Commit graph

10948 commits

Author SHA1 Message Date
Dennis Felsing 3b22a3e02f
Merge pull request #8905 from furo321/hot-reload-super-crash
Fix crash with `hot_reload` while in `super`
2024-09-06 22:08:14 +00:00
furo 9103332e36 Fix crash with hot_reload while in super 2024-09-06 20:12:07 +02:00
Dennis Felsing 0948a53648
Merge pull request #8904 from furo321/fix-force-yes
Fix `random_unfinished_map` not working with `vote yes`
2024-09-06 17:34:21 +00:00
furo bbd34c9452 Fix random_unfinished_map not working with vote yes 2024-09-06 18:56:58 +02:00
KebsCS eb9e73f68b
Add /lasttp to hot reload 2024-09-06 16:31:46 +02:00
Dennis Felsing e0a95d14a6
Merge pull request #8898 from KebsCS/pr-country-filters
Change country and types filter behavior
2024-09-05 13:16:21 +00:00
KebsCS fa28ed77a6
Change country and types filter behavior 2024-09-05 14:24:11 +02:00
KebsCS 796fa4275f
Fix tpxy arg validation 2024-09-05 11:04:03 +02:00
dobrykafe c9e7e0f01b add ed_auto_map_reload setting 2024-09-05 00:23:03 +02:00
Dennis Felsing cf107a81a1
Merge pull request #8892 from ChillerDragon/pr_scoreboard_pause_game
Do not force scoreboard open when the game is paused
2024-09-04 07:15:29 +00:00
ChillerDragon 74bb327799 Do not force scoreboard open when the game is paused
If the game is paused and a player joins a server (sv_tournament_mode 0)
The scoreboard will be forced open. Unless the client configured cl_scoreboard_on_death 0.

This can be quite annoying. Especially in the brand new 0.7 feature
where users can pause the game. Oy realized that this is a problem 12
year ago:

aec468a3c4 (diff-e0ff7a1d6079610adb64fc89fbfff23a381ed92f268d8fe188731a9e0c323b0aR389-R390)

For ddnet servers this would mostly affect tournaments where paused games are
used to give everyone enough time to download the map.

A open scoreboard also blocks broadcasts. So new users might miss the
admin announcements explaining why the game is paused.
2024-09-04 10:21:16 +08:00
dobrykafe 22d699fbc0 use player name function instead of config 2024-09-04 02:37:16 +02:00
dobrykafe 5f57ba9130 add missing parentheses in updater code 2024-09-03 12:44:02 +02:00
Dennis Felsing 69fa7ea18f
Merge pull request #8886 from furo321/use-str_copy
Use `str_copy` instead of `str_format` where possible
2024-09-03 07:08:54 +00:00
furo 8b5da71e89 Use str_copy instead of str_format where possible 2024-09-03 08:49:47 +02:00
ChillerDragon d0eebee44d Add quick actions for zooming the view 2024-09-03 09:58:36 +08:00
Ewan Green 7abad2b8a4 make reconnect screen count down from 5-1 instead of 4-0 2024-09-02 13:23:34 -06:00
Dennis Felsing 226d948acc Version 18.5 2024-09-02 17:02:21 +02:00
Dennis Felsing a3fc627285
Merge pull request #8874 from ChillerDragon/pr_test_tooltip_style
Test tooltip description style
2024-09-02 06:17:10 +00:00
Dennis Felsing f79784bec7
Merge pull request #8873 from ChillerDragon/pr_actions_settings_and_history
Add quick actions Server settings and History
2024-09-02 06:16:31 +00:00
Dennis Felsing ccaddd2016
Merge pull request #8872 from ChillerDragon/pr_action_pipettte
Add quick action "Pipette"
2024-09-02 06:16:29 +00:00
ChillerDragon e9187cc352 Grow prompt label if there is space and fix margins
Closed #8867
2024-09-02 11:16:20 +08:00
ChillerDragon 2cf6622cd7 Test tooltip description style
See https://github.com/ddnet/ddnet/issues/8870
2024-09-02 10:32:55 +08:00
ChillerDragon 19a888734c Add quick actions Server settings and History 2024-09-02 09:23:21 +08:00
ChillerDragon 44fc871463 Add quick action "Pipette" 2024-09-02 09:13:03 +08:00
BlaiZephyr a017190753 fix inconsistent quickaction labels 2024-09-01 20:09:06 +02:00
ChillerDragon 2a26c1c5d6 Put dead players at the bottom of the scoreboard
Closed #8868
2024-09-01 19:17:03 +08:00
Dennis Felsing d9b031c887
Merge pull request #8864 from ChillerDragon/pr_gt_descs
Use same descriptions for game tile actions as the button
2024-09-01 09:21:09 +00:00
ChillerDragon 8b304cab23 Add quick action "Toggle Grid" 2024-09-01 16:23:04 +08:00
ChillerDragon 1b8e402a65 Use same descriptions for game tile actions as the button 2024-09-01 16:15:11 +08:00
Dennis Felsing d4f72803be
Merge pull request #8860 from ChillerDragon/pr_action_gametiles
Add quick actions for game tiles
2024-09-01 07:33:46 +00:00
Dennis Felsing f2d5b83f84
Merge pull request #8863 from ChillerDragon/pr_sixup_enum
Use enum instead of magic number in skin color translation
2024-09-01 07:11:17 +00:00
Dennis Felsing fcf810cae1
Merge pull request #8862 from ChillerDragon/pr_consistent_nolint_fireweapon
Consistently apply the NOLINT comment for all sounds in FireWeapon
2024-09-01 07:11:03 +00:00
Dennis Felsing 50b0af1614
Merge pull request #8858 from ChillerDragon/pr_action_info
Add quick actions for Show Info Off/Dec/Hex
2024-09-01 07:05:57 +00:00
Dennis Felsing b5c11bc860
Merge pull request #8857 from ChillerDragon/pr_action_load_current_map
Add quick action "Load Current Map"
2024-09-01 07:05:55 +00:00
ChillerDragon 82ca4bc335 Use enum instead of magic number in skin color translation 2024-09-01 12:44:00 +08:00
ChillerDragon 5986ee03b9 Consistently apply the NOLINT comment for all sounds in FireWeapon
Most but not all sound creations in CCharacter::FireWeapon have this NOLINT comment.

Somehow clang does not get tripped on all of those. But sooner or later it might.
I currently got a new error in my downstream fork when tweaking
FireWeapon a bit. So I applied the NOLINT comment to ALL occurences in
FireWeapon not only the ones that clangd finds at the moment.
2024-09-01 11:39:17 +08:00
ChillerDragon e1cb617c42 Add quick actions for game tiles 2024-09-01 10:50:44 +08:00
ChillerDragon daad41fbd7 Fix editor prompt suggesting disabled last action
The editor prompt always has as a first entry the last action that ran.
But this entry should not show up if that action is currently disabled.
2024-09-01 10:42:55 +08:00
ChillerDragon ed49fef917 Add quick actions for Show Info Off/Dec/Hex 2024-09-01 08:53:04 +08:00
ChillerDragon e20250cd65 Add quick action "Load Current Map" 2024-09-01 08:15:58 +08:00
Dennis Felsing 36f0bcc509
Merge pull request #8618 from ChillerDragon/pr_editor_prompt
Add ctrl+p editor prompt (quick actions)
2024-08-31 21:42:48 +00:00
Dennis Felsing 8ca93d451b
Merge pull request #8855 from ChillerDragon/pr_armor_progress
Only do armor progress hack in ddrace controller
2024-08-31 21:35:48 +00:00
ChillerDragon 2c77aeef2b Add quick action to pick image for selected layer 2024-08-31 21:57:32 +08:00
ChillerDragon f053a29463 Add ctrl+p editor prompt (quick actions) 2024-08-31 21:57:31 +08:00
ChillerDragon f8a4e7dbab Call TakeDamage on projectile and laser hit (gun, shotgun and laser)
The grenade and hammer already triggered TakeDamage
now all weapons hitting a tee call the method again
2024-08-31 19:59:05 +08:00
ChillerDragon f44def1cdd Only do armor progress hack in ddrace controller
Only mess with the characters armor in ddrace controllers.
This allows other game modes to use the armor as actual armor.
2024-08-31 18:57:42 +08:00
Dennis Felsing a83248b9ec
Merge pull request #8851 from ChillerDragon/pr_chr_get_tuning
Simplify character tuning code
2024-08-31 08:24:42 +00:00
Robert Müller f0449befa5
Merge pull request #8841 from ChillerDragon/pr_unhardcode_07_gameflags
Share gameflags for 0.6/0.7 instead of hardcoding it
2024-08-31 07:38:22 +00:00
ChillerDragon c02a2ed1d6 Simplify character tuning code
entities/character.cpp now has the same api as prediction/entities/character.cpp
2024-08-31 10:41:39 +08:00