ddnet/src/game
Robert Müller 27790be784 Reserve same space for all envelope channel buttons
Keep all the UI elements in the envelope editor at the same position, independent from the number of channels of the selected envelope.

Previously the UI elements changed their position due to different numbers of channels of the different envelope types. Now the space for the maximum number of channels is always reserved and the UI elements don't move around.
2023-01-25 20:05:06 +01:00
..
client More minimal clang-tidy 15 run 2023-01-23 11:20:05 +01:00
editor Reserve same space for all envelope channel buttons 2023-01-25 20:05:06 +01:00
server Fix Crash in CSafeTeam::Safe/Load 2023-01-25 18:47:03 +01:00
collision.cpp Make tileflag names consistent with automappers 2022-12-19 18:39:36 +01:00
collision.h Huge variable naming format 2022-07-08 18:01:29 +02:00
ddracechat.h Add /timecp command to get another players time checkpoints 2022-06-08 21:10:36 +02:00
ddracecommands.h Merge #6071 #6077 #6085 #6088 #6090 2022-12-05 16:12:05 +00:00
gamecore.cpp Remove unused m_HookState assignments 2023-01-06 23:11:19 +01:00
gamecore.h Running and AFK anim. states 2022-09-16 12:30:05 +02:00
layers.cpp Parallax Zoom: use CMapItemGroupEx to store parallax value 2022-08-10 03:05:23 +01:00
layers.h Parallax Zoom: use CMapItemGroupEx to store parallax value 2022-08-10 03:05:23 +01:00
localization.cpp Format vector variables names (fixes #5209) 2022-06-11 21:38:49 +02:00
localization.h Format vector variables names (fixes #5209) 2022-06-11 21:38:49 +02:00
mapbugs.cpp Fix more unsafe define 2022-06-29 23:52:03 +02:00
mapbugs.h Remove code for CRC in most places, except where needed for net compat 2020-10-14 17:08:58 +02:00
mapbugs_list.h Revert "Add mapbug "stoppers-passthrough@ddnet.tw"" 2018-08-22 08:33:21 +02:00
mapitems.cpp Implement shields that remove specific weapon (fixes #4572) 2022-04-28 16:49:32 +02:00
mapitems.h Add CEnvPoint::MAX_CHANNELS constant 2023-01-25 20:05:05 +01:00
mapitems_ex.cpp Parallax Zoom: use CMapItemGroupEx to store parallax value 2022-08-10 03:05:23 +01:00
mapitems_ex.h Parallax Zoom: use CMapItemGroupEx to store parallax value 2022-08-10 03:05:23 +01:00
mapitems_ex_types.h Parallax Zoom: use CMapItemGroupEx to store parallax value 2022-08-10 03:05:23 +01:00
prng.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
prng.h Organize game-shared includes 2022-05-29 20:02:22 +02:00
teamscore.cpp Remove unnecessary include in protocol, move definitions to cpp file 2023-01-03 14:10:58 +01:00
teamscore.h Remove unnecessary include in protocol, move definitions to cpp file 2023-01-03 14:10:58 +01:00
tuning.h Add hammer_hit_fire_delay tune 2021-05-01 16:36:12 +02:00
variables.h Add ui_smooth_scroll_time variable to adjust smooth scrolling 2023-01-10 18:19:06 +01:00
version.h Version 16.7.2 2023-01-18 23:20:15 +01:00
voting.h Run clang-format 2020-09-26 21:50:15 +02:00