ddnet/src/engine/client
2015-06-21 18:00:09 +02:00
..
backend_sdl.cpp Hopefully fix compilation on new OS X systems 2015-04-07 19:07:38 +02:00
backend_sdl.h Notify player on chat highlight (windows only) 2014-10-18 16:17:36 +02:00
client.cpp Add auto-antiping based on ping 2015-06-21 18:00:09 +02:00
client.h Add initial detailed stats board code 2015-05-20 02:51:02 +04:00
fetcher.cpp Don't stop Autoupdater downloads just because they're slow 2015-05-10 01:53:26 +02:00
fetcher.h Use proper path for autoupdater on *nix 2015-03-14 20:01:18 +01:00
friends.cpp Still allow to find clan mates when clan is ignored in friends 2014-12-22 18:18:01 +01:00
friends.h Removed level stuff 2011-08-13 02:11:06 +02:00
graphics.cpp Rename gfx_quads_as_triangles to gfx_quad_as_triangle and set default to 1 2015-03-31 16:41:51 +02:00
graphics.h Reduce amount of drawcalls when using triangles instead of quads 2015-03-31 13:35:18 +02:00
graphics_threaded.cpp Rename gfx_quads_as_triangles to gfx_quad_as_triangle and set default to 1 2015-03-31 16:41:51 +02:00
graphics_threaded.h Reduce amount of drawcalls when using triangles instead of quads 2015-03-31 13:35:18 +02:00
input.cpp More time for double click recognition (0.33 instead of 0.25 seconds) (fixes #17) 2014-11-25 21:30:16 +01:00
input.h Android support (by Pelya) 2014-06-16 13:29:18 +02:00
keynames.h Support for 9th mouse key (by Tolsi) 2014-01-14 20:33:18 +01:00
serverbrowser.cpp Exclude DDNet servery by type 2014-12-14 16:45:18 +01:00
serverbrowser.h Only refresh serverbrowser when necessary 2015-05-11 21:51:06 +02:00
sound.cpp Hopefully fix compilation on new OS X systems 2015-04-07 19:07:38 +02:00
sound.h Implement sound logic for shaped sounds, fix rectangle height property in editor and submit voice shape information to audio interface 2014-11-29 14:29:40 +01:00
text.cpp Clean up a few compile warnings 2014-12-31 13:04:31 +01:00
updater.cpp Don't stop Autoupdater downloads just because they're slow 2015-05-10 01:53:26 +02:00
updater.h Rename AutoUpdater to Updater because you have to press a button now 2015-04-18 21:17:27 +02:00