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03f95108b4
5063: Reworked Draggers and Turrets AND show always hooks if they are in the field of view r=def- a=C0D3D3V Fixes #3622, #4723 #4798 and #5054 Here you can find a comparison video with 16.0.3: https://youtu.be/bYwLB1cEMI8 This now also includes the changes from https://github.com/ddnet/ddnet/pull/4980 So please also see my monologue here: https://github.com/ddnet/ddnet/pull/4980 Physic that got changed by this PR: - Solo players are not included in the calculation of the next team players to the dragger/turrets. This does not affect any map. - Turrets get switched correctly if players are solo - Plasma bullets fired by turrets on solo player only explode for solo players and the other way around (except if they unsolo) - Plasma bullets can no longer be intercepted by other teams - Turrets can shot now independently at the speed of sv_plasma_per_sec for every team and every solo player This should be tested by some more players before it get merged! This reduces the use of snap id's tested here: https://youtu.be/G3nVtdH0--Q from 16000 to 69 test with the new dragger: https://youtu.be/mzNrDHP7HQs I did not add the terminal of the server because you basically see no change in the used snap ids The videos are with cl_predict off Comparison of the new turrets: https://streamable.com/8us8lk left old turrets, right the new ones We should delete ranks on (that where made after 13 Jun 2019): https://ddnet.tw/maps/Increase-32-Your-32-Speed https://ddnet.tw/maps/Fall-32-into-32-the-32-Future https://ddnet.tw/maps/turboSeks ## Checklist - [x] Tested the change ingame - [x] Provided screenshots if it is a visual change - [ ] Tested in combination with possibly related configuration options - [ ] Written a unit test if it works standalone, system.c especially - [x] Considered possible null pointers and out of bounds array indexing - [only on 3 maps] Changed no physics that affect existing maps - [x] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) Co-authored-by: c0d3d3v <c0d3d3v@mag-keinen-spam.de> |
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.. | ||
client | ||
editor | ||
server | ||
bezier.cpp | ||
bezier.h | ||
collision.cpp | ||
collision.h | ||
ddracechat.h | ||
ddracecommands.h | ||
gamecore.cpp | ||
gamecore.h | ||
layers.cpp | ||
layers.h | ||
localization.cpp | ||
localization.h | ||
mapbugs.cpp | ||
mapbugs.h | ||
mapbugs_list.h | ||
mapitems.cpp | ||
mapitems.h | ||
mapitems_ex.cpp | ||
mapitems_ex.h | ||
mapitems_ex_types.h | ||
prng.cpp | ||
prng.h | ||
teamscore.cpp | ||
teamscore.h | ||
tuning.h | ||
variables.h | ||
version.h | ||
voting.h |