ddnet/src/game/client
Dennis Felsing 0374ddac72 Don't clamp "zoom" command, we already clamp in ChangeZoom
Thanks to chillerdragon for noticing
2022-01-26 12:54:19 +01:00
..
components Don't clamp "zoom" command, we already clamp in ChangeZoom 2022-01-26 12:54:19 +01:00
prediction clang-format fix 2022-01-08 12:30:51 +01:00
animstate.cpp Fix clang-analyzer-core.UndefinedBinaryOperatorResult 2020-10-14 15:45:47 +02:00
animstate.h Manual preparation for cleaner clang-format 2020-09-26 21:41:01 +02:00
component.cpp Make components member of CGameClient 2021-07-12 12:07:31 +02:00
component.h Shutdown components 2022-01-20 12:20:29 +01:00
gameclient.cpp Fix old-style DDNet version message sending 2022-01-24 15:29:04 +01:00
gameclient.h Rename Client to Conn (suggestion by deen) 2022-01-21 22:13:35 +01:00
lineinput.cpp Support GUI/Cmd key and use it as equivalent to ctrl in default shortcuts 2021-12-18 12:23:20 +01:00
lineinput.h replace DeleteUntilCursor and DeleteFromCursor with SetRange 2021-11-25 00:05:04 +01:00
projectile_data.cpp Sanitize owner data in client (fixes #4388) 2021-11-24 15:41:27 +01:00
projectile_data.h force tunezone 2021-04-23 11:01:38 +08:00
race.cpp Enable modernize-loop-convert clang-tidy check 2020-11-02 22:40:24 +01:00
race.h Fix all the header guards and adjust the script a little 2018-07-06 16:11:38 +02:00
render.cpp Move InitTilemapSkip to CLayers 2022-01-19 22:22:31 +01:00
render.h Move InitTilemapSkip to CLayers 2022-01-19 22:22:31 +01:00
render_map.cpp uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
skin.h Different comparators for skins in UI (no case) and regular skins (with case) 2021-03-23 13:39:54 +01:00
ui.cpp Use ETextAlignment enum for UI 2022-01-21 16:26:19 +01:00
ui.h rename Init method and move implementation 2021-12-03 20:26:27 +01:00
ui_ex.cpp Use ETextAlignment enum for UI 2022-01-21 16:26:19 +01:00
ui_ex.h move DoClearableEditBox to CUIEx 2021-12-03 20:26:23 +01:00