ddnet/src/game/editor/editor.cpp
Robert Müller 27790be784 Reserve same space for all envelope channel buttons
Keep all the UI elements in the envelope editor at the same position, independent from the number of channels of the selected envelope.

Previously the UI elements changed their position due to different numbers of channels of the different envelope types. Now the space for the maximum number of channels is always reserved and the UI elements don't move around.
2023-01-25 20:05:06 +01:00

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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
#include <algorithm>
#include <base/color.h>
#include <base/system.h>
#if defined(CONF_FAMILY_UNIX)
#include <pthread.h>
#endif
#include <engine/client.h>
#include <engine/console.h>
#include <engine/gfx/image_manipulation.h>
#include <engine/graphics.h>
#include <engine/input.h>
#include <engine/keys.h>
#include <engine/shared/config.h>
#include <engine/storage.h>
#include <engine/textrender.h>
#include <game/client/components/camera.h>
#include <game/client/gameclient.h>
#include <game/client/render.h>
#include <game/client/ui.h>
#include <game/client/ui_listbox.h>
#include <game/client/ui_scrollregion.h>
#include <game/generated/client_data.h>
#include <game/localization.h>
#include "auto_map.h"
#include "editor.h"
#include <limits>
static const char *VANILLA_IMAGES[] = {
"bg_cloud1",
"bg_cloud2",
"bg_cloud3",
"desert_doodads",
"desert_main",
"desert_mountains",
"desert_mountains2",
"desert_sun",
"generic_deathtiles",
"generic_unhookable",
"grass_doodads",
"grass_main",
"jungle_background",
"jungle_deathtiles",
"jungle_doodads",
"jungle_main",
"jungle_midground",
"jungle_unhookables",
"moon",
"mountains",
"snow",
"stars",
"sun",
"winter_doodads",
"winter_main",
"winter_mountains",
"winter_mountains2",
"winter_mountains3"};
static bool IsVanillaImage(const char *pImage)
{
return std::any_of(std::begin(VANILLA_IMAGES), std::end(VANILLA_IMAGES), [pImage](const char *pVanillaImage) { return str_comp(pImage, pVanillaImage) == 0; });
}
const void *CEditor::ms_pUiGotContext;
ColorHSVA CEditor::ms_PickerColor;
int CEditor::ms_SVPicker;
int CEditor::ms_HuePicker;
enum
{
BUTTON_CONTEXT = 1,
};
CEditorImage::~CEditorImage()
{
m_pEditor->Graphics()->UnloadTexture(&m_Texture);
free(m_pData);
m_pData = nullptr;
}
CEditorSound::~CEditorSound()
{
m_pEditor->Sound()->UnloadSample(m_SoundID);
free(m_pData);
m_pData = nullptr;
}
CLayerGroup::CLayerGroup()
{
m_aName[0] = 0;
m_Visible = true;
m_Collapse = false;
m_GameGroup = false;
m_OffsetX = 0;
m_OffsetY = 0;
m_ParallaxX = 100;
m_ParallaxY = 100;
m_ParallaxZoom = 100;
m_UseClipping = 0;
m_ClipX = 0;
m_ClipY = 0;
m_ClipW = 0;
m_ClipH = 0;
}
template<typename T>
static void DeleteAll(std::vector<T> &vList)
{
for(const auto &pItem : vList)
delete pItem;
vList.clear();
}
CLayerGroup::~CLayerGroup()
{
DeleteAll(m_vpLayers);
}
void CLayerGroup::Convert(CUIRect *pRect)
{
pRect->x += m_OffsetX;
pRect->y += m_OffsetY;
}
void CLayerGroup::Mapping(float *pPoints)
{
float ParallaxZoom = m_pMap->m_pEditor->m_PreviewZoom ? m_ParallaxZoom : 100.0f;
m_pMap->m_pEditor->RenderTools()->MapScreenToWorld(
m_pMap->m_pEditor->m_WorldOffsetX, m_pMap->m_pEditor->m_WorldOffsetY,
m_ParallaxX, m_ParallaxY, ParallaxZoom, m_OffsetX, m_OffsetY,
m_pMap->m_pEditor->Graphics()->ScreenAspect(), m_pMap->m_pEditor->m_WorldZoom, pPoints);
pPoints[0] += m_pMap->m_pEditor->m_EditorOffsetX;
pPoints[1] += m_pMap->m_pEditor->m_EditorOffsetY;
pPoints[2] += m_pMap->m_pEditor->m_EditorOffsetX;
pPoints[3] += m_pMap->m_pEditor->m_EditorOffsetY;
}
void CLayerGroup::MapScreen()
{
float aPoints[4];
Mapping(aPoints);
m_pMap->m_pEditor->Graphics()->MapScreen(aPoints[0], aPoints[1], aPoints[2], aPoints[3]);
}
void CLayerGroup::Render()
{
MapScreen();
IGraphics *pGraphics = m_pMap->m_pEditor->Graphics();
if(m_UseClipping)
{
float aPoints[4];
m_pMap->m_pGameGroup->Mapping(aPoints);
float x0 = (m_ClipX - aPoints[0]) / (aPoints[2] - aPoints[0]);
float y0 = (m_ClipY - aPoints[1]) / (aPoints[3] - aPoints[1]);
float x1 = ((m_ClipX + m_ClipW) - aPoints[0]) / (aPoints[2] - aPoints[0]);
float y1 = ((m_ClipY + m_ClipH) - aPoints[1]) / (aPoints[3] - aPoints[1]);
pGraphics->ClipEnable((int)(x0 * pGraphics->ScreenWidth()), (int)(y0 * pGraphics->ScreenHeight()),
(int)((x1 - x0) * pGraphics->ScreenWidth()), (int)((y1 - y0) * pGraphics->ScreenHeight()));
}
for(auto &pLayer : m_vpLayers)
{
if(pLayer->m_Visible)
{
if(pLayer->m_Type == LAYERTYPE_TILES)
{
CLayerTiles *pTiles = static_cast<CLayerTiles *>(pLayer);
if(pTiles->m_Game || pTiles->m_Front || pTiles->m_Tele || pTiles->m_Speedup || pTiles->m_Tune || pTiles->m_Switch)
continue;
}
if(m_pMap->m_pEditor->m_ShowDetail || !(pLayer->m_Flags & LAYERFLAG_DETAIL))
pLayer->Render();
}
}
for(auto &pLayer : m_vpLayers)
{
if(pLayer->m_Visible && pLayer->m_Type == LAYERTYPE_TILES && pLayer != m_pMap->m_pGameLayer && pLayer != m_pMap->m_pFrontLayer && pLayer != m_pMap->m_pTeleLayer && pLayer != m_pMap->m_pSpeedupLayer && pLayer != m_pMap->m_pSwitchLayer && pLayer != m_pMap->m_pTuneLayer)
{
CLayerTiles *pTiles = static_cast<CLayerTiles *>(pLayer);
if(pTiles->m_Game || pTiles->m_Front || pTiles->m_Tele || pTiles->m_Speedup || pTiles->m_Tune || pTiles->m_Switch)
{
pLayer->Render();
}
}
}
if(m_UseClipping)
pGraphics->ClipDisable();
}
void CLayerGroup::AddLayer(CLayer *pLayer)
{
m_pMap->m_Modified = true;
m_vpLayers.push_back(pLayer);
}
void CLayerGroup::DeleteLayer(int Index)
{
if(Index < 0 || Index >= (int)m_vpLayers.size())
return;
delete m_vpLayers[Index];
m_vpLayers.erase(m_vpLayers.begin() + Index);
m_pMap->m_Modified = true;
}
void CLayerGroup::DuplicateLayer(int Index)
{
if(Index < 0 || Index >= (int)m_vpLayers.size())
return;
auto *pDup = m_vpLayers[Index]->Duplicate();
m_vpLayers.insert(m_vpLayers.begin() + Index + 1, pDup);
m_pMap->m_Modified = true;
}
void CLayerGroup::GetSize(float *pWidth, float *pHeight) const
{
*pWidth = 0;
*pHeight = 0;
for(const auto &pLayer : m_vpLayers)
{
float lw, lh;
pLayer->GetSize(&lw, &lh);
*pWidth = maximum(*pWidth, lw);
*pHeight = maximum(*pHeight, lh);
}
}
int CLayerGroup::SwapLayers(int Index0, int Index1)
{
if(Index0 < 0 || Index0 >= (int)m_vpLayers.size())
return Index0;
if(Index1 < 0 || Index1 >= (int)m_vpLayers.size())
return Index0;
if(Index0 == Index1)
return Index0;
m_pMap->m_Modified = true;
std::swap(m_vpLayers[Index0], m_vpLayers[Index1]);
return Index1;
}
void CEditorImage::AnalyseTileFlags()
{
mem_zero(m_aTileFlags, sizeof(m_aTileFlags));
int tw = m_Width / 16; // tilesizes
int th = m_Height / 16;
if(tw == th && m_Format == CImageInfo::FORMAT_RGBA)
{
unsigned char *pPixelData = (unsigned char *)m_pData;
int TileID = 0;
for(int ty = 0; ty < 16; ty++)
for(int tx = 0; tx < 16; tx++, TileID++)
{
bool Opaque = true;
for(int x = 0; x < tw; x++)
for(int y = 0; y < th; y++)
{
int p = (ty * tw + y) * m_Width + tx * tw + x;
if(pPixelData[p * 4 + 3] < 250)
{
Opaque = false;
break;
}
}
if(Opaque)
m_aTileFlags[TileID] |= TILEFLAG_OPAQUE;
}
}
}
void CEditor::EnvelopeEval(int TimeOffsetMillis, int Env, ColorRGBA &Channels, void *pUser)
{
CEditor *pThis = (CEditor *)pUser;
if(Env < 0 || Env >= (int)pThis->m_Map.m_vpEnvelopes.size())
{
Channels = ColorRGBA();
return;
}
CEnvelope *pEnv = pThis->m_Map.m_vpEnvelopes[Env];
float t = pThis->m_AnimateTime;
t *= pThis->m_AnimateSpeed;
t += (TimeOffsetMillis / 1000.0f);
pEnv->Eval(t, Channels);
}
/********************************************************
OTHER
*********************************************************/
bool CEditor::DoEditBox(void *pID, const CUIRect *pRect, char *pStr, unsigned StrSize, float FontSize, float *pOffset, bool Hidden, int Corners, const char *pToolTip)
{
if(UI()->LastActiveItem() == pID)
m_EditBoxActive = 2;
UpdateTooltip(pID, pRect, pToolTip);
return UI()->DoEditBox(pID, pRect, pStr, StrSize, FontSize, pOffset, Hidden, Corners);
}
bool CEditor::DoClearableEditBox(void *pID, void *pClearID, const CUIRect *pRect, char *pStr, unsigned StrSize, float FontSize, float *pOffset, bool Hidden, int Corners, const char *pToolTip)
{
if(UI()->LastActiveItem() == pID)
m_EditBoxActive = 2;
UpdateTooltip(pID, pRect, pToolTip);
return UI()->DoClearableEditBox(pID, pClearID, pRect, pStr, StrSize, FontSize, pOffset, Hidden, Corners);
}
ColorRGBA CEditor::GetButtonColor(const void *pID, int Checked)
{
if(Checked < 0)
return ColorRGBA(0, 0, 0, 0.5f);
switch(Checked)
{
case 7: // selected + game layers
if(UI()->HotItem() == pID)
return ColorRGBA(1, 0, 0, 0.4f);
return ColorRGBA(1, 0, 0, 0.2f);
case 6: // game layers
if(UI()->HotItem() == pID)
return ColorRGBA(1, 1, 1, 0.4f);
return ColorRGBA(1, 1, 1, 0.2f);
case 5: // selected + image/sound should be embedded
if(UI()->HotItem() == pID)
return ColorRGBA(1, 0, 0, 0.75f);
return ColorRGBA(1, 0, 0, 0.5f);
case 4: // image/sound should be embedded
if(UI()->HotItem() == pID)
return ColorRGBA(1, 0, 0, 1.0f);
return ColorRGBA(1, 0, 0, 0.875f);
case 3: // selected + unused image/sound
if(UI()->HotItem() == pID)
return ColorRGBA(1, 0, 1, 0.75f);
return ColorRGBA(1, 0, 1, 0.5f);
case 2: // unused image/sound
if(UI()->HotItem() == pID)
return ColorRGBA(0, 0, 1, 0.75f);
return ColorRGBA(0, 0, 1, 0.5f);
case 1: // selected
if(UI()->HotItem() == pID)
return ColorRGBA(1, 0, 0, 0.75f);
return ColorRGBA(1, 0, 0, 0.5f);
default: // regular
if(UI()->HotItem() == pID)
return ColorRGBA(1, 1, 1, 0.75f);
return ColorRGBA(1, 1, 1, 0.5f);
}
}
void CEditor::UpdateTooltip(const void *pID, const CUIRect *pRect, const char *pToolTip)
{
if((UI()->MouseInside(pRect) && m_pTooltip) || (UI()->HotItem() == pID && pToolTip))
m_pTooltip = pToolTip;
}
int CEditor::DoButton_Editor_Common(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip)
{
if(UI()->MouseInside(pRect))
{
if(Flags & BUTTON_CONTEXT)
ms_pUiGotContext = pID;
}
UpdateTooltip(pID, pRect, pToolTip);
return UI()->DoButtonLogic(pID, Checked, pRect);
}
int CEditor::DoButton_Editor(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip, int AlignVert)
{
pRect->Draw(GetButtonColor(pID, Checked), IGraphics::CORNER_ALL, 3.0f);
CUIRect NewRect = *pRect;
SLabelProperties Props;
Props.m_AlignVertically = AlignVert;
UI()->DoLabel(&NewRect, pText, 10.f, TEXTALIGN_CENTER, Props);
Checked %= 2;
return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip);
}
int CEditor::DoButton_Env(const void *pID, const char *pText, int Checked, const CUIRect *pRect, const char *pToolTip, ColorRGBA BaseColor)
{
float Bright = Checked ? 1.0f : 0.5f;
float Alpha = UI()->HotItem() == pID ? 1.0f : 0.75f;
ColorRGBA Color = ColorRGBA(BaseColor.r * Bright, BaseColor.g * Bright, BaseColor.b * Bright, Alpha);
pRect->Draw(Color, IGraphics::CORNER_ALL, 3.0f);
UI()->DoLabel(pRect, pText, 10.f, TEXTALIGN_CENTER);
Checked %= 2;
return DoButton_Editor_Common(pID, pText, Checked, pRect, 0, pToolTip);
}
int CEditor::DoButton_File(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip)
{
if(Checked)
pRect->Draw(GetButtonColor(pID, Checked), IGraphics::CORNER_ALL, 3.0f);
CUIRect t = *pRect;
t.VMargin(5.0f, &t);
UI()->DoLabel(&t, pText, 10, TEXTALIGN_LEFT);
return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip);
}
int CEditor::DoButton_Menu(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip)
{
CUIRect r = *pRect;
r.Draw(ColorRGBA(0.5f, 0.5f, 0.5f, 1.0f), IGraphics::CORNER_T, 3.0f);
r = *pRect;
r.VMargin(5.0f, &r);
UI()->DoLabel(&r, pText, 10, TEXTALIGN_LEFT);
return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip);
}
int CEditor::DoButton_MenuItem(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip)
{
if(UI()->HotItem() == pID || Checked)
pRect->Draw(GetButtonColor(pID, Checked), IGraphics::CORNER_ALL, 3.0f);
CUIRect t = *pRect;
t.VMargin(5.0f, &t);
UI()->DoLabel(&t, pText, 10, TEXTALIGN_LEFT);
return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip);
}
int CEditor::DoButton_Tab(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip)
{
pRect->Draw(GetButtonColor(pID, Checked), IGraphics::CORNER_T, 5.0f);
CUIRect NewRect = *pRect;
UI()->DoLabel(&NewRect, pText, 10, TEXTALIGN_CENTER);
return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip);
}
int CEditor::DoButton_Ex(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip, int Corners, float FontSize, int AlignVert)
{
pRect->Draw(GetButtonColor(pID, Checked), Corners, 3.0f);
CUIRect NewRect = *pRect;
SLabelProperties Props;
Props.m_AlignVertically = AlignVert;
UI()->DoLabel(&NewRect, pText, FontSize, TEXTALIGN_CENTER, Props);
return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip);
}
int CEditor::DoButton_FontIcon(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip, int Corners, float FontSize, int AlignVert)
{
pRect->Draw(GetButtonColor(pID, Checked), Corners, 3.0f);
CUIRect NewRect = *pRect;
SLabelProperties Props;
Props.m_AlignVertically = AlignVert;
TextRender()->SetCurFont(TextRender()->GetFont(TEXT_FONT_ICON_FONT));
UI()->DoLabel(&NewRect, pText, FontSize, TEXTALIGN_CENTER, Props);
TextRender()->SetCurFont(nullptr);
return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip);
}
int CEditor::DoButton_ButtonInc(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip)
{
pRect->Draw(GetButtonColor(pID, Checked), IGraphics::CORNER_R, 3.0f);
UI()->DoLabel(pRect, pText ? pText : "+", 10, TEXTALIGN_CENTER);
return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip);
}
int CEditor::DoButton_ButtonDec(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip)
{
pRect->Draw(GetButtonColor(pID, Checked), IGraphics::CORNER_L, 3.0f);
UI()->DoLabel(pRect, pText ? pText : "-", 10, TEXTALIGN_CENTER);
return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip);
}
int CEditor::DoButton_ColorPicker(const void *pID, const CUIRect *pRect, ColorRGBA *pColor, const char *pToolTip)
{
pRect->Draw(*pColor, 0, 0.0f);
return DoButton_Editor_Common(pID, nullptr, 0, pRect, 0, pToolTip);
}
void CEditor::RenderGrid(CLayerGroup *pGroup)
{
if(!m_GridActive)
return;
float aGroupPoints[4];
pGroup->Mapping(aGroupPoints);
float w = UI()->Screen()->w;
float h = UI()->Screen()->h;
int LineDistance = GetLineDistance();
int XOffset = aGroupPoints[0] / LineDistance;
int YOffset = aGroupPoints[1] / LineDistance;
int XGridOffset = XOffset % m_GridFactor;
int YGridOffset = YOffset % m_GridFactor;
Graphics()->TextureClear();
Graphics()->LinesBegin();
for(int i = 0; i < (int)w; i++)
{
if((i + YGridOffset) % m_GridFactor == 0)
Graphics()->SetColor(1.0f, 0.3f, 0.3f, 0.3f);
else
Graphics()->SetColor(1.0f, 1.0f, 1.0f, 0.15f);
IGraphics::CLineItem Line = IGraphics::CLineItem(LineDistance * XOffset, LineDistance * i + LineDistance * YOffset, w + aGroupPoints[2], LineDistance * i + LineDistance * YOffset);
Graphics()->LinesDraw(&Line, 1);
if((i + XGridOffset) % m_GridFactor == 0)
Graphics()->SetColor(1.0f, 0.3f, 0.3f, 0.3f);
else
Graphics()->SetColor(1.0f, 1.0f, 1.0f, 0.15f);
Line = IGraphics::CLineItem(LineDistance * i + LineDistance * XOffset, LineDistance * YOffset, LineDistance * i + LineDistance * XOffset, h + aGroupPoints[3]);
Graphics()->LinesDraw(&Line, 1);
}
Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f);
Graphics()->LinesEnd();
}
void CEditor::SnapToGrid(float &x, float &y)
{
const int GridDistance = GetLineDistance() * m_GridFactor;
x = (int)((x + (x >= 0 ? 1.0f : -1.0f) * GridDistance / 2) / GridDistance) * GridDistance;
y = (int)((y + (y >= 0 ? 1.0f : -1.0f) * GridDistance / 2) / GridDistance) * GridDistance;
}
void CEditor::RenderBackground(CUIRect View, IGraphics::CTextureHandle Texture, float Size, float Brightness)
{
Graphics()->TextureSet(Texture);
Graphics()->BlendNormal();
Graphics()->QuadsBegin();
Graphics()->SetColor(Brightness, Brightness, Brightness, 1.0f);
Graphics()->QuadsSetSubset(0, 0, View.w / Size, View.h / Size);
IGraphics::CQuadItem QuadItem(View.x, View.y, View.w, View.h);
Graphics()->QuadsDrawTL(&QuadItem, 1);
Graphics()->QuadsEnd();
}
int CEditor::UiDoValueSelector(void *pID, CUIRect *pRect, const char *pLabel, int Current, int Min, int Max, int Step, float Scale, const char *pToolTip, bool IsDegree, bool IsHex, int Corners, ColorRGBA *pColor)
{
// logic
static float s_Value;
static char s_aNumStr[64];
static bool s_TextMode = false;
static void *s_pLastTextpID = pID;
const bool Inside = UI()->MouseInside(pRect);
if(UI()->MouseButton(1) && UI()->HotItem() == pID)
{
s_pLastTextpID = pID;
s_TextMode = true;
m_LockMouse = false;
if(IsHex)
str_format(s_aNumStr, sizeof(s_aNumStr), "%06X", Current);
else
str_format(s_aNumStr, sizeof(s_aNumStr), "%d", Current);
}
if(UI()->CheckActiveItem(pID))
{
if(!UI()->MouseButton(0))
{
m_LockMouse = false;
UI()->SetActiveItem(nullptr);
s_TextMode = false;
}
}
if(s_TextMode && s_pLastTextpID == pID)
{
m_pTooltip = "Type your number";
static float s_NumberBoxID = 0;
DoEditBox(&s_NumberBoxID, pRect, s_aNumStr, sizeof(s_aNumStr), 10.0f, &s_NumberBoxID, false, Corners);
UI()->SetActiveItem(&s_NumberBoxID);
if(Input()->KeyIsPressed(KEY_RETURN) || Input()->KeyIsPressed(KEY_KP_ENTER) ||
((UI()->MouseButton(1) || UI()->MouseButton(0)) && !Inside))
{
if(IsHex)
Current = clamp(str_toint_base(s_aNumStr, 16), Min, Max);
else
Current = clamp(str_toint(s_aNumStr), Min, Max);
m_LockMouse = false;
UI()->SetActiveItem(nullptr);
s_TextMode = false;
}
if(Input()->KeyIsPressed(KEY_ESCAPE))
{
m_LockMouse = false;
UI()->SetActiveItem(nullptr);
s_TextMode = false;
}
}
else
{
if(UI()->CheckActiveItem(pID))
{
if(UI()->MouseButton(0))
{
if(Input()->ShiftIsPressed())
s_Value += m_MouseDeltaX * 0.05f;
else
s_Value += m_MouseDeltaX;
if(absolute(s_Value) >= Scale)
{
int Count = (int)(s_Value / Scale);
s_Value = fmod(s_Value, Scale);
Current += Step * Count;
Current = clamp(Current, Min, Max);
// Constrain to discrete steps
if(Count > 0)
Current = Current / Step * Step;
else
Current = round_ceil(Current / (float)Step) * Step;
}
}
if(pToolTip && !s_TextMode)
m_pTooltip = pToolTip;
}
else if(UI()->HotItem() == pID)
{
if(UI()->MouseButton(0))
{
m_LockMouse = true;
s_Value = 0;
UI()->SetActiveItem(pID);
}
if(pToolTip && !s_TextMode)
m_pTooltip = pToolTip;
}
if(Inside)
UI()->SetHotItem(pID);
// render
char aBuf[128];
if(pLabel[0] != '\0')
str_format(aBuf, sizeof(aBuf), "%s %d", pLabel, Current);
else if(IsDegree)
str_format(aBuf, sizeof(aBuf), "%d°", Current);
else if(IsHex)
str_format(aBuf, sizeof(aBuf), "#%06X", Current);
else
str_format(aBuf, sizeof(aBuf), "%d", Current);
pRect->Draw(pColor ? *pColor : GetButtonColor(pID, 0), Corners, 5.0f);
UI()->DoLabel(pRect, aBuf, 10, TEXTALIGN_CENTER);
}
return Current;
}
CLayerGroup *CEditor::GetSelectedGroup() const
{
if(m_SelectedGroup >= 0 && m_SelectedGroup < (int)m_Map.m_vpGroups.size())
return m_Map.m_vpGroups[m_SelectedGroup];
return nullptr;
}
CLayer *CEditor::GetSelectedLayer(int Index) const
{
CLayerGroup *pGroup = GetSelectedGroup();
if(!pGroup)
return nullptr;
if(Index < 0 || Index >= (int)m_vSelectedLayers.size())
return nullptr;
int LayerIndex = m_vSelectedLayers[Index];
if(LayerIndex >= 0 && LayerIndex < (int)m_Map.m_vpGroups[m_SelectedGroup]->m_vpLayers.size())
return pGroup->m_vpLayers[LayerIndex];
return nullptr;
}
CLayer *CEditor::GetSelectedLayerType(int Index, int Type) const
{
CLayer *p = GetSelectedLayer(Index);
if(p && p->m_Type == Type)
return p;
return nullptr;
}
std::vector<CQuad *> CEditor::GetSelectedQuads()
{
CLayerQuads *pQuadLayer = (CLayerQuads *)GetSelectedLayerType(0, LAYERTYPE_QUADS);
std::vector<CQuad *> vpQuads;
if(!pQuadLayer)
return vpQuads;
vpQuads.resize(m_vSelectedQuads.size());
for(int i = 0; i < (int)m_vSelectedQuads.size(); ++i)
vpQuads[i] = &pQuadLayer->m_vQuads[m_vSelectedQuads[i]];
return vpQuads;
}
CSoundSource *CEditor::GetSelectedSource()
{
CLayerSounds *pSounds = (CLayerSounds *)GetSelectedLayerType(0, LAYERTYPE_SOUNDS);
if(!pSounds)
return nullptr;
if(m_SelectedSource >= 0 && m_SelectedSource < (int)pSounds->m_vSources.size())
return &pSounds->m_vSources[m_SelectedSource];
return nullptr;
}
void CEditor::SelectLayer(int LayerIndex, int GroupIndex)
{
if(GroupIndex != -1)
m_SelectedGroup = GroupIndex;
m_vSelectedLayers.clear();
m_vSelectedQuads.clear();
AddSelectedLayer(LayerIndex);
}
void CEditor::AddSelectedLayer(int LayerIndex)
{
m_vSelectedLayers.push_back(LayerIndex);
m_QuadKnifeActive = false;
}
void CEditor::SelectQuad(int Index)
{
m_vSelectedQuads.clear();
m_vSelectedQuads.push_back(Index);
}
void CEditor::DeleteSelectedQuads()
{
CLayerQuads *pLayer = (CLayerQuads *)GetSelectedLayerType(0, LAYERTYPE_QUADS);
if(!pLayer)
return;
for(int i = 0; i < (int)m_vSelectedQuads.size(); ++i)
{
pLayer->m_vQuads.erase(pLayer->m_vQuads.begin() + m_vSelectedQuads[i]);
for(int j = i + 1; j < (int)m_vSelectedQuads.size(); ++j)
if(m_vSelectedQuads[j] > m_vSelectedQuads[i])
m_vSelectedQuads[j]--;
m_vSelectedQuads.erase(m_vSelectedQuads.begin() + i);
i--;
}
}
bool CEditor::IsQuadSelected(int Index) const
{
return FindSelectedQuadIndex(Index) >= 0;
}
int CEditor::FindSelectedQuadIndex(int Index) const
{
for(size_t i = 0; i < m_vSelectedQuads.size(); ++i)
if(m_vSelectedQuads[i] == Index)
return i;
return -1;
}
void CEditor::CallbackOpenMap(const char *pFileName, int StorageType, void *pUser)
{
CEditor *pEditor = (CEditor *)pUser;
if(pEditor->Load(pFileName, StorageType))
{
pEditor->m_ValidSaveFilename = StorageType == IStorage::TYPE_SAVE && pEditor->m_pFileDialogPath == pEditor->m_aFileDialogCurrentFolder;
pEditor->m_Dialog = DIALOG_NONE;
}
}
void CEditor::CallbackAppendMap(const char *pFileName, int StorageType, void *pUser)
{
CEditor *pEditor = (CEditor *)pUser;
if(!pEditor->Append(pFileName, StorageType))
pEditor->m_aFileName[0] = 0;
pEditor->m_Dialog = DIALOG_NONE;
}
void CEditor::CallbackSaveMap(const char *pFileName, int StorageType, void *pUser)
{
CEditor *pEditor = static_cast<CEditor *>(pUser);
char aBuf[1024];
// add map extension
if(!str_endswith(pFileName, ".map"))
{
str_format(aBuf, sizeof(aBuf), "%s.map", pFileName);
pFileName = aBuf;
}
if(pEditor->Save(pFileName))
{
str_copy(pEditor->m_aFileName, pFileName, sizeof(pEditor->m_aFileName));
pEditor->m_ValidSaveFilename = StorageType == IStorage::TYPE_SAVE && pEditor->m_pFileDialogPath == pEditor->m_aFileDialogCurrentFolder;
pEditor->m_Map.m_Modified = false;
}
pEditor->m_Dialog = DIALOG_NONE;
}
void CEditor::CallbackSaveCopyMap(const char *pFileName, int StorageType, void *pUser)
{
CEditor *pEditor = static_cast<CEditor *>(pUser);
char aBuf[1024];
// add map extension
if(!str_endswith(pFileName, ".map"))
{
str_format(aBuf, sizeof(aBuf), "%s.map", pFileName);
pFileName = aBuf;
}
if(pEditor->Save(pFileName))
{
pEditor->m_Map.m_Modified = false;
}
pEditor->m_Dialog = DIALOG_NONE;
}
static int EntitiesListdirCallback(const char *pName, int IsDir, int StorageType, void *pUser)
{
CEditor *pEditor = (CEditor *)pUser;
if(!IsDir && str_endswith(pName, ".png"))
{
std::string Name = pName;
pEditor->m_vSelectEntitiesFiles.push_back(Name.substr(0, Name.length() - 4));
}
return 0;
}
void CEditor::DoToolbar(CUIRect ToolBar)
{
const bool ModPressed = Input()->ModifierIsPressed();
const bool ShiftPressed = Input()->ShiftIsPressed();
CUIRect TB_Top, TB_Bottom;
CUIRect Button;
ToolBar.HSplitMid(&TB_Top, &TB_Bottom, 5.0f);
// top line buttons
{
// detail button
TB_Top.VSplitLeft(40.0f, &Button, &TB_Top);
static int s_HqButton = 0;
if(DoButton_Editor(&s_HqButton, "HD", m_ShowDetail, &Button, 0, "[ctrl+h] Toggle High Detail") ||
(m_Dialog == DIALOG_NONE && m_EditBoxActive == 0 && Input()->KeyPress(KEY_H) && ModPressed))
{
m_ShowDetail = !m_ShowDetail;
}
TB_Top.VSplitLeft(5.0f, nullptr, &TB_Top);
// animation button
TB_Top.VSplitLeft(40.0f, &Button, &TB_Top);
static int s_AnimateButton = 0;
if(DoButton_Editor(&s_AnimateButton, "Anim", m_Animate, &Button, 0, "[ctrl+m] Toggle animation") ||
(m_Dialog == DIALOG_NONE && m_EditBoxActive == 0 && Input()->KeyPress(KEY_M) && ModPressed))
{
m_AnimateStart = time_get();
m_Animate = !m_Animate;
}
TB_Top.VSplitLeft(5.0f, nullptr, &TB_Top);
// proof button
TB_Top.VSplitLeft(40.0f, &Button, &TB_Top);
static int s_ProofButton = 0;
if(DoButton_Editor(&s_ProofButton, "Proof", m_ProofBorders, &Button, 0, "[ctrl+p] Toggles proof borders. These borders represent what a player maximum can see.") ||
(m_Dialog == DIALOG_NONE && m_EditBoxActive == 0 && Input()->KeyPress(KEY_P) && ModPressed))
{
m_ProofBorders = !m_ProofBorders;
}
TB_Top.VSplitLeft(5.0f, nullptr, &TB_Top);
// zoom button
TB_Top.VSplitLeft(40.0f, &Button, &TB_Top);
static int s_ZoomButton = 0;
if(DoButton_Editor(&s_ZoomButton, "Zoom", m_PreviewZoom, &Button, 0, "Toggles preview of how layers will be zoomed in-game"))
{
m_PreviewZoom = !m_PreviewZoom;
}
TB_Top.VSplitLeft(5.0f, nullptr, &TB_Top);
// grid button
TB_Top.VSplitLeft(40.0f, &Button, &TB_Top);
static int s_GridButton = 0;
if(DoButton_Editor(&s_GridButton, "Grid", m_GridActive, &Button, 0, "[ctrl+g] Toggle Grid") ||
(m_Dialog == DIALOG_NONE && m_EditBoxActive == 0 && Input()->KeyPress(KEY_G) && ModPressed && !ShiftPressed))
{
m_GridActive = !m_GridActive;
}
TB_Top.VSplitLeft(5.0f, nullptr, &TB_Top);
// tile info button
TB_Top.VSplitLeft(40.0f, &Button, &TB_Top);
static int s_TileInfoButton = 0;
if(DoButton_Editor(&s_TileInfoButton, "Info", m_ShowTileInfo, &Button, 0, "[ctrl+i] Show tile information") ||
(m_Dialog == DIALOG_NONE && m_EditBoxActive == 0 && Input()->KeyPress(KEY_I) && ModPressed && !ShiftPressed))
{
m_ShowTileInfo = !m_ShowTileInfo;
m_ShowEnvelopePreview = SHOWENV_NONE;
}
TB_Top.VSplitLeft(5.0f, nullptr, &TB_Top);
// allow place unused tiles button
TB_Top.VSplitLeft(40.0f, &Button, &TB_Top);
static int s_AllowPlaceUnusedTilesButton = 0;
if(DoButton_Editor(&s_AllowPlaceUnusedTilesButton, "Unused", m_AllowPlaceUnusedTiles, &Button, 0, "[ctrl+u] Allow placing unused tiles") ||
(m_Dialog == DIALOG_NONE && m_EditBoxActive == 0 && Input()->KeyPress(KEY_U) && ModPressed))
{
m_AllowPlaceUnusedTiles = !m_AllowPlaceUnusedTiles;
}
TB_Top.VSplitLeft(5.0f, nullptr, &TB_Top);
TB_Top.VSplitLeft(40.0f, &Button, &TB_Top);
static int s_ColorBrushButton = 0;
if(DoButton_Editor(&s_ColorBrushButton, "Color", m_BrushColorEnabled, &Button, 0, "Toggle brush coloring"))
{
m_BrushColorEnabled = !m_BrushColorEnabled;
}
TB_Top.VSplitLeft(5.0f, nullptr, &TB_Top);
TB_Top.VSplitLeft(45.0f, &Button, &TB_Top);
static int s_EntitiesButtonID = 0;
if(DoButton_Editor(&s_EntitiesButtonID, "Entities", 0, &Button, 0, "Choose game layer entities image for different gametypes"))
{
m_vSelectEntitiesFiles.clear();
Storage()->ListDirectory(IStorage::TYPE_ALL, "editor/entities", EntitiesListdirCallback, this);
std::sort(m_vSelectEntitiesFiles.begin(), m_vSelectEntitiesFiles.end());
static int s_EntitiesPopupID = 0;
UiInvokePopupMenu(&s_EntitiesPopupID, 0, Button.x, Button.y + 18.0f,
250, m_vSelectEntitiesFiles.size() * 14 + 10, PopupEntities);
}
TB_Top.VSplitLeft(5.0f, nullptr, &TB_Top);
// zoom group
TB_Top.VSplitLeft(20.0f, &Button, &TB_Top);
static int s_ZoomOutButton = 0;
if(DoButton_FontIcon(&s_ZoomOutButton, "-", 0, &Button, 0, "[NumPad-] Zoom out", IGraphics::CORNER_L))
{
ChangeZoom(50.0f);
}
TB_Top.VSplitLeft(25.0f, &Button, &TB_Top);
static int s_ZoomNormalButton = 0;
if(DoButton_FontIcon(&s_ZoomNormalButton, "\xEF\x80\x82", 0, &Button, 0, "[NumPad*] Zoom to normal and remove editor offset", 0))
{
m_EditorOffsetX = 0;
m_EditorOffsetY = 0;
SetZoom(100.0f);
}
TB_Top.VSplitLeft(20.0f, &Button, &TB_Top);
static int s_ZoomInButton = 0;
if(DoButton_FontIcon(&s_ZoomInButton, "+", 0, &Button, 0, "[NumPad+] Zoom in", IGraphics::CORNER_R))
{
ChangeZoom(-50.0f);
}
TB_Top.VSplitLeft(5.0f, nullptr, &TB_Top);
// brush manipulation
{
int Enabled = m_Brush.IsEmpty() ? -1 : 0;
// flip buttons
TB_Top.VSplitLeft(25.0f, &Button, &TB_Top);
static int s_FlipXButton = 0;
if(DoButton_FontIcon(&s_FlipXButton, "\xEF\x8C\xB7", Enabled, &Button, 0, "[N] Flip brush horizontal", IGraphics::CORNER_L) || (Input()->KeyPress(KEY_N) && m_Dialog == DIALOG_NONE && m_EditBoxActive == 0))
{
for(auto &pLayer : m_Brush.m_vpLayers)
pLayer->BrushFlipX();
}
TB_Top.VSplitLeft(25.0f, &Button, &TB_Top);
static int s_FlipyButton = 0;
if(DoButton_FontIcon(&s_FlipyButton, "\xEF\x81\xBD", Enabled, &Button, 0, "[M] Flip brush vertical", IGraphics::CORNER_R) || (Input()->KeyPress(KEY_M) && m_Dialog == DIALOG_NONE && m_EditBoxActive == 0))
{
for(auto &pLayer : m_Brush.m_vpLayers)
pLayer->BrushFlipY();
}
TB_Top.VSplitLeft(5.0f, nullptr, &TB_Top);
// rotate buttons
TB_Top.VSplitLeft(25.0f, &Button, &TB_Top);
static int s_RotationAmount = 90;
bool TileLayer = false;
// check for tile layers in brush selection
for(auto &pLayer : m_Brush.m_vpLayers)
if(pLayer->m_Type == LAYERTYPE_TILES)
{
TileLayer = true;
s_RotationAmount = maximum(90, (s_RotationAmount / 90) * 90);
break;
}
static int s_CcwButton = 0;
if(DoButton_FontIcon(&s_CcwButton, "\xEF\x8B\xAA", Enabled, &Button, 0, "[R] Rotates the brush counter clockwise", IGraphics::CORNER_ALL) || (Input()->KeyPress(KEY_R) && m_Dialog == DIALOG_NONE && m_EditBoxActive == 0))
{
for(auto &pLayer : m_Brush.m_vpLayers)
pLayer->BrushRotate(-s_RotationAmount / 360.0f * pi * 2);
}
TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
s_RotationAmount = UiDoValueSelector(&s_RotationAmount, &Button, "", s_RotationAmount, TileLayer ? 90 : 1, 359, TileLayer ? 90 : 1, TileLayer ? 10.0f : 2.0f, "Rotation of the brush in degrees. Use left mouse button to drag and change the value. Hold shift to be more precise.", true);
TB_Top.VSplitLeft(25.0f, &Button, &TB_Top);
static int s_CwButton = 0;
if(DoButton_FontIcon(&s_CwButton, "\xEF\x8B\xB9", Enabled, &Button, 0, "[T] Rotates the brush clockwise", IGraphics::CORNER_ALL) || (Input()->KeyPress(KEY_T) && m_Dialog == DIALOG_NONE && m_EditBoxActive == 0))
{
for(auto &pLayer : m_Brush.m_vpLayers)
pLayer->BrushRotate(s_RotationAmount / 360.0f * pi * 2);
}
TB_Top.VSplitLeft(5.0f, &Button, &TB_Top);
}
// animation speed
if(m_Animate)
{
TB_Top.VSplitLeft(20.0f, &Button, &TB_Top);
static int s_AnimSlowerButton = 0;
if(DoButton_FontIcon(&s_AnimSlowerButton, "-", 0, &Button, 0, "Decrease animation speed", IGraphics::CORNER_L))
{
if(m_AnimateSpeed > 0.5f)
m_AnimateSpeed -= 0.5f;
}
TB_Top.VSplitLeft(25.0f, &Button, &TB_Top);
static int s_AnimNormalButton = 0;
if(DoButton_FontIcon(&s_AnimNormalButton, "\xEF\x85\x84", 0, &Button, 0, "Normal animation speed", 0))
m_AnimateSpeed = 1.0f;
TB_Top.VSplitLeft(20.0f, &Button, &TB_Top);
static int s_AnimFasterButton = 0;
if(DoButton_FontIcon(&s_AnimFasterButton, "+", 0, &Button, 0, "Increase animation speed", IGraphics::CORNER_R))
m_AnimateSpeed += 0.5f;
TB_Top.VSplitLeft(5.0f, &Button, &TB_Top);
}
// grid zoom
if(m_GridActive)
{
TB_Top.VSplitLeft(20.0f, &Button, &TB_Top);
static int s_GridIncreaseButton = 0;
if(DoButton_FontIcon(&s_GridIncreaseButton, "-", 0, &Button, 0, "Decrease grid", IGraphics::CORNER_L))
{
if(m_GridFactor > 1)
m_GridFactor--;
}
TB_Top.VSplitLeft(25.0f, &Button, &TB_Top);
static int s_GridNormalButton = 0;
if(DoButton_FontIcon(&s_GridNormalButton, "\xEF\xA1\x8C", 0, &Button, 0, "Normal grid", 0))
m_GridFactor = 1;
TB_Top.VSplitLeft(20.0f, &Button, &TB_Top);
static int s_GridDecreaseButton = 0;
if(DoButton_FontIcon(&s_GridDecreaseButton, "+", 0, &Button, 0, "Increase grid", IGraphics::CORNER_R))
{
if(m_GridFactor < 15)
m_GridFactor++;
}
TB_Top.VSplitLeft(5.0f, &Button, &TB_Top);
}
}
// Bottom line buttons
{
// refocus button
{
TB_Bottom.VSplitLeft(45.0f, &Button, &TB_Bottom);
static int s_RefocusButton = 0;
if(DoButton_Editor(&s_RefocusButton, "Refocus", m_WorldOffsetX && m_WorldOffsetY ? 0 : -1, &Button, 0, "[HOME] Restore map focus") || (m_Dialog == DIALOG_NONE && m_EditBoxActive == 0 && Input()->KeyPress(KEY_HOME)))
{
m_WorldOffsetX = 0;
m_WorldOffsetY = 0;
}
TB_Bottom.VSplitLeft(5.0f, nullptr, &TB_Bottom);
}
// goto xy button
{
TB_Bottom.VSplitLeft(50.0, &Button, &TB_Bottom);
static int s_GotoButton = 0;
if(DoButton_Editor(&s_GotoButton, "Goto XY", 0, &Button, 0, "Go to a specified coordinate point on the map"))
{
static int s_ModifierPopupID = 0;
if(!UiPopupExists(&s_ModifierPopupID))
{
UiInvokePopupMenu(&s_ModifierPopupID, 0, Button.x, Button.y + Button.h, 120, 52, PopupGoto);
}
}
TB_Bottom.VSplitLeft(5.0f, nullptr, &TB_Bottom);
}
// tile manipulation
{
CLayerTiles *pT = (CLayerTiles *)GetSelectedLayerType(0, LAYERTYPE_TILES);
if(pT && !pT->m_Tele && !pT->m_Speedup && !pT->m_Switch && !pT->m_Front && !pT->m_Tune)
{
static int s_BorderBut = 0;
TB_Bottom.VSplitLeft(60.0f, &Button, &TB_Bottom);
if(DoButton_Ex(&s_BorderBut, "Border", 0, &Button, 0, "Place tiles in a 2-tile wide border at the edges of the layer", IGraphics::CORNER_ALL))
{
m_PopupEventType = POPEVENT_PLACE_BORDER_TILES;
m_PopupEventActivated = true;
}
TB_Bottom.VSplitLeft(5.0f, &Button, &TB_Bottom);
}
// do tele/tune/switch/speedup button
{
CLayerTiles *pS = (CLayerTiles *)GetSelectedLayerType(0, LAYERTYPE_TILES);
if(pS)
{
const char *pButtonName = nullptr;
int (*pfnPopupFunc)(CEditor * pEditor, CUIRect View, void *pContext) = nullptr;
int Rows = 0;
if(pS == m_Map.m_pSwitchLayer)
{
pButtonName = "Switch";
pfnPopupFunc = PopupSwitch;
Rows = 2;
}
else if(pS == m_Map.m_pSpeedupLayer)
{
pButtonName = "Speedup";
pfnPopupFunc = PopupSpeedup;
Rows = 3;
}
else if(pS == m_Map.m_pTuneLayer)
{
pButtonName = "Tune";
pfnPopupFunc = PopupTune;
Rows = 1;
}
else if(pS == m_Map.m_pTeleLayer)
{
pButtonName = "Tele";
pfnPopupFunc = PopupTele;
Rows = 1;
}
if(pButtonName != nullptr)
{
static char aBuf[64];
str_format(aBuf, sizeof(aBuf), "[ctrl+t] %s", pButtonName);
TB_Bottom.VSplitLeft(60.0f, &Button, &TB_Bottom);
static int s_ModifierButton = 0;
if(DoButton_Ex(&s_ModifierButton, pButtonName, 0, &Button, 0, aBuf, IGraphics::CORNER_ALL) || (m_Dialog == DIALOG_NONE && m_EditBoxActive == 0 && ModPressed && Input()->KeyPress(KEY_T)))
{
static int s_ModifierPopupID = 0;
if(!UiPopupExists(&s_ModifierPopupID))
{
UiInvokePopupMenu(&s_ModifierPopupID, 0, Button.x, Button.y + Button.h, 120, 10.0f + Rows * 13.0f, pfnPopupFunc);
}
}
TB_Bottom.VSplitLeft(5.0f, nullptr, &TB_Bottom);
}
}
}
}
// do add quad/sound button
CLayer *pLayer = GetSelectedLayer(0);
if(pLayer && (pLayer->m_Type == LAYERTYPE_QUADS || pLayer->m_Type == LAYERTYPE_SOUNDS))
{
TB_Bottom.VSplitLeft(60.0f, &Button, &TB_Bottom);
bool Invoked = false;
static int s_AddItemButton = 0;
if(pLayer->m_Type == LAYERTYPE_QUADS)
{
Invoked = DoButton_Editor(&s_AddItemButton, "Add Quad", 0, &Button, 0, "[ctrl+q] Add a new quad") ||
(m_Dialog == DIALOG_NONE && m_EditBoxActive == 0 && Input()->KeyPress(KEY_Q) && ModPressed);
}
else if(pLayer->m_Type == LAYERTYPE_SOUNDS)
{
Invoked = DoButton_Editor(&s_AddItemButton, "Add Sound", 0, &Button, 0, "[ctrl+q] Add a new sound source") ||
(m_Dialog == DIALOG_NONE && m_EditBoxActive == 0 && Input()->KeyPress(KEY_Q) && ModPressed);
}
if(Invoked)
{
CLayerGroup *pGroup = GetSelectedGroup();
float aMapping[4];
pGroup->Mapping(aMapping);
int x = aMapping[0] + (aMapping[2] - aMapping[0]) / 2;
int y = aMapping[1] + (aMapping[3] - aMapping[1]) / 2;
if(m_Dialog == DIALOG_NONE && m_EditBoxActive == 0 && Input()->KeyPress(KEY_Q) && ModPressed)
{
x += UI()->MouseWorldX() - (m_WorldOffsetX * pGroup->m_ParallaxX / 100) - pGroup->m_OffsetX;
y += UI()->MouseWorldY() - (m_WorldOffsetY * pGroup->m_ParallaxY / 100) - pGroup->m_OffsetY;
}
if(pLayer->m_Type == LAYERTYPE_QUADS)
{
CLayerQuads *pLayerQuads = (CLayerQuads *)pLayer;
int Width = 64;
int Height = 64;
if(pLayerQuads->m_Image >= 0)
{
Width = m_Map.m_vpImages[pLayerQuads->m_Image]->m_Width;
Height = m_Map.m_vpImages[pLayerQuads->m_Image]->m_Height;
}
pLayerQuads->NewQuad(x, y, Width, Height);
}
else if(pLayer->m_Type == LAYERTYPE_SOUNDS)
{
CLayerSounds *pLayerSounds = (CLayerSounds *)pLayer;
pLayerSounds->NewSource(x, y);
}
}
TB_Bottom.VSplitLeft(5.0f, &Button, &TB_Bottom);
}
// Brush draw mode button
{
TB_Bottom.VSplitLeft(65.0f, &Button, &TB_Bottom);
static int s_BrushDrawModeButton = 0;
if(DoButton_Editor(&s_BrushDrawModeButton, "Destructive", m_BrushDrawDestructive, &Button, 0, "[ctrl+d] Toggle brush draw mode") ||
(m_Dialog == DIALOG_NONE && m_EditBoxActive == 0 && Input()->KeyPress(KEY_D) && ModPressed && !ShiftPressed))
m_BrushDrawDestructive = !m_BrushDrawDestructive;
TB_Bottom.VSplitLeft(5.0f, &Button, &TB_Bottom);
}
// Hex values button
if(m_ShowTileInfo)
{
TB_Bottom.VSplitLeft(65.0f, &Button, &TB_Bottom);
static int s_TileInfoHexButton = 0;
if(DoButton_Editor(&s_TileInfoHexButton, "Hex Values", m_ShowTileHexInfo, &Button, 0, "[ctrl+shift+i] Show a tile's hex value") ||
(m_Dialog == DIALOG_NONE && m_EditBoxActive == 0 && Input()->KeyPress(KEY_I) && ModPressed && ShiftPressed))
m_ShowTileHexInfo = !m_ShowTileHexInfo;
}
}
}
static void Rotate(const CPoint *pCenter, CPoint *pPoint, float Rotation)
{
int x = pPoint->x - pCenter->x;
int y = pPoint->y - pCenter->y;
pPoint->x = (int)(x * cosf(Rotation) - y * sinf(Rotation) + pCenter->x);
pPoint->y = (int)(x * sinf(Rotation) + y * cosf(Rotation) + pCenter->y);
}
void CEditor::DoSoundSource(CSoundSource *pSource, int Index)
{
enum
{
OP_NONE = 0,
OP_MOVE,
OP_CONTEXT_MENU,
};
void *pID = &pSource->m_Position;
static int s_Operation = OP_NONE;
float wx = UI()->MouseWorldX();
float wy = UI()->MouseWorldY();
float CenterX = fx2f(pSource->m_Position.x);
float CenterY = fx2f(pSource->m_Position.y);
float dx = (CenterX - wx) / m_MouseWScale;
float dy = (CenterY - wy) / m_MouseWScale;
if(dx * dx + dy * dy < 50)
UI()->SetHotItem(pID);
const bool IgnoreGrid = Input()->AltIsPressed();
if(UI()->CheckActiveItem(pID))
{
if(m_MouseDeltaWx * m_MouseDeltaWx + m_MouseDeltaWy * m_MouseDeltaWy > 0.0f)
{
if(s_Operation == OP_MOVE)
{
float x = wx;
float y = wy;
if(m_GridActive && !IgnoreGrid)
SnapToGrid(x, y);
pSource->m_Position.x = f2fx(x);
pSource->m_Position.y = f2fx(y);
}
}
if(s_Operation == OP_CONTEXT_MENU)
{
if(!UI()->MouseButton(1))
{
if(m_vSelectedLayers.size() == 1)
{
static int s_SourcePopupID = 0;
UiInvokePopupMenu(&s_SourcePopupID, 0, UI()->MouseX(), UI()->MouseY(), 120, 200, PopupSource);
m_LockMouse = false;
}
s_Operation = OP_NONE;
UI()->SetActiveItem(nullptr);
}
}
else
{
if(!UI()->MouseButton(0))
{
m_LockMouse = false;
s_Operation = OP_NONE;
UI()->SetActiveItem(nullptr);
}
}
Graphics()->SetColor(1, 1, 1, 1);
}
else if(UI()->HotItem() == pID)
{
ms_pUiGotContext = pID;
Graphics()->SetColor(1, 1, 1, 1);
m_pTooltip = "Left mouse button to move. Hold alt to ignore grid.";
if(UI()->MouseButton(0))
{
s_Operation = OP_MOVE;
UI()->SetActiveItem(pID);
m_SelectedSource = Index;
}
if(UI()->MouseButton(1))
{
m_SelectedSource = Index;
s_Operation = OP_CONTEXT_MENU;
UI()->SetActiveItem(pID);
}
}
else
{
Graphics()->SetColor(0, 1, 0, 1);
}
IGraphics::CQuadItem QuadItem(CenterX, CenterY, 5.0f * m_MouseWScale, 5.0f * m_MouseWScale);
Graphics()->QuadsDraw(&QuadItem, 1);
}
void CEditor::DoQuad(CQuad *pQuad, int Index)
{
enum
{
OP_NONE = 0,
OP_MOVE_ALL,
OP_MOVE_PIVOT,
OP_ROTATE,
OP_CONTEXT_MENU,
OP_DELETE,
};
// some basic values
void *pID = &pQuad->m_aPoints[4]; // use pivot addr as id
static std::vector<std::vector<CPoint>> s_vvRotatePoints;
static int s_Operation = OP_NONE;
static float s_RotateAngle = 0;
float wx = UI()->MouseWorldX();
float wy = UI()->MouseWorldY();
// get pivot
float CenterX = fx2f(pQuad->m_aPoints[4].x);
float CenterY = fx2f(pQuad->m_aPoints[4].y);
float dx = (CenterX - wx) / m_MouseWScale;
float dy = (CenterY - wy) / m_MouseWScale;
if(dx * dx + dy * dy < 50)
UI()->SetHotItem(pID);
const bool IgnoreGrid = Input()->AltIsPressed();
// draw selection background
if(IsQuadSelected(Index))
{
Graphics()->SetColor(0, 0, 0, 1);
IGraphics::CQuadItem QuadItem(CenterX, CenterY, 7.0f * m_MouseWScale, 7.0f * m_MouseWScale);
Graphics()->QuadsDraw(&QuadItem, 1);
}
if(UI()->CheckActiveItem(pID))
{
if(m_MouseDeltaWx * m_MouseDeltaWx + m_MouseDeltaWy * m_MouseDeltaWy > 0.0f)
{
// check if we only should move pivot
if(s_Operation == OP_MOVE_PIVOT)
{
float x = wx;
float y = wy;
if(m_GridActive && !IgnoreGrid)
SnapToGrid(x, y);
pQuad->m_aPoints[4].x = f2fx(x);
pQuad->m_aPoints[4].y = f2fx(y);
}
else if(s_Operation == OP_MOVE_ALL)
{
// move all points including pivot
float x = wx;
float y = wy;
if(m_GridActive && !IgnoreGrid)
SnapToGrid(x, y);
int OffsetX = f2fx(x) - pQuad->m_aPoints[4].x;
int OffsetY = f2fx(y) - pQuad->m_aPoints[4].y;
CLayerQuads *pLayer = (CLayerQuads *)GetSelectedLayerType(0, LAYERTYPE_QUADS);
for(auto &Selected : m_vSelectedQuads)
{
CQuad *pCurrentQuad = &pLayer->m_vQuads[Selected];
for(auto &Point : pCurrentQuad->m_aPoints)
{
Point.x += OffsetX;
Point.y += OffsetY;
}
}
}
else if(s_Operation == OP_ROTATE)
{
CLayerQuads *pLayer = (CLayerQuads *)GetSelectedLayerType(0, LAYERTYPE_QUADS);
for(size_t i = 0; i < m_vSelectedQuads.size(); ++i)
{
CQuad *pCurrentQuad = &pLayer->m_vQuads[m_vSelectedQuads[i]];
for(int v = 0; v < 4; v++)
{
pCurrentQuad->m_aPoints[v] = s_vvRotatePoints[i][v];
Rotate(&pCurrentQuad->m_aPoints[4], &pCurrentQuad->m_aPoints[v], s_RotateAngle);
}
}
}
}
s_RotateAngle += (m_MouseDeltaX)*0.002f;
if(s_Operation == OP_CONTEXT_MENU)
{
if(!UI()->MouseButton(1))
{
if(m_vSelectedLayers.size() == 1)
{
m_SelectedQuadIndex = FindSelectedQuadIndex(Index);
static int s_QuadPopupID = 0;
UiInvokePopupMenu(&s_QuadPopupID, 0, UI()->MouseX(), UI()->MouseY(), 120, 198, PopupQuad);
m_LockMouse = false;
}
s_Operation = OP_NONE;
UI()->SetActiveItem(nullptr);
}
}
else if(s_Operation == OP_DELETE)
{
if(!UI()->MouseButton(1))
{
if(m_vSelectedLayers.size() == 1)
{
m_LockMouse = false;
m_Map.m_Modified = true;
DeleteSelectedQuads();
}
s_Operation = OP_NONE;
UI()->SetActiveItem(nullptr);
}
}
else
{
if(!UI()->MouseButton(0))
{
m_LockMouse = false;
s_Operation = OP_NONE;
UI()->SetActiveItem(nullptr);
}
}
Graphics()->SetColor(1, 1, 1, 1);
}
else if(UI()->HotItem() == pID)
{
ms_pUiGotContext = pID;
Graphics()->SetColor(1, 1, 1, 1);
m_pTooltip = "Left mouse button to move. Hold shift to move pivot. Hold ctrl to rotate. Hold alt to ignore grid. Hold shift and right click to delete.";
if(UI()->MouseButton(0))
{
if(Input()->ShiftIsPressed())
{
s_Operation = OP_MOVE_PIVOT;
SelectQuad(Index);
}
else if(Input()->ModifierIsPressed())
{
m_LockMouse = true;
s_Operation = OP_ROTATE;
s_RotateAngle = 0;
if(!IsQuadSelected(Index))
SelectQuad(Index);
CLayerQuads *pLayer = (CLayerQuads *)GetSelectedLayerType(0, LAYERTYPE_QUADS);
s_vvRotatePoints.clear();
s_vvRotatePoints.resize(m_vSelectedQuads.size());
for(size_t i = 0; i < m_vSelectedQuads.size(); ++i)
{
CQuad *pCurrentQuad = &pLayer->m_vQuads[m_vSelectedQuads[i]];
s_vvRotatePoints[i].resize(4);
s_vvRotatePoints[i][0] = pCurrentQuad->m_aPoints[0];
s_vvRotatePoints[i][1] = pCurrentQuad->m_aPoints[1];
s_vvRotatePoints[i][2] = pCurrentQuad->m_aPoints[2];
s_vvRotatePoints[i][3] = pCurrentQuad->m_aPoints[3];
}
}
else
{
s_Operation = OP_MOVE_ALL;
if(!IsQuadSelected(Index))
SelectQuad(Index);
}
UI()->SetActiveItem(pID);
}
if(UI()->MouseButton(1))
{
if(Input()->ShiftIsPressed())
{
s_Operation = OP_DELETE;
if(!IsQuadSelected(Index))
SelectQuad(Index);
UI()->SetActiveItem(pID);
}
else
{
s_Operation = OP_CONTEXT_MENU;
if(!IsQuadSelected(Index))
SelectQuad(Index);
UI()->SetActiveItem(pID);
}
}
}
else
Graphics()->SetColor(0, 1, 0, 1);
IGraphics::CQuadItem QuadItem(CenterX, CenterY, 5.0f * m_MouseWScale, 5.0f * m_MouseWScale);
Graphics()->QuadsDraw(&QuadItem, 1);
}
void CEditor::DoQuadPoint(CQuad *pQuad, int QuadIndex, int V)
{
void *pID = &pQuad->m_aPoints[V];
float wx = UI()->MouseWorldX();
float wy = UI()->MouseWorldY();
float px = fx2f(pQuad->m_aPoints[V].x);
float py = fx2f(pQuad->m_aPoints[V].y);
float dx = (px - wx) / m_MouseWScale;
float dy = (py - wy) / m_MouseWScale;
if(dx * dx + dy * dy < 50)
UI()->SetHotItem(pID);
// draw selection background
if(IsQuadSelected(QuadIndex) && m_SelectedPoints & (1 << V))
{
Graphics()->SetColor(0, 0, 0, 1);
IGraphics::CQuadItem QuadItem(px, py, 7.0f * m_MouseWScale, 7.0f * m_MouseWScale);
Graphics()->QuadsDraw(&QuadItem, 1);
}
enum
{
OP_NONE = 0,
OP_MOVEPOINT,
OP_MOVEUV,
OP_CONTEXT_MENU
};
static bool s_Moved;
static int s_Operation = OP_NONE;
const bool IgnoreGrid = Input()->AltIsPressed();
if(UI()->CheckActiveItem(pID))
{
if(!s_Moved)
{
if(m_MouseDeltaWx * m_MouseDeltaWx + m_MouseDeltaWy * m_MouseDeltaWy > 0.0f)
s_Moved = true;
}
if(s_Moved)
{
if(s_Operation == OP_MOVEPOINT)
{
float x = wx;
float y = wy;
if(m_GridActive && !IgnoreGrid)
SnapToGrid(x, y);
int OffsetX = f2fx(x) - pQuad->m_aPoints[V].x;
int OffsetY = f2fx(y) - pQuad->m_aPoints[V].y;
CLayerQuads *pLayer = (CLayerQuads *)GetSelectedLayerType(0, LAYERTYPE_QUADS);
for(auto &Selected : m_vSelectedQuads)
{
CQuad *pCurrentQuad = &pLayer->m_vQuads[Selected];
for(int m = 0; m < 4; m++)
{
if(m_SelectedPoints & (1 << m))
{
pCurrentQuad->m_aPoints[m].x += OffsetX;
pCurrentQuad->m_aPoints[m].y += OffsetY;
}
}
}
}
else if(s_Operation == OP_MOVEUV)
{
CLayerQuads *pLayer = (CLayerQuads *)GetSelectedLayerType(0, LAYERTYPE_QUADS);
for(auto &Selected : m_vSelectedQuads)
{
CQuad *pCurrentQuad = &pLayer->m_vQuads[Selected];
for(int m = 0; m < 4; m++)
if(m_SelectedPoints & (1 << m))
{
// 0,2;1,3 - line x
// 0,1;2,3 - line y
pCurrentQuad->m_aTexcoords[m].x += f2fx(m_MouseDeltaWx * 0.001f);
pCurrentQuad->m_aTexcoords[(m + 2) % 4].x += f2fx(m_MouseDeltaWx * 0.001f);
pCurrentQuad->m_aTexcoords[m].y += f2fx(m_MouseDeltaWy * 0.001f);
pCurrentQuad->m_aTexcoords[m ^ 1].y += f2fx(m_MouseDeltaWy * 0.001f);
}
}
}
}
if(s_Operation == OP_CONTEXT_MENU)
{
if(!UI()->MouseButton(1))
{
if(m_vSelectedLayers.size() == 1)
{
m_SelectedQuadPoint = V;
m_SelectedQuadIndex = FindSelectedQuadIndex(QuadIndex);
static int s_PointPopupID = 0;
UiInvokePopupMenu(&s_PointPopupID, 0, UI()->MouseX(), UI()->MouseY(), 120, 150, PopupPoint);
}
UI()->SetActiveItem(nullptr);
}
}
else
{
if(!UI()->MouseButton(0))
{
if(!s_Moved)
{
if(Input()->ShiftIsPressed())
m_SelectedPoints ^= 1 << V;
else
m_SelectedPoints = 1 << V;
}
m_LockMouse = false;
UI()->SetActiveItem(nullptr);
}
}
Graphics()->SetColor(1, 1, 1, 1);
}
else if(UI()->HotItem() == pID)
{
ms_pUiGotContext = pID;
Graphics()->SetColor(1, 1, 1, 1);
m_pTooltip = "Left mouse button to move. Hold shift to move the texture. Hold alt to ignore grid.";
if(UI()->MouseButton(0))
{
UI()->SetActiveItem(pID);
s_Moved = false;
if(Input()->ShiftIsPressed())
{
s_Operation = OP_MOVEUV;
m_LockMouse = true;
}
else
s_Operation = OP_MOVEPOINT;
if(!(m_SelectedPoints & (1 << V)))
{
if(Input()->ShiftIsPressed())
m_SelectedPoints |= 1 << V;
else
m_SelectedPoints = 1 << V;
s_Moved = true;
}
if(!IsQuadSelected(QuadIndex))
SelectQuad(QuadIndex);
}
else if(UI()->MouseButton(1))
{
s_Operation = OP_CONTEXT_MENU;
if(!IsQuadSelected(QuadIndex))
SelectQuad(QuadIndex);
UI()->SetActiveItem(pID);
if(!(m_SelectedPoints & (1 << V)))
{
if(Input()->ShiftIsPressed())
m_SelectedPoints |= 1 << V;
else
m_SelectedPoints = 1 << V;
s_Moved = true;
}
}
}
else
Graphics()->SetColor(1, 0, 0, 1);
IGraphics::CQuadItem QuadItem(px, py, 5.0f * m_MouseWScale, 5.0f * m_MouseWScale);
Graphics()->QuadsDraw(&QuadItem, 1);
}
float CEditor::TriangleArea(vec2 A, vec2 B, vec2 C)
{
return abs(((B.x - A.x) * (C.y - A.y) - (C.x - A.x) * (B.y - A.y)) * 0.5f);
}
bool CEditor::IsInTriangle(vec2 Point, vec2 A, vec2 B, vec2 C)
{
// Normalize to increase precision
vec2 Min(minimum(A.x, B.x, C.x), minimum(A.y, B.y, C.y));
vec2 Max(maximum(A.x, B.x, C.x), maximum(A.y, B.y, C.y));
vec2 Size(Max.x - Min.x, Max.y - Min.y);
if(Size.x < 0.0000001f || Size.y < 0.0000001f)
return false;
vec2 Normal(1.f / Size.x, 1.f / Size.y);
A = (A - Min) * Normal;
B = (B - Min) * Normal;
C = (C - Min) * Normal;
Point = (Point - Min) * Normal;
float Area = TriangleArea(A, B, C);
return Area > 0.f && abs(TriangleArea(Point, A, B) + TriangleArea(Point, B, C) + TriangleArea(Point, C, A) - Area) < 0.000001f;
}
void CEditor::DoQuadKnife(int QuadIndex)
{
CLayerQuads *pLayer = (CLayerQuads *)GetSelectedLayerType(0, LAYERTYPE_QUADS);
CQuad *pQuad = &pLayer->m_vQuads[QuadIndex];
const bool IgnoreGrid = Input()->AltIsPressed();
float SnapRadius = 4.f * m_MouseWScale;
vec2 Mouse = vec2(UI()->MouseWorldX(), UI()->MouseWorldY());
vec2 Point = Mouse;
vec2 v[4] = {
vec2(fx2f(pQuad->m_aPoints[0].x), fx2f(pQuad->m_aPoints[0].y)),
vec2(fx2f(pQuad->m_aPoints[1].x), fx2f(pQuad->m_aPoints[1].y)),
vec2(fx2f(pQuad->m_aPoints[3].x), fx2f(pQuad->m_aPoints[3].y)),
vec2(fx2f(pQuad->m_aPoints[2].x), fx2f(pQuad->m_aPoints[2].y))};
m_pTooltip = "Left click inside the quad to select an area to slice. Hold alt to ignore grid. Right click to leave knife mode";
if(UI()->MouseButtonClicked(1))
{
m_QuadKnifeActive = false;
return;
}
// Handle snapping
if(m_GridActive && !IgnoreGrid)
{
float CellSize = (float)GetLineDistance();
vec2 OnGrid = vec2(roundf(Mouse.x / CellSize) * CellSize, roundf(Mouse.y / CellSize) * CellSize);
if(IsInTriangle(OnGrid, v[0], v[1], v[2]) || IsInTriangle(OnGrid, v[0], v[3], v[2]))
Point = OnGrid;
else
{
float MinDistance = -1.f;
for(int i = 0; i < 4; i++)
{
int j = (i + 1) % 4;
vec2 Min(minimum(v[i].x, v[j].x), minimum(v[i].y, v[j].y));
vec2 Max(maximum(v[i].x, v[j].x), maximum(v[i].y, v[j].y));
if(in_range(OnGrid.y, Min.y, Max.y) && Max.y - Min.y > 0.0000001f)
{
vec2 OnEdge(v[i].x + (OnGrid.y - v[i].y) / (v[j].y - v[i].y) * (v[j].x - v[i].x), OnGrid.y);
float Distance = abs(OnGrid.x - OnEdge.x);
if(Distance < CellSize && (Distance < MinDistance || MinDistance < 0.f))
{
MinDistance = Distance;
Point = OnEdge;
}
}
if(in_range(OnGrid.x, Min.x, Max.x) && Max.x - Min.x > 0.0000001f)
{
vec2 OnEdge(OnGrid.x, v[i].y + (OnGrid.x - v[i].x) / (v[j].x - v[i].x) * (v[j].y - v[i].y));
float Distance = abs(OnGrid.y - OnEdge.y);
if(Distance < CellSize && (Distance < MinDistance || MinDistance < 0.f))
{
MinDistance = Distance;
Point = OnEdge;
}
}
}
}
}
else
{
float MinDistance = -1.f;
// Try snapping to corners
for(const auto &x : v)
{
float Distance = distance(Mouse, x);
if(Distance <= SnapRadius && (Distance < MinDistance || MinDistance < 0.f))
{
MinDistance = Distance;
Point = x;
}
}
if(MinDistance < 0.f)
{
// Try snapping to edges
for(int i = 0; i < 4; i++)
{
int j = (i + 1) % 4;
vec2 s(v[j] - v[i]);
float t = ((Mouse.x - v[i].x) * s.x + (Mouse.y - v[i].y) * s.y) / (s.x * s.x + s.y * s.y);
if(in_range(t, 0.f, 1.f))
{
vec2 OnEdge = vec2((v[i].x + t * s.x), (v[i].y + t * s.y));
float Distance = distance(Mouse, OnEdge);
if(Distance <= SnapRadius && (Distance < MinDistance || MinDistance < 0.f))
{
MinDistance = Distance;
Point = OnEdge;
}
}
}
}
}
bool ValidPosition = IsInTriangle(Point, v[0], v[1], v[2]) || IsInTriangle(Point, v[0], v[3], v[2]);
if(UI()->MouseButtonClicked(0) && ValidPosition)
{
m_aQuadKnifePoints[m_QuadKnifeCount] = Point;
m_QuadKnifeCount++;
}
if(m_QuadKnifeCount == 4)
{
if(IsInTriangle(m_aQuadKnifePoints[3], m_aQuadKnifePoints[0], m_aQuadKnifePoints[1], m_aQuadKnifePoints[2]) ||
IsInTriangle(m_aQuadKnifePoints[1], m_aQuadKnifePoints[0], m_aQuadKnifePoints[2], m_aQuadKnifePoints[3]))
{
// Fix concave order
std::swap(m_aQuadKnifePoints[0], m_aQuadKnifePoints[3]);
std::swap(m_aQuadKnifePoints[1], m_aQuadKnifePoints[2]);
}
std::swap(m_aQuadKnifePoints[2], m_aQuadKnifePoints[3]);
CQuad *pResult = pLayer->NewQuad(64, 64, 64, 64);
pQuad = &pLayer->m_vQuads[QuadIndex];
for(int i = 0; i < 4; i++)
{
int t = IsInTriangle(m_aQuadKnifePoints[i], v[0], v[3], v[2]) ? 2 : 1;
vec2 A = vec2(fx2f(pQuad->m_aPoints[0].x), fx2f(pQuad->m_aPoints[0].y));
vec2 B = vec2(fx2f(pQuad->m_aPoints[3].x), fx2f(pQuad->m_aPoints[3].y));
vec2 C = vec2(fx2f(pQuad->m_aPoints[t].x), fx2f(pQuad->m_aPoints[t].y));
float TriArea = TriangleArea(A, B, C);
float WeightA = TriangleArea(m_aQuadKnifePoints[i], B, C) / TriArea;
float WeightB = TriangleArea(m_aQuadKnifePoints[i], C, A) / TriArea;
float WeightC = TriangleArea(m_aQuadKnifePoints[i], A, B) / TriArea;
pResult->m_aColors[i].r = (int)round(pQuad->m_aColors[0].r * WeightA + pQuad->m_aColors[3].r * WeightB + pQuad->m_aColors[t].r * WeightC);
pResult->m_aColors[i].g = (int)round(pQuad->m_aColors[0].g * WeightA + pQuad->m_aColors[3].g * WeightB + pQuad->m_aColors[t].g * WeightC);
pResult->m_aColors[i].b = (int)round(pQuad->m_aColors[0].b * WeightA + pQuad->m_aColors[3].b * WeightB + pQuad->m_aColors[t].b * WeightC);
pResult->m_aColors[i].a = (int)round(pQuad->m_aColors[0].a * WeightA + pQuad->m_aColors[3].a * WeightB + pQuad->m_aColors[t].a * WeightC);
pResult->m_aTexcoords[i].x = (int)round(pQuad->m_aTexcoords[0].x * WeightA + pQuad->m_aTexcoords[3].x * WeightB + pQuad->m_aTexcoords[t].x * WeightC);
pResult->m_aTexcoords[i].y = (int)round(pQuad->m_aTexcoords[0].y * WeightA + pQuad->m_aTexcoords[3].y * WeightB + pQuad->m_aTexcoords[t].y * WeightC);
pResult->m_aPoints[i].x = f2fx(m_aQuadKnifePoints[i].x);
pResult->m_aPoints[i].y = f2fx(m_aQuadKnifePoints[i].y);
}
pResult->m_aPoints[4].x = ((pResult->m_aPoints[0].x + pResult->m_aPoints[3].x) / 2 + (pResult->m_aPoints[1].x + pResult->m_aPoints[2].x) / 2) / 2;
pResult->m_aPoints[4].y = ((pResult->m_aPoints[0].y + pResult->m_aPoints[3].y) / 2 + (pResult->m_aPoints[1].y + pResult->m_aPoints[2].y) / 2) / 2;
m_QuadKnifeCount = 0;
}
// Render
Graphics()->TextureClear();
Graphics()->LinesBegin();
IGraphics::CLineItem aEdges[4] = {
IGraphics::CLineItem(v[0].x, v[0].y, v[1].x, v[1].y),
IGraphics::CLineItem(v[1].x, v[1].y, v[2].x, v[2].y),
IGraphics::CLineItem(v[2].x, v[2].y, v[3].x, v[3].y),
IGraphics::CLineItem(v[3].x, v[3].y, v[0].x, v[0].y)};
Graphics()->SetColor(1.f, 0.5f, 0.f, 1.f);
Graphics()->LinesDraw(aEdges, 4);
IGraphics::CLineItem aLines[4];
int LineCount = maximum(m_QuadKnifeCount - 1, 0);
for(int i = 0; i < LineCount; i++)
aLines[i] = IGraphics::CLineItem(m_aQuadKnifePoints[i].x, m_aQuadKnifePoints[i].y, m_aQuadKnifePoints[i + 1].x, m_aQuadKnifePoints[i + 1].y);
Graphics()->SetColor(1.f, 1.f, 1.f, 1.f);
Graphics()->LinesDraw(aLines, LineCount);
if(ValidPosition)
{
if(m_QuadKnifeCount > 0)
{
IGraphics::CLineItem LineCurrent(Point.x, Point.y, m_aQuadKnifePoints[m_QuadKnifeCount - 1].x, m_aQuadKnifePoints[m_QuadKnifeCount - 1].y);
Graphics()->LinesDraw(&LineCurrent, 1);
}
if(m_QuadKnifeCount == 3)
{
IGraphics::CLineItem LineClose(Point.x, Point.y, m_aQuadKnifePoints[0].x, m_aQuadKnifePoints[0].y);
Graphics()->LinesDraw(&LineClose, 1);
}
}
Graphics()->LinesEnd();
Graphics()->QuadsBegin();
IGraphics::CQuadItem aMarkers[4];
for(int i = 0; i < m_QuadKnifeCount; i++)
aMarkers[i] = IGraphics::CQuadItem(m_aQuadKnifePoints[i].x, m_aQuadKnifePoints[i].y, 5.f * m_MouseWScale, 5.f * m_MouseWScale);
Graphics()->SetColor(0.f, 0.f, 1.f, 1.f);
Graphics()->QuadsDraw(aMarkers, m_QuadKnifeCount);
if(ValidPosition)
{
IGraphics::CQuadItem MarkerCurrent(Point.x, Point.y, 5.f * m_MouseWScale, 5.f * m_MouseWScale);
Graphics()->QuadsDraw(&MarkerCurrent, 1);
}
Graphics()->QuadsEnd();
}
void CEditor::DoQuadEnvelopes(const std::vector<CQuad> &vQuads, IGraphics::CTextureHandle Texture)
{
size_t Num = vQuads.size();
CEnvelope **apEnvelope = new CEnvelope *[Num];
mem_zero(apEnvelope, sizeof(CEnvelope *) * Num); // NOLINT(bugprone-sizeof-expression)
for(size_t i = 0; i < Num; i++)
{
if((m_ShowEnvelopePreview == SHOWENV_SELECTED && vQuads[i].m_PosEnv == m_SelectedEnvelope) || m_ShowEnvelopePreview == SHOWENV_ALL)
if(vQuads[i].m_PosEnv >= 0 && vQuads[i].m_PosEnv < (int)m_Map.m_vpEnvelopes.size())
apEnvelope[i] = m_Map.m_vpEnvelopes[vQuads[i].m_PosEnv];
}
//Draw Lines
Graphics()->TextureClear();
Graphics()->LinesBegin();
Graphics()->SetColor(80.0f / 255, 150.0f / 255, 230.f / 255, 0.5f);
for(size_t j = 0; j < Num; j++)
{
if(!apEnvelope[j])
continue;
//QuadParams
const CPoint *pPoints = vQuads[j].m_aPoints;
for(size_t i = 0; i < apEnvelope[j]->m_vPoints.size() - 1; i++)
{
float OffsetX = fx2f(apEnvelope[j]->m_vPoints[i].m_aValues[0]);
float OffsetY = fx2f(apEnvelope[j]->m_vPoints[i].m_aValues[1]);
vec2 Pos0 = vec2(fx2f(pPoints[4].x) + OffsetX, fx2f(pPoints[4].y) + OffsetY);
OffsetX = fx2f(apEnvelope[j]->m_vPoints[i + 1].m_aValues[0]);
OffsetY = fx2f(apEnvelope[j]->m_vPoints[i + 1].m_aValues[1]);
vec2 Pos1 = vec2(fx2f(pPoints[4].x) + OffsetX, fx2f(pPoints[4].y) + OffsetY);
IGraphics::CLineItem Line = IGraphics::CLineItem(Pos0.x, Pos0.y, Pos1.x, Pos1.y);
Graphics()->LinesDraw(&Line, 1);
}
}
Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f);
Graphics()->LinesEnd();
//Draw Quads
Graphics()->TextureSet(Texture);
Graphics()->QuadsBegin();
for(size_t j = 0; j < Num; j++)
{
if(!apEnvelope[j])
continue;
//QuadParams
const CPoint *pPoints = vQuads[j].m_aPoints;
for(size_t i = 0; i < apEnvelope[j]->m_vPoints.size(); i++)
{
//Calc Env Position
float OffsetX = fx2f(apEnvelope[j]->m_vPoints[i].m_aValues[0]);
float OffsetY = fx2f(apEnvelope[j]->m_vPoints[i].m_aValues[1]);
float Rot = fx2f(apEnvelope[j]->m_vPoints[i].m_aValues[2]) / 360.0f * pi * 2;
//Set Colours
float Alpha = (m_SelectedQuadEnvelope == vQuads[j].m_PosEnv && m_SelectedEnvelopePoint == (int)i) ? 0.65f : 0.35f;
IGraphics::CColorVertex aArray[4] = {
IGraphics::CColorVertex(0, vQuads[j].m_aColors[0].r, vQuads[j].m_aColors[0].g, vQuads[j].m_aColors[0].b, Alpha),
IGraphics::CColorVertex(1, vQuads[j].m_aColors[1].r, vQuads[j].m_aColors[1].g, vQuads[j].m_aColors[1].b, Alpha),
IGraphics::CColorVertex(2, vQuads[j].m_aColors[2].r, vQuads[j].m_aColors[2].g, vQuads[j].m_aColors[2].b, Alpha),
IGraphics::CColorVertex(3, vQuads[j].m_aColors[3].r, vQuads[j].m_aColors[3].g, vQuads[j].m_aColors[3].b, Alpha)};
Graphics()->SetColorVertex(aArray, 4);
//Rotation
if(Rot != 0)
{
static CPoint aRotated[4];
aRotated[0] = vQuads[j].m_aPoints[0];
aRotated[1] = vQuads[j].m_aPoints[1];
aRotated[2] = vQuads[j].m_aPoints[2];
aRotated[3] = vQuads[j].m_aPoints[3];
pPoints = aRotated;
Rotate(&vQuads[j].m_aPoints[4], &aRotated[0], Rot);
Rotate(&vQuads[j].m_aPoints[4], &aRotated[1], Rot);
Rotate(&vQuads[j].m_aPoints[4], &aRotated[2], Rot);
Rotate(&vQuads[j].m_aPoints[4], &aRotated[3], Rot);
}
//Set Texture Coords
Graphics()->QuadsSetSubsetFree(
fx2f(vQuads[j].m_aTexcoords[0].x), fx2f(vQuads[j].m_aTexcoords[0].y),
fx2f(vQuads[j].m_aTexcoords[1].x), fx2f(vQuads[j].m_aTexcoords[1].y),
fx2f(vQuads[j].m_aTexcoords[2].x), fx2f(vQuads[j].m_aTexcoords[2].y),
fx2f(vQuads[j].m_aTexcoords[3].x), fx2f(vQuads[j].m_aTexcoords[3].y));
//Set Quad Coords & Draw
IGraphics::CFreeformItem Freeform(
fx2f(pPoints[0].x) + OffsetX, fx2f(pPoints[0].y) + OffsetY,
fx2f(pPoints[1].x) + OffsetX, fx2f(pPoints[1].y) + OffsetY,
fx2f(pPoints[2].x) + OffsetX, fx2f(pPoints[2].y) + OffsetY,
fx2f(pPoints[3].x) + OffsetX, fx2f(pPoints[3].y) + OffsetY);
Graphics()->QuadsDrawFreeform(&Freeform, 1);
}
}
Graphics()->QuadsEnd();
Graphics()->TextureClear();
Graphics()->QuadsBegin();
// Draw QuadPoints
for(size_t j = 0; j < Num; j++)
{
if(!apEnvelope[j])
continue;
for(size_t i = 0; i < apEnvelope[j]->m_vPoints.size(); i++)
DoQuadEnvPoint(&vQuads[j], j, i);
}
Graphics()->QuadsEnd();
delete[] apEnvelope;
}
void CEditor::DoQuadEnvPoint(const CQuad *pQuad, int QIndex, int PIndex)
{
enum
{
OP_NONE = 0,
OP_MOVE,
OP_ROTATE,
};
// some basic values
static float s_LastWx = 0;
static float s_LastWy = 0;
static int s_Operation = OP_NONE;
float wx = UI()->MouseWorldX();
float wy = UI()->MouseWorldY();
CEnvelope *pEnvelope = m_Map.m_vpEnvelopes[pQuad->m_PosEnv];
void *pID = &pEnvelope->m_vPoints[PIndex];
static int s_CurQIndex = -1;
// get pivot
float CenterX = fx2f(pQuad->m_aPoints[4].x) + fx2f(pEnvelope->m_vPoints[PIndex].m_aValues[0]);
float CenterY = fx2f(pQuad->m_aPoints[4].y) + fx2f(pEnvelope->m_vPoints[PIndex].m_aValues[1]);
float dx = (CenterX - wx) / m_MouseWScale;
float dy = (CenterY - wy) / m_MouseWScale;
if(dx * dx + dy * dy < 50.0f && UI()->CheckActiveItem(nullptr))
{
UI()->SetHotItem(pID);
s_CurQIndex = QIndex;
}
const bool IgnoreGrid = Input()->AltIsPressed();
if(UI()->CheckActiveItem(pID) && s_CurQIndex == QIndex)
{
if(s_Operation == OP_MOVE)
{
if(m_GridActive && !IgnoreGrid)
{
float x = wx;
float y = wy;
SnapToGrid(x, y);
pEnvelope->m_vPoints[PIndex].m_aValues[0] = f2fx(x) - pQuad->m_aPoints[4].x;
pEnvelope->m_vPoints[PIndex].m_aValues[1] = f2fx(y) - pQuad->m_aPoints[4].y;
}
else
{
pEnvelope->m_vPoints[PIndex].m_aValues[0] += f2fx(wx - s_LastWx);
pEnvelope->m_vPoints[PIndex].m_aValues[1] += f2fx(wy - s_LastWy);
}
}
else if(s_Operation == OP_ROTATE)
pEnvelope->m_vPoints[PIndex].m_aValues[2] += 10 * m_MouseDeltaX;
s_LastWx = wx;
s_LastWy = wy;
if(!UI()->MouseButton(0))
{
m_LockMouse = false;
s_Operation = OP_NONE;
UI()->SetActiveItem(nullptr);
}
Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f);
}
else if(UI()->HotItem() == pID && s_CurQIndex == QIndex)
{
ms_pUiGotContext = pID;
Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f);
m_pTooltip = "Left mouse button to move. Hold ctrl to rotate. Hold alt to ignore grid.";
if(UI()->MouseButton(0))
{
if(Input()->ModifierIsPressed())
{
m_LockMouse = true;
s_Operation = OP_ROTATE;
SelectQuad(QIndex);
}
else
{
s_Operation = OP_MOVE;
SelectQuad(QIndex);
}
m_SelectedEnvelopePoint = PIndex;
m_SelectedQuadEnvelope = pQuad->m_PosEnv;
UI()->SetActiveItem(pID);
s_LastWx = wx;
s_LastWy = wy;
}
else
{
m_SelectedEnvelopePoint = -1;
m_SelectedQuadEnvelope = -1;
}
}
else
Graphics()->SetColor(0.0f, 1.0f, 0.0f, 1.0f);
IGraphics::CQuadItem QuadItem(CenterX, CenterY, 5.0f * m_MouseWScale, 5.0f * m_MouseWScale);
Graphics()->QuadsDraw(&QuadItem, 1);
}
void CEditor::DoMapEditor(CUIRect View)
{
// render all good stuff
if(!m_ShowPicker)
{
if(m_Dialog == DIALOG_NONE && m_EditBoxActive == 0 && Input()->ShiftIsPressed() && !Input()->ModifierIsPressed() && Input()->KeyPress(KEY_G))
{
const bool AnyHidden =
!m_Map.m_pGameLayer->m_Visible ||
(m_Map.m_pFrontLayer && !m_Map.m_pFrontLayer->m_Visible) ||
(m_Map.m_pTeleLayer && !m_Map.m_pTeleLayer->m_Visible) ||
(m_Map.m_pSpeedupLayer && !m_Map.m_pSpeedupLayer->m_Visible) ||
(m_Map.m_pTuneLayer && !m_Map.m_pTuneLayer->m_Visible) ||
(m_Map.m_pSwitchLayer && !m_Map.m_pSwitchLayer->m_Visible);
m_Map.m_pGameLayer->m_Visible = AnyHidden;
if(m_Map.m_pFrontLayer)
m_Map.m_pFrontLayer->m_Visible = AnyHidden;
if(m_Map.m_pTeleLayer)
m_Map.m_pTeleLayer->m_Visible = AnyHidden;
if(m_Map.m_pSpeedupLayer)
m_Map.m_pSpeedupLayer->m_Visible = AnyHidden;
if(m_Map.m_pTuneLayer)
m_Map.m_pTuneLayer->m_Visible = AnyHidden;
if(m_Map.m_pSwitchLayer)
m_Map.m_pSwitchLayer->m_Visible = AnyHidden;
}
for(auto &pGroup : m_Map.m_vpGroups)
{
if(pGroup->m_Visible)
pGroup->Render();
}
// render the game, tele, speedup, front, tune and switch above everything else
if(m_Map.m_pGameGroup->m_Visible)
{
m_Map.m_pGameGroup->MapScreen();
for(auto &pLayer : m_Map.m_pGameGroup->m_vpLayers)
{
if(
pLayer->m_Visible &&
(pLayer == m_Map.m_pGameLayer ||
pLayer == m_Map.m_pFrontLayer ||
pLayer == m_Map.m_pTeleLayer ||
pLayer == m_Map.m_pSpeedupLayer ||
pLayer == m_Map.m_pSwitchLayer ||
pLayer == m_Map.m_pTuneLayer))
pLayer->Render();
}
}
CLayerTiles *pT = static_cast<CLayerTiles *>(GetSelectedLayerType(0, LAYERTYPE_TILES));
if(m_ShowTileInfo && pT && pT->m_Visible && m_Zoom <= 300.0f)
{
GetSelectedGroup()->MapScreen();
pT->ShowInfo();
}
}
else
{
// fix aspect ratio of the image in the picker
float Max = minimum(View.w, View.h);
View.w = View.h = Max;
}
static void *s_pEditorID = (void *)&s_pEditorID;
const bool Inside = UI()->MouseInside(&View);
// fetch mouse position
float wx = UI()->MouseWorldX();
float wy = UI()->MouseWorldY();
float mx = UI()->MouseX();
float my = UI()->MouseY();
static float s_StartWx = 0;
static float s_StartWy = 0;
enum
{
OP_NONE = 0,
OP_BRUSH_GRAB,
OP_BRUSH_DRAW,
OP_BRUSH_PAINT,
OP_PAN_WORLD,
OP_PAN_EDITOR,
};
// remap the screen so it can display the whole tileset
if(m_ShowPicker)
{
CUIRect Screen = *UI()->Screen();
float Size = 32.0f * 16.0f;
float w = Size * (Screen.w / View.w);
float h = Size * (Screen.h / View.h);
float x = -(View.x / Screen.w) * w;
float y = -(View.y / Screen.h) * h;
wx = x + w * mx / Screen.w;
wy = y + h * my / Screen.h;
CLayerTiles *pTileLayer = (CLayerTiles *)GetSelectedLayerType(0, LAYERTYPE_TILES);
if(pTileLayer)
{
Graphics()->MapScreen(x, y, x + w, y + h);
m_TilesetPicker.m_Image = pTileLayer->m_Image;
m_TilesetPicker.m_Texture = pTileLayer->m_Texture;
if(m_BrushColorEnabled)
{
m_TilesetPicker.m_Color = pTileLayer->m_Color;
m_TilesetPicker.m_Color.a = 255;
}
else
{
m_TilesetPicker.m_Color = {255, 255, 255, 255};
}
m_TilesetPicker.m_Game = pTileLayer->m_Game;
m_TilesetPicker.m_Tele = pTileLayer->m_Tele;
m_TilesetPicker.m_Speedup = pTileLayer->m_Speedup;
m_TilesetPicker.m_Front = pTileLayer->m_Front;
m_TilesetPicker.m_Switch = pTileLayer->m_Switch;
m_TilesetPicker.m_Tune = pTileLayer->m_Tune;
m_TilesetPicker.Render(true);
if(m_ShowTileInfo)
m_TilesetPicker.ShowInfo();
}
else
{
CLayerQuads *pQuadLayer = (CLayerQuads *)GetSelectedLayerType(0, LAYERTYPE_QUADS);
if(pQuadLayer)
{
m_QuadsetPicker.m_Image = pQuadLayer->m_Image;
m_QuadsetPicker.m_vQuads[0].m_aPoints[0].x = f2fx(View.x);
m_QuadsetPicker.m_vQuads[0].m_aPoints[0].y = f2fx(View.y);
m_QuadsetPicker.m_vQuads[0].m_aPoints[1].x = f2fx((View.x + View.w));
m_QuadsetPicker.m_vQuads[0].m_aPoints[1].y = f2fx(View.y);
m_QuadsetPicker.m_vQuads[0].m_aPoints[2].x = f2fx(View.x);
m_QuadsetPicker.m_vQuads[0].m_aPoints[2].y = f2fx((View.y + View.h));
m_QuadsetPicker.m_vQuads[0].m_aPoints[3].x = f2fx((View.x + View.w));
m_QuadsetPicker.m_vQuads[0].m_aPoints[3].y = f2fx((View.y + View.h));
m_QuadsetPicker.m_vQuads[0].m_aPoints[4].x = f2fx((View.x + View.w / 2));
m_QuadsetPicker.m_vQuads[0].m_aPoints[4].y = f2fx((View.y + View.h / 2));
m_QuadsetPicker.Render();
}
}
}
static int s_Operation = OP_NONE;
// draw layer borders
CLayer *apEditLayers[128];
size_t NumEditLayers = 0;
if(m_ShowPicker && GetSelectedLayer(0) && GetSelectedLayer(0)->m_Type == LAYERTYPE_TILES)
{
apEditLayers[0] = &m_TilesetPicker;
NumEditLayers++;
}
else if(m_ShowPicker)
{
apEditLayers[0] = &m_QuadsetPicker;
NumEditLayers++;
}
else
{
// pick a type of layers to edit, preferring Tiles layers.
int EditingType = -1;
for(size_t i = 0; i < m_vSelectedLayers.size(); i++)
{
CLayer *pLayer = GetSelectedLayer(i);
if(pLayer && (EditingType == -1 || pLayer->m_Type == LAYERTYPE_TILES))
{
EditingType = pLayer->m_Type;
if(EditingType == LAYERTYPE_TILES)
break;
}
}
for(size_t i = 0; i < m_vSelectedLayers.size() && NumEditLayers < 128; i++)
{
apEditLayers[NumEditLayers] = GetSelectedLayerType(i, EditingType);
if(apEditLayers[NumEditLayers])
{
NumEditLayers++;
}
}
CLayerGroup *pGroup = GetSelectedGroup();
if(pGroup)
{
pGroup->MapScreen();
RenderGrid(pGroup);
for(size_t i = 0; i < NumEditLayers; i++)
{
if(apEditLayers[i]->m_Type != LAYERTYPE_TILES)
continue;
float w, h;
apEditLayers[i]->GetSize(&w, &h);
IGraphics::CLineItem Array[4] = {
IGraphics::CLineItem(0, 0, w, 0),
IGraphics::CLineItem(w, 0, w, h),
IGraphics::CLineItem(w, h, 0, h),
IGraphics::CLineItem(0, h, 0, 0)};
Graphics()->TextureClear();
Graphics()->LinesBegin();
Graphics()->LinesDraw(Array, 4);
Graphics()->LinesEnd();
}
}
}
if(Inside)
{
UI()->SetHotItem(s_pEditorID);
// do global operations like pan and zoom
if(UI()->CheckActiveItem(nullptr) && (UI()->MouseButton(0) || UI()->MouseButton(2)))
{
s_StartWx = wx;
s_StartWy = wy;
if(Input()->ModifierIsPressed() || UI()->MouseButton(2))
{
if(Input()->ShiftIsPressed())
s_Operation = OP_PAN_EDITOR;
else
s_Operation = OP_PAN_WORLD;
UI()->SetActiveItem(s_pEditorID);
}
else
s_Operation = OP_NONE;
}
// brush editing
if(UI()->HotItem() == s_pEditorID)
{
int Layer = NUM_LAYERS;
if(m_ShowPicker)
{
CLayer *pLayer = GetSelectedLayer(0);
if(pLayer == m_Map.m_pGameLayer)
Layer = LAYER_GAME;
else if(pLayer == m_Map.m_pFrontLayer)
Layer = LAYER_FRONT;
else if(pLayer == m_Map.m_pSwitchLayer)
Layer = LAYER_SWITCH;
else if(pLayer == m_Map.m_pTeleLayer)
Layer = LAYER_TELE;
else if(pLayer == m_Map.m_pSpeedupLayer)
Layer = LAYER_SPEEDUP;
else if(pLayer == m_Map.m_pTuneLayer)
Layer = LAYER_TUNE;
}
if(m_ShowPicker && Layer != NUM_LAYERS)
{
if(m_SelectEntitiesImage == "DDNet")
m_pTooltip = Explain(EXPLANATION_DDNET, (int)wx / 32 + (int)wy / 32 * 16, Layer);
else if(m_SelectEntitiesImage == "FNG")
m_pTooltip = Explain(EXPLANATION_FNG, (int)wx / 32 + (int)wy / 32 * 16, Layer);
else if(m_SelectEntitiesImage == "Vanilla")
m_pTooltip = Explain(EXPLANATION_VANILLA, (int)wx / 32 + (int)wy / 32 * 16, Layer);
}
else if(m_Brush.IsEmpty())
m_pTooltip = "Use left mouse button to drag and create a brush. Hold shift to select multiple quads. Use ctrl+right mouse to select layer.";
else
m_pTooltip = "Use left mouse button to paint with the brush. Right button clears the brush.";
if(UI()->CheckActiveItem(s_pEditorID))
{
CUIRect r;
r.x = s_StartWx;
r.y = s_StartWy;
r.w = wx - s_StartWx;
r.h = wy - s_StartWy;
if(r.w < 0)
{
r.x += r.w;
r.w = -r.w;
}
if(r.h < 0)
{
r.y += r.h;
r.h = -r.h;
}
if(s_Operation == OP_BRUSH_DRAW)
{
if(!m_Brush.IsEmpty())
{
// draw with brush
for(size_t k = 0; k < NumEditLayers; k++)
{
size_t BrushIndex = k % m_Brush.m_vpLayers.size();
if(apEditLayers[k]->m_Type == m_Brush.m_vpLayers[BrushIndex]->m_Type)
{
if(apEditLayers[k]->m_Type == LAYERTYPE_TILES)
{
CLayerTiles *pLayer = (CLayerTiles *)apEditLayers[k];
CLayerTiles *pBrushLayer = (CLayerTiles *)m_Brush.m_vpLayers[BrushIndex];
if(pLayer->m_Tele <= pBrushLayer->m_Tele && pLayer->m_Speedup <= pBrushLayer->m_Speedup && pLayer->m_Front <= pBrushLayer->m_Front && pLayer->m_Game <= pBrushLayer->m_Game && pLayer->m_Switch <= pBrushLayer->m_Switch && pLayer->m_Tune <= pBrushLayer->m_Tune)
pLayer->BrushDraw(pBrushLayer, wx, wy);
}
else
{
apEditLayers[k]->BrushDraw(m_Brush.m_vpLayers[BrushIndex], wx, wy);
}
}
}
}
}
else if(s_Operation == OP_BRUSH_GRAB)
{
if(!UI()->MouseButton(0))
{
if(Input()->ShiftIsPressed())
{
CLayerQuads *pQuadLayer = (CLayerQuads *)GetSelectedLayerType(0, LAYERTYPE_QUADS);
if(pQuadLayer)
{
for(size_t i = 0; i < pQuadLayer->m_vQuads.size(); i++)
{
CQuad *pQuad = &pQuadLayer->m_vQuads[i];
float px = fx2f(pQuad->m_aPoints[4].x);
float py = fx2f(pQuad->m_aPoints[4].y);
if(px > r.x && px < r.x + r.w && py > r.y && py < r.y + r.h)
if(!IsQuadSelected(i))
m_vSelectedQuads.push_back(i);
}
}
}
else
{
// grab brush
char aBuf[256];
str_format(aBuf, sizeof(aBuf), "grabbing %f %f %f %f", r.x, r.y, r.w, r.h);
Console()->Print(IConsole::OUTPUT_LEVEL_DEBUG, "editor", aBuf);
// TODO: do all layers
int Grabs = 0;
for(size_t k = 0; k < NumEditLayers; k++)
Grabs += apEditLayers[k]->BrushGrab(&m_Brush, r);
if(Grabs == 0)
m_Brush.Clear();
for(auto &pLayer : m_Brush.m_vpLayers)
pLayer->m_BrushRefCount = 1;
m_vSelectedQuads.clear();
m_SelectedPoints = 0;
}
}
else
{
for(size_t k = 0; k < NumEditLayers; k++)
apEditLayers[k]->BrushSelecting(r);
UI()->MapScreen();
}
}
else if(s_Operation == OP_BRUSH_PAINT)
{
if(!UI()->MouseButton(0))
{
for(size_t k = 0; k < NumEditLayers; k++)
{
size_t BrushIndex = k;
if(m_Brush.m_vpLayers.size() != NumEditLayers)
BrushIndex = 0;
CLayer *pBrush = m_Brush.IsEmpty() ? nullptr : m_Brush.m_vpLayers[BrushIndex];
apEditLayers[k]->FillSelection(m_Brush.IsEmpty(), pBrush, r);
}
}
else
{
for(size_t k = 0; k < NumEditLayers; k++)
apEditLayers[k]->BrushSelecting(r);
UI()->MapScreen();
}
}
}
else
{
if(UI()->MouseButton(1))
{
for(auto &pLayer : m_Brush.m_vpLayers)
{
if(pLayer->m_BrushRefCount == 1)
delete pLayer;
}
m_Brush.Clear();
}
if(UI()->MouseButton(0) && s_Operation == OP_NONE && !m_QuadKnifeActive)
{
UI()->SetActiveItem(s_pEditorID);
if(m_Brush.IsEmpty())
s_Operation = OP_BRUSH_GRAB;
else
{
s_Operation = OP_BRUSH_DRAW;
for(size_t k = 0; k < NumEditLayers; k++)
{
size_t BrushIndex = k;
if(m_Brush.m_vpLayers.size() != NumEditLayers)
BrushIndex = 0;
if(apEditLayers[k]->m_Type == m_Brush.m_vpLayers[BrushIndex]->m_Type)
apEditLayers[k]->BrushPlace(m_Brush.m_vpLayers[BrushIndex], wx, wy);
}
}
CLayerTiles *pLayer = (CLayerTiles *)GetSelectedLayerType(0, LAYERTYPE_TILES);
if(Input()->ShiftIsPressed() && pLayer)
s_Operation = OP_BRUSH_PAINT;
}
if(!m_Brush.IsEmpty())
{
m_Brush.m_OffsetX = -(int)wx;
m_Brush.m_OffsetY = -(int)wy;
for(const auto &pLayer : m_Brush.m_vpLayers)
{
if(pLayer->m_Type == LAYERTYPE_TILES)
{
m_Brush.m_OffsetX = -(int)(wx / 32.0f) * 32;
m_Brush.m_OffsetY = -(int)(wy / 32.0f) * 32;
break;
}
}
CLayerGroup *pGroup = GetSelectedGroup();
if(!m_ShowPicker && pGroup)
{
m_Brush.m_OffsetX += pGroup->m_OffsetX;
m_Brush.m_OffsetY += pGroup->m_OffsetY;
m_Brush.m_ParallaxX = pGroup->m_ParallaxX;
m_Brush.m_ParallaxY = pGroup->m_ParallaxY;
m_Brush.m_ParallaxZoom = pGroup->m_ParallaxZoom;
m_Brush.Render();
float w, h;
m_Brush.GetSize(&w, &h);
IGraphics::CLineItem Array[4] = {
IGraphics::CLineItem(0, 0, w, 0),
IGraphics::CLineItem(w, 0, w, h),
IGraphics::CLineItem(w, h, 0, h),
IGraphics::CLineItem(0, h, 0, 0)};
Graphics()->TextureClear();
Graphics()->LinesBegin();
Graphics()->LinesDraw(Array, 4);
Graphics()->LinesEnd();
}
}
}
}
// quad & sound editing
{
if(!m_ShowPicker && m_Brush.IsEmpty())
{
// fetch layers
CLayerGroup *pGroup = GetSelectedGroup();
if(pGroup)
pGroup->MapScreen();
for(size_t k = 0; k < NumEditLayers; k++)
{
if(apEditLayers[k]->m_Type == LAYERTYPE_QUADS)
{
CLayerQuads *pLayer = (CLayerQuads *)apEditLayers[k];
if(m_ShowEnvelopePreview == SHOWENV_NONE)
m_ShowEnvelopePreview = SHOWENV_ALL;
if(m_QuadKnifeActive)
DoQuadKnife(m_vSelectedQuads[m_SelectedQuadIndex]);
else
{
Graphics()->TextureClear();
Graphics()->QuadsBegin();
for(size_t i = 0; i < pLayer->m_vQuads.size(); i++)
{
for(int v = 0; v < 4; v++)
DoQuadPoint(&pLayer->m_vQuads[i], i, v);
DoQuad(&pLayer->m_vQuads[i], i);
}
Graphics()->QuadsEnd();
}
}
if(apEditLayers[k]->m_Type == LAYERTYPE_SOUNDS)
{
CLayerSounds *pLayer = (CLayerSounds *)apEditLayers[k];
Graphics()->TextureClear();
Graphics()->QuadsBegin();
for(size_t i = 0; i < pLayer->m_vSources.size(); i++)
{
DoSoundSource(&pLayer->m_vSources[i], i);
}
Graphics()->QuadsEnd();
}
}
UI()->MapScreen();
}
}
// do panning
if(UI()->CheckActiveItem(s_pEditorID))
{
if(s_Operation == OP_PAN_WORLD)
{
m_WorldOffsetX -= m_MouseDeltaX * m_MouseWScale;
m_WorldOffsetY -= m_MouseDeltaY * m_MouseWScale;
}
else if(s_Operation == OP_PAN_EDITOR)
{
m_EditorOffsetX -= m_MouseDeltaX * m_MouseWScale;
m_EditorOffsetY -= m_MouseDeltaY * m_MouseWScale;
}
// release mouse
if(!UI()->MouseButton(0))
{
s_Operation = OP_NONE;
UI()->SetActiveItem(nullptr);
}
}
if(!Input()->ShiftIsPressed() && !Input()->ModifierIsPressed() && m_Dialog == DIALOG_NONE && m_EditBoxActive == 0)
{
float PanSpeed = 64.0f;
if(Input()->KeyPress(KEY_A))
m_WorldOffsetX -= PanSpeed * m_MouseWScale;
else if(Input()->KeyPress(KEY_D))
m_WorldOffsetX += PanSpeed * m_MouseWScale;
if(Input()->KeyPress(KEY_W))
m_WorldOffsetY -= PanSpeed * m_MouseWScale;
else if(Input()->KeyPress(KEY_S))
m_WorldOffsetY += PanSpeed * m_MouseWScale;
}
}
else if(UI()->CheckActiveItem(s_pEditorID))
{
// release mouse
if(!UI()->MouseButton(0))
{
s_Operation = OP_NONE;
UI()->SetActiveItem(nullptr);
}
}
if(!m_ShowPicker && GetSelectedGroup() && GetSelectedGroup()->m_UseClipping)
{
CLayerGroup *pGameGroup = m_Map.m_pGameGroup;
pGameGroup->MapScreen();
Graphics()->TextureClear();
Graphics()->LinesBegin();
CUIRect r;
r.x = GetSelectedGroup()->m_ClipX;
r.y = GetSelectedGroup()->m_ClipY;
r.w = GetSelectedGroup()->m_ClipW;
r.h = GetSelectedGroup()->m_ClipH;
IGraphics::CLineItem Array[4] = {
IGraphics::CLineItem(r.x, r.y, r.x + r.w, r.y),
IGraphics::CLineItem(r.x + r.w, r.y, r.x + r.w, r.y + r.h),
IGraphics::CLineItem(r.x + r.w, r.y + r.h, r.x, r.y + r.h),
IGraphics::CLineItem(r.x, r.y + r.h, r.x, r.y)};
Graphics()->SetColor(1, 0, 0, 1);
Graphics()->LinesDraw(Array, 4);
Graphics()->LinesEnd();
}
// render screen sizes
if(m_ProofBorders && !m_ShowPicker)
{
CLayerGroup *pGameGroup = m_Map.m_pGameGroup;
pGameGroup->MapScreen();
Graphics()->TextureClear();
Graphics()->LinesBegin();
// possible screen sizes (white border)
float aLastPoints[4];
float Start = 1.0f; //9.0f/16.0f;
float End = 16.0f / 9.0f;
const int NumSteps = 20;
for(int i = 0; i <= NumSteps; i++)
{
float aPoints[4];
float Aspect = Start + (End - Start) * (i / (float)NumSteps);
RenderTools()->MapScreenToWorld(
m_WorldOffsetX, m_WorldOffsetY,
100.0f, 100.0f, 100.0f, 0.0f, 0.0f, Aspect, 1.0f, aPoints);
if(i == 0)
{
IGraphics::CLineItem Array[2] = {
IGraphics::CLineItem(aPoints[0], aPoints[1], aPoints[2], aPoints[1]),
IGraphics::CLineItem(aPoints[0], aPoints[3], aPoints[2], aPoints[3])};
Graphics()->LinesDraw(Array, 2);
}
if(i != 0)
{
IGraphics::CLineItem Array[4] = {
IGraphics::CLineItem(aPoints[0], aPoints[1], aLastPoints[0], aLastPoints[1]),
IGraphics::CLineItem(aPoints[2], aPoints[1], aLastPoints[2], aLastPoints[1]),
IGraphics::CLineItem(aPoints[0], aPoints[3], aLastPoints[0], aLastPoints[3]),
IGraphics::CLineItem(aPoints[2], aPoints[3], aLastPoints[2], aLastPoints[3])};
Graphics()->LinesDraw(Array, 4);
}
if(i == NumSteps)
{
IGraphics::CLineItem Array[2] = {
IGraphics::CLineItem(aPoints[0], aPoints[1], aPoints[0], aPoints[3]),
IGraphics::CLineItem(aPoints[2], aPoints[1], aPoints[2], aPoints[3])};
Graphics()->LinesDraw(Array, 2);
}
mem_copy(aLastPoints, aPoints, sizeof(aPoints));
}
// two screen sizes (green and red border)
{
Graphics()->SetColor(1, 0, 0, 1);
for(int i = 0; i < 2; i++)
{
float aPoints[4];
const float aAspects[] = {4.0f / 3.0f, 16.0f / 10.0f, 5.0f / 4.0f, 16.0f / 9.0f};
float Aspect = aAspects[i];
RenderTools()->MapScreenToWorld(
m_WorldOffsetX, m_WorldOffsetY,
100.0f, 100.0f, 100.0f, 0.0f, 0.0f, Aspect, 1.0f, aPoints);
CUIRect r;
r.x = aPoints[0];
r.y = aPoints[1];
r.w = aPoints[2] - aPoints[0];
r.h = aPoints[3] - aPoints[1];
IGraphics::CLineItem Array[4] = {
IGraphics::CLineItem(r.x, r.y, r.x + r.w, r.y),
IGraphics::CLineItem(r.x + r.w, r.y, r.x + r.w, r.y + r.h),
IGraphics::CLineItem(r.x + r.w, r.y + r.h, r.x, r.y + r.h),
IGraphics::CLineItem(r.x, r.y + r.h, r.x, r.y)};
Graphics()->LinesDraw(Array, 4);
Graphics()->SetColor(0, 1, 0, 1);
}
}
Graphics()->LinesEnd();
// tee position (blue circle)
{
Graphics()->TextureClear();
Graphics()->QuadsBegin();
Graphics()->SetColor(0, 0, 1, 0.3f);
Graphics()->DrawCircle(m_WorldOffsetX, m_WorldOffsetY - 3.0f, 20.0f, 32);
Graphics()->QuadsEnd();
}
}
if(!m_ShowPicker && m_ShowTileInfo && m_ShowEnvelopePreview != SHOWENV_NONE && GetSelectedLayer(0) && GetSelectedLayer(0)->m_Type == LAYERTYPE_QUADS)
{
GetSelectedGroup()->MapScreen();
CLayerQuads *pLayer = (CLayerQuads *)GetSelectedLayer(0);
IGraphics::CTextureHandle Texture;
if(pLayer->m_Image >= 0 && pLayer->m_Image < (int)m_Map.m_vpImages.size())
Texture = m_Map.m_vpImages[pLayer->m_Image]->m_Texture;
DoQuadEnvelopes(pLayer->m_vQuads, Texture);
m_ShowEnvelopePreview = SHOWENV_NONE;
}
UI()->MapScreen();
}
float CEditor::ScaleFontSize(char *pText, int TextSize, float FontSize, int Width)
{
while(TextRender()->TextWidth(nullptr, FontSize, pText, -1, -1.0f) > Width)
{
if(FontSize > 6.0f)
{
FontSize--;
}
else
{
pText[str_length(pText) - 4] = '\0';
str_append(pText, "", TextSize);
}
}
return FontSize;
}
int CEditor::DoProperties(CUIRect *pToolBox, CProperty *pProps, int *pIDs, int *pNewVal, ColorRGBA Color)
{
int Change = -1;
for(int i = 0; pProps[i].m_pName; i++)
{
CUIRect Slot;
pToolBox->HSplitTop(13.0f, &Slot, pToolBox);
CUIRect Label, Shifter;
Slot.VSplitMid(&Label, &Shifter);
Shifter.HMargin(1.0f, &Shifter);
UI()->DoLabel(&Label, pProps[i].m_pName, 10.0f, TEXTALIGN_LEFT);
if(pProps[i].m_Type == PROPTYPE_INT_STEP)
{
CUIRect Inc, Dec;
char aBuf[64];
Shifter.VSplitRight(10.0f, &Shifter, &Inc);
Shifter.VSplitLeft(10.0f, &Dec, &Shifter);
str_format(aBuf, sizeof(aBuf), "%d", pProps[i].m_Value);
int NewValue = UiDoValueSelector((char *)&pIDs[i], &Shifter, "", pProps[i].m_Value, pProps[i].m_Min, pProps[i].m_Max, 1, 1.0f, "Use left mouse button to drag and change the value. Hold shift to be more precise. Rightclick to edit as text.", false, false, 0, &Color);
if(NewValue != pProps[i].m_Value)
{
*pNewVal = NewValue;
Change = i;
}
if(DoButton_ButtonDec((char *)&pIDs[i] + 1, nullptr, 0, &Dec, 0, "Decrease"))
{
*pNewVal = pProps[i].m_Value - 1;
Change = i;
}
if(DoButton_ButtonInc(((char *)&pIDs[i]) + 2, nullptr, 0, &Inc, 0, "Increase"))
{
*pNewVal = pProps[i].m_Value + 1;
Change = i;
}
}
else if(pProps[i].m_Type == PROPTYPE_BOOL)
{
CUIRect No, Yes;
Shifter.VSplitMid(&No, &Yes);
if(DoButton_ButtonDec(&pIDs[i], "No", !pProps[i].m_Value, &No, 0, ""))
{
*pNewVal = 0;
Change = i;
}
if(DoButton_ButtonInc(((char *)&pIDs[i]) + 1, "Yes", pProps[i].m_Value, &Yes, 0, ""))
{
*pNewVal = 1;
Change = i;
}
}
else if(pProps[i].m_Type == PROPTYPE_INT_SCROLL)
{
int NewValue = UiDoValueSelector(&pIDs[i], &Shifter, "", pProps[i].m_Value, pProps[i].m_Min, pProps[i].m_Max, 1, 1.0f, "Use left mouse button to drag and change the value. Hold shift to be more precise. Rightclick to edit as text.");
if(NewValue != pProps[i].m_Value)
{
*pNewVal = NewValue;
Change = i;
}
}
else if(pProps[i].m_Type == PROPTYPE_ANGLE_SCROLL)
{
CUIRect Inc, Dec;
Shifter.VSplitRight(10.0f, &Shifter, &Inc);
Shifter.VSplitLeft(10.0f, &Dec, &Shifter);
const bool Shift = Input()->ShiftIsPressed();
int Step = Shift ? 1 : 45;
int Value = pProps[i].m_Value;
int NewValue = UiDoValueSelector(&pIDs[i], &Shifter, "", Value, pProps[i].m_Min, pProps[i].m_Max, Shift ? 1 : 45, Shift ? 1.0f : 10.0f, "Use left mouse button to drag and change the value. Hold shift to be more precise. Rightclick to edit as text.", false, false, 0);
if(DoButton_ButtonDec(&pIDs[i] + 1, nullptr, 0, &Dec, 0, "Decrease"))
{
NewValue = (round_ceil((pProps[i].m_Value / (float)Step)) - 1) * Step;
if(NewValue < 0)
NewValue += 360;
}
if(DoButton_ButtonInc(&pIDs[i] + 2, nullptr, 0, &Inc, 0, "Increase"))
NewValue = (pProps[i].m_Value + Step) / Step * Step;
if(NewValue != pProps[i].m_Value)
{
*pNewVal = NewValue % 360;
Change = i;
}
}
else if(pProps[i].m_Type == PROPTYPE_COLOR)
{
static const char *s_apTexts[4] = {"R", "G", "B", "A"};
static const int s_aShift[] = {24, 16, 8, 0};
int NewColor = 0;
// extra space
CUIRect ColorBox, ColorSlots;
pToolBox->HSplitTop(3.0f * 13.0f, &Slot, pToolBox);
Slot.VSplitMid(&ColorBox, &ColorSlots);
ColorBox.HMargin(1.0f, &ColorBox);
ColorBox.VMargin(6.0f, &ColorBox);
for(int c = 0; c < 4; c++)
{
int v = (pProps[i].m_Value >> s_aShift[c]) & 0xff;
NewColor |= UiDoValueSelector(((char *)&pIDs[i]) + c, &Shifter, s_apTexts[c], v, 0, 255, 1, 1.0f, "Use left mouse button to drag and change the color value. Hold shift to be more precise. Rightclick to edit as text.") << s_aShift[c];
if(c != 3)
{
ColorSlots.HSplitTop(13.0f, &Shifter, &ColorSlots);
Shifter.HMargin(1.0f, &Shifter);
}
}
// hex
pToolBox->HSplitTop(13.0f, &Slot, pToolBox);
Slot.VSplitMid(nullptr, &Shifter);
Shifter.HMargin(1.0f, &Shifter);
int NewColorHex = pProps[i].m_Value & 0xff;
NewColorHex |= UiDoValueSelector(((char *)&pIDs[i] - 1), &Shifter, "", (pProps[i].m_Value >> 8) & 0xFFFFFF, 0, 0xFFFFFF, 1, 1.0f, "Use left mouse button to drag and change the color value. Hold shift to be more precise. Rightclick to edit as text.", false, true) << 8;
// color picker
ColorRGBA ColorPick = ColorRGBA(
((pProps[i].m_Value >> s_aShift[0]) & 0xff) / 255.0f,
((pProps[i].m_Value >> s_aShift[1]) & 0xff) / 255.0f,
((pProps[i].m_Value >> s_aShift[2]) & 0xff) / 255.0f,
1.0f);
static int s_ColorPicker, s_ColorPickerID;
if(DoButton_ColorPicker(&s_ColorPicker, &ColorBox, &ColorPick))
{
ms_PickerColor = color_cast<ColorHSVA>(ColorPick);
UiInvokePopupMenu(&s_ColorPickerID, 0, UI()->MouseX(), UI()->MouseY(), 180, 150, PopupColorPicker);
}
if(UI()->HotItem() == &ms_SVPicker || UI()->HotItem() == &ms_HuePicker)
{
ColorRGBA c = color_cast<ColorRGBA>(ms_PickerColor);
NewColor = ((int)(c.r * 255.0f) & 0xff) << 24 | ((int)(c.g * 255.0f) & 0xff) << 16 | ((int)(c.b * 255.0f) & 0xff) << 8 | (pProps[i].m_Value & 0xff);
}
//
if(NewColor != pProps[i].m_Value)
{
*pNewVal = NewColor;
Change = i;
}
else if(NewColorHex != pProps[i].m_Value)
{
*pNewVal = NewColorHex;
Change = i;
}
}
else if(pProps[i].m_Type == PROPTYPE_IMAGE)
{
char aBuf[64];
if(pProps[i].m_Value < 0)
str_copy(aBuf, "None", sizeof(aBuf));
else
str_copy(aBuf, m_Map.m_vpImages[pProps[i].m_Value]->m_aName);
float FontSize = ScaleFontSize(aBuf, sizeof(aBuf), 10.0f, Shifter.w);
if(DoButton_Ex(&pIDs[i], aBuf, 0, &Shifter, 0, nullptr, IGraphics::CORNER_ALL, FontSize))
PopupSelectImageInvoke(pProps[i].m_Value, UI()->MouseX(), UI()->MouseY());
int r = PopupSelectImageResult();
if(r >= -1)
{
*pNewVal = r;
Change = i;
}
}
else if(pProps[i].m_Type == PROPTYPE_SHIFT)
{
CUIRect Left, Right, Up, Down;
Shifter.VSplitMid(&Left, &Up, 2.0f);
Left.VSplitLeft(10.0f, &Left, &Shifter);
Shifter.VSplitRight(10.0f, &Shifter, &Right);
Shifter.Draw(ColorRGBA(1, 1, 1, 0.5f), 0, 0.0f);
UI()->DoLabel(&Shifter, "X", 10.0f, TEXTALIGN_CENTER);
Up.VSplitLeft(10.0f, &Up, &Shifter);
Shifter.VSplitRight(10.0f, &Shifter, &Down);
Shifter.Draw(ColorRGBA(1, 1, 1, 0.5f), 0, 0.0f);
UI()->DoLabel(&Shifter, "Y", 10.0f, TEXTALIGN_CENTER);
if(DoButton_ButtonDec(&pIDs[i], "-", 0, &Left, 0, "Left"))
{
*pNewVal = DIRECTION_LEFT;
Change = i;
}
if(DoButton_ButtonInc(((char *)&pIDs[i]) + 3, "+", 0, &Right, 0, "Right"))
{
*pNewVal = DIRECTION_RIGHT;
Change = i;
}
if(DoButton_ButtonDec(((char *)&pIDs[i]) + 1, "-", 0, &Up, 0, "Up"))
{
*pNewVal = DIRECTION_UP;
Change = i;
}
if(DoButton_ButtonInc(((char *)&pIDs[i]) + 2, "+", 0, &Down, 0, "Down"))
{
*pNewVal = DIRECTION_DOWN;
Change = i;
}
}
else if(pProps[i].m_Type == PROPTYPE_SOUND)
{
char aBuf[64];
if(pProps[i].m_Value < 0)
str_copy(aBuf, "None", sizeof(aBuf));
else
str_copy(aBuf, m_Map.m_vpSounds[pProps[i].m_Value]->m_aName);
float FontSize = ScaleFontSize(aBuf, sizeof(aBuf), 10.0f, Shifter.w);
if(DoButton_Ex(&pIDs[i], aBuf, 0, &Shifter, 0, nullptr, IGraphics::CORNER_ALL, FontSize))
PopupSelectSoundInvoke(pProps[i].m_Value, UI()->MouseX(), UI()->MouseY());
int r = PopupSelectSoundResult();
if(r >= -1)
{
*pNewVal = r;
Change = i;
}
}
else if(pProps[i].m_Type == PROPTYPE_AUTOMAPPER)
{
char aBuf[64];
if(pProps[i].m_Value < 0 || pProps[i].m_Min < 0 || pProps[i].m_Min >= (int)m_Map.m_vpImages.size())
str_copy(aBuf, "None", sizeof(aBuf));
else
str_copy(aBuf, m_Map.m_vpImages[pProps[i].m_Min]->m_AutoMapper.GetConfigName(pProps[i].m_Value));
float FontSize = ScaleFontSize(aBuf, sizeof(aBuf), 10.0f, Shifter.w);
if(DoButton_Ex(&pIDs[i], aBuf, 0, &Shifter, 0, nullptr, IGraphics::CORNER_ALL, FontSize))
PopupSelectConfigAutoMapInvoke(pProps[i].m_Value, UI()->MouseX(), UI()->MouseY());
int r = PopupSelectConfigAutoMapResult();
if(r >= -1)
{
*pNewVal = r;
Change = i;
}
}
else if(pProps[i].m_Type == PROPTYPE_ENVELOPE)
{
CUIRect Inc, Dec;
char aBuf[64];
int CurValue = pProps[i].m_Value;
Shifter.VSplitRight(10.0f, &Shifter, &Inc);
Shifter.VSplitLeft(10.0f, &Dec, &Shifter);
if(CurValue <= 0)
str_copy(aBuf, "None", sizeof(aBuf));
else if(m_Map.m_vpEnvelopes[CurValue - 1]->m_aName[0])
str_format(aBuf, sizeof(aBuf), "%d: %s", CurValue, m_Map.m_vpEnvelopes[CurValue - 1]->m_aName);
else
str_format(aBuf, sizeof(aBuf), "%d", CurValue);
float FontSize = ScaleFontSize(aBuf, sizeof(aBuf), 10.0f, Shifter.w);
Shifter.Draw(Color, 0, 5.0f);
UI()->DoLabel(&Shifter, aBuf, FontSize, TEXTALIGN_CENTER);
if(DoButton_ButtonDec((char *)&pIDs[i] + 1, nullptr, 0, &Dec, 0, "Previous Envelope"))
{
*pNewVal = pProps[i].m_Value - 1;
Change = i;
}
if(DoButton_ButtonInc(((char *)&pIDs[i]) + 2, nullptr, 0, &Inc, 0, "Next Envelope"))
{
*pNewVal = pProps[i].m_Value + 1;
Change = i;
}
}
}
return Change;
}
void CEditor::RenderLayers(CUIRect LayersBox)
{
const float RowHeight = 12.0f;
char aBuf[64];
static CScrollRegion s_ScrollRegion;
vec2 ScrollOffset(0.0f, 0.0f);
CScrollRegionParams ScrollParams;
ScrollParams.m_ScrollbarWidth = 10.0f;
ScrollParams.m_ScrollbarMargin = 3.0f;
ScrollParams.m_ScrollUnit = RowHeight * 5.0f;
s_ScrollRegion.Begin(&LayersBox, &ScrollOffset, &ScrollParams);
LayersBox.y += ScrollOffset.y;
const bool ScrollToSelection = SelectLayerByTile();
// render layers
for(int g = 0; g < (int)m_Map.m_vpGroups.size(); g++)
{
CUIRect Slot, VisibleToggle;
LayersBox.HSplitTop(RowHeight, &Slot, &LayersBox);
if(s_ScrollRegion.AddRect(Slot))
{
Slot.VSplitLeft(15.0f, &VisibleToggle, &Slot);
if(DoButton_FontIcon(&m_Map.m_vpGroups[g]->m_Visible, m_Map.m_vpGroups[g]->m_Visible ? "\xEF\x81\xAE" : "\xEF\x81\xB0", m_Map.m_vpGroups[g]->m_Collapse ? 1 : 0, &VisibleToggle, 0, "Toggle group visibility", IGraphics::CORNER_L, 8.0f, 0))
m_Map.m_vpGroups[g]->m_Visible = !m_Map.m_vpGroups[g]->m_Visible;
str_format(aBuf, sizeof(aBuf), "#%d %s", g, m_Map.m_vpGroups[g]->m_aName);
float FontSize = 10.0f;
while(TextRender()->TextWidth(nullptr, FontSize, aBuf, -1, -1.0f) > Slot.w && FontSize >= 7.0f)
FontSize--;
if(int Result = DoButton_Ex(&m_Map.m_vpGroups[g], aBuf, g == m_SelectedGroup, &Slot,
BUTTON_CONTEXT, m_Map.m_vpGroups[g]->m_Collapse ? "Select group. Shift click to select all layers. Double click to expand." : "Select group. Shift click to select all layers. Double click to collapse.", IGraphics::CORNER_R, FontSize))
{
if(g != m_SelectedGroup)
SelectLayer(0, g);
if(Input()->ShiftIsPressed() && m_SelectedGroup == g)
{
m_vSelectedLayers.clear();
for(size_t i = 0; i < m_Map.m_vpGroups[g]->m_vpLayers.size(); i++)
{
AddSelectedLayer(i);
}
}
static int s_GroupPopupId = 0;
if(Result == 2)
UiInvokePopupMenu(&s_GroupPopupId, 0, UI()->MouseX(), UI()->MouseY(), 145, 256, PopupGroup);
if(!m_Map.m_vpGroups[g]->m_vpLayers.empty() && Input()->MouseDoubleClick())
m_Map.m_vpGroups[g]->m_Collapse ^= 1;
}
}
LayersBox.HSplitTop(2.0f, &Slot, &LayersBox);
s_ScrollRegion.AddRect(Slot);
for(int i = 0; i < (int)m_Map.m_vpGroups[g]->m_vpLayers.size(); i++)
{
if(m_Map.m_vpGroups[g]->m_Collapse)
continue;
bool IsLayerSelected = false;
if(m_SelectedGroup == g)
{
for(const auto &Selected : m_vSelectedLayers)
{
if(Selected == i)
{
IsLayerSelected = true;
break;
}
}
}
LayersBox.HSplitTop(RowHeight + 2.0f, &Slot, &LayersBox);
if(!s_ScrollRegion.AddRect(Slot, ScrollToSelection && IsLayerSelected))
continue;
Slot.HSplitTop(RowHeight, &Slot, nullptr);
CUIRect Button;
Slot.VSplitLeft(12.0f, nullptr, &Slot);
Slot.VSplitLeft(15.0f, &VisibleToggle, &Button);
if(DoButton_FontIcon(&m_Map.m_vpGroups[g]->m_vpLayers[i]->m_Visible, m_Map.m_vpGroups[g]->m_vpLayers[i]->m_Visible ? "\xEF\x81\xAE" : "\xEF\x81\xB0", 0, &VisibleToggle, 0, "Toggle layer visibility", IGraphics::CORNER_L, 8.0f, 0))
m_Map.m_vpGroups[g]->m_vpLayers[i]->m_Visible = !m_Map.m_vpGroups[g]->m_vpLayers[i]->m_Visible;
if(m_Map.m_vpGroups[g]->m_vpLayers[i]->m_aName[0])
str_copy(aBuf, m_Map.m_vpGroups[g]->m_vpLayers[i]->m_aName, sizeof(aBuf));
else
{
if(m_Map.m_vpGroups[g]->m_vpLayers[i]->m_Type == LAYERTYPE_TILES)
{
CLayerTiles *pTiles = (CLayerTiles *)m_Map.m_vpGroups[g]->m_vpLayers[i];
str_copy(aBuf, pTiles->m_Image >= 0 ? m_Map.m_vpImages[pTiles->m_Image]->m_aName : "Tiles", sizeof(aBuf));
}
else if(m_Map.m_vpGroups[g]->m_vpLayers[i]->m_Type == LAYERTYPE_QUADS)
{
CLayerQuads *pQuads = (CLayerQuads *)m_Map.m_vpGroups[g]->m_vpLayers[i];
str_copy(aBuf, pQuads->m_Image >= 0 ? m_Map.m_vpImages[pQuads->m_Image]->m_aName : "Quads", sizeof(aBuf));
}
else if(m_Map.m_vpGroups[g]->m_vpLayers[i]->m_Type == LAYERTYPE_SOUNDS)
{
CLayerSounds *pSounds = (CLayerSounds *)m_Map.m_vpGroups[g]->m_vpLayers[i];
str_copy(aBuf, pSounds->m_Sound >= 0 ? m_Map.m_vpSounds[pSounds->m_Sound]->m_aName : "Sounds", sizeof(aBuf));
}
if(str_length(aBuf) > 11)
str_format(aBuf, sizeof(aBuf), "%.8s...", aBuf);
}
float FontSize = 10.0f;
while(TextRender()->TextWidth(nullptr, FontSize, aBuf, -1, -1.0f) > Button.w && FontSize >= 7.0f)
FontSize--;
int Checked = IsLayerSelected ? 1 : 0;
if(m_Map.m_vpGroups[g]->m_vpLayers[i] == m_Map.m_pGameLayer ||
m_Map.m_vpGroups[g]->m_vpLayers[i] == m_Map.m_pFrontLayer ||
m_Map.m_vpGroups[g]->m_vpLayers[i] == m_Map.m_pSwitchLayer ||
m_Map.m_vpGroups[g]->m_vpLayers[i] == m_Map.m_pTuneLayer ||
m_Map.m_vpGroups[g]->m_vpLayers[i] == m_Map.m_pSpeedupLayer ||
m_Map.m_vpGroups[g]->m_vpLayers[i] == m_Map.m_pTeleLayer)
{
Checked += 6;
}
if(int Result = DoButton_Ex(m_Map.m_vpGroups[g]->m_vpLayers[i], aBuf, Checked, &Button,
BUTTON_CONTEXT, "Select layer. Shift click to select multiple.", IGraphics::CORNER_R, FontSize))
{
static CLayerPopupContext s_LayerPopupContext = {};
if(Result == 1)
{
if(Input()->ShiftIsPressed() && m_SelectedGroup == g)
{
auto Position = std::find(m_vSelectedLayers.begin(), m_vSelectedLayers.end(), i);
if(Position != m_vSelectedLayers.end())
m_vSelectedLayers.erase(Position);
else
AddSelectedLayer(i);
}
else if(!Input()->ShiftIsPressed())
{
SelectLayer(i, g);
}
}
else if(Result == 2)
{
if(!IsLayerSelected)
{
SelectLayer(i, g);
}
if(m_vSelectedLayers.size() > 1)
{
bool AllTile = true;
for(size_t j = 0; AllTile && j < m_vSelectedLayers.size(); j++)
{
if(m_Map.m_vpGroups[m_SelectedGroup]->m_vpLayers[m_vSelectedLayers[j]]->m_Type == LAYERTYPE_TILES)
s_LayerPopupContext.m_vpLayers.push_back((CLayerTiles *)m_Map.m_vpGroups[m_SelectedGroup]->m_vpLayers[m_vSelectedLayers[j]]);
else
AllTile = false;
}
// Don't allow editing if all selected layers are tile layers
if(!AllTile)
s_LayerPopupContext.m_vpLayers.clear();
}
else
s_LayerPopupContext.m_vpLayers.clear();
UiInvokePopupMenu(&s_LayerPopupContext, 0, UI()->MouseX(), UI()->MouseY(), 120, 320, PopupLayer, &s_LayerPopupContext);
}
}
}
LayersBox.HSplitTop(5.0f, &Slot, &LayersBox);
s_ScrollRegion.AddRect(Slot);
}
if(Input()->KeyPress(KEY_DOWN) && m_Dialog == DIALOG_NONE && m_EditBoxActive == 0)
{
if(Input()->ShiftIsPressed())
{
if(m_vSelectedLayers[m_vSelectedLayers.size() - 1] < (int)m_Map.m_vpGroups[m_SelectedGroup]->m_vpLayers.size() - 1)
AddSelectedLayer(m_vSelectedLayers[m_vSelectedLayers.size() - 1] + 1);
}
else
{
int CurrentLayer = 0;
for(const auto &Selected : m_vSelectedLayers)
CurrentLayer = maximum(Selected, CurrentLayer);
SelectLayer(CurrentLayer);
if(m_vSelectedLayers[0] < (int)m_Map.m_vpGroups[m_SelectedGroup]->m_vpLayers.size() - 1)
{
SelectLayer(m_vSelectedLayers[0] + 1);
}
else
{
for(size_t Group = m_SelectedGroup + 1; Group < m_Map.m_vpGroups.size(); Group++)
{
if(!m_Map.m_vpGroups[Group]->m_vpLayers.empty())
{
SelectLayer(0, Group);
break;
}
}
}
}
}
if(Input()->KeyPress(KEY_UP) && m_Dialog == DIALOG_NONE && m_EditBoxActive == 0)
{
if(Input()->ShiftIsPressed())
{
if(m_vSelectedLayers[m_vSelectedLayers.size() - 1] > 0)
AddSelectedLayer(m_vSelectedLayers[m_vSelectedLayers.size() - 1] - 1);
}
else
{
int CurrentLayer = std::numeric_limits<int>::max();
for(const auto &Selected : m_vSelectedLayers)
CurrentLayer = minimum(Selected, CurrentLayer);
SelectLayer(CurrentLayer);
if(m_vSelectedLayers[0] > 0)
{
SelectLayer(m_vSelectedLayers[0] - 1);
}
else
{
for(int Group = m_SelectedGroup - 1; Group >= 0; Group--)
{
if(!m_Map.m_vpGroups[Group]->m_vpLayers.empty())
{
SelectLayer(m_Map.m_vpGroups[Group]->m_vpLayers.size() - 1, Group);
break;
}
}
}
}
}
CUIRect AddGroupButton;
LayersBox.HSplitTop(RowHeight + 1.0f, &AddGroupButton, &LayersBox);
if(s_ScrollRegion.AddRect(AddGroupButton))
{
AddGroupButton.HSplitTop(RowHeight, &AddGroupButton, 0);
static int s_AddGroupButton = 0;
if(DoButton_Editor(&s_AddGroupButton, "Add group", 0, &AddGroupButton, IGraphics::CORNER_R, "Adds a new group"))
{
m_Map.NewGroup();
m_SelectedGroup = m_Map.m_vpGroups.size() - 1;
}
}
s_ScrollRegion.End();
}
bool CEditor::SelectLayerByTile()
{
// ctrl+rightclick a map index to select the layer that has a tile there
static bool s_CtrlClick = false;
static int s_Selected = 0;
int MatchedGroup = -1;
int MatchedLayer = -1;
int Matches = 0;
bool IsFound = false;
if(UI()->MouseButton(1) && Input()->ModifierIsPressed())
{
if(s_CtrlClick)
return false;
s_CtrlClick = true;
for(size_t g = 0; g < m_Map.m_vpGroups.size(); g++)
{
for(size_t l = 0; l < m_Map.m_vpGroups[g]->m_vpLayers.size(); l++)
{
if(IsFound)
continue;
if(m_Map.m_vpGroups[g]->m_vpLayers[l]->m_Type != LAYERTYPE_TILES)
continue;
CLayerTiles *pTiles = (CLayerTiles *)m_Map.m_vpGroups[g]->m_vpLayers[l];
int x = (int)UI()->MouseWorldX() / 32 + m_Map.m_vpGroups[g]->m_OffsetX;
int y = (int)UI()->MouseWorldY() / 32 + m_Map.m_vpGroups[g]->m_OffsetY;
if(x < 0 || x >= pTiles->m_Width)
continue;
if(y < 0 || y >= pTiles->m_Height)
continue;
CTile Tile = pTiles->GetTile(x, y);
if(Tile.m_Index)
{
if(MatchedGroup == -1)
{
MatchedGroup = g;
MatchedLayer = l;
}
if(++Matches > s_Selected)
{
s_Selected++;
MatchedGroup = g;
MatchedLayer = l;
IsFound = true;
}
}
}
}
if(MatchedGroup != -1 && MatchedLayer != -1)
{
if(!IsFound)
s_Selected = 1;
SelectLayer(MatchedLayer, MatchedGroup);
return true;
}
}
else
s_CtrlClick = false;
return false;
}
void CEditor::ReplaceImage(const char *pFileName, int StorageType, void *pUser)
{
CEditor *pEditor = (CEditor *)pUser;
CEditorImage ImgInfo(pEditor);
if(!pEditor->Graphics()->LoadPNG(&ImgInfo, pFileName, StorageType))
return;
CEditorImage *pImg = pEditor->m_Map.m_vpImages[pEditor->m_SelectedImage];
pEditor->Graphics()->UnloadTexture(&(pImg->m_Texture));
free(pImg->m_pData);
pImg->m_pData = nullptr;
*pImg = ImgInfo;
IStorage::StripPathAndExtension(pFileName, pImg->m_aName, sizeof(pImg->m_aName));
pImg->m_External = IsVanillaImage(pImg->m_aName);
if(!pImg->m_External && g_Config.m_ClEditorDilate == 1 && pImg->m_Format == CImageInfo::FORMAT_RGBA)
{
int ColorChannelCount = 0;
if(ImgInfo.m_Format == CImageInfo::FORMAT_RGBA)
ColorChannelCount = 4;
DilateImage((unsigned char *)ImgInfo.m_pData, ImgInfo.m_Width, ImgInfo.m_Height, ColorChannelCount);
}
pImg->m_AutoMapper.Load(pImg->m_aName);
int TextureLoadFlag = pEditor->Graphics()->HasTextureArrays() ? IGraphics::TEXLOAD_TO_2D_ARRAY_TEXTURE : IGraphics::TEXLOAD_TO_3D_TEXTURE;
if(ImgInfo.m_Width % 16 != 0 || ImgInfo.m_Height % 16 != 0)
TextureLoadFlag = 0;
pImg->m_Texture = pEditor->Graphics()->LoadTextureRaw(ImgInfo.m_Width, ImgInfo.m_Height, ImgInfo.m_Format, ImgInfo.m_pData, CImageInfo::FORMAT_AUTO, TextureLoadFlag, pFileName);
ImgInfo.m_pData = nullptr;
pEditor->SortImages();
for(size_t i = 0; i < pEditor->m_Map.m_vpImages.size(); ++i)
{
if(!str_comp(pEditor->m_Map.m_vpImages[i]->m_aName, pImg->m_aName))
pEditor->m_SelectedImage = i;
}
pEditor->m_Dialog = DIALOG_NONE;
}
void CEditor::AddImage(const char *pFileName, int StorageType, void *pUser)
{
CEditor *pEditor = (CEditor *)pUser;
CEditorImage ImgInfo(pEditor);
if(!pEditor->Graphics()->LoadPNG(&ImgInfo, pFileName, StorageType))
return;
// check if we have that image already
char aBuf[128];
IStorage::StripPathAndExtension(pFileName, aBuf, sizeof(aBuf));
for(const auto &pImage : pEditor->m_Map.m_vpImages)
{
if(!str_comp(pImage->m_aName, aBuf))
return;
}
if(pEditor->m_Map.m_vpImages.size() >= 64) // hard limit for teeworlds
{
pEditor->m_PopupEventType = pEditor->POPEVENT_IMAGE_MAX;
pEditor->m_PopupEventActivated = true;
return;
}
CEditorImage *pImg = new CEditorImage(pEditor);
*pImg = ImgInfo;
pImg->m_External = IsVanillaImage(aBuf);
if(!pImg->m_External && g_Config.m_ClEditorDilate == 1 && pImg->m_Format == CImageInfo::FORMAT_RGBA)
{
int ColorChannelCount = 0;
if(ImgInfo.m_Format == CImageInfo::FORMAT_RGBA)
ColorChannelCount = 4;
DilateImage((unsigned char *)ImgInfo.m_pData, ImgInfo.m_Width, ImgInfo.m_Height, ColorChannelCount);
}
int TextureLoadFlag = pEditor->Graphics()->HasTextureArrays() ? IGraphics::TEXLOAD_TO_2D_ARRAY_TEXTURE : IGraphics::TEXLOAD_TO_3D_TEXTURE;
if(ImgInfo.m_Width % 16 != 0 || ImgInfo.m_Height % 16 != 0)
TextureLoadFlag = 0;
pImg->m_Texture = pEditor->Graphics()->LoadTextureRaw(ImgInfo.m_Width, ImgInfo.m_Height, ImgInfo.m_Format, ImgInfo.m_pData, CImageInfo::FORMAT_AUTO, TextureLoadFlag, pFileName);
ImgInfo.m_pData = nullptr;
str_copy(pImg->m_aName, aBuf, sizeof(pImg->m_aName));
pImg->m_AutoMapper.Load(pImg->m_aName);
pEditor->m_Map.m_vpImages.push_back(pImg);
pEditor->SortImages();
if(pEditor->m_SelectedImage >= 0 && (size_t)pEditor->m_SelectedImage < pEditor->m_Map.m_vpImages.size())
{
for(int i = 0; i <= pEditor->m_SelectedImage; ++i)
if(!str_comp(pEditor->m_Map.m_vpImages[i]->m_aName, aBuf))
{
pEditor->m_SelectedImage++;
break;
}
}
pEditor->m_Dialog = DIALOG_NONE;
}
void CEditor::AddSound(const char *pFileName, int StorageType, void *pUser)
{
CEditor *pEditor = (CEditor *)pUser;
// check if we have that sound already
char aBuf[128];
IStorage::StripPathAndExtension(pFileName, aBuf, sizeof(aBuf));
for(const auto &pSound : pEditor->m_Map.m_vpSounds)
{
if(!str_comp(pSound->m_aName, aBuf))
return;
}
// load external
void *pData;
unsigned DataSize;
if(!pEditor->Storage()->ReadFile(pFileName, StorageType, &pData, &DataSize))
{
dbg_msg("sound/opus", "failed to open file. filename='%s'", pFileName);
return;
}
// load sound
int SoundId = pEditor->Sound()->LoadOpusFromMem(pData, (unsigned)DataSize, true);
if(SoundId == -1)
{
free(pData);
return;
}
// add sound
CEditorSound *pSound = new CEditorSound(pEditor);
pSound->m_SoundID = SoundId;
pSound->m_DataSize = DataSize;
pSound->m_pData = pData;
str_copy(pSound->m_aName, aBuf, sizeof(pSound->m_aName));
pEditor->m_Map.m_vpSounds.push_back(pSound);
if(pEditor->m_SelectedSound >= 0 && (size_t)pEditor->m_SelectedSound < pEditor->m_Map.m_vpSounds.size())
{
for(int i = 0; i <= pEditor->m_SelectedSound; ++i)
if(!str_comp(pEditor->m_Map.m_vpSounds[i]->m_aName, aBuf))
{
pEditor->m_SelectedSound++;
break;
}
}
pEditor->m_Dialog = DIALOG_NONE;
}
void CEditor::ReplaceSound(const char *pFileName, int StorageType, void *pUser)
{
CEditor *pEditor = (CEditor *)pUser;
// load external
void *pData;
unsigned DataSize;
if(!pEditor->Storage()->ReadFile(pFileName, StorageType, &pData, &DataSize))
{
dbg_msg("sound/opus", "failed to open file. filename='%s'", pFileName);
return;
}
CEditorSound *pSound = pEditor->m_Map.m_vpSounds[pEditor->m_SelectedSound];
// unload sample
pEditor->Sound()->UnloadSample(pSound->m_SoundID);
free(pSound->m_pData);
pSound->m_pData = nullptr;
// replace sound
IStorage::StripPathAndExtension(pFileName, pSound->m_aName, sizeof(pSound->m_aName));
pSound->m_SoundID = pEditor->Sound()->LoadOpusFromMem(pData, (unsigned)DataSize, true);
pSound->m_pData = pData;
pSound->m_DataSize = DataSize;
pEditor->m_Dialog = DIALOG_NONE;
}
static int gs_ModifyIndexDeletedIndex;
static void ModifyIndexDeleted(int *pIndex)
{
if(*pIndex == gs_ModifyIndexDeletedIndex)
*pIndex = -1;
else if(*pIndex > gs_ModifyIndexDeletedIndex)
*pIndex = *pIndex - 1;
}
int CEditor::PopupImage(CEditor *pEditor, CUIRect View, void *pContext)
{
static int s_ReaddButton = 0;
static int s_ReplaceButton = 0;
static int s_RemoveButton = 0;
CUIRect Slot;
View.HSplitTop(12.0f, &Slot, &View);
CEditorImage *pImg = pEditor->m_Map.m_vpImages[pEditor->m_SelectedImage];
static int s_ExternalButton = 0;
if(pImg->m_External)
{
if(pEditor->DoButton_MenuItem(&s_ExternalButton, "Embed", 0, &Slot, 0, "Embeds the image into the map file."))
{
pImg->m_External = 0;
return 1;
}
View.HSplitTop(5.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
}
else if(IsVanillaImage(pImg->m_aName))
{
if(pEditor->DoButton_MenuItem(&s_ExternalButton, "Make external", 0, &Slot, 0, "Removes the image from the map file."))
{
pImg->m_External = 1;
return 1;
}
View.HSplitTop(5.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
}
static SSelectionPopupContext s_SelectionPopupContext;
if(pEditor->DoButton_MenuItem(&s_ReaddButton, "Readd", 0, &Slot, 0, "Reloads the image from the mapres folder"))
{
char aFilename[IO_MAX_PATH_LENGTH];
str_format(aFilename, sizeof(aFilename), "%s.png", pImg->m_aName);
s_SelectionPopupContext.Reset();
pEditor->Storage()->FindFiles(aFilename, "mapres", IStorage::TYPE_ALL, &s_SelectionPopupContext.m_Entries);
if(s_SelectionPopupContext.m_Entries.empty())
{
static SMessagePopupContext s_MessagePopupContext;
s_MessagePopupContext.ErrorColor();
str_format(s_MessagePopupContext.m_aMessage, sizeof(s_MessagePopupContext.m_aMessage), "Error: could not find image '%s' in the mapres folder.", aFilename);
pEditor->ShowPopupMessage(pEditor->UI()->MouseX(), pEditor->UI()->MouseY(), &s_MessagePopupContext);
}
else if(s_SelectionPopupContext.m_Entries.size() == 1)
{
s_SelectionPopupContext.m_pSelection = &*s_SelectionPopupContext.m_Entries.begin();
}
else
{
str_copy(s_SelectionPopupContext.m_aMessage, "Select the wanted image:");
pEditor->ShowPopupSelection(pEditor->UI()->MouseX(), pEditor->UI()->MouseY(), &s_SelectionPopupContext);
}
}
if(s_SelectionPopupContext.m_pSelection != nullptr)
{
bool WasExternal = pImg->m_External;
ReplaceImage(s_SelectionPopupContext.m_pSelection->c_str(), IStorage::TYPE_ALL, pEditor);
pImg->m_External = WasExternal;
s_SelectionPopupContext.Reset();
return 1;
}
View.HSplitTop(5.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_ReplaceButton, "Replace", 0, &Slot, 0, "Replaces the image with a new one"))
{
pEditor->InvokeFileDialog(IStorage::TYPE_ALL, FILETYPE_IMG, "Replace Image", "Replace", "mapres", "", ReplaceImage, pEditor);
return 1;
}
View.HSplitTop(5.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_RemoveButton, "Remove", 0, &Slot, 0, "Removes the image from the map"))
{
delete pImg;
pEditor->m_Map.m_vpImages.erase(pEditor->m_Map.m_vpImages.begin() + pEditor->m_SelectedImage);
gs_ModifyIndexDeletedIndex = pEditor->m_SelectedImage;
pEditor->m_Map.ModifyImageIndex(ModifyIndexDeleted);
return 1;
}
return 0;
}
int CEditor::PopupSound(CEditor *pEditor, CUIRect View, void *pContext)
{
static int s_ReaddButton = 0;
static int s_ReplaceButton = 0;
static int s_RemoveButton = 0;
CUIRect Slot;
View.HSplitTop(12.0f, &Slot, &View);
CEditorSound *pSound = pEditor->m_Map.m_vpSounds[pEditor->m_SelectedSound];
static SSelectionPopupContext s_SelectionPopupContext;
if(pEditor->DoButton_MenuItem(&s_ReaddButton, "Readd", 0, &Slot, 0, "Reloads the sound from the mapres folder"))
{
char aFilename[IO_MAX_PATH_LENGTH];
str_format(aFilename, sizeof(aFilename), "%s.opus", pSound->m_aName);
s_SelectionPopupContext.Reset();
pEditor->Storage()->FindFiles(aFilename, "mapres", IStorage::TYPE_ALL, &s_SelectionPopupContext.m_Entries);
if(s_SelectionPopupContext.m_Entries.empty())
{
static SMessagePopupContext s_MessagePopupContext;
s_MessagePopupContext.ErrorColor();
str_format(s_MessagePopupContext.m_aMessage, sizeof(s_MessagePopupContext.m_aMessage), "Error: could not find sound '%s' in the mapres folder.", aFilename);
pEditor->ShowPopupMessage(pEditor->UI()->MouseX(), pEditor->UI()->MouseY(), &s_MessagePopupContext);
}
else if(s_SelectionPopupContext.m_Entries.size() == 1)
{
s_SelectionPopupContext.m_pSelection = &*s_SelectionPopupContext.m_Entries.begin();
}
else
{
str_copy(s_SelectionPopupContext.m_aMessage, "Select the wanted sound:");
pEditor->ShowPopupSelection(pEditor->UI()->MouseX(), pEditor->UI()->MouseY(), &s_SelectionPopupContext);
}
}
if(s_SelectionPopupContext.m_pSelection != nullptr)
{
ReplaceSound(s_SelectionPopupContext.m_pSelection->c_str(), IStorage::TYPE_ALL, pEditor);
s_SelectionPopupContext.Reset();
return 1;
}
View.HSplitTop(5.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_ReplaceButton, "Replace", 0, &Slot, 0, "Replaces the sound with a new one"))
{
pEditor->InvokeFileDialog(IStorage::TYPE_ALL, FILETYPE_SOUND, "Replace sound", "Replace", "mapres", "", ReplaceSound, pEditor);
return 1;
}
View.HSplitTop(5.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_RemoveButton, "Remove", 0, &Slot, 0, "Removes the sound from the map"))
{
delete pSound;
pEditor->m_Map.m_vpSounds.erase(pEditor->m_Map.m_vpSounds.begin() + pEditor->m_SelectedSound);
gs_ModifyIndexDeletedIndex = pEditor->m_SelectedSound;
pEditor->m_Map.ModifySoundIndex(ModifyIndexDeleted);
return 1;
}
return 0;
}
void CEditor::SelectGameLayer()
{
for(size_t g = 0; g < m_Map.m_vpGroups.size(); g++)
{
for(size_t i = 0; i < m_Map.m_vpGroups[g]->m_vpLayers.size(); i++)
{
if(m_Map.m_vpGroups[g]->m_vpLayers[i] == m_Map.m_pGameLayer)
{
SelectLayer(i, g);
return;
}
}
}
}
static bool ImageNameLess(const CEditorImage *const &a, const CEditorImage *const &b)
{
return str_comp(a->m_aName, b->m_aName) < 0;
}
static int *gs_pSortedIndex = nullptr;
static void ModifySortedIndex(int *pIndex)
{
if(*pIndex >= 0)
*pIndex = gs_pSortedIndex[*pIndex];
}
void CEditor::SortImages()
{
if(!std::is_sorted(m_Map.m_vpImages.begin(), m_Map.m_vpImages.end(), ImageNameLess))
{
std::vector<CEditorImage *> vpTemp = m_Map.m_vpImages;
gs_pSortedIndex = new int[vpTemp.size()];
std::sort(m_Map.m_vpImages.begin(), m_Map.m_vpImages.end(), ImageNameLess);
for(size_t OldIndex = 0; OldIndex < vpTemp.size(); OldIndex++)
{
for(size_t NewIndex = 0; NewIndex < m_Map.m_vpImages.size(); NewIndex++)
{
if(vpTemp[OldIndex] == m_Map.m_vpImages[NewIndex])
{
gs_pSortedIndex[OldIndex] = NewIndex;
break;
}
}
}
m_Map.ModifyImageIndex(ModifySortedIndex);
delete[] gs_pSortedIndex;
gs_pSortedIndex = nullptr;
}
}
void CEditor::RenderImagesList(CUIRect ToolBox)
{
const float RowHeight = 12.0f;
static CScrollRegion s_ScrollRegion;
vec2 ScrollOffset(0.0f, 0.0f);
CScrollRegionParams ScrollParams;
ScrollParams.m_ScrollbarWidth = 10.0f;
ScrollParams.m_ScrollbarMargin = 3.0f;
ScrollParams.m_ScrollUnit = RowHeight * 5;
s_ScrollRegion.Begin(&ToolBox, &ScrollOffset, &ScrollParams);
ToolBox.y += ScrollOffset.y;
bool ScrollToSelection = false;
if(m_Dialog == DIALOG_NONE && m_EditBoxActive == 0 && !m_Map.m_vpImages.empty())
{
if(Input()->KeyPress(KEY_DOWN))
{
int OldImage = m_SelectedImage;
m_SelectedImage = clamp(m_SelectedImage, 0, (int)m_Map.m_vpImages.size() - 1);
for(size_t i = m_SelectedImage + 1; i < m_Map.m_vpImages.size(); i++)
{
if(m_Map.m_vpImages[i]->m_External == m_Map.m_vpImages[m_SelectedImage]->m_External)
{
m_SelectedImage = i;
break;
}
}
if(m_SelectedImage == OldImage && !m_Map.m_vpImages[m_SelectedImage]->m_External)
{
for(size_t i = 0; i < m_Map.m_vpImages.size(); i++)
{
if(m_Map.m_vpImages[i]->m_External)
{
m_SelectedImage = i;
break;
}
}
}
ScrollToSelection = OldImage != m_SelectedImage;
}
else if(Input()->KeyPress(KEY_UP))
{
int OldImage = m_SelectedImage;
m_SelectedImage = clamp(m_SelectedImage, 0, (int)m_Map.m_vpImages.size() - 1);
for(int i = m_SelectedImage - 1; i >= 0; i--)
{
if(m_Map.m_vpImages[i]->m_External == m_Map.m_vpImages[m_SelectedImage]->m_External)
{
m_SelectedImage = i;
break;
}
}
if(m_SelectedImage == OldImage && m_Map.m_vpImages[m_SelectedImage]->m_External)
{
for(int i = (int)m_Map.m_vpImages.size() - 1; i >= 0; i--)
{
if(!m_Map.m_vpImages[i]->m_External)
{
m_SelectedImage = i;
break;
}
}
}
ScrollToSelection = OldImage != m_SelectedImage;
}
}
for(int e = 0; e < 2; e++) // two passes, first embedded, then external
{
CUIRect Slot;
ToolBox.HSplitTop(RowHeight + 3.0f, &Slot, &ToolBox);
if(s_ScrollRegion.AddRect(Slot))
UI()->DoLabel(&Slot, e == 0 ? "Embedded" : "External", 12.0f, TEXTALIGN_CENTER);
for(int i = 0; i < (int)m_Map.m_vpImages.size(); i++)
{
if((e && !m_Map.m_vpImages[i]->m_External) ||
(!e && m_Map.m_vpImages[i]->m_External))
{
continue;
}
ToolBox.HSplitTop(RowHeight + 2.0f, &Slot, &ToolBox);
int Selected = m_SelectedImage == i;
if(!s_ScrollRegion.AddRect(Slot, Selected && ScrollToSelection))
continue;
Slot.HSplitTop(RowHeight, &Slot, nullptr);
const bool ImageUsed = std::any_of(m_Map.m_vpGroups.cbegin(), m_Map.m_vpGroups.cend(), [i](const auto &pGroup) {
return std::any_of(pGroup->m_vpLayers.cbegin(), pGroup->m_vpLayers.cend(), [i](const auto &pLayer) {
if(pLayer->m_Type == LAYERTYPE_QUADS)
return static_cast<CLayerQuads *>(pLayer)->m_Image == i;
else if(pLayer->m_Type == LAYERTYPE_TILES)
return static_cast<CLayerTiles *>(pLayer)->m_Image == i;
return false;
});
});
if(!ImageUsed)
Selected += 2; // Image is unused
if(Selected < 2 && e == 1)
{
if(!IsVanillaImage(m_Map.m_vpImages[i]->m_aName))
{
Selected += 4; // Image should be embedded
}
}
float FontSize = 10.0f;
while(TextRender()->TextWidth(nullptr, FontSize, m_Map.m_vpImages[i]->m_aName, -1, -1.0f) > Slot.w)
FontSize--;
if(int Result = DoButton_Ex(&m_Map.m_vpImages[i], m_Map.m_vpImages[i]->m_aName, Selected, &Slot,
BUTTON_CONTEXT, "Select image.", IGraphics::CORNER_ALL, FontSize))
{
m_SelectedImage = i;
static int s_PopupImageID = 0;
if(Result == 2)
{
CEditorImage *pImg = m_Map.m_vpImages[m_SelectedImage];
int Height;
if(pImg->m_External || IsVanillaImage(pImg->m_aName))
Height = 73;
else
Height = 56;
UiInvokePopupMenu(&s_PopupImageID, 0, UI()->MouseX(), UI()->MouseY(), 120, Height, PopupImage);
}
}
}
// separator
ToolBox.HSplitTop(5.0f, &Slot, &ToolBox);
if(s_ScrollRegion.AddRect(Slot))
{
IGraphics::CLineItem LineItem(Slot.x, Slot.y + Slot.h / 2, Slot.x + Slot.w, Slot.y + Slot.h / 2);
Graphics()->TextureClear();
Graphics()->LinesBegin();
Graphics()->LinesDraw(&LineItem, 1);
Graphics()->LinesEnd();
}
}
// new image
static int s_AddImageButton = 0;
CUIRect AddImageButton;
ToolBox.HSplitTop(5.0f + RowHeight + 1.0f, &AddImageButton, &ToolBox);
if(s_ScrollRegion.AddRect(AddImageButton))
{
AddImageButton.HSplitTop(5.0f, nullptr, &AddImageButton);
AddImageButton.HSplitTop(RowHeight, &AddImageButton, nullptr);
if(DoButton_Editor(&s_AddImageButton, "Add", 0, &AddImageButton, 0, "Load a new image to use in the map"))
InvokeFileDialog(IStorage::TYPE_ALL, FILETYPE_IMG, "Add Image", "Add", "mapres", "", AddImage, this);
}
s_ScrollRegion.End();
}
void CEditor::RenderSelectedImage(CUIRect View)
{
if(m_SelectedImage < 0 || (size_t)m_SelectedImage >= m_Map.m_vpImages.size())
return;
View.Margin(10.0f, &View);
if(View.h < View.w)
View.w = View.h;
else
View.h = View.w;
float Max = maximum<float>(m_Map.m_vpImages[m_SelectedImage]->m_Width, m_Map.m_vpImages[m_SelectedImage]->m_Height);
View.w *= m_Map.m_vpImages[m_SelectedImage]->m_Width / Max;
View.h *= m_Map.m_vpImages[m_SelectedImage]->m_Height / Max;
Graphics()->TextureSet(m_Map.m_vpImages[m_SelectedImage]->m_Texture);
Graphics()->BlendNormal();
Graphics()->WrapClamp();
Graphics()->QuadsBegin();
IGraphics::CQuadItem QuadItem(View.x, View.y, View.w, View.h);
Graphics()->QuadsDrawTL(&QuadItem, 1);
Graphics()->QuadsEnd();
Graphics()->WrapNormal();
}
void CEditor::RenderSounds(CUIRect ToolBox)
{
const float RowHeight = 12.0f;
static CScrollRegion s_ScrollRegion;
vec2 ScrollOffset(0.0f, 0.0f);
CScrollRegionParams ScrollParams;
ScrollParams.m_ScrollbarWidth = 10.0f;
ScrollParams.m_ScrollbarMargin = 3.0f;
ScrollParams.m_ScrollUnit = RowHeight * 5;
s_ScrollRegion.Begin(&ToolBox, &ScrollOffset, &ScrollParams);
ToolBox.y += ScrollOffset.y;
bool ScrollToSelection = false;
if(m_Dialog == DIALOG_NONE && m_EditBoxActive == 0 && !m_Map.m_vpSounds.empty())
{
if(Input()->KeyPress(KEY_DOWN))
{
m_SelectedSound = (m_SelectedSound + 1) % m_Map.m_vpSounds.size();
ScrollToSelection = true;
}
else if(Input()->KeyPress(KEY_UP))
{
m_SelectedSound = (m_SelectedSound + m_Map.m_vpSounds.size() - 1) % m_Map.m_vpSounds.size();
ScrollToSelection = true;
}
}
CUIRect Slot;
ToolBox.HSplitTop(RowHeight + 3.0f, &Slot, &ToolBox);
if(s_ScrollRegion.AddRect(Slot))
UI()->DoLabel(&Slot, "Embedded", 12.0f, TEXTALIGN_CENTER);
for(int i = 0; i < (int)m_Map.m_vpSounds.size(); i++)
{
ToolBox.HSplitTop(RowHeight + 2.0f, &Slot, &ToolBox);
int Selected = m_SelectedSound == i;
if(!s_ScrollRegion.AddRect(Slot, Selected && ScrollToSelection))
continue;
Slot.HSplitTop(RowHeight, &Slot, nullptr);
const bool SoundUsed = std::any_of(m_Map.m_vpGroups.cbegin(), m_Map.m_vpGroups.cend(), [i](const auto &pGroup) {
return std::any_of(pGroup->m_vpLayers.cbegin(), pGroup->m_vpLayers.cend(), [i](const auto &pLayer) {
if(pLayer->m_Type == LAYERTYPE_SOUNDS)
return static_cast<CLayerSounds *>(pLayer)->m_Sound == i;
return false;
});
});
if(!SoundUsed)
Selected += 2; // Sound is unused
float FontSize = 10.0f;
while(TextRender()->TextWidth(nullptr, FontSize, m_Map.m_vpSounds[i]->m_aName, -1, -1.0f) > Slot.w)
FontSize--;
if(int Result = DoButton_Ex(&m_Map.m_vpSounds[i], m_Map.m_vpSounds[i]->m_aName, Selected, &Slot,
BUTTON_CONTEXT, "Select sound.", IGraphics::CORNER_ALL, FontSize))
{
m_SelectedSound = i;
static int s_PopupSoundID = 0;
if(Result == 2)
UiInvokePopupMenu(&s_PopupSoundID, 0, UI()->MouseX(), UI()->MouseY(), 120, 56, PopupSound);
}
}
// separator
ToolBox.HSplitTop(5.0f, &Slot, &ToolBox);
if(s_ScrollRegion.AddRect(Slot))
{
IGraphics::CLineItem LineItem(Slot.x, Slot.y + Slot.h / 2, Slot.x + Slot.w, Slot.y + Slot.h / 2);
Graphics()->TextureClear();
Graphics()->LinesBegin();
Graphics()->LinesDraw(&LineItem, 1);
Graphics()->LinesEnd();
}
// new sound
static int s_AddSoundButton = 0;
CUIRect AddSoundButton;
ToolBox.HSplitTop(5.0f + RowHeight + 1.0f, &AddSoundButton, &ToolBox);
if(s_ScrollRegion.AddRect(AddSoundButton))
{
AddSoundButton.HSplitTop(5.0f, nullptr, &AddSoundButton);
AddSoundButton.HSplitTop(RowHeight, &AddSoundButton, nullptr);
if(DoButton_Editor(&s_AddSoundButton, "Add", 0, &AddSoundButton, 0, "Load a new sound to use in the map"))
InvokeFileDialog(IStorage::TYPE_ALL, FILETYPE_SOUND, "Add Sound", "Add", "mapres", "", AddSound, this);
}
s_ScrollRegion.End();
}
static int EditorListdirCallback(const char *pName, int IsDir, int StorageType, void *pUser)
{
CEditor *pEditor = (CEditor *)pUser;
if((pName[0] == '.' && (pName[1] == 0 ||
(pName[1] == '.' && pName[2] == 0 && (!str_comp(pEditor->m_pFileDialogPath, "maps") || !str_comp(pEditor->m_pFileDialogPath, "mapres"))))) ||
(!IsDir && ((pEditor->m_FileDialogFileType == CEditor::FILETYPE_MAP && !str_endswith(pName, ".map")) ||
(pEditor->m_FileDialogFileType == CEditor::FILETYPE_IMG && !str_endswith(pName, ".png")) ||
(pEditor->m_FileDialogFileType == CEditor::FILETYPE_SOUND && !str_endswith(pName, ".opus")))))
return 0;
CEditor::CFilelistItem Item;
str_copy(Item.m_aFilename, pName, sizeof(Item.m_aFilename));
if(IsDir)
str_format(Item.m_aName, sizeof(Item.m_aName), "%s/", pName);
else
{
int LenEnding = pEditor->m_FileDialogFileType == CEditor::FILETYPE_SOUND ? 5 : 4;
str_truncate(Item.m_aName, sizeof(Item.m_aName), pName, str_length(pName) - LenEnding);
}
Item.m_IsDir = IsDir != 0;
Item.m_IsLink = false;
Item.m_StorageType = StorageType;
pEditor->m_vCompleteFileList.push_back(Item);
return 0;
}
void CEditor::RenderFileDialog()
{
// GUI coordsys
UI()->MapScreen();
CUIRect View = *UI()->Screen();
CUIRect Preview;
float Width = View.w, Height = View.h;
View.Draw(ColorRGBA(0, 0, 0, 0.25f), 0, 0);
View.VMargin(150.0f, &View);
View.HMargin(50.0f, &View);
View.Draw(ColorRGBA(0, 0, 0, 0.75f), IGraphics::CORNER_ALL, 5.0f);
View.Margin(10.0f, &View);
CUIRect Title, FileBox, FileBoxLabel, ButtonBar, PathBox;
View.HSplitTop(18.0f, &Title, &View);
View.HSplitTop(5.0f, nullptr, &View); // some spacing
View.HSplitBottom(14.0f, &View, &ButtonBar);
View.HSplitBottom(10.0f, &View, nullptr); // some spacing
View.HSplitBottom(14.0f, &View, &PathBox);
View.HSplitBottom(5.0f, &View, nullptr); // some spacing
View.HSplitBottom(14.0f, &View, &FileBox);
FileBox.VSplitLeft(55.0f, &FileBoxLabel, &FileBox);
View.HSplitBottom(10.0f, &View, nullptr); // some spacing
if(m_FileDialogFileType == CEditor::FILETYPE_IMG)
View.VSplitMid(&View, &Preview);
// title
Title.Draw(ColorRGBA(1, 1, 1, 0.25f), IGraphics::CORNER_ALL, 4.0f);
Title.VMargin(10.0f, &Title);
UI()->DoLabel(&Title, m_pFileDialogTitle, 12.0f, TEXTALIGN_LEFT);
// pathbox
char aPath[IO_MAX_PATH_LENGTH], aBuf[128 + IO_MAX_PATH_LENGTH];
if(m_FilesSelectedIndex != -1)
Storage()->GetCompletePath(m_vpFilteredFileList[m_FilesSelectedIndex]->m_StorageType, m_pFileDialogPath, aPath, sizeof(aPath));
else
aPath[0] = 0;
str_format(aBuf, sizeof(aBuf), "Current path: %s", aPath);
UI()->DoLabel(&PathBox, aBuf, 10.0f, TEXTALIGN_LEFT);
// filebox
static CListBox s_ListBox;
if(m_FileDialogStorageType == IStorage::TYPE_SAVE)
{
UI()->DoLabel(&FileBoxLabel, "Filename:", 10.0f, TEXTALIGN_LEFT);
static float s_FileBoxID = 0;
if(DoEditBox(&s_FileBoxID, &FileBox, m_aFileDialogFileName, sizeof(m_aFileDialogFileName), 10.0f, &s_FileBoxID))
{
// remove '/' and '\'
for(int i = 0; m_aFileDialogFileName[i]; ++i)
if(m_aFileDialogFileName[i] == '/' || m_aFileDialogFileName[i] == '\\')
str_copy(&m_aFileDialogFileName[i], &m_aFileDialogFileName[i + 1], (int)(sizeof(m_aFileDialogFileName)) - i);
m_FilesSelectedIndex = -1;
m_aFilesSelectedName[0] = '\0';
// find first valid entry, if it exists
for(size_t i = 0; i < m_vpFilteredFileList.size(); i++)
{
if(str_comp_nocase(m_vpFilteredFileList[i]->m_aName, m_aFileDialogFileName) == 0)
{
m_FilesSelectedIndex = i;
str_copy(m_aFilesSelectedName, m_vpFilteredFileList[i]->m_aName);
break;
}
}
if(m_FilesSelectedIndex >= 0)
s_ListBox.ScrollToSelected();
}
if(m_FileDialogOpening)
UI()->SetActiveItem(&s_FileBoxID);
}
else
{
// render search bar
FileBox.VSplitRight(250, &FileBox, nullptr);
CUIRect ClearBox;
FileBox.VSplitRight(15, &FileBox, &ClearBox);
UI()->DoLabel(&FileBoxLabel, "Search:", 10.0f, TEXTALIGN_LEFT);
static float s_SearchBoxID = 0;
bool SearchUpdated = DoEditBox(&s_SearchBoxID, &FileBox, m_aFileDialogFilterString, sizeof(m_aFileDialogFilterString), 10.0f, &s_SearchBoxID, false, IGraphics::CORNER_L);
if(m_FileDialogOpening)
UI()->SetActiveItem(&s_SearchBoxID);
// clear search button
{
static int s_ClearButton = 0;
ClearBox.Draw(ColorRGBA(1, 1, 1, 0.33f * UI()->ButtonColorMul(&s_ClearButton)), IGraphics::CORNER_R, 3.0f);
UI()->DoLabel(&ClearBox, "×", 10.0f, TEXTALIGN_CENTER);
if(UI()->DoButtonLogic(&s_ClearButton, 0, &ClearBox))
{
SearchUpdated = true;
m_aFileDialogFilterString[0] = 0;
UI()->SetActiveItem(&s_SearchBoxID);
}
}
if(SearchUpdated)
{
RefreshFilteredFileList();
if(m_vpFilteredFileList.empty())
{
m_FilesSelectedIndex = -1;
}
else if(m_FilesSelectedIndex == -1 || (m_aFileDialogFilterString[0] && !str_find_nocase(m_vpFilteredFileList[m_FilesSelectedIndex]->m_aName, m_aFileDialogFilterString)))
{
// we need to refresh selection
m_FilesSelectedIndex = -1;
for(size_t i = 0; i < m_vpFilteredFileList.size(); i++)
{
if(str_find_nocase(m_vpFilteredFileList[i]->m_aName, m_aFileDialogFilterString))
{
m_FilesSelectedIndex = i;
break;
}
}
if(m_FilesSelectedIndex == -1)
{
// select first item
m_FilesSelectedIndex = 0;
}
}
if(m_FilesSelectedIndex >= 0)
str_copy(m_aFilesSelectedName, m_vpFilteredFileList[m_FilesSelectedIndex]->m_aName);
else
m_aFilesSelectedName[0] = '\0';
s_ListBox.ScrollToSelected();
}
}
m_FileDialogOpening = false;
if(m_FilesSelectedIndex > -1)
{
if(m_FileDialogFileType == CEditor::FILETYPE_IMG && !m_PreviewImageIsLoaded && m_FilesSelectedIndex > -1)
{
if(str_endswith(m_vpFilteredFileList[m_FilesSelectedIndex]->m_aFilename, ".png"))
{
char aBuffer[1024];
str_format(aBuffer, sizeof(aBuffer), "%s/%s", m_pFileDialogPath, m_vpFilteredFileList[m_FilesSelectedIndex]->m_aFilename);
if(Graphics()->LoadPNG(&m_FilePreviewImageInfo, aBuffer, IStorage::TYPE_ALL))
{
m_FilePreviewImage = Graphics()->LoadTextureRaw(m_FilePreviewImageInfo.m_Width, m_FilePreviewImageInfo.m_Height, m_FilePreviewImageInfo.m_Format, m_FilePreviewImageInfo.m_pData, m_FilePreviewImageInfo.m_Format, 0);
CImageInfo DummyInfo = m_FilePreviewImageInfo;
m_FilePreviewImageInfo.m_pData = nullptr;
Graphics()->FreePNG(&DummyInfo);
m_PreviewImageIsLoaded = true;
}
}
}
if(m_FileDialogFileType == CEditor::FILETYPE_IMG && m_PreviewImageIsLoaded)
{
int w = m_FilePreviewImageInfo.m_Width;
int h = m_FilePreviewImageInfo.m_Height;
if(m_FilePreviewImageInfo.m_Width > Preview.w) // NOLINT(clang-analyzer-core.UndefinedBinaryOperatorResult)
{
h = m_FilePreviewImageInfo.m_Height * Preview.w / m_FilePreviewImageInfo.m_Width;
w = Preview.w;
}
if(h > Preview.h)
{
w = w * Preview.h / h;
h = Preview.h;
}
Graphics()->TextureSet(m_FilePreviewImage);
Graphics()->BlendNormal();
Graphics()->QuadsBegin();
IGraphics::CQuadItem QuadItem(Preview.x, Preview.y, w, h);
Graphics()->QuadsDrawTL(&QuadItem, 1);
Graphics()->QuadsEnd();
}
}
s_ListBox.DoStart(15.0f, m_vpFilteredFileList.size(), 1, 5, m_FilesSelectedIndex, &View, false);
for(size_t i = 0; i < m_vpFilteredFileList.size(); i++)
{
const CListboxItem Item = s_ListBox.DoNextItem(m_vpFilteredFileList[i], m_FilesSelectedIndex >= 0 && (size_t)m_FilesSelectedIndex == i);
if(!Item.m_Visible)
continue;
CUIRect Button, FileIcon;
Item.m_Rect.VSplitLeft(Item.m_Rect.h, &FileIcon, &Button);
Button.VSplitLeft(5.0f, nullptr, &Button);
const char *pIconType;
if(!m_vpFilteredFileList[i]->m_IsDir)
{
switch(m_FileDialogFileType)
{
case FILETYPE_MAP:
pIconType = "\xEF\x89\xB9";
break;
case FILETYPE_IMG:
pIconType = "\xEF\x80\xBE";
break;
case FILETYPE_SOUND:
pIconType = "\xEF\x80\x81";
break;
default:
pIconType = "";
}
}
else
{
if(str_comp(m_vpFilteredFileList[i]->m_aFilename, "..") == 0)
pIconType = "\xEF\xA0\x82";
else
pIconType = "\xEF\x81\xBB";
}
TextRender()->SetCurFont(TextRender()->GetFont(TEXT_FONT_ICON_FONT));
UI()->DoLabel(&FileIcon, pIconType, 12.0f, TEXTALIGN_LEFT);
TextRender()->SetCurFont(nullptr);
SLabelProperties Props;
Props.m_AlignVertically = 0;
UI()->DoLabel(&Button, m_vpFilteredFileList[i]->m_aName, 10.0f, TEXTALIGN_LEFT, Props);
}
const int NewSelection = s_ListBox.DoEnd();
if(NewSelection != m_FilesSelectedIndex)
{
m_FilesSelectedIndex = NewSelection;
str_copy(m_aFilesSelectedName, m_vpFilteredFileList[m_FilesSelectedIndex]->m_aName);
if(!m_vpFilteredFileList[m_FilesSelectedIndex]->m_IsDir)
str_copy(m_aFileDialogFileName, m_vpFilteredFileList[m_FilesSelectedIndex]->m_aFilename);
else
m_aFileDialogFileName[0] = '\0';
m_PreviewImageIsLoaded = false;
}
// the buttons
static int s_OkButton = 0;
static int s_CancelButton = 0;
static int s_NewFolderButton = 0;
static int s_MapInfoButton = 0;
CUIRect Button;
ButtonBar.VSplitRight(50.0f, &ButtonBar, &Button);
bool IsDir = m_FilesSelectedIndex >= 0 && m_vpFilteredFileList[m_FilesSelectedIndex]->m_IsDir;
if(DoButton_Editor(&s_OkButton, IsDir ? "Open" : m_pFileDialogButtonText, 0, &Button, 0, nullptr) || s_ListBox.WasItemActivated() || UI()->ConsumeHotkey(CUI::HOTKEY_ENTER))
{
if(IsDir) // folder
{
m_aFileDialogFilterString[0] = '\0';
if(str_comp(m_vpFilteredFileList[m_FilesSelectedIndex]->m_aFilename, "..") == 0) // parent folder
{
if(fs_parent_dir(m_pFileDialogPath))
m_pFileDialogPath = m_aFileDialogCurrentFolder; // leave the link
}
else // sub folder
{
if(m_vpFilteredFileList[m_FilesSelectedIndex]->m_IsLink)
{
m_pFileDialogPath = m_aFileDialogCurrentLink; // follow the link
str_copy(m_aFileDialogCurrentLink, m_vpFilteredFileList[m_FilesSelectedIndex]->m_aFilename, sizeof(m_aFileDialogCurrentLink));
}
else
{
char aTemp[IO_MAX_PATH_LENGTH];
str_copy(aTemp, m_pFileDialogPath, sizeof(aTemp));
str_format(m_pFileDialogPath, IO_MAX_PATH_LENGTH, "%s/%s", aTemp, m_vpFilteredFileList[m_FilesSelectedIndex]->m_aFilename);
}
}
FilelistPopulate(!str_comp(m_pFileDialogPath, "maps") || !str_comp(m_pFileDialogPath, "mapres") ? m_FileDialogStorageType :
m_vpFilteredFileList[m_FilesSelectedIndex]->m_StorageType);
if(m_FilesSelectedIndex >= 0 && !m_vpFilteredFileList[m_FilesSelectedIndex]->m_IsDir)
str_copy(m_aFileDialogFileName, m_vpFilteredFileList[m_FilesSelectedIndex]->m_aFilename, sizeof(m_aFileDialogFileName));
else
m_aFileDialogFileName[0] = 0;
}
else // file
{
str_format(m_aFileSaveName, sizeof(m_aFileSaveName), "%s/%s", m_pFileDialogPath, m_aFileDialogFileName);
if(!str_comp(m_pFileDialogButtonText, "Save"))
{
IOHANDLE File = Storage()->OpenFile(m_aFileSaveName, IOFLAG_READ, IStorage::TYPE_SAVE);
if(File)
{
io_close(File);
m_PopupEventType = POPEVENT_SAVE;
m_PopupEventActivated = true;
}
else if(m_pfnFileDialogFunc)
m_pfnFileDialogFunc(m_aFileSaveName, m_FilesSelectedIndex >= 0 ? m_vpFilteredFileList[m_FilesSelectedIndex]->m_StorageType : m_FileDialogStorageType, m_pFileDialogUser);
}
else if(m_pfnFileDialogFunc)
m_pfnFileDialogFunc(m_aFileSaveName, m_FilesSelectedIndex >= 0 ? m_vpFilteredFileList[m_FilesSelectedIndex]->m_StorageType : m_FileDialogStorageType, m_pFileDialogUser);
}
}
ButtonBar.VSplitRight(40.0f, &ButtonBar, &Button);
ButtonBar.VSplitRight(50.0f, &ButtonBar, &Button);
if(DoButton_Editor(&s_CancelButton, "Cancel", 0, &Button, 0, nullptr) || Input()->KeyIsPressed(KEY_ESCAPE))
m_Dialog = DIALOG_NONE;
if(m_FileDialogStorageType == IStorage::TYPE_SAVE)
{
ButtonBar.VSplitLeft(70.0f, &Button, &ButtonBar);
if(DoButton_Editor(&s_NewFolderButton, "New folder", 0, &Button, 0, nullptr))
{
m_aFileDialogNewFolderName[0] = 0;
m_aFileDialogErrString[0] = 0;
static int s_NewFolderPopupID = 0;
UiInvokePopupMenu(&s_NewFolderPopupID, 0, Width / 2.0f - 200.0f, Height / 2.0f - 100.0f, 400.0f, 200.0f, PopupNewFolder);
UI()->SetActiveItem(nullptr);
}
}
if(m_FileDialogStorageType == IStorage::TYPE_SAVE)
{
ButtonBar.VSplitLeft(40.0f, nullptr, &ButtonBar);
ButtonBar.VSplitLeft(70.0f, &Button, &ButtonBar);
if(DoButton_Editor(&s_MapInfoButton, "Map details", 0, &Button, 0, nullptr))
{
str_copy(m_Map.m_MapInfo.m_aAuthorTmp, m_Map.m_MapInfo.m_aAuthor, sizeof(m_Map.m_MapInfo.m_aAuthorTmp));
str_copy(m_Map.m_MapInfo.m_aVersionTmp, m_Map.m_MapInfo.m_aVersion, sizeof(m_Map.m_MapInfo.m_aVersionTmp));
str_copy(m_Map.m_MapInfo.m_aCreditsTmp, m_Map.m_MapInfo.m_aCredits, sizeof(m_Map.m_MapInfo.m_aCreditsTmp));
str_copy(m_Map.m_MapInfo.m_aLicenseTmp, m_Map.m_MapInfo.m_aLicense, sizeof(m_Map.m_MapInfo.m_aLicenseTmp));
static int s_MapInfoPopupID = 0;
UiInvokePopupMenu(&s_MapInfoPopupID, 0, Width / 2.0f - 200.0f, Height / 2.0f - 100.0f, 400.0f, 200.0f, PopupMapInfo);
UI()->SetActiveItem(nullptr);
}
}
}
void CEditor::RefreshFilteredFileList()
{
m_vpFilteredFileList.clear();
for(const CFilelistItem &Item : m_vCompleteFileList)
{
if(!m_aFileDialogFilterString[0] || str_find_nocase(Item.m_aName, m_aFileDialogFilterString))
{
m_vpFilteredFileList.push_back(&Item);
}
}
if(!m_vpFilteredFileList.empty())
{
if(m_aFilesSelectedName[0])
{
for(size_t i = 0; i < m_vpFilteredFileList.size(); i++)
{
if(m_aFilesSelectedName[0] && str_comp(m_vpFilteredFileList[i]->m_aName, m_aFilesSelectedName) == 0)
{
m_FilesSelectedIndex = i;
break;
}
}
}
m_FilesSelectedIndex = clamp<int>(m_FilesSelectedIndex, 0, m_vpFilteredFileList.size() - 1);
str_copy(m_aFilesSelectedName, m_vpFilteredFileList[m_FilesSelectedIndex]->m_aName);
}
else
{
m_FilesSelectedIndex = -1;
m_aFilesSelectedName[0] = '\0';
}
}
void CEditor::FilelistPopulate(int StorageType)
{
m_vCompleteFileList.clear();
if(m_FileDialogStorageType != IStorage::TYPE_SAVE && !str_comp(m_pFileDialogPath, "maps"))
{
CFilelistItem Item;
str_copy(Item.m_aFilename, "downloadedmaps", sizeof(Item.m_aFilename));
str_copy(Item.m_aName, "downloadedmaps/", sizeof(Item.m_aName));
Item.m_IsDir = true;
Item.m_IsLink = true;
Item.m_StorageType = IStorage::TYPE_SAVE;
m_vCompleteFileList.push_back(Item);
}
Storage()->ListDirectory(StorageType, m_pFileDialogPath, EditorListdirCallback, this);
std::sort(m_vCompleteFileList.begin(), m_vCompleteFileList.end());
RefreshFilteredFileList();
m_FilesSelectedIndex = m_vpFilteredFileList.empty() ? -1 : 0;
if(m_FilesSelectedIndex >= 0)
str_copy(m_aFilesSelectedName, m_vpFilteredFileList[m_FilesSelectedIndex]->m_aName);
else
m_aFilesSelectedName[0] = '\0';
m_PreviewImageIsLoaded = false;
}
void CEditor::InvokeFileDialog(int StorageType, int FileType, const char *pTitle, const char *pButtonText,
const char *pBasePath, const char *pDefaultName,
void (*pfnFunc)(const char *pFileName, int StorageType, void *pUser), void *pUser)
{
UiClosePopupMenus();
m_FileDialogStorageType = StorageType;
m_pFileDialogTitle = pTitle;
m_pFileDialogButtonText = pButtonText;
m_pfnFileDialogFunc = pfnFunc;
m_pFileDialogUser = pUser;
m_aFileDialogFileName[0] = 0;
m_aFileDialogFilterString[0] = 0;
m_aFileDialogCurrentFolder[0] = 0;
m_aFileDialogCurrentLink[0] = 0;
m_pFileDialogPath = m_aFileDialogCurrentFolder;
m_FileDialogFileType = FileType;
m_PreviewImageIsLoaded = false;
m_FileDialogOpening = true;
if(pDefaultName)
str_copy(m_aFileDialogFileName, pDefaultName, sizeof(m_aFileDialogFileName));
if(pBasePath)
str_copy(m_aFileDialogCurrentFolder, pBasePath, sizeof(m_aFileDialogCurrentFolder));
FilelistPopulate(m_FileDialogStorageType);
m_FileDialogOpening = true;
m_Dialog = DIALOG_FILE;
}
void CEditor::RenderModebar(CUIRect View)
{
CUIRect Button;
// mode buttons
{
View.VSplitLeft(65.0f, &Button, &View);
Button.HSplitTop(30.0f, nullptr, &Button);
static int s_Button = 0;
const char *pButName = "";
if(m_Mode == MODE_LAYERS)
pButName = "Layers";
else if(m_Mode == MODE_IMAGES)
pButName = "Images";
else if(m_Mode == MODE_SOUNDS)
pButName = "Sounds";
int MouseButton = DoButton_Tab(&s_Button, pButName, 0, &Button, 0, "Switch between images, sounds and layers management.");
if(MouseButton == 2 || (Input()->KeyPress(KEY_LEFT) && m_Dialog == DIALOG_NONE && m_EditBoxActive == 0))
{
if(m_Mode == MODE_LAYERS)
m_Mode = MODE_SOUNDS;
else if(m_Mode == MODE_IMAGES)
m_Mode = MODE_LAYERS;
else
m_Mode = MODE_IMAGES;
}
else if(MouseButton == 1 || (Input()->KeyPress(KEY_RIGHT) && m_Dialog == DIALOG_NONE && m_EditBoxActive == 0))
{
if(m_Mode == MODE_LAYERS)
m_Mode = MODE_IMAGES;
else if(m_Mode == MODE_IMAGES)
m_Mode = MODE_SOUNDS;
else
m_Mode = MODE_LAYERS;
}
}
View.VSplitLeft(5.0f, nullptr, &View);
}
void CEditor::RenderStatusbar(CUIRect View)
{
CUIRect Button;
View.VSplitRight(60.0f, &View, &Button);
static int s_EnvelopeButton = 0;
int MouseButton = DoButton_Editor(&s_EnvelopeButton, "Envelopes", m_ShowEnvelopeEditor, &Button, 0, "Toggles the envelope editor.");
if(MouseButton == 2)
m_ShowEnvelopeEditor = (m_ShowEnvelopeEditor + 3) % 4;
else if(MouseButton == 1)
m_ShowEnvelopeEditor = (m_ShowEnvelopeEditor + 1) % 4;
if(MouseButton)
{
m_ShowServerSettingsEditor = false;
}
View.VSplitRight(100.0f, &View, &Button);
Button.VSplitRight(10.0f, &Button, nullptr);
static int s_SettingsButton = 0;
if(DoButton_Editor(&s_SettingsButton, "Server settings", m_ShowServerSettingsEditor, &Button, 0, "Toggles the server settings editor."))
{
m_ShowEnvelopeEditor = 0;
m_ShowServerSettingsEditor ^= 1;
}
if(m_pTooltip)
{
char aBuf[512];
if(ms_pUiGotContext && ms_pUiGotContext == UI()->HotItem())
str_format(aBuf, sizeof(aBuf), "%s Right click for context menu.", m_pTooltip);
else
str_copy(aBuf, m_pTooltip, sizeof(aBuf));
float FontSize = ScaleFontSize(aBuf, sizeof(aBuf), 10.0f, View.w);
SLabelProperties Props;
Props.m_MaxWidth = View.w;
UI()->DoLabel(&View, aBuf, FontSize, TEXTALIGN_LEFT, Props);
}
}
bool CEditor::IsEnvelopeUsed(int EnvelopeIndex) const
{
for(const auto &pGroup : m_Map.m_vpGroups)
{
for(const auto &pLayer : pGroup->m_vpLayers)
{
if(pLayer->m_Type == LAYERTYPE_QUADS)
{
CLayerQuads *pLayerQuads = (CLayerQuads *)pLayer;
for(const auto &Quad : pLayerQuads->m_vQuads)
{
if(Quad.m_PosEnv == EnvelopeIndex || Quad.m_ColorEnv == EnvelopeIndex)
{
return true;
}
}
}
else if(pLayer->m_Type == LAYERTYPE_SOUNDS)
{
CLayerSounds *pLayerSounds = (CLayerSounds *)pLayer;
for(const auto &Source : pLayerSounds->m_vSources)
{
if(Source.m_PosEnv == EnvelopeIndex || Source.m_SoundEnv == EnvelopeIndex)
{
return true;
}
}
}
else if(pLayer->m_Type == LAYERTYPE_TILES)
{
CLayerTiles *pLayerTiles = (CLayerTiles *)pLayer;
if(pLayerTiles->m_ColorEnv == EnvelopeIndex)
return true;
}
}
}
return false;
}
void CEditor::RemoveUnusedEnvelopes()
{
for(size_t Envelope = 0; Envelope < m_Map.m_vpEnvelopes.size();)
{
if(IsEnvelopeUsed(Envelope))
{
++Envelope;
}
else
{
m_Map.DeleteEnvelope(Envelope);
}
}
}
void CEditor::RenderEnvelopeEditor(CUIRect View)
{
if(m_SelectedEnvelope < 0)
m_SelectedEnvelope = 0;
if(m_SelectedEnvelope >= (int)m_Map.m_vpEnvelopes.size())
m_SelectedEnvelope = m_Map.m_vpEnvelopes.size() - 1;
CEnvelope *pEnvelope = nullptr;
if(m_SelectedEnvelope >= 0 && m_SelectedEnvelope < (int)m_Map.m_vpEnvelopes.size())
pEnvelope = m_Map.m_vpEnvelopes[m_SelectedEnvelope];
CUIRect ToolBar, CurveBar, ColorBar;
View.HSplitTop(15.0f, &ToolBar, &View);
View.HSplitTop(15.0f, &CurveBar, &View);
ToolBar.Margin(2.0f, &ToolBar);
CurveBar.Margin(2.0f, &CurveBar);
bool CurrentEnvelopeSwitched = false;
// do the toolbar
{
CUIRect Button;
CEnvelope *pNewEnv = nullptr;
ToolBar.VSplitRight(50.0f, &ToolBar, &Button);
static int s_NewSoundButton = 0;
if(DoButton_Editor(&s_NewSoundButton, "Sound+", 0, &Button, 0, "Creates a new sound envelope"))
{
m_Map.m_Modified = true;
pNewEnv = m_Map.NewEnvelope(1);
}
ToolBar.VSplitRight(5.0f, &ToolBar, nullptr);
ToolBar.VSplitRight(50.0f, &ToolBar, &Button);
static int s_New4dButton = 0;
if(DoButton_Editor(&s_New4dButton, "Color+", 0, &Button, 0, "Creates a new color envelope"))
{
m_Map.m_Modified = true;
pNewEnv = m_Map.NewEnvelope(4);
}
ToolBar.VSplitRight(5.0f, &ToolBar, nullptr);
ToolBar.VSplitRight(50.0f, &ToolBar, &Button);
static int s_New2dButton = 0;
if(DoButton_Editor(&s_New2dButton, "Pos.+", 0, &Button, 0, "Creates a new position envelope"))
{
m_Map.m_Modified = true;
pNewEnv = m_Map.NewEnvelope(3);
}
// Delete button
if(m_SelectedEnvelope >= 0)
{
ToolBar.VSplitRight(10.0f, &ToolBar, nullptr);
ToolBar.VSplitRight(50.0f, &ToolBar, &Button);
static int s_DelButton = 0;
if(DoButton_Editor(&s_DelButton, "Delete", 0, &Button, 0, "Delete this envelope"))
{
m_Map.m_Modified = true;
m_Map.DeleteEnvelope(m_SelectedEnvelope);
if(m_SelectedEnvelope >= (int)m_Map.m_vpEnvelopes.size())
m_SelectedEnvelope = m_Map.m_vpEnvelopes.size() - 1;
pEnvelope = m_SelectedEnvelope >= 0 ? m_Map.m_vpEnvelopes[m_SelectedEnvelope] : nullptr;
}
}
if(pNewEnv) // add the default points
{
if(pNewEnv->m_Channels == 4)
{
pNewEnv->AddPoint(0, f2fx(1.0f), f2fx(1.0f), f2fx(1.0f), f2fx(1.0f));
pNewEnv->AddPoint(1000, f2fx(1.0f), f2fx(1.0f), f2fx(1.0f), f2fx(1.0f));
}
else
{
pNewEnv->AddPoint(0, 0);
pNewEnv->AddPoint(1000, 0);
}
}
CUIRect Shifter, Inc, Dec;
ToolBar.VSplitLeft(60.0f, &Shifter, &ToolBar);
Shifter.VSplitRight(15.0f, &Shifter, &Inc);
Shifter.VSplitLeft(15.0f, &Dec, &Shifter);
char aBuf[512];
str_format(aBuf, sizeof(aBuf), "%d/%d", m_SelectedEnvelope + 1, (int)m_Map.m_vpEnvelopes.size());
ColorRGBA EnvColor = ColorRGBA(1, 1, 1, 0.5f);
if(!m_Map.m_vpEnvelopes.empty())
{
EnvColor = IsEnvelopeUsed(m_SelectedEnvelope) ?
ColorRGBA(1, 0.7f, 0.7f, 0.5f) :
ColorRGBA(0.7f, 1, 0.7f, 0.5f);
}
Shifter.Draw(EnvColor, IGraphics::CORNER_NONE, 0.0f);
UI()->DoLabel(&Shifter, aBuf, 10.0f, TEXTALIGN_CENTER);
static int s_PrevButton = 0;
if(DoButton_ButtonDec(&s_PrevButton, nullptr, 0, &Dec, 0, "Previous Envelope"))
{
m_SelectedEnvelope--;
if(m_SelectedEnvelope < 0)
m_SelectedEnvelope = m_Map.m_vpEnvelopes.size() - 1;
CurrentEnvelopeSwitched = true;
}
static int s_NextButton = 0;
if(DoButton_ButtonInc(&s_NextButton, nullptr, 0, &Inc, 0, "Next Envelope"))
{
m_SelectedEnvelope++;
if(m_SelectedEnvelope >= (int)m_Map.m_vpEnvelopes.size())
m_SelectedEnvelope = 0;
CurrentEnvelopeSwitched = true;
}
if(pEnvelope)
{
ToolBar.VSplitLeft(15.0f, nullptr, &ToolBar);
ToolBar.VSplitLeft(35.0f, &Button, &ToolBar);
UI()->DoLabel(&Button, "Name:", 10.0f, TEXTALIGN_LEFT);
ToolBar.VSplitLeft(80.0f, &Button, &ToolBar);
static float s_NameBox = 0;
if(DoEditBox(&s_NameBox, &Button, pEnvelope->m_aName, sizeof(pEnvelope->m_aName), 10.0f, &s_NameBox, false, IGraphics::CORNER_ALL, "The name of the selected envelope"))
{
m_Map.m_Modified = true;
}
}
}
bool ShowColorBar = false;
if(pEnvelope && pEnvelope->m_Channels == 4)
{
ShowColorBar = true;
View.HSplitTop(20.0f, &ColorBar, &View);
ColorBar.Margin(2.0f, &ColorBar);
RenderBackground(ColorBar, m_CheckerTexture, 16.0f, 1.0f);
}
RenderBackground(View, m_CheckerTexture, 32.0f, 0.1f);
if(pEnvelope)
{
static std::vector<int> s_vSelection;
static int s_EnvelopeEditorID = 0;
static int s_ActiveChannels = 0xf;
ColorRGBA aColors[] = {ColorRGBA(1, 0.2f, 0.2f), ColorRGBA(0.2f, 1, 0.2f), ColorRGBA(0.2f, 0.2f, 1), ColorRGBA(1, 1, 0.2f)};
CUIRect Button;
ToolBar.VSplitLeft(15.0f, &Button, &ToolBar);
static const char *s_aapNames[4][CEnvPoint::MAX_CHANNELS] = {
{"V", "", "", ""},
{"", "", "", ""},
{"X", "Y", "R", ""},
{"R", "G", "B", "A"},
};
static const char *s_aapDescriptions[4][CEnvPoint::MAX_CHANNELS] = {
{"Volume of the envelope", "", "", ""},
{"", "", "", ""},
{"X-axis of the envelope", "Y-axis of the envelope", "Rotation of the envelope", ""},
{"Red value of the envelope", "Green value of the envelope", "Blue value of the envelope", "Alpha value of the envelope"},
};
static int s_aChannelButtons[CEnvPoint::MAX_CHANNELS] = {0};
int Bit = 1;
for(int i = 0; i < CEnvPoint::MAX_CHANNELS; i++, Bit <<= 1)
{
ToolBar.VSplitLeft(15.0f, &Button, &ToolBar);
if(i < pEnvelope->m_Channels)
{
if(DoButton_Env(&s_aChannelButtons[i], s_aapNames[pEnvelope->m_Channels - 1][i], s_ActiveChannels & Bit, &Button, s_aapDescriptions[pEnvelope->m_Channels - 1][i], aColors[i]))
s_ActiveChannels ^= Bit;
}
}
// sync checkbox
ToolBar.VSplitLeft(15.0f, nullptr, &ToolBar);
ToolBar.VSplitLeft(12.0f, &Button, &ToolBar);
static int s_SyncButton;
if(DoButton_Editor(&s_SyncButton, pEnvelope->m_Synchronized ? "X" : "", 0, &Button, 0, "Synchronize envelope animation to game time (restarts when you touch the start line)"))
pEnvelope->m_Synchronized = !pEnvelope->m_Synchronized;
ToolBar.VSplitLeft(4.0f, nullptr, &ToolBar);
ToolBar.VSplitLeft(40.0f, &Button, &ToolBar);
UI()->DoLabel(&Button, "Sync.", 10.0f, TEXTALIGN_LEFT);
float EndTime = pEnvelope->EndTime();
if(EndTime < 1)
EndTime = 1;
pEnvelope->FindTopBottom(s_ActiveChannels);
float Top = pEnvelope->m_Top;
float Bottom = pEnvelope->m_Bottom;
if(Top < 1)
Top = 1;
if(Bottom >= 0)
Bottom = 0;
float TimeScale = EndTime / View.w;
float ValueScale = (Top - Bottom) / View.h;
if(UI()->MouseInside(&View))
UI()->SetHotItem(&s_EnvelopeEditorID);
if(UI()->HotItem() == &s_EnvelopeEditorID)
{
// do stuff
if(UI()->MouseButtonClicked(1))
{
// add point
int Time = (int)(((UI()->MouseX() - View.x) * TimeScale) * 1000.0f);
ColorRGBA Channels;
pEnvelope->Eval(Time / 1000.0f, Channels);
pEnvelope->AddPoint(Time,
f2fx(Channels.r), f2fx(Channels.g),
f2fx(Channels.b), f2fx(Channels.a));
m_Map.m_Modified = true;
}
m_ShowEnvelopePreview = SHOWENV_SELECTED;
m_pTooltip = "Press right mouse button to create a new point";
}
// render lines
{
UI()->ClipEnable(&View);
Graphics()->TextureClear();
Graphics()->LinesBegin();
for(int c = 0; c < pEnvelope->m_Channels; c++)
{
if(s_ActiveChannels & (1 << c))
Graphics()->SetColor(aColors[c].r, aColors[c].g, aColors[c].b, 1);
else
Graphics()->SetColor(aColors[c].r * 0.5f, aColors[c].g * 0.5f, aColors[c].b * 0.5f, 1);
float PrevX = 0;
ColorRGBA Channels;
pEnvelope->Eval(0.000001f, Channels);
float PrevValue = Channels[c];
int Steps = (int)((View.w / UI()->Screen()->w) * Graphics()->ScreenWidth());
for(int i = 1; i <= Steps; i++)
{
float a = i / (float)Steps;
pEnvelope->Eval(a * EndTime, Channels);
float v = Channels[c];
v = (v - Bottom) / (Top - Bottom);
IGraphics::CLineItem LineItem(View.x + PrevX * View.w, View.y + View.h - PrevValue * View.h, View.x + a * View.w, View.y + View.h - v * View.h);
Graphics()->LinesDraw(&LineItem, 1);
PrevX = a;
PrevValue = v;
}
}
Graphics()->LinesEnd();
UI()->ClipDisable();
}
// render curve options
{
for(int i = 0; i < (int)pEnvelope->m_vPoints.size() - 1; i++)
{
float t0 = pEnvelope->m_vPoints[i].m_Time / 1000.0f / EndTime;
float t1 = pEnvelope->m_vPoints[i + 1].m_Time / 1000.0f / EndTime;
CUIRect v;
v.x = CurveBar.x + (t0 + (t1 - t0) * 0.5f) * CurveBar.w;
v.y = CurveBar.y;
v.h = CurveBar.h;
v.w = CurveBar.h;
v.x -= v.w / 2;
void *pID = &pEnvelope->m_vPoints[i].m_Curvetype;
const char *apTypeName[] = {
"N", "L", "S", "F", "M"};
const char *pTypeName = "Invalid";
if(0 <= pEnvelope->m_vPoints[i].m_Curvetype && pEnvelope->m_vPoints[i].m_Curvetype < (int)std::size(apTypeName))
pTypeName = apTypeName[pEnvelope->m_vPoints[i].m_Curvetype];
if(DoButton_Editor(pID, pTypeName, 0, &v, 0, "Switch curve type"))
pEnvelope->m_vPoints[i].m_Curvetype = (pEnvelope->m_vPoints[i].m_Curvetype + 1) % NUM_CURVETYPES;
}
}
// render colorbar
if(ShowColorBar)
{
Graphics()->TextureClear();
Graphics()->QuadsBegin();
for(int i = 0; i < (int)pEnvelope->m_vPoints.size() - 1; i++)
{
float r0 = fx2f(pEnvelope->m_vPoints[i].m_aValues[0]);
float g0 = fx2f(pEnvelope->m_vPoints[i].m_aValues[1]);
float b0 = fx2f(pEnvelope->m_vPoints[i].m_aValues[2]);
float a0 = fx2f(pEnvelope->m_vPoints[i].m_aValues[3]);
float r1 = fx2f(pEnvelope->m_vPoints[i + 1].m_aValues[0]);
float g1 = fx2f(pEnvelope->m_vPoints[i + 1].m_aValues[1]);
float b1 = fx2f(pEnvelope->m_vPoints[i + 1].m_aValues[2]);
float a1 = fx2f(pEnvelope->m_vPoints[i + 1].m_aValues[3]);
IGraphics::CColorVertex Array[4] = {IGraphics::CColorVertex(0, r0, g0, b0, a0),
IGraphics::CColorVertex(1, r1, g1, b1, a1),
IGraphics::CColorVertex(2, r1, g1, b1, a1),
IGraphics::CColorVertex(3, r0, g0, b0, a0)};
Graphics()->SetColorVertex(Array, 4);
float x0 = pEnvelope->m_vPoints[i].m_Time / 1000.0f / EndTime;
float x1 = pEnvelope->m_vPoints[i + 1].m_Time / 1000.0f / EndTime;
IGraphics::CQuadItem QuadItem(ColorBar.x + x0 * ColorBar.w, ColorBar.y, (x1 - x0) * ColorBar.w, ColorBar.h);
Graphics()->QuadsDrawTL(&QuadItem, 1);
}
Graphics()->QuadsEnd();
}
// render handles
// keep track of last Env
static void *s_pID = nullptr;
// chars for textinput
static char s_aStrCurTime[32] = "0.000";
static char s_aStrCurValue[32] = "0.000";
if(CurrentEnvelopeSwitched)
{
s_pID = nullptr;
// update displayed text
str_format(s_aStrCurTime, sizeof(s_aStrCurTime), "0.000");
str_format(s_aStrCurValue, sizeof(s_aStrCurValue), "0.000");
}
{
int CurrentValue = 0, CurrentTime = 0;
Graphics()->TextureClear();
Graphics()->QuadsBegin();
for(int c = 0; c < pEnvelope->m_Channels; c++)
{
if(!(s_ActiveChannels & (1 << c)))
continue;
for(size_t i = 0; i < pEnvelope->m_vPoints.size(); i++)
{
float x0 = pEnvelope->m_vPoints[i].m_Time / 1000.0f / EndTime;
float y0 = (fx2f(pEnvelope->m_vPoints[i].m_aValues[c]) - Bottom) / (Top - Bottom);
CUIRect Final;
Final.x = View.x + x0 * View.w;
Final.y = View.y + View.h - y0 * View.h;
Final.x -= 2.0f;
Final.y -= 2.0f;
Final.w = 4.0f;
Final.h = 4.0f;
void *pID = &pEnvelope->m_vPoints[i].m_aValues[c];
if(UI()->MouseInside(&Final))
UI()->SetHotItem(pID);
float ColorMod = 1.0f;
if(UI()->CheckActiveItem(pID))
{
if(!UI()->MouseButton(0))
{
m_SelectedQuadEnvelope = -1;
m_SelectedEnvelopePoint = -1;
UI()->SetActiveItem(nullptr);
}
else
{
if(Input()->ShiftIsPressed())
{
if(i != 0)
{
if(Input()->ModifierIsPressed())
pEnvelope->m_vPoints[i].m_Time += (int)((m_MouseDeltaX));
else
pEnvelope->m_vPoints[i].m_Time += (int)((m_MouseDeltaX * TimeScale) * 1000.0f);
if(pEnvelope->m_vPoints[i].m_Time < pEnvelope->m_vPoints[i - 1].m_Time)
pEnvelope->m_vPoints[i].m_Time = pEnvelope->m_vPoints[i - 1].m_Time + 1;
if(i + 1 != pEnvelope->m_vPoints.size() && pEnvelope->m_vPoints[i].m_Time > pEnvelope->m_vPoints[i + 1].m_Time)
pEnvelope->m_vPoints[i].m_Time = pEnvelope->m_vPoints[i + 1].m_Time - 1;
}
}
else
{
if(Input()->ModifierIsPressed())
pEnvelope->m_vPoints[i].m_aValues[c] -= f2fx(m_MouseDeltaY * 0.001f);
else
pEnvelope->m_vPoints[i].m_aValues[c] -= f2fx(m_MouseDeltaY * ValueScale);
}
m_SelectedQuadEnvelope = m_SelectedEnvelope;
m_ShowEnvelopePreview = SHOWENV_SELECTED;
m_SelectedEnvelopePoint = i;
m_Map.m_Modified = true;
}
ColorMod = 100.0f;
Graphics()->SetColor(1, 1, 1, 1);
}
else if(UI()->HotItem() == pID)
{
if(UI()->MouseButton(0))
{
s_vSelection.clear();
s_vSelection.push_back(i);
UI()->SetActiveItem(pID);
// track it
s_pID = pID;
}
// remove point
if(UI()->MouseButtonClicked(1))
{
if(s_pID == pID)
{
s_pID = nullptr;
// update displayed text
str_format(s_aStrCurTime, sizeof(s_aStrCurTime), "0.000");
str_format(s_aStrCurValue, sizeof(s_aStrCurValue), "0.000");
}
pEnvelope->m_vPoints.erase(pEnvelope->m_vPoints.begin() + i);
m_Map.m_Modified = true;
}
m_ShowEnvelopePreview = SHOWENV_SELECTED;
ColorMod = 100.0f;
Graphics()->SetColor(1, 0.75f, 0.75f, 1);
m_pTooltip = "Left mouse to drag. Hold ctrl to be more precise. Hold shift to alter time point as well. Right click to delete.";
}
if(pID == s_pID && (Input()->KeyIsPressed(KEY_RETURN) || Input()->KeyIsPressed(KEY_KP_ENTER)))
{
if(i != 0)
{
pEnvelope->m_vPoints[i].m_Time = str_tofloat(s_aStrCurTime) * 1000.0f;
if(pEnvelope->m_vPoints[i].m_Time < pEnvelope->m_vPoints[i - 1].m_Time)
pEnvelope->m_vPoints[i].m_Time = pEnvelope->m_vPoints[i - 1].m_Time + 1;
if(i + 1 != pEnvelope->m_vPoints.size() && pEnvelope->m_vPoints[i].m_Time > pEnvelope->m_vPoints[i + 1].m_Time)
pEnvelope->m_vPoints[i].m_Time = pEnvelope->m_vPoints[i + 1].m_Time - 1;
}
else
pEnvelope->m_vPoints[i].m_Time = 0.0f;
str_format(s_aStrCurTime, sizeof(s_aStrCurTime), "%.3f", pEnvelope->m_vPoints[i].m_Time / 1000.0f);
pEnvelope->m_vPoints[i].m_aValues[c] = f2fx(str_tofloat(s_aStrCurValue));
}
if(UI()->CheckActiveItem(pID))
{
CurrentTime = pEnvelope->m_vPoints[i].m_Time;
CurrentValue = pEnvelope->m_vPoints[i].m_aValues[c];
// update displayed text
str_format(s_aStrCurTime, sizeof(s_aStrCurTime), "%.3f", CurrentTime / 1000.0f);
str_format(s_aStrCurValue, sizeof(s_aStrCurValue), "%.3f", fx2f(CurrentValue));
}
if(m_SelectedQuadEnvelope == m_SelectedEnvelope && m_SelectedEnvelopePoint == (int)i)
Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f);
else
Graphics()->SetColor(aColors[c].r * ColorMod, aColors[c].g * ColorMod, aColors[c].b * ColorMod, 1.0f);
IGraphics::CQuadItem QuadItem(Final.x, Final.y, Final.w, Final.h);
Graphics()->QuadsDrawTL(&QuadItem, 1);
}
}
Graphics()->QuadsEnd();
CUIRect ToolBar1;
CUIRect ToolBar2;
ToolBar.VSplitMid(&ToolBar1, &ToolBar2);
ToolBar1.VSplitRight(3.0f, &ToolBar1, nullptr);
ToolBar2.VSplitRight(3.0f, &ToolBar2, nullptr);
if(ToolBar.w > ToolBar.h * 21)
{
CUIRect Label1;
CUIRect Label2;
ToolBar1.VSplitMid(&Label1, &ToolBar1);
ToolBar2.VSplitMid(&Label2, &ToolBar2);
UI()->DoLabel(&Label1, "Value:", 10.0f, TEXTALIGN_LEFT);
UI()->DoLabel(&Label2, "Time (in s):", 10.0f, TEXTALIGN_LEFT);
}
static float s_ValNumber = 0;
DoEditBox(&s_ValNumber, &ToolBar1, s_aStrCurValue, sizeof(s_aStrCurValue), 10.0f, &s_ValNumber, false, IGraphics::CORNER_ALL, "The value of the selected envelope point");
static float s_TimeNumber = 0;
DoEditBox(&s_TimeNumber, &ToolBar2, s_aStrCurTime, sizeof(s_aStrCurTime), 10.0f, &s_TimeNumber, false, IGraphics::CORNER_ALL, "The time of the selected envelope point");
}
}
}
void CEditor::RenderServerSettingsEditor(CUIRect View, bool ShowServerSettingsEditorLast)
{
static int s_CommandSelectedIndex = -1;
CUIRect ToolBar;
View.HSplitTop(20.0f, &ToolBar, &View);
ToolBar.Margin(2.0f, &ToolBar);
// do the toolbar
{
CUIRect Button;
// command line
ToolBar.VSplitLeft(5.0f, nullptr, &Button);
UI()->DoLabel(&Button, "Command:", 12.0f, TEXTALIGN_LEFT);
Button.VSplitLeft(70.0f, nullptr, &Button);
Button.VSplitLeft(180.0f, &Button, nullptr);
static int s_ClearButton = 0;
DoClearableEditBox(&m_CommandBox, &s_ClearButton, &Button, m_aSettingsCommand, sizeof(m_aSettingsCommand), 12.0f, &m_CommandBox, false, IGraphics::CORNER_ALL);
if(!ShowServerSettingsEditorLast) // Just activated
UI()->SetActiveItem(&m_CommandBox);
// buttons
ToolBar.VSplitRight(50.0f, &ToolBar, &Button);
static int s_AddButton = 0;
if(DoButton_Editor(&s_AddButton, "Add", 0, &Button, 0, "Add a command to command list.") || ((Input()->KeyPress(KEY_RETURN) || Input()->KeyPress(KEY_KP_ENTER)) && UI()->LastActiveItem() == &m_CommandBox && m_Dialog == DIALOG_NONE))
{
if(m_aSettingsCommand[0] != 0 && str_find(m_aSettingsCommand, " "))
{
bool Found = false;
for(const auto &Setting : m_Map.m_vSettings)
if(!str_comp(Setting.m_aCommand, m_aSettingsCommand))
{
Found = true;
break;
}
if(!Found)
{
CEditorMap::CSetting Setting;
str_copy(Setting.m_aCommand, m_aSettingsCommand, sizeof(Setting.m_aCommand));
m_Map.m_vSettings.push_back(Setting);
s_CommandSelectedIndex = m_Map.m_vSettings.size() - 1;
}
}
UI()->SetActiveItem(&m_CommandBox);
}
if(!m_Map.m_vSettings.empty() && s_CommandSelectedIndex >= 0 && (size_t)s_CommandSelectedIndex < m_Map.m_vSettings.size())
{
ToolBar.VSplitRight(50.0f, &ToolBar, &Button);
Button.VSplitRight(5.0f, &Button, nullptr);
static int s_ModButton = 0;
if(DoButton_Editor(&s_ModButton, "Mod", 0, &Button, 0, "Modify a command from the command list.") || (Input()->KeyPress(KEY_M) && UI()->LastActiveItem() != &m_CommandBox && m_Dialog == DIALOG_NONE))
{
if(str_comp(m_Map.m_vSettings[s_CommandSelectedIndex].m_aCommand, m_aSettingsCommand) != 0 && m_aSettingsCommand[0] != 0 && str_find(m_aSettingsCommand, " "))
{
bool Found = false;
int i;
for(i = 0; i < (int)m_Map.m_vSettings.size(); i++)
if(i != s_CommandSelectedIndex && !str_comp(m_Map.m_vSettings[i].m_aCommand, m_aSettingsCommand))
{
Found = true;
break;
}
if(Found)
{
m_Map.m_vSettings.erase(m_Map.m_vSettings.begin() + s_CommandSelectedIndex);
s_CommandSelectedIndex = i > s_CommandSelectedIndex ? i - 1 : i;
}
else
{
str_copy(m_Map.m_vSettings[s_CommandSelectedIndex].m_aCommand, m_aSettingsCommand, sizeof(m_Map.m_vSettings[s_CommandSelectedIndex].m_aCommand));
}
}
UI()->SetActiveItem(&m_CommandBox);
}
ToolBar.VSplitRight(50.0f, &ToolBar, &Button);
Button.VSplitRight(5.0f, &Button, nullptr);
static int s_DelButton = 0;
if(DoButton_Editor(&s_DelButton, "Del", 0, &Button, 0, "Delete a command from the command list.") || (Input()->KeyPress(KEY_DELETE) && UI()->LastActiveItem() != &m_CommandBox && m_Dialog == DIALOG_NONE))
{
m_Map.m_vSettings.erase(m_Map.m_vSettings.begin() + s_CommandSelectedIndex);
if(s_CommandSelectedIndex >= (int)m_Map.m_vSettings.size())
s_CommandSelectedIndex = m_Map.m_vSettings.size() - 1;
if(s_CommandSelectedIndex >= 0)
str_copy(m_aSettingsCommand, m_Map.m_vSettings[s_CommandSelectedIndex].m_aCommand, sizeof(m_aSettingsCommand));
UI()->SetActiveItem(&m_CommandBox);
}
ToolBar.VSplitRight(25.0f, &ToolBar, &Button);
Button.VSplitRight(5.0f, &Button, nullptr);
static int s_DownButton = 0;
if(s_CommandSelectedIndex < (int)m_Map.m_vSettings.size() - 1 && DoButton_Editor(&s_DownButton, "", 0, &Button, 0, "Move command down"))
{
std::swap(m_Map.m_vSettings[s_CommandSelectedIndex], m_Map.m_vSettings[s_CommandSelectedIndex + 1]);
s_CommandSelectedIndex++;
}
ToolBar.VSplitRight(25.0f, &ToolBar, &Button);
Button.VSplitRight(5.0f, &Button, nullptr);
static int s_UpButton = 0;
if(s_CommandSelectedIndex > 0 && DoButton_Editor(&s_UpButton, "", 0, &Button, 0, "Move command up"))
{
std::swap(m_Map.m_vSettings[s_CommandSelectedIndex], m_Map.m_vSettings[s_CommandSelectedIndex - 1]);
s_CommandSelectedIndex--;
}
}
}
View.HSplitTop(2.0f, nullptr, &View);
RenderBackground(View, m_CheckerTexture, 32.0f, 0.1f);
CUIRect ListBox;
View.Margin(1.0f, &ListBox);
const float ButtonHeight = 15.0f;
const float ButtonMargin = 2.0f;
static CScrollRegion s_ScrollRegion;
vec2 ScrollOffset(0.0f, 0.0f);
CScrollRegionParams ScrollParams;
ScrollParams.m_ScrollUnit = (ButtonHeight + ButtonMargin) * 5.0f;
s_ScrollRegion.Begin(&ListBox, &ScrollOffset, &ScrollParams);
ListBox.y += ScrollOffset.y;
for(size_t i = 0; i < m_Map.m_vSettings.size(); i++)
{
CUIRect Button;
ListBox.HSplitTop(ButtonHeight, &Button, &ListBox);
ListBox.HSplitTop(ButtonMargin, nullptr, &ListBox);
Button.VSplitLeft(5.0f, nullptr, &Button);
if(s_ScrollRegion.AddRect(Button))
{
if(DoButton_MenuItem(&m_Map.m_vSettings[i], m_Map.m_vSettings[i].m_aCommand, s_CommandSelectedIndex >= 0 && (size_t)s_CommandSelectedIndex == i, &Button, 0, nullptr))
{
s_CommandSelectedIndex = i;
str_copy(m_aSettingsCommand, m_Map.m_vSettings[i].m_aCommand);
UI()->SetActiveItem(&m_CommandBox);
}
}
}
s_ScrollRegion.End();
}
int CEditor::PopupMenuFile(CEditor *pEditor, CUIRect View, void *pContext)
{
static int s_NewMapButton = 0;
static int s_SaveButton = 0;
static int s_SaveAsButton = 0;
static int s_SaveCopyButton = 0;
static int s_OpenButton = 0;
static int s_OpenCurrentMapButton = 0;
static int s_AppendButton = 0;
static int s_ExitButton = 0;
CUIRect Slot;
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_NewMapButton, "New", 0, &Slot, 0, "Creates a new map (ctrl+n)"))
{
if(pEditor->HasUnsavedData())
{
pEditor->m_PopupEventType = POPEVENT_NEW;
pEditor->m_PopupEventActivated = true;
}
else
{
pEditor->Reset();
pEditor->m_aFileName[0] = 0;
}
return 1;
}
View.HSplitTop(10.0f, &Slot, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_OpenButton, "Load", 0, &Slot, 0, "Opens a map for editing (ctrl+l)"))
{
if(pEditor->HasUnsavedData())
{
pEditor->m_PopupEventType = POPEVENT_LOAD;
pEditor->m_PopupEventActivated = true;
}
else
pEditor->InvokeFileDialog(IStorage::TYPE_ALL, FILETYPE_MAP, "Load map", "Load", "maps", "", pEditor->CallbackOpenMap, pEditor);
return 1;
}
View.HSplitTop(2.0f, &Slot, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_OpenCurrentMapButton, "Load Current Map", 0, &Slot, 0, "Opens the current in game map for editing (ctrl+alt+l)"))
{
if(pEditor->HasUnsavedData())
{
pEditor->m_PopupEventType = POPEVENT_LOADCURRENT;
pEditor->m_PopupEventActivated = true;
}
else
{
pEditor->LoadCurrentMap();
}
return 1;
}
View.HSplitTop(10.0f, &Slot, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_AppendButton, "Append", 0, &Slot, 0, "Opens a map and adds everything from that map to the current one (ctrl+a)"))
{
pEditor->InvokeFileDialog(IStorage::TYPE_ALL, FILETYPE_MAP, "Append map", "Append", "maps", "", pEditor->CallbackAppendMap, pEditor);
return 1;
}
View.HSplitTop(10.0f, &Slot, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_SaveButton, "Save", 0, &Slot, 0, "Saves the current map (ctrl+s)"))
{
if(pEditor->m_aFileName[0] && pEditor->m_ValidSaveFilename)
{
str_copy(pEditor->m_aFileSaveName, pEditor->m_aFileName, sizeof(pEditor->m_aFileSaveName));
pEditor->m_PopupEventType = POPEVENT_SAVE;
pEditor->m_PopupEventActivated = true;
}
else
pEditor->InvokeFileDialog(IStorage::TYPE_SAVE, FILETYPE_MAP, "Save map", "Save", "maps", "", pEditor->CallbackSaveMap, pEditor);
return 1;
}
View.HSplitTop(2.0f, &Slot, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_SaveAsButton, "Save As", 0, &Slot, 0, "Saves the current map under a new name (ctrl+shift+s)"))
{
pEditor->InvokeFileDialog(IStorage::TYPE_SAVE, FILETYPE_MAP, "Save map", "Save", "maps", "", pEditor->CallbackSaveMap, pEditor);
return 1;
}
View.HSplitTop(2.0f, &Slot, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_SaveCopyButton, "Save Copy", 0, &Slot, 0, "Saves a copy of the current map under a new name (ctrl+shift+alt+s)"))
{
pEditor->InvokeFileDialog(IStorage::TYPE_SAVE, FILETYPE_MAP, "Save map", "Save", "maps", "", pEditor->CallbackSaveCopyMap, pEditor);
return 1;
}
View.HSplitTop(10.0f, &Slot, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_ExitButton, "Exit", 0, &Slot, 0, "Exits from the editor"))
{
if(pEditor->HasUnsavedData())
{
pEditor->m_PopupEventType = POPEVENT_EXIT;
pEditor->m_PopupEventActivated = true;
}
else
g_Config.m_ClEditor = 0;
return 1;
}
return 0;
}
int CEditor::PopupMenuTools(CEditor *pEditor, CUIRect View, void *pContext)
{
CUIRect Slot;
View.HSplitTop(12.0f, &Slot, &View);
static int s_RemoveUnusedEnvelopesButton = 0;
static SConfirmPopupContext s_ConfirmPopupContext;
if(pEditor->DoButton_MenuItem(&s_RemoveUnusedEnvelopesButton, "Remove unused envelopes", 0, &Slot, 0, "Removes all unused envelopes from the map"))
{
s_ConfirmPopupContext.Reset();
str_copy(s_ConfirmPopupContext.m_aMessage, "Are you sure that you want to remove all unused envelopes from this map?");
pEditor->ShowPopupConfirm(Slot.x + Slot.w, Slot.y, &s_ConfirmPopupContext);
}
if(s_ConfirmPopupContext.m_Result == SConfirmPopupContext::CONFIRMED)
pEditor->RemoveUnusedEnvelopes();
if(s_ConfirmPopupContext.m_Result != SConfirmPopupContext::UNSET)
{
s_ConfirmPopupContext.Reset();
return 1;
}
return 0;
}
void CEditor::RenderMenubar(CUIRect MenuBar)
{
CUIRect FileButton;
static int s_FileButton = 0;
MenuBar.VSplitLeft(60.0f, &FileButton, &MenuBar);
if(DoButton_Menu(&s_FileButton, "File", 0, &FileButton, 0, nullptr))
UiInvokePopupMenu(&s_FileButton, 1, FileButton.x, FileButton.y + FileButton.h - 1.0f, 120.0f, 152.0f, PopupMenuFile, this);
MenuBar.VSplitLeft(5.0f, nullptr, &MenuBar);
CUIRect ToolsButton;
static int s_ToolsButton = 0;
MenuBar.VSplitLeft(60.0f, &ToolsButton, &MenuBar);
if(DoButton_Menu(&s_ToolsButton, "Tools", 0, &ToolsButton, 0, nullptr))
UiInvokePopupMenu(&s_ToolsButton, 1, ToolsButton.x, ToolsButton.y + ToolsButton.h - 1.0f, 200.0f, 22.0f, PopupMenuTools, this);
CUIRect Info, Close;
MenuBar.VSplitLeft(5.0f, nullptr, &MenuBar);
MenuBar.VSplitRight(20.0f, &MenuBar, &Close);
Close.VSplitLeft(5.0f, nullptr, &Close);
MenuBar.VSplitLeft(MenuBar.w * 0.75f, &MenuBar, &Info);
char aBuf[128];
str_format(aBuf, sizeof(aBuf), "File: %s", m_aFileName);
UI()->DoLabel(&MenuBar, aBuf, 10.0f, TEXTALIGN_LEFT);
char aTimeStr[6];
str_timestamp_format(aTimeStr, sizeof(aTimeStr), "%H:%M");
str_format(aBuf, sizeof(aBuf), "X: %i, Y: %i, Z: %.1f, A: %.1f, G: %i %s", (int)UI()->MouseWorldX() / 32, (int)UI()->MouseWorldY() / 32, m_Zoom, m_AnimateSpeed, m_GridFactor, aTimeStr);
UI()->DoLabel(&Info, aBuf, 10.0f, TEXTALIGN_RIGHT);
static int s_CloseButton = 0;
if(DoButton_Editor(&s_CloseButton, "×", 0, &Close, 0, "Exits from the editor", 0) || (m_Dialog == DIALOG_NONE && !UiPopupOpen() && !m_PopupEventActivated && Input()->KeyPress(KEY_ESCAPE)))
g_Config.m_ClEditor = 0;
}
void CEditor::Render()
{
// basic start
Graphics()->Clear(0.0f, 0.0f, 0.0f);
CUIRect View = *UI()->Screen();
UI()->MapScreen();
float Width = View.w;
float Height = View.h;
// reset tip
m_pTooltip = nullptr;
if(m_EditBoxActive)
--m_EditBoxActive;
// render checker
RenderBackground(View, m_CheckerTexture, 32.0f, 1.0f);
CUIRect MenuBar, CModeBar, ToolBar, StatusBar, ExtraEditor, ToolBox;
m_ShowPicker = Input()->KeyIsPressed(KEY_SPACE) && m_Dialog == DIALOG_NONE && m_EditBoxActive == 0 && UI()->LastActiveItem() != &m_CommandBox && m_vSelectedLayers.size() == 1;
if(m_GuiActive)
{
View.HSplitTop(16.0f, &MenuBar, &View);
View.HSplitTop(53.0f, &ToolBar, &View);
View.VSplitLeft(100.0f, &ToolBox, &View);
View.HSplitBottom(16.0f, &View, &StatusBar);
if(m_ShowEnvelopeEditor && !m_ShowPicker)
{
float Size = 125.0f;
if(m_ShowEnvelopeEditor == 2)
Size *= 2.0f;
else if(m_ShowEnvelopeEditor == 3)
Size *= 3.0f;
View.HSplitBottom(Size, &View, &ExtraEditor);
}
if(m_ShowServerSettingsEditor && !m_ShowPicker)
View.HSplitBottom(250.0f, &View, &ExtraEditor);
}
else
{
// hack to get keyboard inputs from toolbar even when GUI is not active
ToolBar.x = -100;
ToolBar.y = -100;
ToolBar.w = 50;
ToolBar.h = 50;
}
// a little hack for now
if(m_Mode == MODE_LAYERS)
DoMapEditor(View);
// do zooming
if(m_Dialog == DIALOG_NONE && m_EditBoxActive == 0)
{
if(Input()->KeyPress(KEY_KP_MINUS))
ChangeZoom(50.0f);
if(Input()->KeyPress(KEY_KP_PLUS))
ChangeZoom(-50.0f);
if(Input()->KeyPress(KEY_KP_MULTIPLY))
{
m_EditorOffsetX = 0;
m_EditorOffsetY = 0;
SetZoom(100.0f);
}
}
for(int i = KEY_1; i <= KEY_0; i++)
{
if(m_Dialog != DIALOG_NONE || m_EditBoxActive != 0)
break;
if(Input()->KeyPress(i))
{
int Slot = i - KEY_1;
if(Input()->ModifierIsPressed() && !m_Brush.IsEmpty())
{
dbg_msg("editor", "saving current brush to %d", Slot);
if(m_apSavedBrushes[Slot])
{
CLayerGroup *pPrev = m_apSavedBrushes[Slot];
for(auto &pLayer : pPrev->m_vpLayers)
{
if(pLayer->m_BrushRefCount == 1)
delete pLayer;
else
pLayer->m_BrushRefCount--;
}
}
delete m_apSavedBrushes[Slot];
m_apSavedBrushes[Slot] = new CLayerGroup(m_Brush);
for(auto &pLayer : m_apSavedBrushes[Slot]->m_vpLayers)
pLayer->m_BrushRefCount++;
}
else if(m_apSavedBrushes[Slot])
{
dbg_msg("editor", "loading brush from slot %d", Slot);
CLayerGroup *pNew = m_apSavedBrushes[Slot];
for(auto &pLayer : pNew->m_vpLayers)
pLayer->m_BrushRefCount++;
m_Brush = *pNew;
}
}
}
float Brightness = 0.25f;
if(m_GuiActive)
{
RenderBackground(MenuBar, m_BackgroundTexture, 128.0f, Brightness * 0);
MenuBar.Margin(2.0f, &MenuBar);
RenderBackground(ToolBox, m_BackgroundTexture, 128.0f, Brightness);
ToolBox.Margin(2.0f, &ToolBox);
RenderBackground(ToolBar, m_BackgroundTexture, 128.0f, Brightness);
ToolBar.Margin(2.0f, &ToolBar);
ToolBar.VSplitLeft(100.0f, &CModeBar, &ToolBar);
RenderBackground(StatusBar, m_BackgroundTexture, 128.0f, Brightness);
StatusBar.Margin(2.0f, &StatusBar);
}
// show mentions
if(m_GuiActive && m_Mentions)
{
char aBuf[16];
if(m_Mentions == 1)
{
str_copy(aBuf, Localize("1 new mention"), sizeof(aBuf));
}
else if(m_Mentions <= 9)
{
str_format(aBuf, sizeof(aBuf), Localize("%d new mentions"), m_Mentions);
}
else
{
str_copy(aBuf, Localize("9+ new mentions"), sizeof(aBuf));
}
TextRender()->TextColor(1.0f, 0.0f, 0.0f, 1.0f);
TextRender()->Text(nullptr, 5.0f, 27.0f, 10.0f, aBuf, -1.0f);
TextRender()->TextColor(1.0f, 1.0f, 1.0f, 1.0f);
}
// do the toolbar
if(m_Mode == MODE_LAYERS)
DoToolbar(ToolBar);
if(m_Dialog == DIALOG_NONE && m_EditBoxActive == 0)
{
const bool ModPressed = Input()->ModifierIsPressed();
const bool ShiftPressed = Input()->ShiftIsPressed();
const bool AltPressed = Input()->AltIsPressed();
// ctrl+n to create new map
if(Input()->KeyPress(KEY_N) && ModPressed)
{
if(HasUnsavedData())
{
if(!m_PopupEventWasActivated)
{
m_PopupEventType = POPEVENT_NEW;
m_PopupEventActivated = true;
}
}
else
{
Reset();
m_aFileName[0] = 0;
}
}
// ctrl+a to append map
if(Input()->KeyPress(KEY_A) && ModPressed)
{
InvokeFileDialog(IStorage::TYPE_ALL, FILETYPE_MAP, "Append map", "Append", "maps", "", CallbackAppendMap, this);
}
// ctrl+o or ctrl+l to open
if((Input()->KeyPress(KEY_O) || Input()->KeyPress(KEY_L)) && ModPressed)
{
if(ShiftPressed)
{
if(HasUnsavedData())
{
if(!m_PopupEventWasActivated)
{
m_PopupEventType = POPEVENT_LOADCURRENT;
m_PopupEventActivated = true;
}
}
else
{
LoadCurrentMap();
}
}
else
{
if(HasUnsavedData())
{
if(!m_PopupEventWasActivated)
{
m_PopupEventType = POPEVENT_LOAD;
m_PopupEventActivated = true;
}
}
else
{
InvokeFileDialog(IStorage::TYPE_ALL, FILETYPE_MAP, "Load map", "Load", "maps", "", CallbackOpenMap, this);
}
}
}
// ctrl+shift+alt+s to save as
if(Input()->KeyPress(KEY_S) && ModPressed && ShiftPressed && AltPressed)
InvokeFileDialog(IStorage::TYPE_SAVE, FILETYPE_MAP, "Save map", "Save", "maps", "", CallbackSaveCopyMap, this);
// ctrl+shift+s to save as
else if(Input()->KeyPress(KEY_S) && ModPressed && ShiftPressed)
InvokeFileDialog(IStorage::TYPE_SAVE, FILETYPE_MAP, "Save map", "Save", "maps", "", CallbackSaveMap, this);
// ctrl+s to save
else if(Input()->KeyPress(KEY_S) && ModPressed)
{
if(m_aFileName[0] && m_ValidSaveFilename)
{
if(!m_PopupEventWasActivated)
{
str_copy(m_aFileSaveName, m_aFileName, sizeof(m_aFileSaveName));
CallbackSaveMap(m_aFileSaveName, IStorage::TYPE_SAVE, this);
}
}
else
InvokeFileDialog(IStorage::TYPE_SAVE, FILETYPE_MAP, "Save map", "Save", "maps", "", CallbackSaveMap, this);
}
}
if(m_GuiActive)
{
if(!m_ShowPicker)
{
if(m_ShowEnvelopeEditor || m_ShowServerSettingsEditor)
{
RenderBackground(ExtraEditor, m_BackgroundTexture, 128.0f, Brightness);
ExtraEditor.Margin(2.0f, &ExtraEditor);
}
}
if(m_Mode == MODE_LAYERS)
RenderLayers(ToolBox);
else if(m_Mode == MODE_IMAGES)
{
RenderImagesList(ToolBox);
RenderSelectedImage(View);
}
else if(m_Mode == MODE_SOUNDS)
RenderSounds(ToolBox);
}
UI()->MapScreen();
if(m_GuiActive)
{
RenderMenubar(MenuBar);
RenderModebar(CModeBar);
if(!m_ShowPicker)
{
if(m_ShowEnvelopeEditor)
RenderEnvelopeEditor(ExtraEditor);
static bool s_ShowServerSettingsEditorLast = false;
if(m_ShowServerSettingsEditor)
{
RenderServerSettingsEditor(ExtraEditor, s_ShowServerSettingsEditorLast);
}
s_ShowServerSettingsEditorLast = m_ShowServerSettingsEditor;
}
}
if(m_Dialog == DIALOG_FILE)
{
static int s_NullUiTarget = 0;
UI()->SetHotItem(&s_NullUiTarget);
RenderFileDialog();
}
if(m_PopupEventActivated)
{
static int s_PopupID = 0;
UiInvokePopupMenu(&s_PopupID, 0, Width / 2.0f - 200.0f, Height / 2.0f - 100.0f, 400.0f, 200.0f, PopupEvent);
m_PopupEventActivated = false;
m_PopupEventWasActivated = true;
}
if(m_GuiActive)
UiDoPopupMenu();
if(m_Dialog == DIALOG_NONE && !m_MouseInsidePopup && UI()->MouseInside(&View))
{
if(Input()->KeyPress(KEY_MOUSE_WHEEL_DOWN))
ChangeZoom(20.0f);
if(Input()->KeyPress(KEY_MOUSE_WHEEL_UP))
ChangeZoom(-20.0f);
}
UpdateZoom();
if(m_GuiActive)
RenderStatusbar(StatusBar);
//
if(g_Config.m_EdShowkeys)
{
UI()->MapScreen();
CTextCursor Cursor;
TextRender()->SetCursor(&Cursor, View.x + 10, View.y + View.h - 24 - 10, 24.0f, TEXTFLAG_RENDER);
int NKeys = 0;
for(int i = 0; i < KEY_LAST; i++)
{
if(Input()->KeyIsPressed(i))
{
if(NKeys)
TextRender()->TextEx(&Cursor, " + ", -1);
TextRender()->TextEx(&Cursor, Input()->KeyName(i), -1);
NKeys++;
}
}
}
if(m_ShowMousePointer)
{
// render butt ugly mouse cursor
float mx = UI()->MouseX();
float my = UI()->MouseY();
Graphics()->WrapClamp();
Graphics()->TextureSet(m_CursorTexture);
Graphics()->QuadsBegin();
if(ms_pUiGotContext == UI()->HotItem())
Graphics()->SetColor(1, 0, 0, 1);
IGraphics::CQuadItem QuadItem(mx, my, 16.0f, 16.0f);
Graphics()->QuadsDrawTL(&QuadItem, 1);
Graphics()->QuadsEnd();
Graphics()->WrapNormal();
}
m_MouseInsidePopup = false;
}
void CEditor::Reset(bool CreateDefault)
{
m_Map.Clean();
//delete undo file
char aBuffer[1024];
m_pStorage->GetCompletePath(IStorage::TYPE_SAVE, "editor/", aBuffer, sizeof(aBuffer));
mem_zero(m_apSavedBrushes, sizeof m_apSavedBrushes);
// create default layers
if(CreateDefault)
{
m_EditorWasUsedBefore = true;
m_Map.CreateDefault(GetEntitiesTexture());
}
SelectGameLayer();
m_vSelectedQuads.clear();
m_SelectedPoints = 0;
m_SelectedEnvelope = 0;
m_SelectedImage = 0;
m_SelectedSound = 0;
m_SelectedSource = -1;
m_WorldOffsetX = 0;
m_WorldOffsetY = 0;
m_EditorOffsetX = 0.0f;
m_EditorOffsetY = 0.0f;
m_Zoom = 200.0f;
m_Zooming = false;
m_WorldZoom = 1.0f;
m_MouseDeltaX = 0;
m_MouseDeltaY = 0;
m_MouseDeltaWx = 0;
m_MouseDeltaWy = 0;
m_Map.m_Modified = false;
m_ShowEnvelopePreview = SHOWENV_NONE;
m_ShiftBy = 1;
}
int CEditor::GetLineDistance() const
{
if(m_Zoom <= 100.0f)
return 16;
else if(m_Zoom <= 250.0f)
return 32;
else if(m_Zoom <= 450.0f)
return 64;
else if(m_Zoom <= 850.0f)
return 128;
else if(m_Zoom <= 1550.0f)
return 256;
else
return 512;
}
void CEditor::SetZoom(float Target)
{
Target = clamp(Target, MinZoomLevel(), MaxZoomLevel());
const float Now = Client()->GlobalTime();
float Current = m_Zoom;
float Derivative = 0.0f;
if(m_Zooming)
{
const float Progress = ZoomProgress(Now);
Current = m_ZoomSmoothing.Evaluate(Progress);
Derivative = m_ZoomSmoothing.Derivative(Progress);
}
m_ZoomSmoothingTarget = Target;
m_ZoomSmoothing = CCubicBezier::With(Current, Derivative, 0.0f, m_ZoomSmoothingTarget);
m_ZoomSmoothingStart = Now;
m_ZoomSmoothingEnd = Now + g_Config.m_EdSmoothZoomTime / 1000.0f;
m_Zooming = true;
}
void CEditor::ChangeZoom(float Amount)
{
const float CurrentTarget = m_Zooming ? m_ZoomSmoothingTarget : m_Zoom;
SetZoom(CurrentTarget + Amount);
}
void CEditor::ZoomMouseTarget(float ZoomFactor)
{
// zoom to the current mouse position
// get absolute mouse position
float aPoints[4];
RenderTools()->MapScreenToWorld(
m_WorldOffsetX, m_WorldOffsetY,
100.0f, 100.0f, 100.0f, 0.0f, 0.0f, Graphics()->ScreenAspect(), m_WorldZoom, aPoints);
float WorldWidth = aPoints[2] - aPoints[0];
float WorldHeight = aPoints[3] - aPoints[1];
float Mwx = aPoints[0] + WorldWidth * (UI()->MouseX() / UI()->Screen()->w);
float Mwy = aPoints[1] + WorldHeight * (UI()->MouseY() / UI()->Screen()->h);
// adjust camera
m_WorldOffsetX += (Mwx - m_WorldOffsetX) * (1.0f - ZoomFactor);
m_WorldOffsetY += (Mwy - m_WorldOffsetY) * (1.0f - ZoomFactor);
}
void CEditor::UpdateZoom()
{
if(m_Zooming)
{
const float Time = Client()->GlobalTime();
const float OldLevel = m_Zoom;
if(Time >= m_ZoomSmoothingEnd)
{
m_Zoom = m_ZoomSmoothingTarget;
m_Zooming = false;
}
else
{
m_Zoom = m_ZoomSmoothing.Evaluate(ZoomProgress(Time));
if((OldLevel < m_ZoomSmoothingTarget && m_Zoom > m_ZoomSmoothingTarget) || (OldLevel > m_ZoomSmoothingTarget && m_Zoom < m_ZoomSmoothingTarget))
{
m_Zoom = m_ZoomSmoothingTarget;
m_Zooming = false;
}
}
m_Zoom = clamp(m_Zoom, MinZoomLevel(), MaxZoomLevel());
if(g_Config.m_EdZoomTarget)
ZoomMouseTarget(m_Zoom / OldLevel);
}
m_WorldZoom = m_Zoom / 100.0f;
}
float CEditor::MinZoomLevel() const
{
return 10.0f;
}
float CEditor::MaxZoomLevel() const
{
return g_Config.m_EdLimitMaxZoomLevel ? 2000.0f : std::numeric_limits<float>::max();
}
float CEditor::ZoomProgress(float CurrentTime) const
{
return (CurrentTime - m_ZoomSmoothingStart) / (m_ZoomSmoothingEnd - m_ZoomSmoothingStart);
}
void CEditor::Goto(float X, float Y)
{
m_WorldOffsetX = X * 32;
m_WorldOffsetY = Y * 32;
}
void CEditorMap::DeleteEnvelope(int Index)
{
if(Index < 0 || Index >= (int)m_vpEnvelopes.size())
return;
m_Modified = true;
// fix links between envelopes and quads
for(auto &pGroup : m_vpGroups)
for(auto &pLayer : pGroup->m_vpLayers)
if(pLayer->m_Type == LAYERTYPE_QUADS)
{
CLayerQuads *pLayerQuads = static_cast<CLayerQuads *>(pLayer);
for(auto &Quad : pLayerQuads->m_vQuads)
{
if(Quad.m_PosEnv == Index)
Quad.m_PosEnv = -1;
else if(Quad.m_PosEnv > Index)
Quad.m_PosEnv--;
if(Quad.m_ColorEnv == Index)
Quad.m_ColorEnv = -1;
else if(Quad.m_ColorEnv > Index)
Quad.m_ColorEnv--;
}
}
else if(pLayer->m_Type == LAYERTYPE_TILES)
{
CLayerTiles *pLayerTiles = static_cast<CLayerTiles *>(pLayer);
if(pLayerTiles->m_ColorEnv == Index)
pLayerTiles->m_ColorEnv = -1;
if(pLayerTiles->m_ColorEnv > Index)
pLayerTiles->m_ColorEnv--;
}
else if(pLayer->m_Type == LAYERTYPE_SOUNDS)
{
CLayerSounds *pLayerSounds = static_cast<CLayerSounds *>(pLayer);
for(auto &Source : pLayerSounds->m_vSources)
{
if(Source.m_PosEnv == Index)
Source.m_PosEnv = -1;
else if(Source.m_PosEnv > Index)
Source.m_PosEnv--;
if(Source.m_SoundEnv == Index)
Source.m_SoundEnv = -1;
else if(Source.m_SoundEnv > Index)
Source.m_SoundEnv--;
}
}
m_vpEnvelopes.erase(m_vpEnvelopes.begin() + Index);
}
void CEditorMap::MakeGameLayer(CLayer *pLayer)
{
m_pGameLayer = (CLayerGame *)pLayer;
m_pGameLayer->m_pEditor = m_pEditor;
m_pGameLayer->m_Texture = m_pEditor->GetEntitiesTexture();
}
void CEditorMap::MakeGameGroup(CLayerGroup *pGroup)
{
m_pGameGroup = pGroup;
m_pGameGroup->m_GameGroup = true;
str_copy(m_pGameGroup->m_aName, "Game", sizeof(m_pGameGroup->m_aName));
}
void CEditorMap::Clean()
{
for(auto &pGroup : m_vpGroups)
{
DeleteAll(pGroup->m_vpLayers);
}
DeleteAll(m_vpGroups);
DeleteAll(m_vpEnvelopes);
DeleteAll(m_vpImages);
DeleteAll(m_vpSounds);
m_MapInfo.Reset();
m_vSettings.clear();
m_pGameLayer = nullptr;
m_pGameGroup = nullptr;
m_Modified = false;
m_pTeleLayer = nullptr;
m_pSpeedupLayer = nullptr;
m_pFrontLayer = nullptr;
m_pSwitchLayer = nullptr;
m_pTuneLayer = nullptr;
}
void CEditorMap::CreateDefault(IGraphics::CTextureHandle EntitiesTexture)
{
// add background
CLayerGroup *pGroup = NewGroup();
pGroup->m_ParallaxX = 0;
pGroup->m_ParallaxY = 0;
pGroup->m_CustomParallaxZoom = 0;
pGroup->m_ParallaxZoom = 0;
CLayerQuads *pLayer = new CLayerQuads;
pLayer->m_pEditor = m_pEditor;
CQuad *pQuad = pLayer->NewQuad(0, 0, 1600, 1200);
pQuad->m_aColors[0].r = pQuad->m_aColors[1].r = 94;
pQuad->m_aColors[0].g = pQuad->m_aColors[1].g = 132;
pQuad->m_aColors[0].b = pQuad->m_aColors[1].b = 174;
pQuad->m_aColors[2].r = pQuad->m_aColors[3].r = 204;
pQuad->m_aColors[2].g = pQuad->m_aColors[3].g = 232;
pQuad->m_aColors[2].b = pQuad->m_aColors[3].b = 255;
pGroup->AddLayer(pLayer);
// add game layer and reset front, tele, speedup, tune and switch layer pointers
MakeGameGroup(NewGroup());
MakeGameLayer(new CLayerGame(50, 50));
m_pGameGroup->AddLayer(m_pGameLayer);
m_pFrontLayer = nullptr;
m_pTeleLayer = nullptr;
m_pSpeedupLayer = nullptr;
m_pSwitchLayer = nullptr;
m_pTuneLayer = nullptr;
}
int CEditor::GetTextureUsageFlag()
{
return Graphics()->HasTextureArrays() ? IGraphics::TEXLOAD_TO_2D_ARRAY_TEXTURE : IGraphics::TEXLOAD_TO_3D_TEXTURE;
}
IGraphics::CTextureHandle CEditor::GetFrontTexture()
{
int TextureLoadFlag = GetTextureUsageFlag();
if(!m_FrontTexture.IsValid())
m_FrontTexture = Graphics()->LoadTexture("editor/front.png", IStorage::TYPE_ALL, CImageInfo::FORMAT_AUTO, TextureLoadFlag);
return m_FrontTexture;
}
IGraphics::CTextureHandle CEditor::GetTeleTexture()
{
int TextureLoadFlag = GetTextureUsageFlag();
if(!m_TeleTexture.IsValid())
m_TeleTexture = Graphics()->LoadTexture("editor/tele.png", IStorage::TYPE_ALL, CImageInfo::FORMAT_AUTO, TextureLoadFlag);
return m_TeleTexture;
}
IGraphics::CTextureHandle CEditor::GetSpeedupTexture()
{
int TextureLoadFlag = GetTextureUsageFlag();
if(!m_SpeedupTexture.IsValid())
m_SpeedupTexture = Graphics()->LoadTexture("editor/speedup.png", IStorage::TYPE_ALL, CImageInfo::FORMAT_AUTO, TextureLoadFlag);
return m_SpeedupTexture;
}
IGraphics::CTextureHandle CEditor::GetSwitchTexture()
{
int TextureLoadFlag = GetTextureUsageFlag();
if(!m_SwitchTexture.IsValid())
m_SwitchTexture = Graphics()->LoadTexture("editor/switch.png", IStorage::TYPE_ALL, CImageInfo::FORMAT_AUTO, TextureLoadFlag);
return m_SwitchTexture;
}
IGraphics::CTextureHandle CEditor::GetTuneTexture()
{
int TextureLoadFlag = GetTextureUsageFlag();
if(!m_TuneTexture.IsValid())
m_TuneTexture = Graphics()->LoadTexture("editor/tune.png", IStorage::TYPE_ALL, CImageInfo::FORMAT_AUTO, TextureLoadFlag);
return m_TuneTexture;
}
IGraphics::CTextureHandle CEditor::GetEntitiesTexture()
{
int TextureLoadFlag = GetTextureUsageFlag();
if(!m_EntitiesTexture.IsValid())
m_EntitiesTexture = Graphics()->LoadTexture("editor/entities/DDNet.png", IStorage::TYPE_ALL, CImageInfo::FORMAT_AUTO, TextureLoadFlag);
return m_EntitiesTexture;
}
void CEditor::Init()
{
m_pInput = Kernel()->RequestInterface<IInput>();
m_pClient = Kernel()->RequestInterface<IClient>();
m_pConfig = Kernel()->RequestInterface<IConfigManager>()->Values();
m_pConsole = Kernel()->RequestInterface<IConsole>();
m_pGraphics = Kernel()->RequestInterface<IGraphics>();
m_pTextRender = Kernel()->RequestInterface<ITextRender>();
m_pStorage = Kernel()->RequestInterface<IStorage>();
m_pSound = Kernel()->RequestInterface<ISound>();
m_UI.Init(Kernel());
m_RenderTools.Init(m_pGraphics, m_pTextRender);
m_Map.m_pEditor = this;
m_CheckerTexture = Graphics()->LoadTexture("editor/checker.png", IStorage::TYPE_ALL, CImageInfo::FORMAT_AUTO, 0);
m_BackgroundTexture = Graphics()->LoadTexture("editor/background.png", IStorage::TYPE_ALL, CImageInfo::FORMAT_AUTO, 0);
m_CursorTexture = Graphics()->LoadTexture("editor/cursor.png", IStorage::TYPE_ALL, CImageInfo::FORMAT_AUTO, 0);
m_TilesetPicker.m_pEditor = this;
m_TilesetPicker.MakePalette();
m_TilesetPicker.m_Readonly = true;
m_QuadsetPicker.m_pEditor = this;
m_QuadsetPicker.NewQuad(0, 0, 64, 64);
m_QuadsetPicker.m_Readonly = true;
m_Brush.m_pMap = &m_Map;
Reset(false);
m_Map.m_Modified = false;
ms_PickerColor = ColorHSVA(1.0f, 0.0f, 0.0f);
}
void CEditor::PlaceBorderTiles()
{
CLayerTiles *pT = (CLayerTiles *)GetSelectedLayerType(0, LAYERTYPE_TILES);
for(int i = 0; i < pT->m_Width * 2; ++i)
pT->m_pTiles[i].m_Index = 1;
for(int i = 0; i < pT->m_Width * pT->m_Height; ++i)
{
if(i % pT->m_Width < 2 || i % pT->m_Width > pT->m_Width - 3)
pT->m_pTiles[i].m_Index = 1;
}
for(int i = (pT->m_Width * (pT->m_Height - 2)); i < pT->m_Width * pT->m_Height; ++i)
pT->m_pTiles[i].m_Index = 1;
}
void CEditor::OnUpdate()
{
CUIElementBase::Init(UI()); // update static pointer because game and editor use separate UI
if(!m_EditorWasUsedBefore)
{
m_EditorWasUsedBefore = true;
Reset();
}
for(int i = 0; i < Input()->NumEvents(); i++)
UI()->OnInput(Input()->GetEvent(i));
// handle cursor movement
{
static float s_MouseX = 0.0f;
static float s_MouseY = 0.0f;
float MouseRelX = 0.0f, MouseRelY = 0.0f;
IInput::ECursorType CursorType = Input()->CursorRelative(&MouseRelX, &MouseRelY);
if(CursorType != IInput::CURSOR_NONE)
UI()->ConvertMouseMove(&MouseRelX, &MouseRelY, CursorType);
UI()->ResetMouseSlow();
m_MouseDeltaX += MouseRelX;
m_MouseDeltaY += MouseRelY;
if(!m_LockMouse)
{
s_MouseX = clamp<float>(s_MouseX + MouseRelX, 0.0f, Graphics()->WindowWidth());
s_MouseY = clamp<float>(s_MouseY + MouseRelY, 0.0f, Graphics()->WindowHeight());
}
// update positions for ui, but only update ui when rendering
m_MouseX = UI()->Screen()->w * ((float)s_MouseX / Graphics()->WindowWidth());
m_MouseY = UI()->Screen()->h * ((float)s_MouseY / Graphics()->WindowHeight());
// fix correct world x and y
CLayerGroup *pGroup = GetSelectedGroup();
if(pGroup)
{
float aPoints[4];
pGroup->Mapping(aPoints);
float WorldWidth = aPoints[2] - aPoints[0];
float WorldHeight = aPoints[3] - aPoints[1];
m_MouseWScale = WorldWidth / Graphics()->WindowWidth();
m_MouseWorldX = aPoints[0] + WorldWidth * (s_MouseX / Graphics()->WindowWidth());
m_MouseWorldY = aPoints[1] + WorldHeight * (s_MouseY / Graphics()->WindowHeight());
m_MouseDeltaWx = m_MouseDeltaX * (WorldWidth / Graphics()->WindowWidth());
m_MouseDeltaWy = m_MouseDeltaY * (WorldHeight / Graphics()->WindowHeight());
}
else
{
m_MouseWorldX = 0.0f;
m_MouseWorldY = 0.0f;
}
}
}
void CEditor::OnRender()
{
// toggle gui
if(m_Dialog == DIALOG_NONE && m_EditBoxActive == 0 && Input()->KeyPress(KEY_TAB))
{
m_GuiActive = !m_GuiActive;
if(!m_GuiActive)
m_LockMouse = false;
}
if(Input()->KeyPress(KEY_F10))
m_ShowMousePointer = false;
if(m_Animate)
m_AnimateTime = (time_get() - m_AnimateStart) / (float)time_freq();
else
m_AnimateTime = 0;
ms_pUiGotContext = nullptr;
UI()->StartCheck();
UI()->Update(m_MouseX, m_MouseY, m_MouseWorldX, m_MouseWorldY);
Render();
m_MouseDeltaX = 0.0f;
m_MouseDeltaY = 0.0f;
m_MouseDeltaWx = 0.0f;
m_MouseDeltaWy = 0.0f;
if(Input()->KeyPress(KEY_F10))
{
Graphics()->TakeScreenshot(nullptr);
m_ShowMousePointer = true;
}
UI()->FinishCheck();
UI()->ClearHotkeys();
Input()->Clear();
}
void CEditor::LoadCurrentMap()
{
Load(m_pClient->GetCurrentMapPath(), IStorage::TYPE_ALL);
m_ValidSaveFilename = true;
CGameClient *pGameClient = (CGameClient *)Kernel()->RequestInterface<IGameClient>();
vec2 Center = pGameClient->m_Camera.m_Center;
m_WorldOffsetX = Center.x;
m_WorldOffsetY = Center.y;
}
IEditor *CreateEditor() { return new CEditor; }
// DDRace
void CEditorMap::MakeTeleLayer(CLayer *pLayer)
{
m_pTeleLayer = (CLayerTele *)pLayer;
m_pTeleLayer->m_pEditor = m_pEditor;
m_pTeleLayer->m_Texture = m_pEditor->GetTeleTexture();
}
void CEditorMap::MakeSpeedupLayer(CLayer *pLayer)
{
m_pSpeedupLayer = (CLayerSpeedup *)pLayer;
m_pSpeedupLayer->m_pEditor = m_pEditor;
m_pSpeedupLayer->m_Texture = m_pEditor->GetSpeedupTexture();
}
void CEditorMap::MakeFrontLayer(CLayer *pLayer)
{
m_pFrontLayer = (CLayerFront *)pLayer;
m_pFrontLayer->m_pEditor = m_pEditor;
m_pFrontLayer->m_Texture = m_pEditor->GetFrontTexture();
}
void CEditorMap::MakeSwitchLayer(CLayer *pLayer)
{
m_pSwitchLayer = (CLayerSwitch *)pLayer;
m_pSwitchLayer->m_pEditor = m_pEditor;
m_pSwitchLayer->m_Texture = m_pEditor->GetSwitchTexture();
}
void CEditorMap::MakeTuneLayer(CLayer *pLayer)
{
m_pTuneLayer = (CLayerTune *)pLayer;
m_pTuneLayer->m_pEditor = m_pEditor;
m_pTuneLayer->m_Texture = m_pEditor->GetTuneTexture();
}