ddnet/src/game/editor/layer_selector.h
2024-02-17 12:06:04 +08:00

16 lines
253 B
C++

#ifndef GAME_EDITOR_LAYER_SELECTOR_H
#define GAME_EDITOR_LAYER_SELECTOR_H
#include "component.h"
class CLayerSelector : public CEditorComponent
{
int m_SelectionOffset;
public:
void Init(CEditor *pEditor) override;
bool SelectByTile();
};
#endif