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Specify `android:installLocation="auto"` so the app can be installed on and move to the external storage.
Specify optional features which the app may use (touchscreen, game controller, external mouse).
Specify `android:preferMinimalPostProcessing="true"` so lower latency HDMI mode is enabled when available. Specify `android:hardwareAccelerated="true"` for consistency (it is already the default setting).
Specify same `android:configChanges` and `android:alwaysRetainTaskState` values as SDL to avoid potential bugs due to inconsistency with what the `SDLActivity` expects.
See
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.. | ||
java/org/ddnet/client | ||
res | ||
AndroidManifest.xml | ||
build.gradle | ||
build.sh | ||
gradle-wrapper.jar | ||
gradle-wrapper.properties | ||
gradle.properties | ||
proguard-rules.pro | ||
settings.gradle |