ddnet/src/game
2010-12-16 10:05:20 +01:00
..
client Merge branch 'master' of http://github.com/oy/teeworlds 2010-12-16 06:06:23 +02:00
editor Merge branch 'master' of http://github.com/oy/teeworlds 2010-12-16 06:06:23 +02:00
generated cleaned up code structure a bit 2007-12-15 10:24:49 +00:00
server added configurable time between pauses, to reduce spam 2010-12-16 10:05:20 +01:00
collision.cpp Fixed Tile Parsing Error and Added dbg Messages to show map tiles 2010-12-02 01:33:02 +02:00
collision.h New Delayed Switches 2010-11-22 23:10:12 +02:00
ddracecommands.h Converted Command kill another player of the server from kill to kill_pl to fix call confusion thanks to josh aka flaminflash aka DemonulPerduit with ping 400 2010-12-12 04:26:40 +02:00
gamecore.cpp Some Code Improvements and Compiler warnings 2010-12-07 19:44:23 +02:00
gamecore.h made the code so it would have less conflicts in the future and Merged branch 'master' of http://github.com/oy/teeworlds 2010-11-22 00:26:00 +02:00
layers.cpp Merge branch 'master' into DDRace 2010-12-11 23:57:41 +02:00
layers.h made the code so it would have less conflicts in the future and Merged branch 'master' of http://github.com/oy/teeworlds 2010-11-22 00:26:00 +02:00
localization.cpp use original string as localisation if there's no replacement 2010-11-21 00:27:38 +01:00
localization.h Updated copyrights 2010-11-20 21:26:06 +01:00
mapitems.h Added Tile for the new Map Config 2010-12-02 00:45:36 +02:00
teamscore.cpp new Switch System //TODO Rendering Rotation 2010-11-14 02:39:04 +02:00
teamscore.h Reset Teams in Client 2010-09-24 11:12:26 +04:00
tuning.h Updated copyrights 2010-11-20 21:26:06 +01:00
variables.h Merge branch 'master' of http://github.com/oy/teeworlds 2010-12-16 06:06:23 +02:00
version.h Elevated Version to 1.01a 2010-11-29 05:15:37 +02:00