ddnet/src/game/client
bors[bot] d0cdf23526
Merge #3493 #3497
3493: Keep showing last checkpoint after kill r=heinrich5991 a=def-

Some maps kill you quickly and you can't see how good your last run was,
for example "Buckle Up".

<!-- What is the motivation for the changes of this pull request -->

## Checklist

- [x] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


3497: No network clip in client prediction r=heinrich5991 a=def-

<!-- What is the motivation for the changes of this pull request -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: def <dennis@felsin9.de>
2021-01-11 20:21:44 +00:00
..
components Merge #3493 #3497 2021-01-11 20:21:44 +00:00
prediction No network clip in client prediction 2021-01-11 18:02:52 +01:00
animstate.cpp Fix clang-analyzer-core.UndefinedBinaryOperatorResult 2020-10-14 15:45:47 +02:00
animstate.h Manual preparation for cleaner clang-format 2020-09-26 21:41:01 +02:00
component.h Port CConfig API from the upstream (0.7.5) 2021-01-10 17:10:19 +03:00
gameclient.cpp Add F-DDrace entities 2020-12-22 12:23:21 +01:00
gameclient.h Port CConfig API from the upstream (0.7.5) 2021-01-10 17:10:19 +03:00
lineinput.cpp Update DoEditBox logic to be the same as chat 2020-10-26 01:44:10 +08:00
lineinput.h Fix IME stuck when 0-len TEXTEDITING event is missing. 2020-10-25 23:48:12 +08:00
race.cpp Enable modernize-loop-convert clang-tidy check 2020-11-02 22:40:24 +01:00
race.h Fix all the header guards and adjust the script a little 2018-07-06 16:11:38 +02:00
render.cpp Merge branch 'master' into pr_color_picker 2020-12-13 20:40:33 +03:00
render.h Merge branch 'master' into pr_color_picker 2020-12-13 20:40:33 +03:00
render_map.cpp Don't render fully transparent quads 2020-12-29 14:59:17 +01:00
skin.h Respect outline in skin metrics 2020-11-12 08:45:10 +01:00
ui.cpp Ready 2020-12-14 03:51:31 +03:00
ui.h Merge branch 'master' into pr_color_picker 2020-12-18 19:13:51 +01:00