.. |
components
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Use power button to quit (fixes #3786)
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2021-12-29 11:16:41 +01:00 |
prediction
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Rename IsSwitch to GetSwitchType
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2021-12-19 12:10:03 +01:00 |
animstate.cpp
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Fix clang-analyzer-core.UndefinedBinaryOperatorResult
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2020-10-14 15:45:47 +02:00 |
animstate.h
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Manual preparation for cleaner clang-format
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2020-09-26 21:41:01 +02:00 |
component.cpp
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Make components member of CGameClient
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2021-07-12 12:07:31 +02:00 |
component.h
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Revert "Add new mouse state"
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2021-10-23 13:48:21 +02:00 |
gameclient.cpp
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Fix run_on_join being run on normal player again (fixes #4494)
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2021-12-20 23:19:43 +01:00 |
gameclient.h
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Fix switch state when spectating other players
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2021-11-08 23:51:28 +01:00 |
lineinput.cpp
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Support GUI/Cmd key and use it as equivalent to ctrl in default shortcuts
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2021-12-18 12:23:20 +01:00 |
lineinput.h
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replace DeleteUntilCursor and DeleteFromCursor with SetRange
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2021-11-25 00:05:04 +01:00 |
projectile_data.cpp
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Sanitize owner data in client (fixes #4388)
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2021-11-24 15:41:27 +01:00 |
projectile_data.h
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force tunezone
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2021-04-23 11:01:38 +08:00 |
race.cpp
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Enable modernize-loop-convert clang-tidy check
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2020-11-02 22:40:24 +01:00 |
race.h
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Fix all the header guards and adjust the script a little
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2018-07-06 16:11:38 +02:00 |
render.cpp
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Refactor CUIElements
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2021-09-14 00:21:20 +02:00 |
render.h
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uint64 -> uint64_t, int64 -> int64_t
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2021-06-24 17:19:17 +02:00 |
render_map.cpp
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uint64 -> uint64_t, int64 -> int64_t
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2021-06-24 17:19:17 +02:00 |
skin.h
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Different comparators for skins in UI (no case) and regular skins (with case)
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2021-03-23 13:39:54 +01:00 |
ui.cpp
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rename Init method and move implementation
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2021-12-03 20:26:27 +01:00 |
ui.h
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rename Init method and move implementation
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2021-12-03 20:26:27 +01:00 |
ui_ex.cpp
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Support GUI/Cmd key and use it as equivalent to ctrl in default shortcuts
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2021-12-18 12:23:20 +01:00 |
ui_ex.h
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move DoClearableEditBox to CUIEx
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2021-12-03 20:26:23 +01:00 |