ddnet/src/game/client/components/broadcast.h
heinrich5991 1820a0e168 Add some checksum functions to the client
Let's see if it works out, if not, we can revert it.
2022-01-31 21:31:26 +01:00

22 lines
666 B
C++

/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
#ifndef GAME_CLIENT_COMPONENTS_BROADCAST_H
#define GAME_CLIENT_COMPONENTS_BROADCAST_H
#include <game/client/component.h>
class CBroadcast : public CComponent
{
// broadcasts
char m_aBroadcastText[1024];
int m_BroadcastTick;
float m_BroadcastRenderOffset;
public:
virtual int Sizeof() const override { return sizeof(*this); }
virtual void OnReset() override;
virtual void OnRender() override;
virtual void OnMessage(int MsgType, void *pRawMsg) override;
};
#endif