ddnet/src
bors[bot] 2d53aeabce
Merge #5326
5326: Explicitly delete game server from list on shutdown r=def- a=heinrich5991

Also delete it explicitly when `sv_register` is set to register via less
protocols.

On shutdown, wait at most 1 second for the masterserver to respond,
otherwise allow up to 15 seconds.

Fixes https://github.com/ddnet/ddnet/issues/5157.

## Checklist

- [x] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2022-06-03 09:41:37 +00:00
..
android Add Android build scripts 2021-08-24 12:18:20 +02:00
antibot Merge pull request #3961 from fokkonaut/pr-antibot 2021-12-19 19:33:56 +01:00
base Merge #5260 2022-06-01 11:17:30 +00:00
engine Merge #5326 2022-06-03 09:41:37 +00:00
game Merge #5301 2022-06-02 20:04:33 +00:00
macos Fix new Obj-C deprecation warnings 2022-05-26 00:37:33 +02:00
mastersrv mastersrv: Add Action: delete to /ddnet/15/register 2022-06-03 11:27:47 +02:00
steam Add modernize-deprecated-headers 2022-02-15 00:22:52 +01:00
test Remove unused include from test 2022-05-29 13:10:49 +02:00
tools Remove dead code 2022-05-31 19:32:07 +02:00
twping Add HTTP masterserver registering and HTTP masterserver 2022-05-20 08:58:32 +02:00