ddnet/src/game/editor
bors[bot] 06fe73619e
Merge #6752
6752: Ensure `ListDirectory/Info` entries are unique, support selecting storage location in demo browser and editor file browser r=def- a=Robyt3

Description in commits below. Screenshots/video:

- Storage location selection for demos:
![screenshot_2023-06-18_17-25-23](https://github.com/ddnet/ddnet/assets/23437060/bcc94977-50ba-494b-894d-7bd8fea7f91e)

- Storage location selection for maps:
![screenshot_2023-06-18_17-25-33](https://github.com/ddnet/ddnet/assets/23437060/2b8b7822-b4b9-409f-86eb-e44f5c072541)

- Link to "themes" folder:
![screenshot_2023-06-18_17-26-02](https://github.com/ddnet/ddnet/assets/23437060/eba661a6-0bee-4977-ab95-35e400b5b291)

- Video showing navigation between storages (`temp` is the save directory and `temp2`, `temp3` and `data` are other storages)

https://github.com/ddnet/ddnet/assets/23437060/5736d212-3848-44c2-aa81-7f2da9b98008

Closes #5496.

## Checklist

- [X] Tested the change ingame
- [X] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Robert Müller <robytemueller@gmail.com>
2023-07-03 19:05:42 +00:00
..
auto_map.cpp Autosave copy of current editor map periodically to auto folder 2023-06-26 21:58:04 +02:00
auto_map.h Format vector variables names (fixes #5209) 2022-06-11 21:38:49 +02:00
editor.cpp Merge #6752 2023-07-03 19:05:42 +00:00
editor.h Support selecting storage location in editor file browser 2023-07-03 20:06:40 +02:00
explanations.cpp Rename TILE_CHECKPOINT_XXX to TILE_TIME_CHECKPOINT_XXX 2022-06-30 23:41:40 +02:00
io.cpp Use std::vector and std::deque instead of most std::lists 2023-07-01 15:44:35 +02:00
layer_game.cpp Refactor str_copy usages and buffer sizes in editor 2023-06-13 20:45:51 +02:00
layer_quads.cpp Autosave copy of current editor map periodically to auto folder 2023-06-26 21:58:04 +02:00
layer_sounds.cpp Autosave copy of current editor map periodically to auto folder 2023-06-26 21:58:04 +02:00
layer_tiles.cpp Fix incorrect popup being closed when gametile popup used 2023-07-02 12:43:30 +02:00
popups.cpp Fix incorrect popup being closed when gametile popup used 2023-07-02 12:43:30 +02:00