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entities
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Mark virtual function as override using a script:
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2022-05-17 23:47:32 +02:00 |
gamemodes
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Refactoring of g_Config.m_SvTeam, See #4601
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2022-02-19 18:11:15 +01:00 |
alloc.h
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ms_Pool* --> gs_Pool*
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2022-04-03 01:30:00 +02:00 |
ddracechat.cpp
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Add Cellegen, srdante, Nouaa to credits
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2022-05-14 19:56:08 +02:00 |
ddracecommands.cpp
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add livefreeze commands to rcon
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2022-04-18 16:37:35 +02:00 |
entity.cpp
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fix 4781 and refactor of the client id for server demos
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2022-03-07 19:03:43 +01:00 |
entity.h
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Add some further readability checks, mostly redundancy
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2022-01-22 17:22:01 +01:00 |
eventhandler.cpp
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fix 4781 and refactor of the client id for server demos
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2022-03-07 19:03:43 +01:00 |
eventhandler.h
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uint64 -> uint64_t, int64 -> int64_t
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2021-06-24 17:19:17 +02:00 |
gamecontext.cpp
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Replace remaining usage of base/tl/string with std::string
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2022-05-07 00:17:29 +02:00 |
gamecontext.h
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Mark virtual function as override using a script:
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2022-05-17 23:47:32 +02:00 |
gamecontroller.cpp
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Implement shields that remove specific weapon (fixes #4572)
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2022-04-28 16:49:32 +02:00 |
gamecontroller.h
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Make spawn position independent of players in other teams
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2022-02-06 00:01:50 +01:00 |
gameworld.cpp
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remove duplicate HOOK_RETRACTED assignment
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2022-04-30 21:41:13 +02:00 |
gameworld.h
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Init m_pNextTraverseEntity
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2022-02-09 15:26:50 +01:00 |
player.cpp
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Rename Act → Cur , some "actual" → "current"
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2022-04-23 00:42:37 +02:00 |
player.h
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Rename Act → Cur , some "actual" → "current"
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2022-04-23 00:42:37 +02:00 |
save.cpp
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Add Freeze Bar
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2022-04-14 13:40:05 +02:00 |
save.h
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Remove unnecessary trailing semicolons after method declarations
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2022-03-08 20:01:26 +01:00 |
score.cpp
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Differentiate team top 5 from player team top 5
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2022-03-28 16:51:50 -03:00 |
score.h
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Differentiate team top 5 from player team top 5
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2022-03-28 16:51:50 -03:00 |
scoreworker.cpp
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Always show /top local records
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2022-03-28 20:20:23 -03:00 |
scoreworker.h
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Factor CScoreWorker out of CScore, add SaveScore test
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2021-12-19 19:40:20 +01:00 |
teams.cpp
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Use qualified std::swap only
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2022-05-15 19:25:36 +02:00 |
teams.h
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Reset practice when loading team (fixes #4894)
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2022-03-25 10:09:47 +01:00 |
teehistorian.cpp
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Record player_ready event in teehistorian
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2022-02-07 23:31:46 +01:00 |
teehistorian.h
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Record player_ready event in teehistorian
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2022-02-07 23:31:46 +01:00 |
teeinfo.cpp
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Fix variable names manually
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2020-11-02 22:40:40 +01:00 |
teeinfo.h
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Run clang-format
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2020-09-26 21:50:15 +02:00 |