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client
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Merge #2101
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2020-03-31 16:41:31 +00:00 |
editor
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Stateful editing
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2020-02-28 18:25:27 +03:00 |
server
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Fix compiling error
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2020-03-31 03:29:45 +02:00 |
collision.cpp
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Add support for dynamically loading an antibot module
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2020-03-11 01:58:50 +01:00 |
collision.h
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Add support for dynamically loading an antibot module
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2020-03-11 01:58:50 +01:00 |
ddracecommands.h
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Add pr_mutereason
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2020-03-30 23:51:58 +02:00 |
extrainfo.cpp
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Rerevert #1187
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2019-05-21 10:51:43 +02:00 |
extrainfo.h
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Rerevert #1187
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2019-05-21 10:51:43 +02:00 |
gamecore.cpp
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Simplify anti stuck code more
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2020-01-05 11:49:21 +01:00 |
gamecore.h
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Rename rifle to laser
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2019-11-22 15:37:18 +01:00 |
layers.cpp
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removed unused Dest function for layers
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2017-07-28 14:43:03 +02:00 |
layers.h
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removed unused Dest function for layers
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2017-07-28 14:43:03 +02:00 |
localization.cpp
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added "Whitespace and line Endings cleanup" by GreYFoX
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2011-04-13 20:37:12 +02:00 |
localization.h
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Enable -Wextra and -Wformat=2
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2017-07-27 20:38:17 +02:00 |
mapbugs.cpp
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Also use sha256 for the mapbugs stuff
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2018-08-19 12:12:11 +02:00 |
mapbugs.h
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Also use sha256 for the mapbugs stuff
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2018-08-19 12:12:11 +02:00 |
mapbugs_list.h
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Revert "Add mapbug "stoppers-passthrough@ddnet.tw""
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2018-08-22 08:33:21 +02:00 |
mapitems.cpp
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Validate game layer hookthrough shortcut
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2019-04-02 22:55:12 +02:00 |
mapitems.h
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Rename rifle to laser
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2019-11-22 15:37:18 +01:00 |
mapitems_ex.cpp
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Add support for extra map items in datafiles
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2018-10-08 23:05:56 +02:00 |
mapitems_ex.h
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Save automapper config as external-typed mapitem
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2018-10-09 13:17:05 +03:00 |
mapitems_ex_types.h
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Save automapper config as external-typed mapitem
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2018-10-09 13:17:05 +03:00 |
teamscore.cpp
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Fix number 100000 for this
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2015-02-28 01:18:35 +01:00 |
teamscore.h
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make the client aware of other players solo status
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2019-04-12 16:16:21 +02:00 |
tuning.h
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Rename rifle to laser
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2019-11-22 15:37:18 +01:00 |
variables.h
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add option to pause video rendering when demo playing pause
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2020-02-27 18:50:18 +08:00 |
version.h
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Version 12.9.2
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2020-02-22 09:56:13 +01:00 |
voting.h
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Fix: team 0 doesn't count players
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2013-08-01 22:27:19 +02:00 |