ddnet/src/game
2012-07-15 11:45:04 +02:00
..
client fixed compiling 2012-07-15 11:45:04 +02:00
editor fixed some memory leaks in the map editor 2012-07-08 13:13:21 +02:00
generated cleaned up code structure a bit 2007-12-15 10:24:49 +00:00
server added command to force team balance 2012-07-08 11:54:36 +02:00
collision.cpp added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
collision.h Reverted 1 Letter Refactoring or Edited it to a full name. 2011-02-13 12:57:10 +01:00
gamecore.cpp fixed play hooking when tune player_collision is 0. Closes #825 2011-08-06 13:57:59 +02:00
gamecore.h added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
layers.cpp Used the enum const TILESLAYERFLAG_GAME instead of 1 2011-08-02 12:14:00 +02:00
layers.h added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
localization.cpp added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
localization.h added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
mapitems.h removed pickup subtype and renamed rifle to laser and powerups to pickups 2012-02-15 01:40:13 +01:00
tuning.h Updated copyrights 2010-11-20 21:26:06 +01:00
variables.h added some configuration 2012-07-15 11:21:16 +02:00
version.h changed netversion to 0.7 2012-02-15 01:39:02 +01:00
voting.h added a limit for the number of votes that can be added to the server and send options as lists when a client joins. Closes #459 2011-03-26 22:06:29 +01:00