ddnet/src/game/client
2008-03-16 22:48:02 +00:00
..
gc_anim.h continued the cleanup 2008-01-12 17:09:00 +00:00
gc_client.cpp fixed the chatting 2008-03-16 22:48:02 +00:00
gc_client.h loads of fixes, skidding, velocity ramping and other stuff 2008-03-16 22:32:17 +00:00
gc_console.cpp redone the console parsing to be more userfriendly 2008-03-14 23:39:52 +00:00
gc_console.h fixed remote console. some gui tweaks aswell. 2008-03-01 14:36:36 +00:00
gc_effects.cpp loads of fixes, skidding, velocity ramping and other stuff 2008-03-16 22:32:17 +00:00
gc_flow.cpp large update. cleaned up some code. added new effects for almost everything 2008-01-29 21:39:41 +00:00
gc_hooks.cpp tilemap skip optimizating 2008-03-12 23:53:39 +00:00
gc_map_image.cpp security audit: first batch of fixes. replaced sprintf, strcpy with more secure versions 2008-02-11 21:49:26 +00:00
gc_map_image.h new mapformat in place. continued the cleanup. some effects are gone, gonna be redone so no biggie. CTF isn't working now. 2008-01-13 11:15:32 +00:00
gc_menu.cpp fixed config variable bug 2008-03-15 13:27:24 +00:00
gc_menu.h editor update and other stuff 2008-01-17 23:09:49 +00:00
gc_particles.cpp loads of fixes, skidding, velocity ramping and other stuff 2008-03-16 22:32:17 +00:00
gc_render.cpp tilemap skip optimizating 2008-03-12 23:53:39 +00:00
gc_render.h tilemap skip optimizating 2008-03-12 23:53:39 +00:00
gc_render_map.cpp tilemap skip optimizating 2008-03-12 23:53:39 +00:00
gc_render_obj.cpp loads of fixes, skidding, velocity ramping and other stuff 2008-03-16 22:32:17 +00:00
gc_skin.cpp security audit: first batch of fixes. replaced sprintf, strcpy with more secure versions 2008-02-11 21:49:26 +00:00
gc_skin.h cleaned up code structure a bit 2007-12-15 10:24:49 +00:00
gc_ui.cpp large commit. documented a bit. editor updates. general cleanup of everything 2008-01-19 10:57:25 +00:00
gc_ui.h editor update 2008-01-13 22:03:32 +00:00