ddnet/src/game/client/components/binds.h
Chairn a69dc599a9 Huge variable naming format
Fix pointer and pointer array variable naming

Huge renaming to match our rules

Used regex: (?!(return|delete)\b)\b\w+ (m_|ms_|g_|gs_|s_)[^a]\w+\[
            (?!(return|delete)\b)\b\w+ (?!(m_|ms_|g_|gs_|s_))[^a]\w+\[

Further format static variables

Format almost all pointer names accordingly

Used regex: (?!(return)\b)\b\w+
\*(?!(m_p|p|s_p|m_ap|s_ap|g_p|g_ap|ap|gs_ap|ms_ap|gs_p|ms_p))\w+\b[^:\(p]

clang-format

Fix CI fail

Fix misnamed non pointer as pointer and non array as array

Used regex: (?!(return|delete)\b)\b\w+ (m_|ms_|g_|gs_|s_)p\w+\b
            (?!return\b)\b\w+ (ms_|m_|g_|gs_|s_)a\w+\b[^\[]

clang-format

Revert to SCREAMING_SNAKE_CASE and reinstate dead code
2022-07-08 18:01:29 +02:00

73 lines
2.1 KiB
C++

/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
#ifndef GAME_CLIENT_COMPONENTS_BINDS_H
#define GAME_CLIENT_COMPONENTS_BINDS_H
#include <engine/console.h>
#include <engine/keys.h>
#include <game/client/component.h>
class IConfigManager;
class CBinds : public CComponent
{
int GetKeyID(const char *pKeyName);
static void ConBind(IConsole::IResult *pResult, void *pUserData);
static void ConDumpBinds(IConsole::IResult *pResult, void *pUserData);
static void ConUnbind(IConsole::IResult *pResult, void *pUserData);
static void ConUnbindAll(IConsole::IResult *pResult, void *pUserData);
class IConsole *GetConsole() const { return Console(); }
static void ConfigSaveCallback(IConfigManager *pConfigManager, void *pUserData);
public:
CBinds();
~CBinds();
virtual int Sizeof() const override { return sizeof(*this); }
class CBindsSpecial : public CComponent
{
public:
CBinds *m_pBinds;
virtual int Sizeof() const override { return sizeof(*this); }
virtual bool OnInput(IInput::CEvent Event) override;
};
enum
{
MODIFIER_NONE = 0,
MODIFIER_CTRL,
MODIFIER_ALT,
MODIFIER_SHIFT,
MODIFIER_GUI,
MODIFIER_COUNT,
MODIFIER_COMBINATION_COUNT = 1 << MODIFIER_COUNT
};
CBindsSpecial m_SpecialBinds;
void Bind(int KeyID, const char *pStr, bool FreeOnly = false, int ModifierCombination = MODIFIER_NONE);
void SetDefaults();
void UnbindAll();
const char *Get(int KeyID, int ModifierCombination);
void GetKey(const char *pBindStr, char *aBuf, unsigned BufSize);
int GetBindSlot(const char *pBindString, int *pModifierCombination);
static int GetModifierMask(IInput *pInput);
static int GetModifierMaskOfKey(int Key);
static const char *GetModifierName(int Modifier);
static const char *GetKeyBindModifiersName(int ModifierCombination);
virtual void OnConsoleInit() override;
virtual bool OnInput(IInput::CEvent Event) override;
// DDRace
void SetDDRaceBinds(bool FreeOnly);
private:
char *m_aapKeyBindings[MODIFIER_COMBINATION_COUNT][KEY_LAST];
};
#endif