ddnet/src/game/client
Nikita Zyuzin f8b73701ca Remove code duplication
Replace ad hoc solution to dynamic camera key binding with call to console
command
2015-05-19 15:51:51 +04:00
..
components Remove code duplication 2015-05-19 15:51:51 +04:00
animstate.cpp fixed data struct names 2011-06-02 17:42:30 +02:00
animstate.h fixed data struct names 2011-06-02 17:42:30 +02:00
component.h Rename AutoUpdater to Updater because you have to press a button now 2015-04-18 21:17:27 +02:00
gameclient.cpp Clean up a bit 2015-05-04 17:53:07 +02:00
gameclient.h Clean up a bit and hopefully fix player move on dummy connect 2015-04-19 14:06:31 +02:00
lineinput.cpp Alternative fix for console input (doesn't break other things at least) 2014-03-30 22:58:59 +02:00
lineinput.h Allow longer messages 2013-12-27 04:09:45 +01:00
render.cpp Remove distance from envelopes, add falloff distance to source properties and render it in the editor 2014-10-18 18:41:55 +02:00
render.h Remove distance from envelopes, add falloff distance to source properties and render it in the editor 2014-10-18 18:41:55 +02:00
render_map.cpp Don't render evil cp-tele-in numbers either 2014-11-16 21:51:44 +01:00
ui.cpp Better on screen keys for Android 2014-06-16 14:44:00 +02:00
ui.h Android support (by Pelya) 2014-06-16 13:29:18 +02:00