..
background.cpp
Organize game-client includes
2022-05-29 21:24:43 +02:00
background.h
Add some checksum functions to the client
2022-01-31 21:31:26 +01:00
binds.cpp
remove unnecessary loop over the possible modifier combinations
2022-04-28 08:45:25 +02:00
binds.h
Organize game-client includes
2022-05-29 21:24:43 +02:00
broadcast.cpp
Organize game-client includes
2022-05-29 21:24:43 +02:00
broadcast.h
Add some checksum functions to the client
2022-01-31 21:31:26 +01:00
camera.cpp
Organize game-client includes
2022-05-29 21:24:43 +02:00
camera.h
Organize game-client includes
2022-05-29 21:24:43 +02:00
chat.cpp
Format vector variables names ( fixes #5209 )
2022-06-11 21:38:49 +02:00
chat.h
Format vector variables names ( fixes #5209 )
2022-06-11 21:38:49 +02:00
console.cpp
Remove dead code
2022-05-31 19:32:07 +02:00
console.h
Unify logging infrastructure between IConsole
and dbg_msg
2022-04-29 15:21:26 +02:00
controls.cpp
Organize game-client includes
2022-05-29 21:24:43 +02:00
controls.h
Organize game-client includes
2022-05-29 21:24:43 +02:00
countryflags.cpp
Format vector variables names ( fixes #5209 )
2022-06-11 21:38:49 +02:00
countryflags.h
Format vector variables names ( fixes #5209 )
2022-06-11 21:38:49 +02:00
damageind.cpp
Organize game-client includes
2022-05-29 21:24:43 +02:00
damageind.h
Add some checksum functions to the client
2022-01-31 21:31:26 +01:00
debughud.cpp
Remove dead code
2022-05-31 19:32:07 +02:00
debughud.h
Player position, speed and angle can now be displayed in the HUD.
2022-04-14 13:42:19 +02:00
effects.cpp
Organize game-client includes
2022-05-29 21:24:43 +02:00
effects.h
Add some checksum functions to the client
2022-01-31 21:31:26 +01:00
emoticon.cpp
Organize game-client includes
2022-05-29 21:24:43 +02:00
emoticon.h
Add some checksum functions to the client
2022-01-31 21:31:26 +01:00
flow.cpp
Fix all Multiplication type alerts by CodeQL
2020-10-05 19:03:54 +02:00
flow.h
Add some checksum functions to the client
2022-01-31 21:31:26 +01:00
freezebars.cpp
fix pixel porridge in freeze and ninja bar
2022-06-03 18:27:30 +02:00
freezebars.h
add vertical ninja bar
2022-04-14 13:40:44 +02:00
ghost.cpp
Format vector variables names ( fixes #5209 )
2022-06-11 21:38:49 +02:00
ghost.h
Format vector variables names ( fixes #5209 )
2022-06-11 21:38:49 +02:00
hud.cpp
fix pixel porridge in freeze and ninja bar
2022-06-03 18:27:30 +02:00
hud.h
revert to double explotion plasma bullets if the bullet hits obstacle
2022-05-22 21:59:51 +02:00
items.cpp
Rename NumSwitchers to HighestSwitchNumber and remove most references
2022-06-02 00:57:11 +02:00
items.h
Fix Weapon Shields rendering and Clean up Sprite Offsets in items.cpp
2022-05-16 15:31:46 +02:00
killmessages.cpp
Reset text color after kill messages are created
2021-10-29 00:11:21 +02:00
killmessages.h
Add some checksum functions to the client
2022-01-31 21:31:26 +01:00
mapimages.cpp
Remove dead code
2022-05-31 19:32:07 +02:00
mapimages.h
Organize game-client includes
2022-05-29 21:24:43 +02:00
maplayers.cpp
Format vector variables names ( fixes #5209 )
2022-06-11 21:38:49 +02:00
maplayers.h
Format vector variables names ( fixes #5209 )
2022-06-11 21:38:49 +02:00
mapsounds.cpp
Organize game-client includes
2022-05-29 21:24:43 +02:00
mapsounds.h
Use std::vector<CSourceQueueEntry> instead of array
2022-05-27 16:31:18 +02:00
menu_background.cpp
Format vector variables names ( fixes #5209 )
2022-06-11 21:38:49 +02:00
menu_background.h
Format vector variables names ( fixes #5209 )
2022-06-11 21:38:49 +02:00
menus.cpp
Remove ui_scale
:
2022-06-12 10:40:19 +02:00
menus.h
Format vector variables names ( fixes #5209 )
2022-06-11 21:38:49 +02:00
menus_browser.cpp
Remove ui_scale
:
2022-06-12 10:40:19 +02:00
menus_demo.cpp
Remove ui_scale
:
2022-06-12 10:40:19 +02:00
menus_ingame.cpp
Remove ui_scale
:
2022-06-12 10:40:19 +02:00
menus_settings.cpp
Merge #5393
2022-06-13 13:02:21 +00:00
menus_settings_assets.cpp
Remove ui_scale
:
2022-06-12 10:40:19 +02:00
menus_start.cpp
Organize game-client includes
2022-05-29 21:24:43 +02:00
motd.cpp
Organize game-client includes
2022-05-29 21:24:43 +02:00
motd.h
Add some checksum functions to the client
2022-01-31 21:31:26 +01:00
nameplates.cpp
Organize game-client includes
2022-05-29 21:24:43 +02:00
nameplates.h
Organize game-client includes
2022-05-29 21:24:43 +02:00
particles.cpp
Organize game-client includes
2022-05-29 21:24:43 +02:00
particles.h
Add some checksum functions to the client
2022-01-31 21:31:26 +01:00
players.cpp
Organize game-client includes
2022-05-29 21:24:43 +02:00
players.h
Add Options for new HUD
2022-05-10 18:41:46 +02:00
race_demo.cpp
Remaining formatting and fix github code scanning
2022-06-11 22:03:23 +02:00
race_demo.h
Switch to nanoseconds
2022-05-18 18:05:41 +02:00
scoreboard.cpp
add ellipsis again
2022-05-31 12:20:45 +02:00
scoreboard.h
Organize game-client includes
2022-05-29 21:24:43 +02:00
skins.cpp
Add community skin option to client
2022-06-12 18:21:29 +02:00
skins.h
Format vector variables names ( fixes #5209 )
2022-06-11 21:38:49 +02:00
sounds.cpp
Remove unused includes of base/tl/array.h and sorted_array.h
2022-05-26 23:42:06 +02:00
sounds.h
Organize game-client includes
2022-05-29 21:24:43 +02:00
spectator.cpp
Organize game-client includes
2022-05-29 21:24:43 +02:00
spectator.h
Add some checksum functions to the client
2022-01-31 21:31:26 +01:00
statboard.cpp
Organize game-client includes
2022-05-29 21:24:43 +02:00
statboard.h
Organize game-client includes
2022-05-29 21:24:43 +02:00
tooltips.cpp
Update tooltip text after changing language
2022-05-14 12:49:12 +02:00
tooltips.h
fix tooltips rendering when they shouldn't, fixes #5035
2022-04-30 10:05:28 +02:00
voting.cpp
Organize game-client includes
2022-05-29 21:24:43 +02:00
voting.h
Organize game-client includes
2022-05-29 21:24:43 +02:00