ddnet/src/engine/server
Robert Müller 74192b9051 Add CSnapshot::EmptySnapshot, mark pointer arguments as const
Instead of keeping track of a permanently empty `CSnapshot` object in client and server separately, add `CSnapshot::EmptySnapshot` to access a singleton empty `CSnapshot`.

Mark pointer parameters of snapshot functions as `const` when possible.
2023-09-26 20:13:27 +02:00
..
databases Fix assertion failure when SQLite connection fails 2023-08-22 20:40:36 +02:00
antibot.cpp Allow antibot to record data into teehistorian 2023-08-25 14:26:09 +02:00
antibot.h Allow antibot to record data into teehistorian 2023-08-25 14:26:09 +02:00
authmanager.cpp Correctly update auth keys when using auth_remove 2023-09-22 21:12:20 +02:00
authmanager.h Correctly update auth keys when using auth_remove 2023-09-22 21:12:20 +02:00
main.cpp Add separate log levels for each output 2023-07-24 22:43:05 +02:00
name_ban.cpp Port some code to str_copy() template 2022-07-09 19:40:58 +03:00
name_ban.h Port some code to str_copy() template 2022-07-09 19:40:58 +03:00
register.cpp Configs used in OnConfigChange should trigger Conchain 2023-09-24 15:31:43 +02:00
register.h Explicitly delete game server from list on shutdown 2022-06-03 11:27:47 +02:00
server.cpp Add CSnapshot::EmptySnapshot, mark pointer arguments as const 2023-09-26 20:13:27 +02:00
server.h Add possibility to persist game data past map changes 2023-08-27 16:11:45 +02:00
server_logger.cpp Add separate log levels for each output 2023-07-24 22:43:05 +02:00
server_logger.h Extract server main() to its own file 2022-08-15 16:07:27 +03:00
sql_string_helpers.cpp Declare variables as const when possible 2022-11-29 23:32:32 +01:00
sql_string_helpers.h Fix some variable name's style 2020-11-08 17:15:48 +01:00
upnp.cpp Add str_from_int function 2023-08-24 20:54:17 +02:00
upnp.h Huge variable naming format 2022-07-08 18:01:29 +02:00