ddnet/src/game/server
def 2e34f45c50 Don't access switchers out of bounds (fixes #4386)
It's possible that a map was saved with a different amount of switchers
than it has at the moment. Happened on Jao Shooter. I'll check with
mapper if they changed the number of switchers.
2021-11-23 19:01:52 +01:00
..
entities Clip network first in CDragger 2021-11-19 00:42:00 +01:00
gamemodes Use CGameContext::SendChatTeam where possible 2021-09-11 20:23:27 +02:00
alloc.h maybe_unused with older compilers 2021-11-04 10:59:25 +01:00
ddracechat.cpp Remove duplicate name in credits 2021-11-19 10:38:36 +01:00
ddracecommands.cpp Fix wrong output for unmute 2021-10-04 17:53:14 +02:00
entity.cpp Make netclipping of entities and events respect shown distance (fixes #3420) 2021-01-11 23:11:28 +01:00
entity.h Simplify entities destruction 2021-05-22 20:02:00 +02:00
eventhandler.cpp uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
eventhandler.h uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
gamecontext.cpp Fix heap-use-after-free in OnMessage (fixes #4279) 2021-11-03 00:08:58 +01:00
gamecontext.h Move team and practice mode recording to the beginning of the tick 2021-09-14 22:33:09 +02:00
gamecontroller.cpp Fix switch state when spectating other players 2021-11-08 23:51:28 +01:00
gamecontroller.h uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
gameworld.cpp Fix characters disappearing (fixes #4285) 2021-11-04 14:15:24 +01:00
gameworld.h Simplify entities destruction 2021-05-22 20:02:00 +02:00
player.cpp Make control flow not depend on preprocessor macros 2021-11-08 00:33:35 +01:00
player.h Some char array naming convention 2021-09-13 12:21:56 +02:00
save.cpp Don't access switchers out of bounds (fixes #4386) 2021-11-23 19:01:52 +01:00
save.h Fix swap resets switches. 2021-08-21 10:02:45 +02:00
score.cpp Some char array naming convention 2021-09-13 12:21:56 +02:00
score.h Some char array naming convention 2021-09-13 12:21:56 +02:00
teams.cpp Add exception id to TeamKill 2021-11-01 16:49:14 +01:00
teams.h Add exception id to TeamKill 2021-11-01 16:49:14 +01:00
teehistorian.cpp teehistorian: Test statefulness of PLAYER_TEAM and TEAM_PRACTICE 2021-10-06 18:06:19 +02:00
teehistorian.h Address review to make code more consistent 2021-09-15 17:31:35 +02:00
teeinfo.cpp Fix variable names manually 2020-11-02 22:40:40 +01:00
teeinfo.h Run clang-format 2020-09-26 21:50:15 +02:00