.. |
background.cpp
|
Implement changes suggested by -Wuseless-cast
|
2019-04-11 19:54:43 +02:00 |
background.h
|
make background class inherited from maplayers and change some things in
|
2017-09-12 20:13:53 +02:00 |
binds.cpp
|
Fix sticky binds
|
2019-05-11 02:46:22 +02:00 |
binds.h
|
Allow binding with modifiers in settings
|
2019-04-28 20:22:19 +03:00 |
broadcast.cpp
|
Broadcast: Fix display time during demo replay
|
2019-04-02 23:28:13 +02:00 |
broadcast.h
|
Broadcast: Fix display time during demo replay
|
2019-04-02 23:28:13 +02:00 |
camera.cpp
|
Use the float type explicitly
|
2019-07-08 23:08:42 +02:00 |
camera.h
|
Simplify Dyncam and fix #311
|
2015-08-27 20:26:05 +02:00 |
chat.cpp
|
infinite length and a lot of changes including notifications are now chat messages
|
2019-06-05 19:17:55 +02:00 |
chat.h
|
infinite length and a lot of changes including notifications are now chat messages
|
2019-06-05 19:17:55 +02:00 |
console.cpp
|
Merge pull request #1790 from ChillerDragon/pr_ctrl_k_console
|
2019-06-19 12:12:19 +02:00 |
console.h
|
Add commands for switching pages in console
|
2018-06-03 11:48:08 +02:00 |
controls.cpp
|
Remove all checking for the gametype in the game
|
2019-06-14 00:28:59 +02:00 |
controls.h
|
Fix dummy input reset
|
2017-03-06 19:45:39 +01:00 |
countryflags.cpp
|
Don't inherit from vector, more cleanup
|
2019-04-27 00:47:34 +03:00 |
countryflags.h
|
Don't inherit from vector, more cleanup
|
2019-04-27 00:47:34 +03:00 |
damageind.cpp
|
add buffering for dmg indicator, map items, particles and players
|
2018-03-13 21:52:44 +01:00 |
damageind.h
|
add buffering for dmg indicator, map items, particles and players
|
2018-03-13 21:52:44 +01:00 |
debughud.cpp
|
Add show angle in debug
|
2017-04-24 14:11:22 -07:00 |
debughud.h
|
added "Whitespace and line Endings cleanup" by GreYFoX
|
2011-04-13 20:37:12 +02:00 |
effects.cpp
|
Blood color is a light color
|
2019-05-11 01:02:46 +02:00 |
effects.h
|
Rewrite of prediction code, with additional prediction
|
2019-04-21 16:12:20 +02:00 |
emoticon.cpp
|
Remove all checking for the gametype in the game
|
2019-06-14 00:28:59 +02:00 |
emoticon.h
|
fixed eyewheel (originally from Chairn)
|
2015-11-15 00:31:24 +01:00 |
flow.cpp
|
Remove mem_alloc and mem_free , use standard C functions instead
|
2018-04-09 11:56:39 +02:00 |
flow.h
|
added "Whitespace and line Endings cleanup" by GreYFoX
|
2011-04-13 20:37:12 +02:00 |
ghost.cpp
|
Remove all checking for the gametype in the game
|
2019-06-14 00:28:59 +02:00 |
ghost.h
|
Add cl_confirm_disconnect_quit_time (fixes #1530)
|
2019-03-25 20:10:38 +01:00 |
hud.cpp
|
Merge #1785
|
2019-06-15 13:18:11 +00:00 |
hud.h
|
Revert "Merge pull request #1736 from sirius1242/master"
|
2019-06-14 12:00:49 +02:00 |
items.cpp
|
Add option to use new/old antiping for grenades (cl_antiping_gunfire)
|
2019-07-01 00:42:02 +02:00 |
items.h
|
Fix intratick for predicted pickup
|
2019-06-18 19:08:09 +02:00 |
killmessages.cpp
|
Use the float type explicitly
|
2019-07-08 23:08:42 +02:00 |
killmessages.h
|
add window resize event, and fix some ui things
|
2018-03-21 15:53:29 +01:00 |
mapimages.cpp
|
Remove all checking for the gametype in the game
|
2019-06-14 00:28:59 +02:00 |
mapimages.h
|
Remove all checking for the gametype in the game
|
2019-06-14 00:28:59 +02:00 |
maplayers.cpp
|
Use the float type explicitly
|
2019-07-08 23:08:42 +02:00 |
maplayers.h
|
Even more refactoring
|
2019-04-27 01:11:15 +03:00 |
mapsounds.cpp
|
Fix style in several places
|
2017-03-22 19:45:14 +01:00 |
mapsounds.h
|
Fix all the header guards and adjust the script a little
|
2018-07-06 16:11:38 +02:00 |
menus.cpp
|
Remove all checking for the gametype in the game
|
2019-06-14 00:28:59 +02:00 |
menus.h
|
Switched to a proper new recorder instead of using the auto one
|
2019-05-21 12:49:19 +02:00 |
menus_browser.cpp
|
Use colors in CTextRender
|
2019-04-27 01:34:20 +03:00 |
menus_demo.cpp
|
Ignore binds in slice save menu
|
2019-05-19 13:33:30 +02:00 |
menus_ingame.cpp
|
Use colors in CTextRender
|
2019-04-27 01:34:20 +03:00 |
menus_settings.cpp
|
Consitently mark floats as floats
|
2019-07-08 23:06:26 +02:00 |
motd.cpp
|
Handle multi-line motd correctly in the console
|
2017-04-03 12:29:31 +02:00 |
motd.h
|
added "Whitespace and line Endings cleanup" by GreYFoX
|
2011-04-13 20:37:12 +02:00 |
nameplates.cpp
|
better names
|
2019-07-26 10:18:50 +03:00 |
nameplates.h
|
Add afk marks
|
2019-07-13 13:25:54 +03:00 |
particles.cpp
|
Rewrite of prediction code, with additional prediction
|
2019-04-21 16:12:20 +02:00 |
particles.h
|
Don't inherit from vector, more cleanup
|
2019-04-27 00:47:34 +03:00 |
players.cpp
|
Use the float type explicitly
|
2019-07-08 23:08:42 +02:00 |
players.h
|
Consistently determine OtherTeam
|
2019-05-14 00:00:28 +02:00 |
race_demo.cpp
|
Remove all checking for the gametype in the game
|
2019-06-14 00:28:59 +02:00 |
race_demo.h
|
Clean up ghost and race recorder
|
2017-10-06 22:01:33 +02:00 |
scoreboard.cpp
|
Remove now-useless function in CGameClient
|
2019-06-14 00:28:59 +02:00 |
scoreboard.h
|
Remove all checking for the gametype in the game
|
2019-06-14 00:28:59 +02:00 |
skins.cpp
|
Add ColorHSVA, phase out more vec3's
|
2019-04-26 15:06:32 +03:00 |
skins.h
|
Add ColorHSVA, phase out more vec3's
|
2019-04-26 15:06:32 +03:00 |
sounds.cpp
|
Fix typo
|
2018-07-10 17:29:02 +08:00 |
sounds.h
|
Overhauled job system
|
2017-11-23 15:47:38 +01:00 |
spectator.cpp
|
Even more refactoring
|
2019-04-27 01:11:15 +03:00 |
spectator.h
|
Fix spectating in demo viewer and add a button to choose to follow a player
|
2015-07-26 18:21:51 +02:00 |
statboard.cpp
|
Use the float type explicitly
|
2019-07-08 23:08:42 +02:00 |
statboard.h
|
Fix all the header guards and adjust the script a little
|
2018-07-06 16:11:38 +02:00 |
voting.cpp
|
Don't inherit from vector, more cleanup
|
2019-04-27 00:47:34 +03:00 |
voting.h
|
Removed level stuff
|
2011-08-13 02:11:06 +02:00 |