client
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Fix 64 player on other servers
|
2014-06-22 15:30:15 +02:00 |
editor
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Fix: Shifting front layer works
|
2014-06-13 00:59:00 +02:00 |
server
|
Fix random unfinished map vote
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2014-06-22 15:23:07 +02:00 |
collision.cpp
|
Fix wall jumps
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2014-06-22 00:50:11 +02:00 |
collision.h
|
Fix wall jumps
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2014-06-22 00:50:11 +02:00 |
ddracecommands.h
|
Add undeep
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2014-06-13 23:49:34 +02:00 |
gamecore.cpp
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Revert "Fix cheat with walljump"
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2014-06-22 18:07:00 +02:00 |
gamecore.h
|
Fix wall jumps
|
2014-06-22 00:50:11 +02:00 |
layers.cpp
|
added TuneLayer
|
2014-03-23 17:10:48 +01:00 |
layers.h
|
added TuneLayer
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2014-03-23 17:10:48 +01:00 |
mapitems.h
|
Try wall jumps
|
2014-06-21 18:14:22 +02:00 |
teamscore.cpp
|
Fix super bug
|
2014-01-22 00:12:24 +01:00 |
tuning.h
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Set default laser_bounce_num to 1000
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2014-05-05 19:18:50 +02:00 |
variables.h
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Add random_unfinished_map
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2014-06-20 22:40:23 +02:00 |
version.h
|
Version 4.3.1
|
2014-06-22 15:23:42 +02:00 |
voting.h
|
Fix: team 0 doesn't count players
|
2013-08-01 22:27:19 +02:00 |