ddnet/src/game/editor
Aerll 9f4721b74b
Fix: automapper skips tiles when it shouldn't
In case of something like: INDEX 0 OR 1 all tiles need to be automapped.
2019-12-05 15:28:35 +01:00
..
auto_map.cpp Fix: automapper skips tiles when it shouldn't 2019-12-05 15:28:35 +01:00
auto_map.h Optimize automatic automap to automap only around changes. 2018-10-09 12:56:48 +03:00
editor.cpp more typesafty in the graphics. introduced the IGraphics::CTextureHandle 2019-11-22 18:08:37 +01:00
editor.h more typesafty in the graphics. introduced the IGraphics::CTextureHandle 2019-11-22 18:08:37 +01:00
explanations.cpp Rename rifle to laser 2019-11-22 15:37:18 +01:00
io.cpp more typesafty in the graphics. introduced the IGraphics::CTextureHandle 2019-11-22 18:08:37 +01:00
layer_game.cpp Add auto game tiles to all possible layers, increase layer size if needed 2019-03-12 02:35:29 +01:00
layer_quads.cpp more typesafty in the graphics. introduced the IGraphics::CTextureHandle 2019-11-22 18:08:37 +01:00
layer_sounds.cpp more typesafty in the graphics. introduced the IGraphics::CTextureHandle 2019-11-22 18:08:37 +01:00
layer_tiles.cpp more typesafty in the graphics. introduced the IGraphics::CTextureHandle 2019-11-22 18:08:37 +01:00
popups.cpp Merge #1974 2019-11-27 17:55:45 +00:00