Dennis Felsing
3b22a3e02f
Merge pull request #8905 from furo321/hot-reload-super-crash
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Fix crash with `hot_reload` while in `super`
2024-09-06 22:08:14 +00:00
furo
9103332e36
Fix crash with hot_reload
while in super
2024-09-06 20:12:07 +02:00
Dennis Felsing
0948a53648
Merge pull request #8904 from furo321/fix-force-yes
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Fix `random_unfinished_map` not working with `vote yes`
2024-09-06 17:34:21 +00:00
furo
bbd34c9452
Fix random_unfinished_map
not working with vote yes
2024-09-06 18:56:58 +02:00
KebsCS
eb9e73f68b
Add /lasttp to hot reload
2024-09-06 16:31:46 +02:00
Dennis Felsing
e0a95d14a6
Merge pull request #8898 from KebsCS/pr-country-filters
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Change country and types filter behavior
2024-09-05 13:16:21 +00:00
KebsCS
fa28ed77a6
Change country and types filter behavior
2024-09-05 14:24:11 +02:00
KebsCS
796fa4275f
Fix tpxy arg validation
2024-09-05 11:04:03 +02:00
dobrykafe
c9e7e0f01b
add ed_auto_map_reload
setting
2024-09-05 00:23:03 +02:00
Dennis Felsing
cf107a81a1
Merge pull request #8892 from ChillerDragon/pr_scoreboard_pause_game
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Do not force scoreboard open when the game is paused
2024-09-04 07:15:29 +00:00
ChillerDragon
74bb327799
Do not force scoreboard open when the game is paused
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If the game is paused and a player joins a server (sv_tournament_mode 0)
The scoreboard will be forced open. Unless the client configured cl_scoreboard_on_death 0.
This can be quite annoying. Especially in the brand new 0.7 feature
where users can pause the game. Oy realized that this is a problem 12
year ago:
aec468a3c4 (diff-e0ff7a1d6079610adb64fc89fbfff23a381ed92f268d8fe188731a9e0c323b0aR389-R390)
For ddnet servers this would mostly affect tournaments where paused games are
used to give everyone enough time to download the map.
A open scoreboard also blocks broadcasts. So new users might miss the
admin announcements explaining why the game is paused.
2024-09-04 10:21:16 +08:00
dobrykafe
22d699fbc0
use player name function instead of config
2024-09-04 02:37:16 +02:00
dobrykafe
5f57ba9130
add missing parentheses in updater code
2024-09-03 12:44:02 +02:00
Dennis Felsing
69fa7ea18f
Merge pull request #8886 from furo321/use-str_copy
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Use `str_copy` instead of `str_format` where possible
2024-09-03 07:08:54 +00:00
furo
8b5da71e89
Use str_copy
instead of str_format
where possible
2024-09-03 08:49:47 +02:00
ChillerDragon
d0eebee44d
Add quick actions for zooming the view
2024-09-03 09:58:36 +08:00
Ewan Green
7abad2b8a4
make reconnect screen count down from 5-1 instead of 4-0
2024-09-02 13:23:34 -06:00
Dennis Felsing
226d948acc
Version 18.5
2024-09-02 17:02:21 +02:00
Dennis Felsing
a3fc627285
Merge pull request #8874 from ChillerDragon/pr_test_tooltip_style
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Test tooltip description style
2024-09-02 06:17:10 +00:00
Dennis Felsing
f79784bec7
Merge pull request #8873 from ChillerDragon/pr_actions_settings_and_history
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Add quick actions Server settings and History
2024-09-02 06:16:31 +00:00
Dennis Felsing
ccaddd2016
Merge pull request #8872 from ChillerDragon/pr_action_pipettte
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Add quick action "Pipette"
2024-09-02 06:16:29 +00:00
ChillerDragon
e9187cc352
Grow prompt label if there is space and fix margins
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Closed #8867
2024-09-02 11:16:20 +08:00
ChillerDragon
2cf6622cd7
Test tooltip description style
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See https://github.com/ddnet/ddnet/issues/8870
2024-09-02 10:32:55 +08:00
ChillerDragon
19a888734c
Add quick actions Server settings and History
2024-09-02 09:23:21 +08:00
ChillerDragon
44fc871463
Add quick action "Pipette"
2024-09-02 09:13:03 +08:00
BlaiZephyr
a017190753
fix inconsistent quickaction labels
2024-09-01 20:09:06 +02:00
ChillerDragon
2a26c1c5d6
Put dead players at the bottom of the scoreboard
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Closed #8868
2024-09-01 19:17:03 +08:00
Dennis Felsing
d9b031c887
Merge pull request #8864 from ChillerDragon/pr_gt_descs
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Use same descriptions for game tile actions as the button
2024-09-01 09:21:09 +00:00
ChillerDragon
8b304cab23
Add quick action "Toggle Grid"
2024-09-01 16:23:04 +08:00
ChillerDragon
1b8e402a65
Use same descriptions for game tile actions as the button
2024-09-01 16:15:11 +08:00
Dennis Felsing
d4f72803be
Merge pull request #8860 from ChillerDragon/pr_action_gametiles
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Add quick actions for game tiles
2024-09-01 07:33:46 +00:00
Dennis Felsing
f2d5b83f84
Merge pull request #8863 from ChillerDragon/pr_sixup_enum
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Use enum instead of magic number in skin color translation
2024-09-01 07:11:17 +00:00
Dennis Felsing
fcf810cae1
Merge pull request #8862 from ChillerDragon/pr_consistent_nolint_fireweapon
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Consistently apply the NOLINT comment for all sounds in FireWeapon
2024-09-01 07:11:03 +00:00
Dennis Felsing
50b0af1614
Merge pull request #8858 from ChillerDragon/pr_action_info
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Add quick actions for Show Info Off/Dec/Hex
2024-09-01 07:05:57 +00:00
Dennis Felsing
b5c11bc860
Merge pull request #8857 from ChillerDragon/pr_action_load_current_map
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Add quick action "Load Current Map"
2024-09-01 07:05:55 +00:00
ChillerDragon
82ca4bc335
Use enum instead of magic number in skin color translation
2024-09-01 12:44:00 +08:00
ChillerDragon
5986ee03b9
Consistently apply the NOLINT comment for all sounds in FireWeapon
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Most but not all sound creations in CCharacter::FireWeapon have this NOLINT comment.
Somehow clang does not get tripped on all of those. But sooner or later it might.
I currently got a new error in my downstream fork when tweaking
FireWeapon a bit. So I applied the NOLINT comment to ALL occurences in
FireWeapon not only the ones that clangd finds at the moment.
2024-09-01 11:39:17 +08:00
ChillerDragon
e1cb617c42
Add quick actions for game tiles
2024-09-01 10:50:44 +08:00
ChillerDragon
daad41fbd7
Fix editor prompt suggesting disabled last action
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The editor prompt always has as a first entry the last action that ran.
But this entry should not show up if that action is currently disabled.
2024-09-01 10:42:55 +08:00
ChillerDragon
ed49fef917
Add quick actions for Show Info Off/Dec/Hex
2024-09-01 08:53:04 +08:00
ChillerDragon
e20250cd65
Add quick action "Load Current Map"
2024-09-01 08:15:58 +08:00
Dennis Felsing
36f0bcc509
Merge pull request #8618 from ChillerDragon/pr_editor_prompt
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Add ctrl+p editor prompt (quick actions)
2024-08-31 21:42:48 +00:00
Dennis Felsing
8ca93d451b
Merge pull request #8855 from ChillerDragon/pr_armor_progress
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Only do armor progress hack in ddrace controller
2024-08-31 21:35:48 +00:00
ChillerDragon
2c77aeef2b
Add quick action to pick image for selected layer
2024-08-31 21:57:32 +08:00
ChillerDragon
f053a29463
Add ctrl+p editor prompt (quick actions)
2024-08-31 21:57:31 +08:00
ChillerDragon
f8a4e7dbab
Call TakeDamage on projectile and laser hit (gun, shotgun and laser)
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The grenade and hammer already triggered TakeDamage
now all weapons hitting a tee call the method again
2024-08-31 19:59:05 +08:00
ChillerDragon
f44def1cdd
Only do armor progress hack in ddrace controller
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Only mess with the characters armor in ddrace controllers.
This allows other game modes to use the armor as actual armor.
2024-08-31 18:57:42 +08:00
Dennis Felsing
a83248b9ec
Merge pull request #8851 from ChillerDragon/pr_chr_get_tuning
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Simplify character tuning code
2024-08-31 08:24:42 +00:00
Robert Müller
f0449befa5
Merge pull request #8841 from ChillerDragon/pr_unhardcode_07_gameflags
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Share gameflags for 0.6/0.7 instead of hardcoding it
2024-08-31 07:38:22 +00:00
ChillerDragon
c02a2ed1d6
Simplify character tuning code
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entities/character.cpp now has the same api as prediction/entities/character.cpp
2024-08-31 10:41:39 +08:00