ddnet/src/game/server
GreYFoXGTi 13c5970479 It's impossible to miss a tile.
in the past when you missed 2 tiles because you are too fast, the 1st tile only were detected the the rest discarded, now none will be discarded
2010-09-26 05:36:45 +03:00
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entities It's impossible to miss a tile. 2010-09-26 05:36:45 +03:00
gamemodes Merge branch 'master' of http://github.com/oy/teeworlds 2010-09-22 11:46:18 +03:00
score Sql Store 2010-08-26 17:27:36 +04:00
entity.cpp copied refactor to trunk 2010-05-29 07:25:38 +00:00
entity.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
eventhandler.cpp copied refactor to trunk 2010-05-29 07:25:38 +00:00
eventhandler.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
gamecontext.cpp some little stuff 2010-09-25 18:55:36 +03:00
gamecontext.h Revereted the reconnect feature because after testing it, i found out that currently it is not so useful, and i don't have time to make it work for dynamic ips atm 2010-09-19 22:13:28 +03:00
gamecontroller.cpp Fix ddraggers 2010-09-22 14:43:59 +04:00
gamecontroller.h Merge branch 'master' of git://github.com/GreYFoXGTi/DDRace into teams 2010-08-29 01:05:02 +04:00
gameworld.cpp Merge branch 'master' of http://github.com/btd/DDRace 2010-09-22 03:02:49 +03:00
gameworld.h Merge branch 'master' of http://github.com/btd/DDRace 2010-09-22 03:02:49 +03:00
player.cpp Merge branch 'master' of http://github.com/oy/teeworlds 2010-09-22 11:46:18 +03:00
player.h Fixed /pause crash in spectator with out using /pause 1st. 2010-09-17 09:05:27 +03:00
score.h Add checkpoints. Client undestand that it is a DDRace server fully. Need to rework /top5 /rank. Clean rubbish. I want to sleep( 2010-08-23 23:37:27 +04:00
teams.cpp Add reset in Server OnInit. If i am right this solve issues with collision 2010-09-24 17:37:13 +04:00
teams.h Add reset in Server OnInit. If i am right this solve issues with collision 2010-09-24 17:37:13 +04:00