13:29:18 +02:00