ddnet/src/game/client
Robert Müller 23d8acd96c Replace country server filter fullscreen popup with smaller popup
Replace the large hard-coded popup to select the country for the server filter with a small overlay popup for better usability.
2023-05-22 20:32:15 +02:00
..
components Replace country server filter fullscreen popup with smaller popup 2023-05-22 20:32:15 +02:00
prediction Merge #6560 2023-05-14 08:43:02 +00:00
animstate.cpp Organize game-client includes 2022-05-29 21:24:43 +02:00
animstate.h Remove unnecessary trailing semicolons after method declarations 2022-03-08 20:01:26 +01:00
component.cpp Allow multiple addresses per server in the serverbrowser 2022-07-10 16:52:07 +02:00
component.h Use const reference to pass CEvent objects 2023-04-21 18:44:48 +02:00
gameclient.cpp Merge #6590 2023-05-14 19:16:16 +00:00
gameclient.h Only call onresize events if actual size changed 2023-02-25 16:02:38 +01:00
laser_data.cpp Add net netobjs for projectile and pickup, extend ddnetlaser, remove EntityEx server-side 2023-05-04 23:43:05 +02:00
laser_data.h Add net netobjs for projectile and pickup, extend ddnetlaser, remove EntityEx server-side 2023-05-04 23:43:05 +02:00
lineinput.cpp Port line input and IME support from 0.7 2023-04-23 15:00:29 +02:00
lineinput.h Always move cursor to end when selecting all text 2023-05-05 16:20:54 +02:00
pickup_data.cpp Add net netobjs for projectile and pickup, extend ddnetlaser, remove EntityEx server-side 2023-05-04 23:43:05 +02:00
pickup_data.h Add net netobjs for projectile and pickup, extend ddnetlaser, remove EntityEx server-side 2023-05-04 23:43:05 +02:00
projectile_data.cpp Add net netobjs for projectile and pickup, extend ddnetlaser, remove EntityEx server-side 2023-05-04 23:43:05 +02:00
projectile_data.h Add net netobjs for projectile and pickup, extend ddnetlaser, remove EntityEx server-side 2023-05-04 23:43:05 +02:00
race.cpp Move index check before usage, use std::size 2022-11-29 23:32:31 +01:00
race.h Organize game-client includes 2022-05-29 21:24:43 +02:00
render.cpp Replace usages of C math functions 2023-03-01 19:26:53 +01:00
render.h Running and AFK anim. states 2022-09-16 12:30:05 +02:00
render_map.cpp Don't render switch number and delay for tiles where they are unused 2023-04-26 19:04:56 +02:00
skin.h Get away from vector for skins 2022-10-12 22:32:36 +02:00
ui.cpp Fix Y Alignment by respecting cursor height independent of character height 2023-05-08 17:49:05 +02:00
ui.h Fix Y Alignment by respecting cursor height independent of character height 2023-05-08 17:49:05 +02:00
ui_listbox.cpp Propagate list box active state to underlying scroll region 2023-05-22 20:09:32 +02:00
ui_listbox.h Remove unused CListBox::FilterMatches 2023-04-15 13:07:40 +02:00
ui_rect.cpp Move CRenderTools::DrawUIRect/4 to CUIRect::Draw/4 2022-08-12 19:37:08 +02:00
ui_rect.h Move CRenderTools::DrawUIRect/4 to CUIRect::Draw/4 2022-08-12 19:37:08 +02:00
ui_scrollregion.cpp Propagate list box active state to underlying scroll region 2023-05-22 20:09:32 +02:00
ui_scrollregion.h Propagate list box active state to underlying scroll region 2023-05-22 20:09:32 +02:00