ddnet/src/game
bors[bot] 0179dfd5e2
Merge #5499
5499: Use [[fallthrough]] attribute rather than comment r=def- a=Chairn

We could even add implicit fallthrough warning, but it is triggered in external json.c

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Chairn <chairn.nq@hotmail.fr>
2022-06-25 21:49:43 +00:00
..
client Move CMenus::DoIcon to CRenderTools::RenderIcon 2022-06-25 17:15:55 +02:00
editor Use CRenderTools::RenderIcon in editor file dialog 2022-06-25 17:16:20 +02:00
server clang-format 2022-06-25 15:30:39 +02:00
bezier.cpp Run clang-format 2020-09-26 21:50:15 +02:00
bezier.h clang-format 2022-03-24 17:59:49 +01:00
collision.cpp Rename NumSwitchers to HighestSwitchNumber and remove most references 2022-06-02 00:57:11 +02:00
collision.h Use nullptr in generated and editor 2022-06-13 18:28:13 +02:00
ddracechat.h Add /timecp command to get another players time checkpoints 2022-06-08 21:10:36 +02:00
ddracecommands.h put it above left up down 2022-04-19 08:58:26 +02:00
gamecore.cpp Organize game-shared includes 2022-06-17 17:39:25 +02:00
gamecore.h Organize game-shared includes 2022-06-17 17:39:25 +02:00
layers.cpp Organize game-shared includes 2022-06-17 17:39:25 +02:00
layers.h Organize game-shared includes 2022-06-17 17:39:25 +02:00
localization.cpp Format vector variables names (fixes #5209) 2022-06-11 21:38:49 +02:00
localization.h Format vector variables names (fixes #5209) 2022-06-11 21:38:49 +02:00
mapbugs.cpp Add more readability checks 2022-01-22 17:45:25 +01:00
mapbugs.h Remove code for CRC in most places, except where needed for net compat 2020-10-14 17:08:58 +02:00
mapbugs_list.h Revert "Add mapbug "stoppers-passthrough@ddnet.tw"" 2018-08-22 08:33:21 +02:00
mapitems.cpp Implement shields that remove specific weapon (fixes #4572) 2022-04-28 16:49:32 +02:00
mapitems.h Organize game-shared includes 2022-05-29 20:02:22 +02:00
mapitems_ex.cpp Run clang-format 2020-09-26 21:50:15 +02:00
mapitems_ex.h Run clang-format 2020-09-26 21:50:15 +02:00
mapitems_ex_types.h Run clang-format 2020-09-26 21:50:15 +02:00
prng.cpp Organize game-shared includes 2022-05-29 20:02:22 +02:00
prng.h Organize game-shared includes 2022-05-29 20:02:22 +02:00
teamscore.cpp Organize game-shared includes 2022-05-29 20:02:22 +02:00
teamscore.h Assert client id in SetSolo 2022-05-14 11:28:01 +02:00
tuning.h Add hammer_hit_fire_delay tune 2021-05-01 16:36:12 +02:00
variables.h Rename joystick to controller (settings, configs) (fixes #5419) 2022-06-15 13:05:14 +02:00
version.h Version 16.1 2022-05-20 01:26:17 +02:00
voting.h Run clang-format 2020-09-26 21:50:15 +02:00