ddnet/src/game/client
2015-04-12 15:23:33 +02:00
..
components Minor cleanup 2015-04-12 15:23:33 +02:00
animstate.cpp fixed data struct names 2011-06-02 17:42:30 +02:00
animstate.h fixed data struct names 2011-06-02 17:42:30 +02:00
component.h Add Autoupdate. 2015-02-23 20:23:56 +02:00
gameclient.cpp Revert "Reduce client load by only searching for new skin when it changed" 2015-03-14 12:30:17 +01:00
gameclient.h Add Autoupdate. 2015-02-23 20:23:56 +02:00
lineinput.cpp Alternative fix for console input (doesn't break other things at least) 2014-03-30 22:58:59 +02:00
lineinput.h Allow longer messages 2013-12-27 04:09:45 +01:00
render.cpp Remove distance from envelopes, add falloff distance to source properties and render it in the editor 2014-10-18 18:41:55 +02:00
render.h Remove distance from envelopes, add falloff distance to source properties and render it in the editor 2014-10-18 18:41:55 +02:00
render_map.cpp Don't render evil cp-tele-in numbers either 2014-11-16 21:51:44 +01:00
ui.cpp Better on screen keys for Android 2014-06-16 14:44:00 +02:00
ui.h Android support (by Pelya) 2014-06-16 13:29:18 +02:00