.. |
components
|
Pass parameters by const reference instead of value when possible
|
2022-11-29 23:32:25 +01:00 |
prediction
|
Don't cast write parameter for FindEntities
|
2022-11-09 23:08:00 +01:00 |
animstate.cpp
|
Organize game-client includes
|
2022-05-29 21:24:43 +02:00 |
animstate.h
|
Remove unnecessary trailing semicolons after method declarations
|
2022-03-08 20:01:26 +01:00 |
component.cpp
|
Allow multiple addresses per server in the serverbrowser
|
2022-07-10 16:52:07 +02:00 |
component.h
|
Allow multiple addresses per server in the serverbrowser
|
2022-07-10 16:52:07 +02:00 |
gameclient.cpp
|
Merge #5770
|
2022-11-01 10:29:53 +00:00 |
gameclient.h
|
Add an option to remove weak hook & bounce
|
2022-07-21 17:04:16 +02:00 |
laser_data.cpp
|
Add DDNetLaser to have more info about a laser shot
|
2022-09-15 01:01:32 +02:00 |
laser_data.h
|
Add DDNetLaser to have more info about a laser shot
|
2022-09-15 01:01:32 +02:00 |
lineinput.cpp
|
Port some code to str_copy() template
|
2022-07-09 19:40:58 +03:00 |
lineinput.h
|
m_DisplayStr -> m_aDisplayStr
|
2022-03-31 12:52:24 +02:00 |
projectile_data.cpp
|
Constify snap more (inspired by upstream)
|
2022-10-09 15:12:12 +02:00 |
projectile_data.h
|
force tunezone
|
2021-04-23 11:01:38 +08:00 |
race.cpp
|
Organize game-client includes
|
2022-05-29 21:24:43 +02:00 |
race.h
|
Organize game-client includes
|
2022-05-29 21:24:43 +02:00 |
render.cpp
|
Fix misspellings
|
2022-10-25 13:51:56 -03:00 |
render.h
|
Running and AFK anim. states
|
2022-09-16 12:30:05 +02:00 |
render_map.cpp
|
Replace 3.14159265f with 'pi' from math.h
|
2022-07-09 19:19:21 +03:00 |
skin.h
|
Get away from vector for skins
|
2022-10-12 22:32:36 +02:00 |
ui.cpp
|
Add IInput::ShiftIsPressed and IInput::AltIsPressed
|
2022-11-15 21:17:55 +01:00 |
ui.h
|
Port CUI::ConsumeHotkey from upstream
|
2022-08-31 21:43:57 +02:00 |
ui_rect.cpp
|
Move CRenderTools::DrawUIRect/4 to CUIRect::Draw/4
|
2022-08-12 19:37:08 +02:00 |
ui_rect.h
|
Move CRenderTools::DrawUIRect/4 to CUIRect::Draw/4
|
2022-08-12 19:37:08 +02:00 |
ui_scrollregion.cpp
|
Add IInput::ShiftIsPressed and IInput::AltIsPressed
|
2022-11-15 21:17:55 +01:00 |
ui_scrollregion.h
|
Port CScrollRegion from upstream with some minor refactorings
|
2022-08-23 10:01:28 +02:00 |