.. |
backend_sdl.cpp
|
Another SDL GL try
|
2018-04-13 21:34:12 +02:00 |
backend_sdl.h
|
add new shader programs in the backend
|
2018-03-13 21:44:58 +01:00 |
client.cpp
|
Remove mem_alloc and mem_free , use standard C functions instead
|
2018-04-09 11:56:39 +02:00 |
client.h
|
Fix typo
|
2018-02-07 16:10:40 +08:00 |
fetcher.cpp
|
Overhauled job system
|
2017-11-23 15:47:38 +01:00 |
fetcher.h
|
Overhauled job system
|
2017-11-23 15:47:38 +01:00 |
friends.cpp
|
Ensure null-termination in str_escape
|
2017-07-08 13:06:03 +02:00 |
friends.h
|
Improve friends and foes feature
|
2015-07-28 16:13:29 +02:00 |
graphics_threaded.cpp
|
Merge #1116
|
2018-04-15 18:00:54 +00:00 |
graphics_threaded.h
|
don't create buffers, if OpenGL 3.3 is not used
|
2018-04-15 19:34:56 +02:00 |
input.cpp
|
Enable -Wextra and -Wformat=2
|
2017-07-27 20:38:17 +02:00 |
input.h
|
Enable -Wextra and -Wformat=2
|
2017-07-27 20:38:17 +02:00 |
keynames.h
|
Use scancodes instead of keycodes for input (fixes #796, please test)
|
2017-07-21 19:53:49 +02:00 |
opengl_sl.cpp
|
fix...
|
2018-04-25 14:12:49 +02:00 |
opengl_sl.h
|
Try to find external GLEW, pnglite and Wavpack
|
2018-02-12 23:29:45 +01:00 |
opengl_sl_program.cpp
|
Further macosx fixes
|
2017-10-20 09:31:42 +02:00 |
opengl_sl_program.h
|
add attributes for screen state check
|
2018-03-21 15:49:15 +01:00 |
serverbrowser.cpp
|
Remove mem_alloc and mem_free , use standard C functions instead
|
2018-04-09 11:56:39 +02:00 |
serverbrowser.h
|
Use a random token for serverbrowse requests
|
2017-10-14 21:58:23 +02:00 |
sound.cpp
|
Remove mem_alloc and mem_free , use standard C functions instead
|
2018-04-09 11:56:39 +02:00 |
sound.h
|
Try to find external GLEW, pnglite and Wavpack
|
2018-02-12 23:29:45 +01:00 |
text.cpp
|
reset font texture at window resize
|
2018-05-07 06:02:44 +02:00 |
updater.cpp
|
Overhauled job system
|
2017-11-23 15:47:38 +01:00 |
updater.h
|
Overhauled job system
|
2017-11-23 15:47:38 +01:00 |