ddnet/src/game/client/components
2022-06-17 20:32:56 +02:00
..
background.cpp Organize game-client includes 2022-05-29 21:24:43 +02:00
background.h Organize game-client and editor includes 2022-06-17 20:32:56 +02:00
binds.cpp remove unnecessary loop over the possible modifier combinations 2022-04-28 08:45:25 +02:00
binds.h Organize game-client includes 2022-05-29 21:24:43 +02:00
broadcast.cpp Organize game-client includes 2022-05-29 21:24:43 +02:00
broadcast.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
camera.cpp Organize game-client includes 2022-05-29 21:24:43 +02:00
camera.h Organize game-client includes 2022-05-29 21:24:43 +02:00
chat.cpp Format vector variables names (fixes #5209) 2022-06-11 21:38:49 +02:00
chat.h Organize generated protocol includes 2022-06-17 17:39:24 +02:00
console.cpp Remove dead code 2022-05-31 19:32:07 +02:00
console.h Unify logging infrastructure between IConsole and dbg_msg 2022-04-29 15:21:26 +02:00
controls.cpp Rename joystick to controller (settings, configs) (fixes #5419) 2022-06-15 13:05:14 +02:00
controls.h Integrate joystick with game controls and menus/editor UI 2022-06-13 20:40:37 +02:00
countryflags.cpp Format vector variables names (fixes #5209) 2022-06-11 21:38:49 +02:00
countryflags.h Format vector variables names (fixes #5209) 2022-06-11 21:38:49 +02:00
damageind.cpp Organize game-client includes 2022-05-29 21:24:43 +02:00
damageind.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
debughud.cpp Remove dead code 2022-05-31 19:32:07 +02:00
debughud.h Player position, speed and angle can now be displayed in the HUD. 2022-04-14 13:42:19 +02:00
effects.cpp Organize game-client includes 2022-05-29 21:24:43 +02:00
effects.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
emoticon.cpp Integrate joystick with game controls and menus/editor UI 2022-06-13 20:40:37 +02:00
emoticon.h Integrate joystick with game controls and menus/editor UI 2022-06-13 20:40:37 +02:00
flow.cpp Fix all Multiplication type alerts by CodeQL 2020-10-05 19:03:54 +02:00
flow.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
freezebars.cpp fix pixel porridge in freeze and ninja bar 2022-06-03 18:27:30 +02:00
freezebars.h add vertical ninja bar 2022-04-14 13:40:44 +02:00
ghost.cpp Format vector variables names (fixes #5209) 2022-06-11 21:38:49 +02:00
ghost.h Format vector variables names (fixes #5209) 2022-06-11 21:38:49 +02:00
hud.cpp fix pixel porridge in freeze and ninja bar 2022-06-03 18:27:30 +02:00
hud.h revert to double explotion plasma bullets if the bullet hits obstacle 2022-05-22 21:59:51 +02:00
items.cpp Organize game-client and editor includes 2022-06-17 20:32:56 +02:00
items.h Fix Weapon Shields rendering and Clean up Sprite Offsets in items.cpp 2022-05-16 15:31:46 +02:00
killmessages.cpp Reset text color after kill messages are created 2021-10-29 00:11:21 +02:00
killmessages.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
mapimages.cpp Remove dead code 2022-05-31 19:32:07 +02:00
mapimages.h Organize game-client includes 2022-05-29 21:24:43 +02:00
maplayers.cpp Organize game-client and editor includes 2022-06-17 20:32:56 +02:00
maplayers.h Organize game-client and editor includes 2022-06-17 20:32:56 +02:00
mapsounds.cpp Organize game-client and editor includes 2022-06-17 20:32:56 +02:00
mapsounds.h Use std::vector<CSourceQueueEntry> instead of array 2022-05-27 16:31:18 +02:00
menu_background.cpp Organize game-shared includes 2022-06-17 17:39:25 +02:00
menu_background.h Format vector variables names (fixes #5209) 2022-06-11 21:38:49 +02:00
menus.cpp More vector naming format 2022-06-15 19:37:37 +02:00
menus.h Add joystick settings to menu, split mouse and movement settings 2022-06-13 20:41:19 +02:00
menus_browser.cpp Remove ui_scale: 2022-06-12 10:40:19 +02:00
menus_demo.cpp Remove namespace tw 2022-06-13 18:07:29 +02:00
menus_ingame.cpp Remove namespace tw 2022-06-13 18:07:29 +02:00
menus_settings.cpp More vector naming format 2022-06-15 19:37:37 +02:00
menus_settings_assets.cpp More vector naming format 2022-06-15 19:37:37 +02:00
menus_start.cpp Organize game-client includes 2022-05-29 21:24:43 +02:00
motd.cpp Organize game-client includes 2022-05-29 21:24:43 +02:00
motd.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
nameplates.cpp Organize game-client and editor includes 2022-06-17 20:32:56 +02:00
nameplates.h Organize game-client and editor includes 2022-06-17 20:32:56 +02:00
particles.cpp Organize game-client includes 2022-05-29 21:24:43 +02:00
particles.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
players.cpp Organize game-client and editor includes 2022-06-17 20:32:56 +02:00
players.h Add Options for new HUD 2022-05-10 18:41:46 +02:00
race_demo.cpp More vector naming format 2022-06-15 19:37:37 +02:00
race_demo.h Switch to nanoseconds 2022-05-18 18:05:41 +02:00
scoreboard.cpp no goals hud when empty 2022-06-16 16:28:50 +02:00
scoreboard.h no goals hud when empty 2022-06-16 16:28:50 +02:00
skins.cpp Add community skin option to client 2022-06-12 18:21:29 +02:00
skins.h Format vector variables names (fixes #5209) 2022-06-11 21:38:49 +02:00
sounds.cpp Remove unused includes of base/tl/array.h and sorted_array.h 2022-05-26 23:42:06 +02:00
sounds.h Organize game-client includes 2022-05-29 21:24:43 +02:00
spectator.cpp Integrate joystick with game controls and menus/editor UI 2022-06-13 20:40:37 +02:00
spectator.h Integrate joystick with game controls and menus/editor UI 2022-06-13 20:40:37 +02:00
statboard.cpp Organize game-client includes 2022-05-29 21:24:43 +02:00
statboard.h Organize game-client includes 2022-05-29 21:24:43 +02:00
tooltips.cpp Update tooltip text after changing language 2022-05-14 12:49:12 +02:00
tooltips.h fix tooltips rendering when they shouldn't, fixes #5035 2022-04-30 10:05:28 +02:00
voting.cpp Organize game-client includes 2022-05-29 21:24:43 +02:00
voting.h Organize game-client and editor includes 2022-06-17 20:32:56 +02:00