ddnet/src/game/server
2010-08-16 02:21:18 +02:00
..
entities fixed flickering players on respawn 2010-08-08 18:56:54 +02:00
gamemodes fixed line endings in some files 2010-08-15 15:34:55 +02:00
entity.cpp copied refactor to trunk 2010-05-29 07:25:38 +00:00
entity.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
eventhandler.cpp copied refactor to trunk 2010-05-29 07:25:38 +00:00
eventhandler.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
gamecontext.cpp removed some not longer needed stuff 2010-08-12 15:44:11 +02:00
gamecontext.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
gamecontroller.cpp added fixes for compiler errors and warnings by sworddragon 2010-08-16 02:21:18 +02:00
gamecontroller.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
gameworld.cpp copied refactor to trunk 2010-05-29 07:25:38 +00:00
gameworld.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
player.cpp some cleanup 2010-06-07 00:08:40 +02:00
player.h made balance teams based apun points/minute (#495) 2010-05-31 20:35:47 +00:00