..
background.cpp
Move InitTilemapSkip to CLayers
2022-01-19 22:22:31 +01:00
background.h
Add some checksum functions to the client
2022-01-31 21:31:26 +01:00
binds.cpp
remove unnecessary loop over the possible modifier combinations
2022-04-28 08:45:25 +02:00
binds.h
Binds: Reorder modifiers according to the convention
2022-02-07 01:54:12 +03:00
broadcast.cpp
Remove components pointers
2021-07-12 12:14:02 +02:00
broadcast.h
Add some checksum functions to the client
2022-01-31 21:31:26 +01:00
camera.cpp
Remove unused includes of base/tl/string.h
2022-05-07 00:02:43 +02:00
camera.h
Add some checksum functions to the client
2022-01-31 21:31:26 +01:00
chat.cpp
Remove unused includes of base/tl/string.h
2022-05-07 00:02:43 +02:00
chat.h
Use std::size instead of sizeof(a) / sizeof(a[0])
2022-03-30 18:55:04 +02:00
console.cpp
Fix crash when graphics init failed ( fixes #5237 )
2022-05-26 13:04:39 +02:00
console.h
Unify logging infrastructure between IConsole
and dbg_msg
2022-04-29 15:21:26 +02:00
controls.cpp
Remove useless setting
2022-05-25 00:12:38 +02:00
controls.h
Format member variable's name correctly
2022-03-24 19:30:26 +01:00
countryflags.cpp
Check pTexName for nullptr, fix wrongly height->width
2022-03-22 20:28:33 +01:00
countryflags.h
Add some checksum functions to the client
2022-01-31 21:31:26 +01:00
damageind.cpp
Small graphic refactoring
2021-09-14 00:21:17 +02:00
damageind.h
Add some checksum functions to the client
2022-01-31 21:31:26 +01:00
debughud.cpp
Add Options for new HUD
2022-05-10 18:41:46 +02:00
debughud.h
Player position, speed and angle can now be displayed in the HUD.
2022-04-14 13:42:19 +02:00
effects.cpp
Enable -Wshadow=local
2022-03-20 13:24:34 +01:00
effects.h
Add some checksum functions to the client
2022-01-31 21:31:26 +01:00
emoticon.cpp
Enable -Wshadow=local
2022-03-20 13:24:34 +01:00
emoticon.h
Add some checksum functions to the client
2022-01-31 21:31:26 +01:00
flow.cpp
Fix all Multiplication type alerts by CodeQL
2020-10-05 19:03:54 +02:00
flow.h
Add some checksum functions to the client
2022-01-31 21:31:26 +01:00
freezebars.cpp
do not render freezebar if you are not freezed
2022-05-23 12:12:46 +02:00
freezebars.h
add vertical ninja bar
2022-04-14 13:40:44 +02:00
ghost.cpp
fix color of ghost
2022-04-01 23:48:25 +02:00
ghost.h
Add some checksum functions to the client
2022-01-31 21:31:26 +01:00
hud.cpp
Merge #5194
2022-05-25 14:46:16 +00:00
hud.h
revert to double explotion plasma bullets if the bullet hits obstacle
2022-05-22 21:59:51 +02:00
items.cpp
Fix Weapon Shields rendering and Clean up Sprite Offsets in items.cpp
2022-05-16 15:31:46 +02:00
items.h
Fix Weapon Shields rendering and Clean up Sprite Offsets in items.cpp
2022-05-16 15:31:46 +02:00
killmessages.cpp
Reset text color after kill messages are created
2021-10-29 00:11:21 +02:00
killmessages.h
Add some checksum functions to the client
2022-01-31 21:31:26 +01:00
mapimages.cpp
Added external linkage instead of static const
2022-04-03 01:12:27 +02:00
mapimages.h
Added external linkage instead of static const
2022-04-03 01:12:27 +02:00
maplayers.cpp
Try other fix for tautological
2022-05-26 00:37:33 +02:00
maplayers.h
Move MapScreenToGroup from 3 classes to render.cpp; Rename MapscreenToWorld to MapScreenToWorld
2022-05-22 21:59:43 +02:00
mapsounds.cpp
Some char array naming convention
2021-09-13 12:21:56 +02:00
mapsounds.h
Add some checksum functions to the client
2022-01-31 21:31:26 +01:00
menu_background.cpp
Always initialize vec2/3/4
2022-05-22 12:18:32 +02:00
menu_background.h
Switch to nanoseconds
2022-05-18 18:05:41 +02:00
menus.cpp
Add HTTP masterserver registering and HTTP masterserver
2022-05-20 08:58:32 +02:00
menus.h
Switch to nanoseconds
2022-05-18 18:05:41 +02:00
menus_browser.cpp
Remove unused DoButtonLogic pText argument
2022-05-14 00:26:15 +02:00
menus_demo.cpp
Switch to nanoseconds
2022-05-18 18:05:41 +02:00
menus_ingame.cpp
Switch to nanoseconds
2022-05-18 18:05:41 +02:00
menus_settings.cpp
Remove useless setting
2022-05-25 00:12:38 +02:00
menus_settings_assets.cpp
fix HUD assets Tab
2022-05-20 17:35:22 +02:00
menus_start.cpp
Switch to nanoseconds
2022-05-18 18:05:41 +02:00
motd.cpp
More colors from chat in console
2021-03-08 01:20:28 +01:00
motd.h
Add some checksum functions to the client
2022-01-31 21:31:26 +01:00
nameplates.cpp
Merge #5183
2022-05-26 21:06:19 +00:00
nameplates.h
Move MapScreenToGroup from 3 classes to render.cpp; Rename MapscreenToWorld to MapScreenToWorld
2022-05-22 21:59:43 +02:00
particles.cpp
Add Vulkan backend
2022-03-21 12:39:51 +01:00
particles.h
Add some checksum functions to the client
2022-01-31 21:31:26 +01:00
players.cpp
Merge branch 'master' into New_HUD
2022-05-10 19:03:09 +02:00
players.h
Add Options for new HUD
2022-05-10 18:41:46 +02:00
race_demo.cpp
Switch to nanoseconds
2022-05-18 18:05:41 +02:00
race_demo.h
Switch to nanoseconds
2022-05-18 18:05:41 +02:00
scoreboard.cpp
Revert "Ellipsis at end in scoreboard and hud"
2022-05-22 23:04:32 +02:00
scoreboard.h
Add some checksum functions to the client
2022-01-31 21:31:26 +01:00
skins.cpp
Refactor HTTP code to no longer use inheritance
2022-05-13 09:16:15 +02:00
skins.h
Refactor HTTP code to no longer use inheritance
2022-05-13 09:16:15 +02:00
sounds.cpp
Keep DDNet window responsive for loading tasks
2022-04-02 17:03:23 +02:00
sounds.h
Mark virtual function as override using a script:
2022-05-17 23:47:32 +02:00
spectator.cpp
make spectators team independent
2022-03-14 13:25:47 +01:00
spectator.h
Add some checksum functions to the client
2022-01-31 21:31:26 +01:00
statboard.cpp
Fix memory leaks in auto stat CSV output, refactoring
2022-05-15 20:24:26 +02:00
statboard.h
Fix memory leaks in auto stat CSV output, refactoring
2022-05-15 20:24:26 +02:00
tooltips.cpp
Update tooltip text after changing language
2022-05-14 12:49:12 +02:00
tooltips.h
fix tooltips rendering when they shouldn't, fixes #5035
2022-04-30 10:05:28 +02:00
voting.cpp
Update voting.cpp
2022-04-15 18:16:28 +02:00
voting.h
Add some checksum functions to the client
2022-01-31 21:31:26 +01:00