ddnet/src/game/client
2022-05-29 20:02:22 +02:00
..
components Introduce and use constexpr CCharacterCore::PhysicalSize 2022-05-28 21:46:44 +03:00
prediction Organize game-shared includes 2022-05-29 20:02:22 +02:00
animstate.cpp Fix clang-analyzer-core.UndefinedBinaryOperatorResult 2020-10-14 15:45:47 +02:00
animstate.h Remove unnecessary trailing semicolons after method declarations 2022-03-08 20:01:26 +01:00
component.cpp Unify logging infrastructure between IConsole and dbg_msg 2022-04-29 15:21:26 +02:00
component.h Unify logging infrastructure between IConsole and dbg_msg 2022-04-29 15:21:26 +02:00
gameclient.cpp Introduce and use constexpr CCharacterCore::PhysicalSize 2022-05-28 21:46:44 +03:00
gameclient.h Don't keep track of characters in the predicted gameworld that are not in the snapshot and require pred characters to be alive 2022-05-28 00:07:31 +02:00
lineinput.cpp Remove base/tl/base.h 2022-05-15 20:36:16 +02:00
lineinput.h m_DisplayStr -> m_aDisplayStr 2022-03-31 12:52:24 +02:00
projectile_data.cpp Sanitize owner data in client (fixes #4388) 2021-11-24 15:41:27 +01:00
projectile_data.h force tunezone 2021-04-23 11:01:38 +08:00
race.cpp Add modernize-deprecated-headers 2022-02-15 00:22:52 +01:00
race.h Fix all the header guards and adjust the script a little 2018-07-06 16:11:38 +02:00
render.cpp Extract CRenderTools::RenderCursor 2022-05-27 19:43:12 +02:00
render.h Extract CRenderTools::RenderCursor 2022-05-27 19:43:12 +02:00
render_map.cpp Add missing nanosecond conversions 2022-05-22 16:08:11 +02:00
skin.h Use std::vector<CSkin> instead of sorted_array 2022-05-27 00:03:13 +02:00
ui.cpp Merge #5254 #5257 2022-05-27 18:37:17 +00:00
ui.h Merge #5254 #5257 2022-05-27 18:37:17 +00:00
ui_ex.cpp Use SetActiveItem(nullptr) instead of SetActiveItem(0) 2022-05-27 11:59:14 +02:00
ui_ex.h Auto select search string on hot key 2022-03-13 19:12:06 +01:00