Commit graph

19661 commits

Author SHA1 Message Date
Learath2 c843d62ec7 Defaults to gfx_threaded 0. Partially fixes #213 2013-02-13 18:34:46 +02:00
BeaR 6d74d52c22 Fix problem with show other players: (Closes DDRace/teeworlds#210)
sending packet on setting change
2013-02-03 20:23:44 +02:00
Ravomavain 956532d7cd Forward CFLAGS and LDFLAGS to the compiler (Closes DDRace/teeworlds#212) 2013-02-03 20:23:40 +02:00
Shereef Marzouk 9e3cd78369 obst skins (Closes #211) 2013-02-03 20:11:57 +02:00
Shereef Marzouk 531a59123b missing tele tile 2013-02-02 03:25:45 +02:00
Shereef Marzouk 6f7d6c4c8d Added try catch block to deal with languages dir not found 2013-02-01 21:52:27 +02:00
Shereef Marzouk 4c95ed5006 Version Bump to 1.15a. (Closes #198) 2013-02-01 13:25:28 +02:00
Shereef Marzouk 0081251628 Fixes not displaying the nick when /rank {nick} is used. (Closes #197) 2013-02-01 13:25:00 +02:00
eeeee 56ad4f3c73 prevent bullets from drifting 2013-02-01 13:12:33 +02:00
Shereef Marzouk b000c9e4e1 Fixed team blocking by disconnect (Closes #206) 2013-02-01 13:08:23 +02:00
oy 6295b33965 set default value for asynchronous rendering to disabled for now. #1001 2013-02-01 11:38:09 +02:00
oy a7574f75d2 fixed last commit 2013-02-01 11:38:09 +02:00
BeaR c86ebb34df Bug: Losing render-commands if commandbuffer is full(gfx)
Problem:
If there is a new draw call, it is checked if there is enough free memory for the vertices in the databuffer but not if we have enough free space in the commandbuffer to add the command
So we lose some commands during a frame cuz the commandbuffer is full

This fixes the 2nd part of issue 1004
2013-02-01 11:38:09 +02:00
Shereef Marzouk ba3c1f36db Added beast.png and veteran.png skins by whis 2013-02-01 10:28:02 +02:00
Learath2 6f98bcfee0 Update src/game/server/gamecontext.cpp 2013-01-27 23:31:50 +02:00
Learath2 c55cae6492 Reduced length of new year event to 2 days. 2012-12-23 19:53:57 +02:00
eeeee 1c8c20c93e added sv_events 2012-12-23 19:47:47 +02:00
Shereef Marzouk 02036bc876 Merge pull request #203 from eeeee/fastdl-fix
turns out that Drop was needed after all :S
2012-12-23 09:16:21 -08:00
eeeee ee2647de41 turns out that Drop was needed after all :S 2012-12-23 20:10:31 +03:00
Shereef Marzouk 38aa2cac78 Player name when requesting another player's. closes #197.
Edited from github directly needs to be tested
2012-11-26 12:54:17 +02:00
Shereef Marzouk 7f7a46b497 Player name when requesting another player's
Edited from github directly needs to be tested
2012-11-26 12:47:41 +02:00
Learath2 3ececbd5f7 Fixes the last commit 2012-11-19 19:52:23 +02:00
Shereef Marzouk bf9bea7d8d Merge pull request #196 from Learath2/DDRacedload
Fast download system by eeeee
2012-11-14 22:35:31 -08:00
Learath2 17140fc755 Added a config variable to control the map window.Closes #172 2012-11-14 20:34:23 +02:00
eeeee cae8c68d87 send ahead window for maps downloading. works with vanilla client. 2012-11-12 21:50:46 +02:00
BeaR 50b722b2b4 Closes #153.
Fix Input Handling
2012-11-12 20:39:36 +02:00
Learath2 df520e6bb6 Merge remote-tracking branch 'cat/DDRace' into DDROLD 2012-11-07 21:06:34 +02:00
Learath2 154f0b962f Merge remote-tracking branch 'DDRace/DDRace' into DDROLD 2012-11-07 19:24:15 +02:00
,,,=^o_._o^=,,, 143f3eb645 Fix for teams 2012-11-05 23:59:40 +04:00
aelio_ru b68840b30b Fixes inactive dragger after map change or server start, Fixes #181. 2012-08-26 09:23:11 +02:00
aelio_ru 8bf3e0a265 Fixes inactive dragger after map change or server start. 2012-08-24 22:29:27 +04:00
Learath2 ec3c96abd6 Fixes records for maps in subfolder. Closes #46 2012-07-20 14:25:44 +02:00
oy 0d7c19889b fixed ban range check to make sure the whole ip matches and not just rely on the hash. Closes #946 2012-07-20 14:08:24 +02:00
oy c7f8697c51 fixed registering of ban commands. Closes #942 2012-07-20 14:08:18 +02:00
oy 2db2f51bf5 fixed ban range check to make sure the whole ip matches and not just rely on the hash. Closes #946 2012-07-04 16:55:16 +03:00
oy 2a92f369fc fixed registering of ban commands. Closes #942 2012-07-04 16:54:09 +03:00
GreYFoX fa57b979fd they were flipped
i never revised the commit @ravomavain added these tiles in, we are both mistaken for all this mess
2012-05-05 03:44:32 +02:00
GreYFoX a1fa8fe706 fixed the entities_clear.png and tele.png
NOTE: dunno why we needed another from and to but maps use it now and we can't change it
2012-05-05 03:35:41 +02:00
GreYFoX 3f2126cbf3 added missing entity to clear 2012-05-03 18:20:29 +02:00
GreYFoX 6eeba714da added missing entity 2012-05-03 18:18:28 +02:00
Ravomavain 52ba9eea04 remove other banmaster related code 2012-05-02 01:18:11 +02:00
Learath2 f98734e86e Made a log line more useful. 2012-05-01 21:58:40 +02:00
Ravomavain cd5046a1a9 Prevent laser draggers from dragging paused players. Fix XXLTomate#16
Reset velocity on resume to avoid other bugs.
2012-05-01 21:57:09 +02:00
Ravomavain 4481eabcc5 remove banmaster from sources 2012-05-01 21:57:09 +02:00
GreYFoX 5c2d8297fb Revert "Cleaned up bam.lua, added buildbot support"
This reverts commit 5b455dc4a9.

Conflicts:

	bam.lua
2012-04-12 16:46:47 +02:00
eeeee 96c1bd513c made cl_showhud 0 hide records 2012-04-12 13:02:43 +02:00
GreYFoX cd4ba53bae Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace
Conflicts:
	bam.lua
	scripts/build.py
	scripts/make_release.py
	src/engine/server.h
	src/game/client/gameclient.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamecontext.h
	src/game/server/gamecontroller.cpp
	src/game/server/gamecontroller.h
	src/game/server/player.cpp
	src/game/version.h
2012-04-12 02:09:31 +02:00
Learath2 d5dcfa3c4f Fixed obligatory Teams (sv_team 2). 2012-04-11 16:16:30 +02:00
Shereef Marzouk 53225b718d Version 1.13a 2012-04-11 15:44:18 +03:00
Learath2 44d34b0033 Fixed paused players getting afk kicks. 2012-04-11 14:41:02 +02:00