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47d77fad07
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47d77fad07 | |||
d7f3c4fb6d | |||
67329acae9 | |||
d853a17f20 | |||
bef399f296 | |||
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7f4974616a |
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@ -380,27 +380,27 @@ ColorHSLA CMenus::DoLine_ColorPicker(CButtonContainer *pResetId, const float Lin
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pMainRect->HSplitTop(LineSize, &Section, pMainRect);
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pMainRect->HSplitTop(LineSize, &Section, pMainRect);
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pMainRect->HSplitTop(BottomMargin, nullptr, pMainRect);
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pMainRect->HSplitTop(BottomMargin, nullptr, pMainRect);
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if(CheckBoxSpacing || pCheckBoxValue != nullptr)
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{
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CUIRect CheckBox;
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Section.VSplitLeft(Section.h, &CheckBox, &Section);
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if(pCheckBoxValue != nullptr)
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{
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CheckBox.Margin(2.0f, &CheckBox);
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if(DoButton_CheckBox(pCheckBoxValue, "", *pCheckBoxValue, &CheckBox))
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*pCheckBoxValue ^= 1;
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}
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Section.VSplitLeft(5.0f, nullptr, &Section);
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}
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Section.VSplitRight(88.0f, &Label, &Section);
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Section.VSplitRight(60.0f, &Section, &ResetButton);
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Section.VSplitRight(60.0f, &Section, &ResetButton);
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Section.VSplitRight(8.0f, &Section, nullptr);
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Section.VSplitRight(8.0f, &Section, nullptr);
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Section.VSplitRight(Section.h, &Section, &ColorPickerButton);
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Section.VSplitRight(Section.h, &Section, &ColorPickerButton);
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Section.VSplitRight(8.0f, &Label, nullptr);
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Ui()->DoLabel(&Label, pText, LabelSize, TEXTALIGN_ML);
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if(pCheckBoxValue != nullptr)
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{
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Label.Margin(2.0f, &Label);
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if(DoButton_CheckBox(pCheckBoxValue, pText, *pCheckBoxValue, &Label))
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*pCheckBoxValue ^= 1;
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}
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else if(CheckBoxSpacing)
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{
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Label.VSplitLeft(Label.h + 5.0f, nullptr, &Label);
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}
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if(pCheckBoxValue == nullptr)
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{
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Ui()->DoLabel(&Label, pText, LabelSize, TEXTALIGN_ML);
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}
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ColorHSLA PickedColor = DoButton_ColorPicker(&ColorPickerButton, pColorValue, Alpha);
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const ColorHSLA PickedColor = DoButton_ColorPicker(&ColorPickerButton, pColorValue, Alpha);
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ResetButton.HMargin(2.0f, &ResetButton);
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ResetButton.HMargin(2.0f, &ResetButton);
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if(DoButton_Menu(pResetId, Localize("Reset"), 0, &ResetButton, nullptr, IGraphics::CORNER_ALL, 4.0f, 0.1f, ColorRGBA(1.0f, 1.0f, 1.0f, 0.25f)))
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if(DoButton_Menu(pResetId, Localize("Reset"), 0, &ResetButton, nullptr, IGraphics::CORNER_ALL, 4.0f, 0.1f, ColorRGBA(1.0f, 1.0f, 1.0f, 0.25f)))
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@ -1164,7 +1164,7 @@ float CMenus::RenderSettingsControlsJoystick(CUIRect View)
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View.HSplitTop(Spacing, nullptr, &View);
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View.HSplitTop(Spacing, nullptr, &View);
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View.HSplitTop(ButtonHeight, &Button, &View);
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View.HSplitTop(ButtonHeight, &Button, &View);
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Ui()->DoScrollbarOption(&g_Config.m_UiControllerSens, &g_Config.m_UiControllerSens, &Button, Localize("Ui controller sens."), 1, 500, &CUi::ms_LogarithmicScrollbarScale, CUi::SCROLLBAR_OPTION_NOCLAMPVALUE);
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Ui()->DoScrollbarOption(&g_Config.m_UiControllerSens, &g_Config.m_UiControllerSens, &Button, Localize("UI controller sens."), 1, 500, &CUi::ms_LogarithmicScrollbarScale, CUi::SCROLLBAR_OPTION_NOCLAMPVALUE);
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View.HSplitTop(Spacing, nullptr, &View);
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View.HSplitTop(Spacing, nullptr, &View);
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View.HSplitTop(ButtonHeight, &Button, &View);
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View.HSplitTop(ButtonHeight, &Button, &View);
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@ -1331,7 +1331,7 @@ void CMenus::RenderSettingsControls(CUIRect MainView)
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MouseSettings.HSplitTop(2.0f, nullptr, &MouseSettings);
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MouseSettings.HSplitTop(2.0f, nullptr, &MouseSettings);
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MouseSettings.HSplitTop(20.0f, &Button, &MouseSettings);
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MouseSettings.HSplitTop(20.0f, &Button, &MouseSettings);
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Ui()->DoScrollbarOption(&g_Config.m_UiMousesens, &g_Config.m_UiMousesens, &Button, Localize("Ui mouse sens."), 1, 500, &CUi::ms_LogarithmicScrollbarScale, CUi::SCROLLBAR_OPTION_NOCLAMPVALUE);
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Ui()->DoScrollbarOption(&g_Config.m_UiMousesens, &g_Config.m_UiMousesens, &Button, Localize("UI mouse sens."), 1, 500, &CUi::ms_LogarithmicScrollbarScale, CUi::SCROLLBAR_OPTION_NOCLAMPVALUE);
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}
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}
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}
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}
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@ -1689,7 +1689,7 @@ void CMenus::RenderSettingsGraphics(CUIRect MainView)
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MainView.HSplitTop(2.0f, nullptr, &MainView);
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MainView.HSplitTop(2.0f, nullptr, &MainView);
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static CButtonContainer s_UiColorResetId;
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static CButtonContainer s_UiColorResetId;
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DoLine_ColorPicker(&s_UiColorResetId, 25.0f, 13.0f, 2.0f, &MainView, Localize("Ui Color"), &g_Config.m_UiColor, color_cast<ColorRGBA>(ColorHSLA(0xE4A046AFU, true)), false, nullptr, true);
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DoLine_ColorPicker(&s_UiColorResetId, 25.0f, 13.0f, 2.0f, &MainView, Localize("UI Color"), &g_Config.m_UiColor, color_cast<ColorRGBA>(ColorHSLA(0xE4A046AFU, true)), false, nullptr, true);
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// Backend list
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// Backend list
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struct SMenuBackendInfo
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struct SMenuBackendInfo
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@ -220,13 +220,15 @@ void CNamePlates::RenderNameplatePos(vec2 Position, const CNetObj_PlayerInfo *pP
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if((g_Config.m_Debug || g_Config.m_ClNameplatesStrong) && g_Config.m_ClNameplates)
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if((g_Config.m_Debug || g_Config.m_ClNameplatesStrong) && g_Config.m_ClNameplates)
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{
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{
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if(m_pClient->m_Snap.m_LocalClientId != -1 && m_pClient->m_Snap.m_aCharacters[pPlayerInfo->m_ClientId].m_HasExtendedData && m_pClient->m_Snap.m_aCharacters[m_pClient->m_Snap.m_LocalClientId].m_HasExtendedData)
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bool Following = (m_pClient->m_Snap.m_SpecInfo.m_Active && !GameClient()->m_MultiViewActivated && m_pClient->m_Snap.m_SpecInfo.m_SpectatorId != SPEC_FREEVIEW);
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if(m_pClient->m_Snap.m_LocalClientId != -1 || Following)
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{
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{
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CCharacter *pLocalChar = m_pClient->m_GameWorld.GetCharacterById(m_pClient->m_Snap.m_LocalClientId);
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int SelectedId = Following ? m_pClient->m_Snap.m_SpecInfo.m_SpectatorId : m_pClient->m_Snap.m_LocalClientId;
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CCharacter *pCharacter = m_pClient->m_GameWorld.GetCharacterById(pPlayerInfo->m_ClientId);
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const CGameClient::CSnapState::CCharacterInfo &Selected = m_pClient->m_Snap.m_aCharacters[SelectedId];
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if(pCharacter && pLocalChar)
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const CGameClient::CSnapState::CCharacterInfo &Other = m_pClient->m_Snap.m_aCharacters[ClientId];
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if(Selected.m_HasExtendedData && Other.m_HasExtendedData)
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{
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{
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if(pPlayerInfo->m_Local)
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if(SelectedId == ClientId)
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TextRender()->TextColor(rgb);
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TextRender()->TextColor(rgb);
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else
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else
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{
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{
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@ -237,7 +239,7 @@ void CNamePlates::RenderNameplatePos(vec2 Position, const CNetObj_PlayerInfo *pP
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Graphics()->QuadsBegin();
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Graphics()->QuadsBegin();
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ColorRGBA StrongWeakStatusColor;
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ColorRGBA StrongWeakStatusColor;
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int StrongWeakSpriteId;
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int StrongWeakSpriteId;
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if(pLocalChar->GetStrongWeakId() > pCharacter->GetStrongWeakId())
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if(Selected.m_ExtendedData.m_StrongWeakId > Other.m_ExtendedData.m_StrongWeakId)
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{
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{
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StrongWeakStatusColor = color_cast<ColorRGBA>(ColorHSLA(6401973));
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StrongWeakStatusColor = color_cast<ColorRGBA>(ColorHSLA(6401973));
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StrongWeakSpriteId = SPRITE_HOOK_STRONG;
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StrongWeakSpriteId = SPRITE_HOOK_STRONG;
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@ -271,7 +273,7 @@ void CNamePlates::RenderNameplatePos(vec2 Position, const CNetObj_PlayerInfo *pP
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{
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{
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YOffset -= FontSize;
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YOffset -= FontSize;
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char aBuf[12];
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char aBuf[12];
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str_from_int(pCharacter->GetStrongWeakId(), aBuf);
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str_from_int(Other.m_ExtendedData.m_StrongWeakId, aBuf);
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float XOffset = TextRender()->TextWidth(FontSize, aBuf, -1, -1.0f) / 2.0f;
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float XOffset = TextRender()->TextWidth(FontSize, aBuf, -1, -1.0f) / 2.0f;
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TextRender()->Text(Position.x - XOffset, YOffset, FontSize, aBuf, -1.0f);
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TextRender()->Text(Position.x - XOffset, YOffset, FontSize, aBuf, -1.0f);
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}
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}
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@ -28,7 +28,7 @@ void CUIElement::Init(CUi *pUI, int RequestedRectCount)
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void CUIElement::InitRects(int RequestedRectCount)
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void CUIElement::InitRects(int RequestedRectCount)
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{
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{
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dbg_assert(m_vUIRects.empty(), "Ui rects can only be initialized once, create another ui element instead.");
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dbg_assert(m_vUIRects.empty(), "UI rects can only be initialized once, create another ui element instead.");
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m_vUIRects.resize(RequestedRectCount);
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m_vUIRects.resize(RequestedRectCount);
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for(auto &Rect : m_vUIRects)
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for(auto &Rect : m_vUIRects)
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Rect.m_pParent = this;
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Rect.m_pParent = this;
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