ddnet/src/game
2014-04-28 00:13:15 +02:00
..
client Minor fixes 2014-04-28 00:13:15 +02:00
editor fixed compiling using visual studio 2013 by renaming the round function 2014-04-22 23:46:55 +02:00
server Fix: Proper vote limits with /map 2014-04-26 18:12:53 +02:00
collision.cpp fixed compiling using visual studio 2013 by renaming the round function 2014-04-22 23:46:55 +02:00
collision.h fixed compiling using visual studio 2013 by renaming the round function 2014-04-22 23:46:55 +02:00
ddracecommands.h Add totelecp 2014-02-11 22:36:55 +01:00
gamecore.cpp fixed compiling using visual studio 2013 by renaming the round function 2014-04-22 23:46:55 +02:00
gamecore.h Fix: Ok, proper Jetpack prediction now 2014-04-14 10:56:14 +02:00
layers.cpp added TuneLayer 2014-03-23 17:10:48 +01:00
layers.h added TuneLayer 2014-03-23 17:10:48 +01:00
localization.cpp added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
localization.h added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
mapitems.h added LAYERTYPE_TUNE and TILE_TUNE1 to enums and added class CTuneTile 2014-03-23 17:10:48 +01:00
teamscore.cpp Fix super bug 2014-01-22 00:12:24 +01:00
teamscore.h Fix: Proper super on DDRace 16 player servers 2014-01-21 18:21:01 +01:00
tuning.h Add hammer_strength tuning 2014-04-13 19:11:21 +02:00
variables.h Basic updating (thanks to unsigned char* 2014-04-27 05:01:03 +02:00
version.h Version 3.4 2014-04-27 23:55:09 +02:00
voting.h Fix: team 0 doesn't count players 2013-08-01 22:27:19 +02:00